<?xml version="1.0"?>
<rss version="2.0"><channel><title>Approved Character Artefacts Latest Topics</title><link>https://www.lordofthecraft.net/forums/forum/1820-approved-character-artefacts/</link><description>Approved Character Artefacts Latest Topics</description><language>en</language><item><title>[&#x2713;][CArt] [31] [Egg of the Phoenix]</title><link>https://www.lordofthecraft.net/forums/topic/266624-%E2%9C%93cart-31-egg-of-the-phoenix/</link><description><![CDATA[<p>
	 
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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Name of the Artifact:</span></span></span></span></span></span>
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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Egg of the Phoenix</span></span></span></span></span></span>
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<p style="line-height:1.38;text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="82824" href="https://www.lordofthecraft.net/uploads/monthly_2026_04/image.png.7510b836cd4b2075e0fad30f8b41ab61.png" rel=""><img alt="image.thumb.png.51836f12461aa95eee7e9efc6f3b706c.png" class="ipsImage ipsImage_thumbnailed" data-fileid="82824" data-ratio="139.53" width="258" src="https://www.lordofthecraft.net/uploads/monthly_2026_04/image.thumb.png.51836f12461aa95eee7e9efc6f3b706c.png"></a>
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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Lore / Description</span></span></span></span></span></span>
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<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A rare creature with dark red and bright orange plumage, the Phoenix, once seen in the descendant world, was long thought extinct. The species, in itself, in prior times, only ever lingered in the shortest of numbers, twelve at a time. As the cosmos shifts, nature has begun to find its new footing, and a select few chosen have found themselves in possession of these most ancient creatures. Starting as but simple eggs, these birds of natural fire have been granted new life. Perhaps to one day serve as useful tools in the greater workings of those who brought about their revival.</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">While in earlier centuries there were several forms of elemental phoenixes, in the modern age, the only ones that exist are those of Ignis. The phoenix is most commonly known in legend for an innately primordial flame within its being and for a mixture of red, yellow, and orange feathers. Wielding not only fierce talons and razor-sharp beaks but also keen minds making powerful companions for those that bond with them. The process of this bond is quite simple and quite rapid once the egg has fully hatched. As a Phoenix hatches, it grows and develops an innate connection to its shell, indicating that whoever is nearest to it is the most trusted. </span></span></span></span></span></span>
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<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">General Artifact Redlines:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Whoever is the holder of the eggshell that the Phoenix initially spawned from is the one the Phoenix holds an innate connection towards. Marking them as the user and owner of the Phoenix, meaning they will take any commands or assist others. That said, a Phoenix will never attack or harm a previous holder of its shell.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When an egg is handed out by the ET, it will be initially generic during the growing stages. After it hatches, players must inform the ET to help define the Phoenix's general appearance, name, and personality. Once the initial player and ET have reached an understanding, a new item will be created detailing all relevant information.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In total, from the gathering of a new egg via ET, it will take a total of [2] OOC weeks to fully hatch, of which the player must provide. Along with an additional eggshell [1] OOC week to reach full growth. At this point, combative capabilities and spells are unlocked.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">To fully hatch an egg, the player must come up with some form of way to sustain a burning heat around the egg for [2] OOC weeks or IRP years. Some examples of this include flamewells, burning bonfires, or even dangerous volcanoes, if they had a way to retrieve the egg later on.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<font color="#dd7e6b" face="Georgia, serif"><span style="font-size:14.6667px;">Malflame may not be used as a means to maintain the flame for the Phoenix egg, as it would kill the Phoenix's soul.</span></font>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The height of a Phoenix can range between 2 - 4 feet, whilst holding a wing span range of 6 - 11 feet in total. Leading to the birds being generally larger than your standard bird companion.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The talons on a Phoenix are comparable to ferrum in terms of density and strength, but would be no less effective than a small dagger in terms of being used to attack enemies.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In terms of defense, the Phoenixes are like any other bird and can be put down with a well-placed shot. Only being able to withstand three strikes from either a ranged or melee strike before falling dead and beginning its death process.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A new holder of the Phoenix cannot command or utilize the Phoenix for a total of  [1] OOC week, should the shell be taken or passed off.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<font color="#dd7e6b" face="Georgia, serif"><span style="font-size:14.6667px;">Within combat, the Phoenix may only function in a 20 block radius around the eggshell and, subsequently, the player who holds it. </span></font>
	</li>
	<li style="list-style-type:disc;">
		<font color="#dd7e6b" face="Georgia, serif"><span style="font-size:14.6667px;">These eggs are considered extremely rare; that said, an ET may inject more, so long as they produce an event line for one to appear in and, with it, gather Event Management approval. </span></font>
	</li>
</ul>

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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Explanation of Effects:</span></span></span></span></span></span>
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<p style="line-height:1.38;text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="82825" href="https://www.lordofthecraft.net/uploads/monthly_2026_04/image.png.ed9f9585658ec48de83f0f6895e57e43.png" rel=""><img alt="image.thumb.png.e977a0b2b6f6908779d89ba5050bdade.png" class="ipsImage ipsImage_thumbnailed" data-fileid="82825" data-ratio="150.00" width="240" src="https://www.lordofthecraft.net/uploads/monthly_2026_04/image.thumb.png.e977a0b2b6f6908779d89ba5050bdade.png"></a>
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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Physicality</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When hatching from an egg, a Phoenix can take on a number of different forms, largely dependent upon the flame that sustained them for the incubation period while within the egg. Perhaps a phoenix born of a molten pool of lava has a far more ashy presence, rough red or black feathers, and a jagged beak. Where, in contrast, a flamewell or brazen bonfire, a Phoenix may hold lighter-hued feathers of yellow, orange, red, and maybe even white, an elegant beak, and a calmer demeanor. No one phoenix is alike another, even if the same means of incubation are used. That said, there are commonalities between them.</span></span></span></span></span></span>
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<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Physiologically, the phoenix’s talons and beak are both comparable to those of iron, acting as excellent tools for capturing its own prey. Though no more effective than a common dagger. As for the beast's size, the phoenix often stands between two and four feet in height, whilst supporting a wingspan between six and eleven feet.</span></span></span></span></span></span>
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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Mentality</span></span></span></span></span></span>
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<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Often prideful to a fault, the ever loyal Phoenix forms an immensely strong bond with their caretaker to the point that they might even sacrifice themselves for their sake. Stemming from whoever holds their shell, their place of rebirth, and a signifier of their protector. The phoenix will form a connection with the new holder of the shell almost immediately. That said, the phoenix will never turn on its previous owner, so it will refuse to attack or otherwise harm its former protectors.</span></span></span></span></span></span>
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<p>
	 
