(denied)Amber's 6th VA (Reserved for Brevias' review.)
Posted 18 August 2012 - 10:42 AM
MC Name: HerobrineX10
Character Name: Amber Lourcroft
Character Alignment (Lawful Good, Neutral, Lawful Evil, etc.): Chaotic good/Lawful Evil
Why do you believe you are such alignment? Because the character is set up to be a vigilante, much like batman.
Character Race: Human
Have you read, and are familiar with all server rules and villain rules? Yes
Are you sure? Yes
Links to ANY (Denied and Accepted for any character) previous villain applications (for reference):
What sort of Villain are you looking to be?: I'm looking to be a sort of vigilante mix between batman and robin hood, in a womans body, without the money, or cruelty done by the government to the protagonist (batman and robin hood, respectively), I think this will be good for RP and will be really fun to RP
What SPECIFIC evils does your character plan on committing? Please list the number of each Evil you would like to be considered for, and specifically when/why you need them:
1a: She needs to survive, and a peasant can only do this in so many ways, she plans to go beyond that if she, and only if she needs to, needs to. She'll also need to find a way to get out of quite a few situations. It's quite necessary for most assassins of her type, although it's not 100% needed, I would like to have it as part of my arsenal, although i may not use it a lot. She's got to be able to survive, and survival instincts (at least some of them) fall under this category.
2a: Her father was an assassin, and trained Amber as one before his murder, It's not in her heart to not want to be a mercinary/assassin-for-hire. She lives for the thrill and isn't afraid to get her hands dirty, if the person pays high enough, she'll get whatever job that needs to be done, done. She wants to rid the world of corruption, her way. She doesn't want to be tied down by "Petty laws" and the like, she'd like to just get the job done, no questions asked.
What, in essence, drives your character to the evil he commits most often? Are there complications that drive him to commit others, or is it the other way around? Probably the willingness of herself to want to change something, but the bounds of the government and monarchy, as well as the bounds of society prohibit her from doing it on a acceptable scale, so they are considered "Crimes"
Biography (Between 2-5 paragraphs. No walls of text, please):
Amber was born into a family of poverty south of Oren, whose only asset was her fathers trade. It was indeed quite a peculiar trade, as she would notice he would leave for months, sometimes even years, he could've been going to anywhere in Aegis. She grew up without him, farming, trading, bargaining, even stealing, for her mother, who was terminally ill and was confined to a bed for most of her life. Amber was home-taught, with a basic knowledge of the outside world, languages, and even cooking. She started to come of age around the time her mother passed. Her mother's last wish was to see the flowers Amber had planted in the garden, and all of her last strength was exerted on standing up out of bed, and going to see them. She passed away the next morning, after seeing the beautiful orange lilies Amber had planted just for her.
Her father came into her life again at this point, staying for much longer, and teaching her much more than her mother ever did. His trade was slowly being uncovered. He taught her to fight,and to never back down, to kill even, to lockpick, and to lie efficiently. Her father was an assassin, she would quickly find out. She was well fed now, with her father supporting her throughout the training period. Amber learned martial arts, and was given a set of daggers for her sixteenth birthday. These daggers would be carried with her throughout her life (and are still carried with her today, mind you). Her father taught her everything he knew, even a few card tricks to gamble with.
After training one afternoon, a caravan rolled up outside the farm, and the cabin began to spew out men in black clothing. Amber's father had known this day had been coming for a long, long time. They lit torches, and began to set the farm on fire, all the while they pillaged the house. Amber was told to hide under the floorboards they had previously hollowed out for exactly this purpose. She was 17, and she listened as her father fought and took on many men, she couldn't count well because of the scuffling going on dirrectly above her, but she knew it was at least 5 men. She listened to him fight. She listened to them fight back. She listened to her own father become overwhelmed and exhausted.
She listened to her father die.
She promised to herself that she'd rid the world of corruption, the only way she knew how, which was through her father's trade: Killing. She would have to be a liar, but she was trained for that. She would have to be a killer, but she was trained for that. She would have to be a thief, but she was trained for that.
She would have to be remorseless, and she was not trained for that...
From that day, after she crawled out from the floorboards to find a barren wasteland where her house and farm once stood. The last thing left untouched by some mystical force, was the flowerbed, still sporting a single happy orange lily. She vowed to catch, and kill, all ascociated with the killing of her father. She ventured out, sporting her traditional training garb, using her martial arts and it's own weapon, spreading the word of her trade, the same as her fathers, yet she wanted to do something different with her knowledge. Instead of spreading the corruption with greed, she'd smother it with greed, to a point where it'd have to share, or die off.
Question Section - Answer with as much detail as necessary
Why does your character do what he/she does? What are his/her motives? It's one of the only things she knows how to do. She was trained that way and it's not quite in RP to disallow her from that (Although that argument has a hole in it because I shouldn't have made the character for that reason solely either.) Her motives are survival ones, as well as greed. Mina mean happiness to her, all the ale she can drink, ale to drink the corruption of the world away, even for a short time, ale to drink her own problems away, ale to drink her father away, her feelings away, ale to numb the pain. She also wants to rid the world of corruption and evil, while finding the killers of her father.
