You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"I'm quite sorry to have arrived this late, ma'am." Marco sits in the cushion in a polite manner, and crosses his legs - "I've come from far to ask a favour: an analysis. I've met the Creator, and I am not sure if it was a delirium, a dream, or reality. I'm not sure what to do, and, quite frankly, i am lost." He sighs, looking down at his hands, grabbing forcefully his clothes - "Why me? What does all of this mean? Am i suffering from a lack of sanity? Has His appearance changed me? This paranoia that surrounds me is unnatural, nothing of this likeness has occured upon me all my life." Marco lets go of his clothes, and stands up, looking with confidence to the hag - "I need you to analyze my soul, and prove if i'm right or wrong."
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Rules: Yes
Referral: Google
Discord: Zatta#7115
How do you avoid powergaming in roleplay?: I imagine my character as myself: a human. What he can do is what i feasibly can. I can walk, use a hoe, an axe. I cannot force someone to die on the spot, or read other people's minds. Therefore, my character cannot do that. If the rules explicitly say I can do something I otherwise couldn't (as a normal being), i'd be more careful than usual whilst using such resource, while trying to mantain good roleplay.
How does metagaming disrupt fair roleplay?: My roleplay experience mainly comes from Dungeons and Dragons. And I've had my fair share of players metagaming, and it simply ruins the fun, because it takes the essence of roleplaying and throws it in the trash. The metagamer is coming out of character basically, whilst trying to pass it off as in-character, which makes absolutely no sense, and turns the interaction upside down because the other players (who are not metagaming) will have less agency than him, simply because he's doing something that shouldn't, making it unfair.
Status: Accepted
Character Name: Marco Turquesa
Character Race: Heartlander
Character Gender: Male
Character Age: 39
Physical Description: Black hair, green eyes, white skin. He's thin, but quite tall. He wears black clothes with a golden cross on his torso, and a gold and white belt.
Screenshot of Skin:User Feedback
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