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<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">As with a phoenix's physicality, differences in personality can largely depend on how the egg was incubated. For example, perhaps one hatched from a burning pool of magma has a stubborn nature, or even, at times, is outright aggressive. Where one made from a flame well may be exceedingly courageous, being the first thing to enter into conflict when it or its keeper is at threat.</span></span></span></span></span></span>
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<p style="line-height:1.38;text-align:center;">
	 
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<hr>
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<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Abilities</span></span></span></span></span></span>
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<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Ascendant Mind - [Passive / Combative]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Unlike your common natural born creature, the Phoenix is granted an innate sentient mind, able to retain immense amounts of knowledge even from the time within their own egg. While they lack the ability to speak, they can innately understand almost any non-magical language.</span></span></span></span></span></span>
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<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This awakened sentience allows the Phoenix to easily take commands and even take the initiative. Allowing the phoenix to assist its owner with menial tasks and defend against attackers. That said, the bird in itself is quite fragile, only being able to take a few hits before succumbing to the wounds inflicted upon it. If the Phoenix has not been emoted prior to the start of combat, a player must spend </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emote to call for the bird, prompting its arrival in subsequent emotes.</span></span></span></span></span></span>
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<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In terms of defense, the Phoenixes are like any other bird and can be put down with a few direct hits to its form. Only being able to withstand three strikes from either a ranged or melee strike before falling dead and beginning its death process.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">At a maximum, a Phoenix can only carry an object that is 40 lbs or below; it would be considered too heavy for it to realistically move around within the sky.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A Phoenix may only attack once per combative turn; that said, it does not take a player's action to direct the phoenix’s actions.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Phoenix is the only creature that is allowed to be out, acting as a summon. For example, a druid or Naz’therak can not have a summon out whilst they are controlling their phoenix for combat. </span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In line with this if a player has been knocked unconcious the Phoenix will flee the scene, unable to guide others to where its master may be but if the holder is dealt with so is the phoenix and whatever actions it may take.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should a druid commune with a Phoenix, they would find that its beast speaking tone would be comparable to that of a descendant. Not broken up like many natural creatures by complex tones and expressions.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In cases where someone uses their phoenix to deliver a message for them, especially regarding druidic beastspeak, the phoenix can provide information such as the owner's location, even if the owner has been captured and the phoenix escaped. That said, they may only do this if the captors agree to it OOCly. These can be done via /msg so long as the player properly preformed [3] emotes of writing and sending off the letter. </span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The phoenix much like players requires three emotes of uninterrupted fleeing in order to exit combat. </span></span></span></span></span></span>
			</li>
		</ul>
	</div>
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<p>
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</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Cindering Form - [Passive /  Non Combative]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Spawning from the Ignis subspecies, these phoenixes form passive flickers about with primordial flame. Being so innately attached to its form, the phoenix may expel its flames to ignite things in a sudden manner of combustion.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Passively, when not used within combat, a holder of the Phoenix egg may command their Phoenix to conjure their primordial flame for certain tasks. This can be used for various means, such as starting a campfire, melting away large sheets of ice, or maintaining the heat of a forge. While this specific instance of conjured flame cannot be used in combat, should a player capture another or in some way fully restrain the Phoenix, it can be used as a form of execution. Either via lighting a great pyre or immolating them directly. These actions may be done over the course of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emote.</span></span></span></span></span></span>
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<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Flame conjured from the phoenix's cindering form in this manner is comparable to a mundane flame, akin to something like a torch.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should this ability be used to immolate or, in some flavor, as a form of execution, the player must already be captured or otherwise detained, unable to do anything to avoid their fate.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The phoenix does not need to always be on fire; it can be triggered on and off as the owner wishes, either appearing as a burning bird or one of a fiery color and nothing more.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Rekindling - [Passive]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">As spoken of in the fable, from the ashes of a phoenix will soon be kindled fire, and with it new life as the perished phoenix is born again. Death is within its nature; the creature's essence lingers beyond it so long as something remains for it to return to.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Passively, once a Phoenix has either reached fifty years of age a natural rebirth will occur much like it might should the Phoenix be struck down by conflict. Their form will alight with the primordial flame that makes up a majority of their form, immolating them to be nothing more than ash. Though, of course, this is not the end. Once the Phoenix’s ashes have scattered, they will begin to magically reform within their former shell over a period of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> OOC Week. Once all the ashes have found themselves gathered once more, they will suddenly surge to life, and with it the Phoenix. The only exception to this occurrence is when the Phoenix has sacrificed itself using </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Everburn</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, extending the resurrection period to </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[6]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> OOC Weeks.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should a Phoenix die in combat or naturally after fifty years of its cycle, it will undergo normal resurrection of 1 OOC Week.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should a Phoenix die due to the usage of Everburn, the resurrection timer is increased to 6 OOC Weeks. </span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Once a Phoenix reaches the age of two hundred, it may no longer rekindle, but it may lay a singular egg so that it may carry on its flame. Should this ever occur, it is up to the player to reach out to the ET in charge once more to reset the Phoenix entirely.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When the Phoenix is reborn via Rekindling they will appear as they would at their start of their adulthood.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Everburn - [Active / Combative]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In times where the phoenix’s handler is in grave danger the Phoenix may gather the burning essence within them to perform an attack of sacrificial immolation.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The phoenix, being a creature of primordial flame, can build itself to temperatures that can be extremely deadly. This buildup occurs over time, culminating in an immolating implosion of violent flames. In total, it will require</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f9cb9c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes for the flame to spark to life upon the phoenix, before rapidly growing as the phoenix dives upon its foes, expelling forth a massive fireball from its form, taking up a </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#fff2cc;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">6x6x6</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> area. This implosion area can instantly cause third-degree burns in flesh and bring standard steel to its melting point. That said, this is costly upon the phoenix's form, destroying it along with the explosion, requiring a total of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffe599;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[6]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> OOC Weeks for the phoenix to reform in its shell. Additionally, Everburn may only ever be triggered as a sacrificial option, meaning the handler must be actively stuck in combat, greatly wounded, or wounded and fleeing for the phoenix to make such an action.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Everburn requires a total of three emotes to be performed, two of which are the phoenix alighting with flame and moving towards a targeted location, and the final is the implosion that occurs. During this time if the phoenix is struck the process is stopped. </span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Everburn may not be used if it will directly put the bearer of the egg at harm, meaning the impact strike must not include them in the 6x6x6 area. For fire resistant creatures this redline is not applicable.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">While the Phoenix functions as a summon essentially that can move at limited speeds, Everburn turns it into that of a projectile spell capable at moving at the speed of a longbow, meaning it can move the distance much like a projectile might on the final emote.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When describing the building up of flame players should be sure to emote the growing heat and flames upon the bird, as it is not something that can be easily hidden.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should Everburn be utilized the Phoenix will be killed setting their respawn timer to [6] OOC Weeks until they are reborn.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The explosion of flame takes place outward from whatever target was being targeted. Instantly burning at flesh marring them with third degree burns, unless somehow otherwise resistant. Some examples of such are Azdrazi or Rokodra Armor. Minor alleviators such as Athins or alchmical reagents are ineffective.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Standard steel will find itself melting upon the immediate flash fire, dangerous when lingering upon those wearing armor threatening to fuse to flesh. While weaponry is made dull and largely ineffective at cutting, though blunt weaponry will still prevail.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Fire resistant creatures are not as affected but due to the sheer force of the explosion they will still be blown back in some manner, effectively stalling them for a singular emote.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Can only be triggered whilst the owner is actively in a dire situations such as being gravely wounded and in need of escape, or perhaps a large imposing creature is making way to do harm upon the holder that would certainly result in their death. When within event scenarios this can be more largely interpreted, but when within player conflict the player must actively be fleeing or close to death to activate this ability.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Everburn may only be used by one who has held the egg for the minimum of [1] OOC Week.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	<br>
	 