What situations does your character prepare for ahead of time? How does he/she do this? She'd prepare just about the way she'd prepare to train for a major undead killing mission of her own making, she would put on her armor and train and brush up her skills in martial arts and equip all the weapons and things that would be needed to keep her safe and get the job done.
Does your character trust in himself, or does he believe his abilities are due to some other driving force? Does he boast the truth of it or suppress all hint of it? She is quite trustful and confident in herself, leading this to make her cocky and overconfident (covered in weaknesses), She would boast the truth but only using an alias.
What moral boundaries does your character adhere to, if any?
If the character has any leads to her father's death, she'll hesitate, or even hold off on the assassination, if the family is starving as well, she not only wont steal from them, she'll give to them. She's got a heart of gold, but she's not afraid of getting her hands bloody and dirty if she has too. She wont steal from or kill the kind hearted, but if your corrupt, she shouldn't hesitate a moment. She also tries her best not to steal from children, or less-fortunate families. Corrupt, rich, greedy, war-mongering slobs are the kind of men she would like to assassinate, otherwise, she would most definitely think twice.
What are some notable strengths and weaknesses of your character? What might cause him/her to falter? Include things such as temptations, addictions, physical handicaps, etc.
Strengths: Martial arts training, quick, agile, judgement, self-pride.
weaknesses: Judgement, skinny frame, self-pride, paranoia, will not deal with liches and the like, doesn't kill slowly (all her kills would be quick, and painless.), greed, helping the poor and starving, ale, confidence (can get cocky.)
What role will your character play in Asulon? What separates them and makes them unique and original among villains?
She will be a vigilante that only does evil when she deems it mostly necessary, or in her personal quests' interests, namely finding her father, she will give to the poor and steal from the absolutely rich, and never kill unless absolutely necessary.
Is your character loyal or a backstabber? To what extent would he/she go? She's loyal to the ones who show her loyalty, a greedy corrupt man has no loyalties other than false ones. She will backstab those who aren't (Sometimes literally), She does not trust anyone on a great scale, although if she were to make a great friend she would very very slowly inch toward trusting them.
She wouldn't go very far in terms of trust, especially with her wanted on a mass scale.
Does your character trust the words or actions of others? Why and to what extent? She will not trust any words or actions of others, unless she personally sees proof that those actions/words are truth and will be carried out with honor and dignity.
Why do you as a player wish to and deserve to play a villain? You know, in truth, i probably don't, but that's why I'm making this app, proving my worth, aye?
Open Response - Answer at least five out of the seven listed. Do not powergame, metagame, or do anything else illegal or unrealistic. Each scenario is designed with no particular objective in mind and is open ended deliberately. Assume your character is in each position, regardless of their normal situations:
A middle aged man, a young wife, and a small male child are walking down the Sanctuary Road together. The women walks with a long staff, and the man appears to have a scabbard at his side. She would walk ahead of them, at an increased pace, and look back once to see their looks. Just as she thought, starving and struggling to stay alive and afloat in their finances. She'll walk faster and wait for a turn to make her move. She hopes that the family hasn't become suspicious at all. As she approaches the turn, she would load 200 minas into a satchel along with some bread, enough for the entire family to eat, and hopefully enough mina to cover their taxes. She would continue until she reached the turn, and she would head in that direction, dropping the bag as she turned. She would then sprint away and climb a tree in order to watch the families reactions to her act of kindness, and she would hope that greed would overtake them and they would not seek the owner. They don't, they find it, rejoice, and move on to live in a slightly less poverty-ridden life. She sleeps well that night.
You hear knocking on your door and go to answer. It turns out to be an angry looking woman with a large human behind her. She is telling you that you owe taxes to King ___ and must pay within the fortday. She would agree, close the door on them, and whisper to herself, "Taxes? Bah, he only wants the money to pay off his affair, I'm sure." During that fortday, she would raise or steal the amount of money she needed, and give it to the tax-collector, she would then act as if she were leaving and get out of the eyesight of the tax-collector. She would wait until he headed back into the castle, and would sneak below the ledge of the kings room. There she would await for the gold to be inserted into the king's personal coinlocker, record it in his record book, and for him to leave the room on official business. She would then sneak in, lockpick the lock, and steal the gold back, plus some, and put it in her personal coinlocker for the next week's use.
Sitting in a local tavern, you hear two men talking in hushed voices upstairs. Sneaking up the stairs, you see a man robed in black and a Warden. The man is revealing Necromancer plans to a guard. You can’t tell if the man in black is betraying the Necromancer’s, or if it is vice-versa.
(I choose not to answer this one, therefore I'll put it in short, mostly because this is what she would actually do.) She would leave the inn, she's got no power over the dead and she doesn't wish to mingle in their affairs. Only the living pay, and a dead man never speaks.