</p>

<p style="line-height:1.656;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f6b26b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">ET Responsible for Artifact:</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">RaiderBlue</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.656;text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="82826" href="https://www.lordofthecraft.net/uploads/monthly_2026_04/image.png.768d4840871857d821bfe685493430ef.png" rel=""><img alt="image.thumb.png.8070f0901d0fab2a81b281309a4d8778.png" class="ipsImage ipsImage_thumbnailed" data-fileid="82826" data-ratio="100.00" width="360" src="https://www.lordofthecraft.net/uploads/monthly_2026_04/image.thumb.png.8070f0901d0fab2a81b281309a4d8778.png"></a>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">266624</guid><pubDate>Mon, 06 Apr 2026 23:34:33 +0000</pubDate></item><item><title>[&#x2713;][CArt] [30] Splintered Hilt of Uthrandl</title><link>https://www.lordofthecraft.net/forums/topic/264801-%E2%9C%93cart-30-splintered-hilt-of-uthrandl/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>N</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f0f0f0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>a</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ededed;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>m</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eaeaea;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e7e7e7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e4e4e4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>o</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e1e1e1;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dedede;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dbdbdb;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d8d8d8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>h</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d5d5d5;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d2d2d2;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cfcfcf;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>A</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>r</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c9c9c9;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c6c6c6;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c3c3c3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>a</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bdbdbd;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>c</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bababa;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3d3d3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴘ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cdcdcd;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c8c8c8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɪ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c2c2c2;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɴ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bcbcbc;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴛ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b6b6b6;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b1b1b1;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ababab;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a5a5a5;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9f9f9f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9a9a9a;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">H</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#949494;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɪ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#8e8e8e;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#888888;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴛ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#828282;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#7d7d7d;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴏ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#777777;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ꜰ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#717171;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#6b6b6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">U</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴛ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#606060;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʜ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#5a5a5a;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#545454;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#4f4f4f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɴ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#494949;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="73591" href="https://www.lordofthecraft.net/uploads/monthly_2026_02/image.png.64dc4422f6f4ac1514729b7f2cdfd03d.png" rel=""><img alt="image.thumb.png.a04fcc48323317f2e1fe170a8bb1e11f.png" class="ipsImage ipsImage_thumbnailed" data-fileid="73591" data-ratio="200.00" width="180" src="https://www.lordofthecraft.net/uploads/monthly_2026_02/image.thumb.png.a04fcc48323317f2e1fe170a8bb1e11f.png" /></a>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#494949;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">“</span></span></span></span><span style="color:#d3d3d3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴀɴᴅ, ʙʏ ᴛʜᴇ ᴡɪʟʟ ᴏꜰ ᴛʜᴇ ɪɴᴄᴀɴᴅᴇꜱᴄᴇɴᴛ ʜᴇᴀᴠᴇɴꜱ ᴀɴᴅ ᴛʜᴇ ᴛᴏɪʟꜱ ᴏꜰ ᴡᴇ- </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3d3d3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-ᴛʜᴇ ᴇꜱʜᴁɴᴠᴇᴜʀᴅ, ᴛʜᴀᴛ ᴡᴇ ʜᴀᴅ ᴛᴀᴋᴇɴ ᴠɪᴄᴛᴏʀʏ ꜰʀᴏᴍ ᴛʜᴇ ɢʟᴏᴀᴍɪɴɢ ɴɪɢʜᴛ.</span></span></span></span><span style="color:#494949;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">"</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>A</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f0f0f0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>r</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ededed;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eaeaea;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e7e7e7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e4e4e4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>a</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e1e1e1;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>c</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dedede;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dbdbdb;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d8d8d8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>D</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d5d5d5;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d2d2d2;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>s</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cfcfcf;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>c</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>r</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c9c9c9;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c6c6c6;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>p</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c3c3c3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bdbdbd;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>o</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><font color="#bababa">n</font><font color="#b7b7b7"><span><span>:</span></span></font></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<img alt="p0vqc0v.png" data-ratio="112.97" style="width:316px;height:auto;" width="565" src="https://i.imgur.com/p0vqc0v.png" />
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Shattered and rendered devoid of its antecessal blade, all that remains of the necrotic-clerical relic is but a broken hilt. Its true form trembles in uncertainty, warbling between radiant splendor and necrotic shadows, an archaic relic once made to serve the light inconsistently pulsating with darkened suffering. A split hilt, the two sides of the armament’s remnants are crafted of divergent materia- one of a a pale, gilded steel of uncertain origins, and another of frothing morion, the two fused together in bitter unison- neither side embracing the other, yet forced to reject neither. Sequestered within the core of the armament’s sickly base, a lightstone of bizarre origins binds the artefact together- teeming with an inverse-light of seemingly divine nature, drawing in both miasma and radiance from one’s surroundings.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">༺─-.─–─.-─༻</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If a cleric of Purity’s grander ordeals lifts the hilt, it takes a silver shade and small golden lights lapse down where the blade would be- weak, devoid of much power, it cannot harm whilst Uthrandl lacks its blade- yet the gilded aura it effervescates lashes upon its surroundings.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If a necromancer of the Abyss’ mindless torment lifts the hilt, it takes a gunmetal-gray tone as darkened miasma lapse down where the blade would be- feeble, withered, it cannot harm whilst Uthrandl lacks its blade- yet the vile presence it teems with swelters upon its surroundings.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Manifestless, ever-broken; it is unlikely Uthrandl’s will shall be forged anew in the millenia to come. Yet with the Abyss’ blights and Purity’s sanctions meddling upon the mortal plane oncemore in unison, perhaps its vestiges may find purpose.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">༺─-.─–─.-─༻</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Gᴇɴᴇʀᴀʟ Rᴇᴅʟɪɴᴇꜱ:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Splintered Hilt of Uthrandl is made of a blend of Tahariaen gilded-steel and Abyssal morion, fused together into an archaic relic- or rather, merely the hilt of what once was.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All abilities of the Splintered Hilt of Uthrandl only function if it is being held within the hand of a wielder; it may not be merely worn as a pendant to have any of its effects take place, nor may it be merely pocketed to use any of its traits.