Two Guard tries to break up a fight between your acquaintance and two Goblins. Your friend slays one of the Guards as he approaches, causing the other Guard as well as the Goblins to unsheath their arms. She would look into her satchel for her smoke-bombs, no luck, she'd have to fight, or flight. She chose the latter. She would stun the guard, by plowing the hilt of her daggers into the helmet of the man. Making his ears ring and his headspin. (an effective flashbang, I must stay) She would then throw about 50 minas behind the goblins, making sure they saw, and taking advantage of their greed. They would turn around, and grab at the gold as if it was Arethor's potluck. "Greedy bastards" She would say under her breath, then grab her friend and run off, not returning for at least an elven week.
As you turn the corner into a dimly lit alley, a pair of young female halflings instantly run up to you. They are begging for a donation of either minas or food. She would take a step back and examine the condition of the two young halflings the best she could, as it is dark and she can't see much but shapes. "Nice and plump" She would think, "I refuse to give anything to the two young girls, they're obviously well fed and come from rich families." She would take a step foward, toss out a mina for each of the girls, and as she does it, she would say "Here's mina, you earn this when you can get a job in a few years, your mommy and daddy have their pockets full of these." She would then give the mina to the two girls, saying that if they went and brought her 5 apples from anywhere, they would give them 50 mina each.
She would, before they left, give them each a cookie. Before they returned, she would be gone. Where? Only to the parent's house of the girls, she would then steal 500 mina from the family, leave a note stating the girl's mistakes and falters, and then would depart. Now they'll actually need the mina, she would think to herself, she would then about an elven monk later run into the family, in poverty and starving, skinny and in ragged clothing on the side of the street.
She would credit them a thousand mina and a few loaves of bread for their troubles, but only after she made the entire family understand the worth of money, and that they understood the suffering of poverty. She would do this in hopes that they would donate more to the poor, and beg less from the poorer.
You are in the City of Arethor, in the city square. Quickly a noisy crowd of nobles and wealthy merchants form around you, mostly of humans, You about other races as well. The crowd's loud chatter is silenced as the King walks out of the Keep, with several guards on either side of him, to address his people. The King begins to talk to the crowd about a plan of attack against the Neromancer's. The crowd is very packed and doesn't leave a lot of space for free movement, but you are able to push through people. She would notice the topic, and leave through the backstreets behind the shopping district, then she would climb atop the bank carefully and listen fully to the entire message and then have the message relayed to her by the town crier, finially, she would deem the topic non-acceptable and her mind would discard it.
An old lady has fallen by a tree on the road to Normandor. She calls for your help just as you round the corner. She appears to be holding onto a bag, tucked under her arm. Upon closer inspection you notice three others around her, some armed, but all dead. As Amber rounded the corner, she would hear the woman crying out for help to her, she would notice the woman, and go the the woman and help her up.
Upon closer inspection when she approches, she would notice the dead men around her, and decide to take their armor, and weapons to pawn off to her friends and fellows, she would then ****** the bag out of the womans hands, and put it on a low branch in the tree next to her, and then she would extend a hand down to the woman, allowing her to be helped up from the slump she was previously in.
She would hand the woman the bag, and send her on her way, but only after breaking the lower branch that the bag sat on a moment ago, for the woman to use as a walking stick for the rest of her duration.
Later on, the woman would arrive at her destination and check her bag for her money so that she could pay for a dinner and a room to stay, 10 percent of the gold in the back was taken out and replaced with a small orange flower of Ambers, the woman would notice, curse under her breath, but eventually get over the problem and buy what she needed to, as Amber would never take as much as she could, and she would always leave enough for the victim to buy provisions and such.
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This is my signature.
My single character is alive.
Posted 18 August 2012 - 10:54 AM
Do you believe the applicant is able to maturely abide, and respect the VA laws OOC, and IC(Y/N)-
What is your relation, if any, to the applicant(Please state both IC, and OOC)-
OOC, we've talked a bit in the past. IC, Amber and Trevor were friends long ago, but they've since lost touch.
How is the applicant OOC(How much do they troll? Are they easily angered(If so by what)? Would you say the applicant is mature? Why?)-
Very mature. Never seen Amber troll. OOC is kept to an acceptable and even enjoyable minimum. After five denied VA's, she's kept up a pretty positive attitude, which says a lot
How is the applicant IC(Do they stick to their character? Is their Rp enjoyable? Do they Power , or Meta game? Do you consider the applicant, in general a “Good” Role Player? How often do they use OOC IC?)-
No power or meta gaming. Amber's character is a character I actually found compelling and thought was well fleshed out, which is, in my opinion, a minority of characters on the server.
Other(Screenshots of the above described RP. Anything extra you’d like to add.)- A word of advice to Amber: A vigilante is chaotic good. Lawful evil would be a tyrant
Also, I'm actually pretty surprised it's taken her six VA's. She's really an incredible RPer, and someone I have a lot of respect for here on the server.
Posted 19 August 2012 - 02:23 PM
You have a lack of coherence in certain parts of your apps, and many points that contradict.
You also hardly explain why you would need 1 apart from wanting it OOC'ly. ((It's 1, not 1a.))
Please expand upon your weaknesses and strengths, I'd rather have a little explaining rather than simply a list.