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Bound together by archaic magics, it bears a tensility akin to carbarum; whilst this hilt can be destroyed through immense levels of purging, attempts to destroy said relic must require simultaneous assistance from both necromantic and clerical sources, and supervision from the ET responsible through a localised event to monitor the CArt.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Splintered Hilt of Uthrandl cannot be soulbound due to being a lore-heavy item; if ever recongealed with its shattered blade through a rite of immense potency through the synergy of both necromancy and clerical sources, there is a chance it could eventually become whole- as </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Uthrandl, Remnant of the Dark Sun</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, which will expand on the abilities of the CArt.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The Splintered Hilt of Uthrandl is a fragment of a primeval artefact- it is not to be left in a sealed box for too long. This </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[CArt]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> can never be placed within a chest or other storage box. If it becomes found that an individual has put the hilt in a chest or any similar inventory, they will be irrevocably blacklisted from ever using the Hilt ever again, and the armament will be taken into limbo by </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[ET]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> to be given out again via an event. Likewise, if this CArts stays out of the hands of the Necromantic or Clerical factions for an extended period of time, it will be repossessed of its own nature- returning to one of those communities.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
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<p>
	 
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<p style="line-height:1.38;text-align:justify;">
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serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ts </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d8d8d8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">div</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d7d7d7;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">init</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d6d6d6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">y w</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d5d5d5;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">itho</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d4d4d4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ut </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3d3d3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">wie</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d2d2d2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ldin</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d1d1d1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">g i</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d0d0d0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ts </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cfcfcf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">blas</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cecece;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">phe</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cdcdcd;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">my. </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">The</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cbcbcb;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> Sh</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cacaca;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">atte</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c9c9c9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">red</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c8c8c8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> Hil</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c7c7c7;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">t, </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c6c6c6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">eve</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c5c5c5;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">n wh</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c4c4c4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">en </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c3c3c3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">red</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c2c2c2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">uced</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c1c1c1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> to</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> but</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bfbfbf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> a </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bebebe;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">bar</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bdbdbd;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">e fr</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bcbcbc;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">agm</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bbbbbb;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ent</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bababa;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b9b9b9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">wha</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b8b8b8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">t on</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ce </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b6b6b6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">was</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b5b5b5;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">, ma</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b4b4b4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">nda</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b3b3b3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">tes </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b2b2b2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">one</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b1b1b1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> up</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b0b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">keep</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#afafaf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> it</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#aeaeae;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">s n</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#adadad;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">atur</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#acacac;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">e</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#acacac;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Depending on who wields the Shattered Hilt of Uthrandl, the relic changes states- either as </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Pᴜʀᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Bʟɪɢʜᴛᴇᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, or </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Nᴇɪᴛʜᴇʀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">. Even still, activation needs conscious command of it, and may not be forced. The means of reaching the three states are as follows:</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;margin-left:48px;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">»</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9fc5e8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Pᴜʀᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> - Wielded by a Cleric of Tahariae; the hilt may utilize </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Sanctify</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;margin-left:48px;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">»</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9fc5e8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Bʟɪɢʜᴛᴇᴅ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Wielded by an Abyssal Necromancer; the hilt may utilize </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Blasphemy</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;margin-left:48px;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">»</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9fc5e8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Nᴇɪᴛʜᴇʀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> - Wielded by an individual who is neither; the hilt gains no unique abilities.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This activation is met with a simultaneous gloam in the relic’s nature- either slewing out miasma from its shattered base if </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Bʟɪɢʜᴛᴇᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, or radiant sparks of light if </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Pᴜʀᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">. Regardless of the blade’s state, the physical nature of it does not change- it eternally is half-split of abyssal morion and divine gilded-steel.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Rᴇᴅʟɪɴᴇꜱ:</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Calibration, depending on the wielder, inclines the blade to acclimate towards either become Pure, Blighted, or Neither. If Pure, Sanctify may be utilized, though if Blighted, Blasphemy can. If Neither, nothing can occur.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Calibration resets the inclination of the relic towards Neither if it ceases to be wielded by an individual of one of the two subtypes.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	<br />
	 
</p>

<p style="line-height:1.38;text-align:justify;">
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style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#afafaf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">wha</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#aeaeae;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">t it</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#adadad;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> ca</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#acacac;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">n</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#acacac;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Shattered Hilt of Uthrandl is immune to all abilities of Abyssal Necromancy and Clericism. Effects from these magics will do no damage to them, be unable to affect them in any way, nor taint their mentality- rather, these will all be absolved into the hilt’s lightstone, consumed away from the host.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Rᴇᴅʟɪɴᴇꜱ:</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Shattered Hilt becomes immune to any and all effects, rituals, spells, enchantments, blessings, or curses from either Clerics of Tahariae or Necromancy - the Abyssal Arts. By extension, this extends to the whole of Necromancy as a playable lorepiece (</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Ghouls, Darkstalkers/Draugars, and so on</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">) but does not extend to any other holy or deific magics.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This only protects the wielder from spells or abilities lobbed towards them or cast upon them, and does not protect them from blows or strikes dealt from individuals of said magics or playable lorepieces.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<div>
	<table style="border:;width:100%;table-layout:fixed;border-collapse:collapse;">
		<tbody>
			<tr>
				<td style="vertical-align:top;padding:7px 7px 7px 7px;">
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Roman', serif;"><span style="color:#45818e;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span></span></span>
					</p>

					<p style="line-height:1.38;text-align:justify;">
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style="font-family:'Times New Roman', serif;"><span style="color:#f0f0f0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">a</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">s,</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eeeeee;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> c</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ededed;"><span style="font-weight:400;"><span 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style="text-decoration:none;">qu</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cecece;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">a</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cdcdcd;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> n</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ul</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cbcbcb;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">lu</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cacaca;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">m</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c9c9c9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> s</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c8c8c8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ec</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c7c7c7;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">r</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c6c6c6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">et</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c5c5c5;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">um</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c4c4c4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c3c3c3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ce</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c2c2c2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">la</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c1c1c1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">tu</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">r</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bfbfbf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">: </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bebebe;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">pu</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bdbdbd;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">r</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bcbcbc;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">if</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bbbbbb;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ic</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bababa;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">a</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b9b9b9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> i</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b8b8b8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">nf</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">us</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b6b6b6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">i</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b5b5b5;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">on</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b4b4b4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">e </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b3b3b3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">d</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b2b2b2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">om</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b1b1b1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">in</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b0b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">i </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#afafaf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">c</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#aeaeae;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">er</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#adadad;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">vi</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#acacac;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">.</span></span></span></span></span></span></span></span>
					</p>
					 

					<div class="ipsSpoiler" data-ipsspoiler="">
						<div class="ipsSpoiler_header">
							<span>Spoiler</span>
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						<div class="ipsSpoiler_contents">
							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Shattered Hilt of Uthrandl may exalt its benevolent nature if the hilt is currently </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Pᴜʀᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, creating a radiant aura of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">3</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> meters’ radius around it for the subsequent </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">3</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes.</span></span></span></span></span></span></span></span>
							</p>

							<p>
								 
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Whilst within this zone, all beings of non-Apostate classification feel a vigorous zeal towards upholding the virtues of Justice and Purity, with Clerics finding their visual aura and casting tells bolstered manyfold.</span></span></span></span></span></span></span></span>
							</p>

							<p>
								 
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All spells of Necromancy that enter this zone are utterly nullified, as do any effects or carryovers of them, similar to Preservation.</span></span></span></span></span></span></span></span>
							</p>

							<p>
								 
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Rᴇᴅʟɪɴᴇꜱ:</span></span></span></span></span></span></span></span>
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Sanctify requires </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes of uninterrupted focus, creating a zone of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> meters’ radius around the wielder for </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes, shining with radiant pale-white lights. Within this span, the visual casting tells of Clerics glow with an uncanny radiance, glowing manyfold. This ability may be used </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> time per combative encounter.</span></span></span></span></span></span></span></span>
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When within Sanctify’s region, all non-Apostates (<em>as clarified within the Clerics of Tahariae lorepiece</em>) are met with a vigorous zeal that motivates them towards the virtues of Justice and Purity, rallied to have their actions incline towards those causes.</span></span></span></span></span></span></span></span>
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When any ability of Necromancy - the Abyssal Arts or any other Necromantic lorepiece enters the zone, attempts to be incited in the zone, or similarly tries to affect an individual in the zone, it ceases to work, nullified just as if the ability Preservation had been used.</span></span></span></span></span></span></span></span>
							</p>
						</div>
					</div>

					<p>
						 
					</p>

					<p>
						 
					</p>
				</td>
				<td style="vertical-align:top;padding:7px 7px 7px 7px;">
					<p style="line-height:1.38;text-align:justify;">
						<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">❉ B</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c6c6c6;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b3b3b3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a1a1a1;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ꜱ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#8e8e8e;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴘ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#7b7b7b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʜ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#686868;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#565656;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴍ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʏ -</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9fc5e8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[Bʟɪɢʜᴛᴇᴅ]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dd7e6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Combative</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#45818e;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a2c4c9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">3 Emotes</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#45818e;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span></span></span>
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style="font-style:italic;"><span style="text-decoration:none;">es</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ececec;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">se</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ebebeb;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">re</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eaeaea;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> p</span></span></span></span></span></span><span 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style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dfdfdf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">at</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dedede;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">er</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dddddd;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ia</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', 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style="text-decoration:none;">ri</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d8d8d8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">to</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d7d7d7;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">,</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d6d6d6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> r</span></span></span></span></span></span><span 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style="text-decoration:none;">so</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cecece;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">; </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cdcdcd;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">me</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">nt</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cbcbcb;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">re</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cacaca;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> n</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c9c9c9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">e’</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', 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style="text-decoration:none;">ci</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c4c4c4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> i</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c3c3c3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">l </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c2c2c2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">vi</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c1c1c1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">n </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">sc</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bfbfbf;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">in</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', 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style="text-decoration:none;">l</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b6b6b6;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">’a</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b5b5b5;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ni</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b4b4b4;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">ma</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b3b3b3;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> n</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b2b2b2;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">e </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b1b1b1;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">la</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', 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style="text-decoration:none;">la</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#acacac;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">.</span></span></span></span></span></span></span></span>
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					<div class="ipsSpoiler" data-ipsspoiler="">
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							<span>Spoiler</span>
						</div>

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							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Shattered Hilt of Uthrandl may exalt its malevolent nature if the hilt is currently </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Bʟɪɢʜᴛᴇᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, creating a foul aura of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">3</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> meters’ radius around it for the subsequent </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">3</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes.</span></span></span></span></span></span></span></span>
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							<p>
								 
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							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Whilst within this zone, all beings of undeath feel a dreadful pride seep within them, urging them to bring about a world of mutual undeath- Calor Mors, with Necromancers finding their miasma to gloam  about them.</span></span></span></span></span></span></span></span>
							</p>

							<p>
								 
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All spells of Clericism that enter this zone are utterly nullified, as do any effects or carryovers of them, similar to Preservation.</span></span></span></span></span></span></span></span>
							</p>

							<p>
								 
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Rᴇᴅʟɪɴᴇꜱ:</span></span></span></span></span></span></span></span>
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Blasphemy requires </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes of uninterrupted focus, creating a zone of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> meters’ radius around the wielder for </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emotes, shining with blackened, pulsating miasma. Within this span, the visual casting tells of Necromancers churn with an uncanny fervour, gloaming manyfold. This ability may be used </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> time per combative encounter.</span></span></span></span></span></span></span></span>
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When within Blasphemy’s region, all undead are met with a vigorous zeal that motivates them towards bringing forth Calor Mors, rallied to have their actions incline towards those causes.</span></span></span></span></span></span></span></span>
							</p>

							<p style="line-height:1.38;text-align:justify;">
								<span><span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When any ability of Clerics of Tahariae or a similar MArt/CArt of Tahariaen origin enters the zone, attempts to be incited in the zone, or similarly tries to affect an individual in the zone, it ceases to work, nullified just as if the ability Preservation had been used.</span></span></span></span></span></span></span></span>
							</p>
						</div>
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				</td>
			</tr>
		</tbody>
	</table>
</div>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>E</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f1f1f1;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>x</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eeeeee;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>p</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ececec;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>l</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eaeaea;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>a</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e7e7e7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>n</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e5e5e5;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>a</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e3e3e3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e1e1e1;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dedede;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>o</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dcdcdc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>n</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dadada;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d7d7d7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>o</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d5d5d5;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3d3d3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d0d0d0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cecece;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>h</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c9c9c9;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c7c7c7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>E</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c5c5c5;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c3c3c3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bebebe;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>c</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bcbcbc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b9b9b9;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>s</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3d3d3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴘ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cdcdcd;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c8c8c8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɪ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c2c2c2;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɴ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bcbcbc;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴛ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b6b6b6;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b1b1b1;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ababab;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴇ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a5a5a5;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9f9f9f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#9a9a9a;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">H</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#949494;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɪ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#8e8e8e;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#888888;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴛ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#828282;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#7d7d7d;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴏ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#777777;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ꜰ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#717171;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#6b6b6b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">U</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴛ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#606060;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʜ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#5a5a5a;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#545454;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴀ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#4f4f4f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ɴ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#494949;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ᴅ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ʟ</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> is, as explained in the description, the remnant hilt of the eponymous blade- once equally a clerical relic as much as it was a necromantic one. The battered remnants of the fabled weapon known as </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Uthrandl, Remnant of the Dark Sun</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- formerly known as “The Gloaming Sword” in aeons long past by members of the Sunforged Remnants, the blade was a mysterious relic of the “Dim Kiln” which boasted a divine aura of the sun’s strength and the influence of Tahariae. Furthermore, it tempered into a war-forged product due to the expansive conflict betwixt the Ashford people, Eshænveurd by the ancient tongues, and the Vækr. Known as the war of the Dark Sun the events spurred practice of godless Necromancy which befouled the Sunforged Remnants inspiring a heinous bastardization of these relics- fusing the two unto one. It was not until the possession of the relics by King Helvegan, ruler of the Eshænveurd realm, that dragon’s fire purged the darkness and enforced the conflicting unity of these states between light and dark. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Now, what remains is but a splinter of Uthrandl. The hilt is all that remains after a cataclysmic event rendered it snapped apart from its blade, yet the energies within still swirl in mutual disagreement. With the recent becomings of both an Abyssal reform of necromancy paired with the inevitable return of the Clerics, the hilt too has resurfaced- apt for both parties to harness it.</span></span></span></span></span></span>
</p>

<p>
	<br />
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>E</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f1f1f1;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>T</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#efefef;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ededed;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>R</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ebebeb;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#eaeaea;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>s</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e8e8e8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>p</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e6e6e6;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>o</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e4e4e4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>n</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e2e2e2;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>s</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e0e0e0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dedede;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>b</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dcdcdc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>l</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#dbdbdb;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>e</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d9d9d9;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d7d7d7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d5d5d5;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>o</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3d3d3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>r</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d1d1d1;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cfcfcf;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cdcdcd;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>h</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cacaca;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>s</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c8c8c8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span> </span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c6c6c6;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>A</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c4c4c4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>r</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c2c2c2;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#c0c0c0;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>i</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bebebe;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>f</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bdbdbd;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>a</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#bbbbbb;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>c</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b9b9b9;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>t</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Pᴀʟʟᴏᴅɪᴜᴍ, Jᴏʜᴀɴɴ</span></span></span></span></span></span>
</p>
]]></description><guid isPermaLink="false">264801</guid><pubDate>Tue, 03 Feb 2026 01:53:41 +0000</pubDate></item><item><title>[&#x2713;][CArt] [29] [Dark Blasphemy]</title><link>https://www.lordofthecraft.net/forums/topic/264878-%E2%9C%93cart-29-dark-blasphemy/</link><description><![CDATA[<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Name of the Artifact:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Dark Blasphemy</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<img alt="PEbeNuM.jpeg" class="ipsImage" data-ratio="56.25" height="360" width="360" src="https://i.imgur.com/PEbeNuM.jpeg">
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">“</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ƬO YOU, FIRST MOTION OF ALL THINGS</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">THAT WHICH BINDS BECOMINGS TO DECAY.”</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- ██████,</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Dark Tremors.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Artefact Description</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">N/A this is not an item</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Effects of the Artifact:</span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">❉  Inversion  ❉</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The holder of [Dark Blasphemy] is condemned by Reikenor, an ancient necromancer and wraith of Azuras from its distant antiquity hearkening a bygone age of mythologies and legends. Any holders of the Dark Blasphemy are subject to its latent chaos, for it is the common thread binding them to this Apostate’s pandemonium. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Visually, the Dark Blasphemy takes the form of an abyssal-necromantic scar upon flesh, not originating from a weapon or curse-imbued miasma but the damning and corroding grip of a Hexwraith or the magic of their master, Reikenor. Veins of malignant crimson energies course through this ebony-hued trauma, inspiring discomfort, disquietude and dread to the eye of any beholder. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Mental Effects</span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All holders of the Dark Blasphemy suffer frequent and distorted nightmares as the curse’s latent malice and bedlam lies embedded within the soul. Intrusive thoughts often brushed off become tangible figments, suggestions, and their alignment is nudged towards a more chaotic form of what it previously was, causing the curse to often be mistaken as a source of “evil” when it is rather, more accurately, “change.”  Order feels innately disorderly and the mind is prone to irrationalities and delusions that feed into unreachable ambitions.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The mental effects of the Dark Blasphemy are a persistent, nudging change towards the cursed persona which manifests in erratic bouts of uncharacteristic actions of a chaotic alignment that gradually shifts the persona in said direction. It is entirely at the discretion of the persona to roleplay the extent and severity of these effects but it should not be shrugged off.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The longer the Dark Blasphemy persists unopposed, the more frequent and insistent its whispers and chaotic impulses become. It may be roleplayed as initially manifesting seldom, then weekly, then daily as the soul’s resistance wanes after weeks and months. This progression slows only through active resistance (meditation, penance, etc.) or eventual Cleric cleansing.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Alchemical and magical remedies of the mind may act as a temporary panacea to the Dark Blasphemy, however the curse always and unconditionally resurfaces after [3] OOC days of alleviation should the remedying effect be longer than this duration. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Magical Effects</span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Dark Blasphemy is the Darksworn Reikenor’s animus towards divinity made manifest. To him it is only from the uproar and tumult of chaos that truth emerges and the nature of this belief is reflected in this entropic hex. All those in possession of this curse experience misfortune and dysfunction which follows them like a shadow - this functionally manifests as mundane objects being touched by the darkly Blasphemed malfunctioning and breaking before obsolescence, while lesser living things such as flora decay and wither. This is strictly aesthetic and non-combative, only manifesting occasionally at the persona’s OOC discretion.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The decaying and dysfunctioning effect of the Dark Blasphemy is strictly aesthetic and not combative by any means. It is effectively a form of imposed misfortune and entropy cursed upon the target which surfaces occasionally and may not be used as a means of intentionally griefing others. It is antithetical to the persona’s will, surfacing when the persona least desires it, and remaining dormant should they do. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Against servants of the Aenguls, current and former, the Dark Blasphemy manifests its ire in full, loathing and contemptuous as its essence falls in direct conflict with its host. All deific magics below, if applicable, are indicted by a great difficulty in casting that manifests through either pain or mental distress - each connection becomes an inner conflict to be won as the nascent chaos you harbor subverts your light, compounding with every attempt made.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A greater consequence of this enigmatic curse lies in the holder's death, wherein one in possession of this curse is condemned not the afterlife promised by their patron, but rather the Ebrietaes; a final act of spite against the Gods and perhaps the grandest negation of their intents for mortalkind.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The following protracted effects manifest for each patron:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Druids:</span></span></span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Communion with nature is forceful rather than peaceful, your mediated commands through the Aspects are warped in translation and the effects of your spells behave akin to Blood Druidism where nature screams and writhes but bends to your will all the same. A tenebrous haze contaminates your druidic aura, causing flora and fauna you conjure and manipulate to appear pale, sickly and chaotically lash out.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Every communion with the Aspects reminds you of the futility of their patronage; you pray to the Aspects, yet they are forever silent, deferring their duties to the meddling, lesser Mani who exert their tyrannical will upon life indiscriminate. Why chain life to natural cycles when truly vitality is only born of unshackled ambition?</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The withered appearance of conjured flora and fauna is strictly aesthetic and does not grant any form of further combative utility. </span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Druids holding the Dark Blasphemy experience a twisted form of their Communion where the natural, harmonious cacophony they are often accustomed with is replaced by a cacophony in a more literal sense. A druid may invest additional effort in an attempt to “curb” this effect but it must be roleplayed as being prevalent and disquieting. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Templars:</span></span></span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Malchediael’s furious flame is darkened, blackened and blighted by the same bands of crimson corruption which course through you. You feel empowered, belligerent, glimpsing what your patron could have been; the triumph of war over enlightenment, clouding your mind with this twisted promise. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A writhing and ravaging bloodlust muddies the clear waters of Jophiael’s clarity you enter when activating [Touch of Jophiael]. Your acuity remains yet you become unable to distinguish friend from foe as if stoking the flames of an old curse long since lost - bloodshed guides you with uncanny clarity and conflict is all you desire.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Even in the light redemption, Malchediael will be forever bound to atonement and penance. The gray of courage forever harbors its darker shades, just as He shall forever bear the sins of his centurial servitude to the Fallen. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Templars holding the Dark Blasphemy become more belligerent and war-like in nature; confrontational and generally more hard-headed as they glimpse the darker path not taken by their Patron. </span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A Templar cursed by the Dark Blasphemy has their furious flame hue-shifted to dark gray, seething flames with an eerie outline of white.</span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The corrupted variation of the Touch of Jophiael does not grant the Templar any form of additional strength or acuity beyond a writhing bloodlust and desire for conflict against both friend and foe. Beyond this, it follows the same mechanics and functionalities as outlined in Templarism Lore.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Clerics:</span></span></span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Your purity feels forever blemished as the Blasphemy’s corruption enters perpetual conflict with your illuminated soul, inspiring zealot behaviors and overcompensations to remedy this taint. The pristine light of Tahariae which you command becomes flawed; its composition is shaded and grayed while the luminance of your spells falter and cast darker shadows. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The voices remind you of the hypocrisy of the Staglord, the Bigot God - who is he to judge what purity is for the mortal world, and what weight does his laws truly weigh if He is self-exempt from it? If Tahariae wishes to be the brightest light, then how deep will the shadows be upon the world when His decree is truly enacted?</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Clerics afflicted by the Dark Blasphemy experience a discomforting nagging of the soul as the two diametrically opposing forces of purity and impurity fall into a state of constant conflict. Their light is darkened and flawed and their demeanor shifts to ‘compensate’ for the stubborn impurity ailing their soul, be it through sorrowful guilt or greater zeal.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Paladins:</span></span></span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Blasphemy feeds the Daemonic nature of the Scars of Order, causing them to involuntarily smoke and cinder in times of emotional extremity and strong convictions. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">You are often haunted by your failures to Order and Guardianship through recurring nightmares, and reminded that the scars you bear are inevitable serfdom to the Daemon who has now subsumed Xan. Order has fallen, your patron lies dead, and in His gaping absence dragons and darkness now thrive. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The cindering and smoking effects of the Scars of Order only manifest in times of great distress and are comparable in nature to the Draan-bindings of Heralds. This effect only arises in times of great emotional distress or zeal and lacks any form of combative utility.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Ascended:</span></span></span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Any semblance of plight and self-pity you may have developed in the absence of your patron grows, mimicking Aeriel’s lost tears. At the peripheries of your vision you are often bedeviled by contrived glimpses of the Elysian and its unsaved souls. In times of solace you hear the wails of the damned and your defunct purpose weighs upon your consciousness as guilt, mirroring the centuries-long paranoia which has stricken Aeriel in the Golden City. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The mercy of the Caretaker is a lie and the languishing of the Ebrietaes is its smoking gun. Peace can only truly be attained through the fires of chaos meting out the weak; survival of the fittest is the Soulstream’s sole solution.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Ascended experience a lesser, transient form of Vivification where they are occasionally haunted by sights of the Elysian and unsaved souls upon the peripheries of their vision. This does not grant them ANY abilities or passives innate to Vivification and is strictly visual.  </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:center;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Only Reikenor and his Hexwraiths may apply the Dark Blasphemy, and as a curse weaved as a ploy against Tahariae, </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Clericism</span></span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> is its only cure. Perhaps in futile time the curse will wane, but so long as the Dark Tremors and its herald, Reikenor walk the Mortal Plane, the Dark Blasphemy remains as the Darksworn’s scourge against descendantkind.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>General Redlines</span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Only entities bearing a greater soul may be granted the Dark Blasphemy. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OOC consent is unnecessary for the granting this curse, which may only be given by the ET playing Reikenor, or any of his Hexwraiths. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Dark Blasphemy may only be cleansed through Clericism, and may be voluntarily DROPPED upon the death of the Darksworn Reikenor who acts as the curse's nexus.  </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a61c00;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">⬢ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Pain and mental discomfort upon deific connection caused by the Dark Blasphemy does not impede connection by any mechanical means, though repeated instances of such should be roleplayed as gradually becoming more and more debilitating as the curse strengthens.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><font color="#a61c00">⬢ </font><font color="#ea9999">Should the Dark Blasphemy not be purified upon death, the bearer, should they be connected to any of the patrons specified, will be condemned to the Ebrietaes instead of their deific afterlife. This mechanism is unknown to the bearer and should not be metagamed.</font></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Explanation of the Effects:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Darksworn Reikenor’s prime objective, inherited from the distant antiquity he hails long past and reinvigorated now at the hands of his new Patron, is both the subversion and provocation of the Staglord’s return. The Aenguls and the order they claim to espouse are the greatest subject of his ire and the Dark Blasphemy is this ire incarnate.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">An unholy union of daemonic magic and necromancy, the Dark Blasphemy therefore manifests physically as an abyssal scar upon flesh, and metaphysically as a darkening blight upon the soul it afflicts, unobstructive, but meddling. Through this spiritual trauma the psyche of its victim is persuaded towards Reikenor’s guiding principle, pandemonium, while servants of Aenguls furthermore experience its greater, subversive effects. </span></span></span></span></span></span><br>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cccccc;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>ET Responsible for this Artefact:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Jᴏʜᴀɴɴ, Pᴀʟʟᴏᴅɪᴜᴍ</span></span></span></span></span></span>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">264878</guid><pubDate>Thu, 05 Feb 2026 09:59:20 +0000</pubDate></item><item><title>[&#x2713;][CArt] [28] [Benediction]</title><link>https://www.lordofthecraft.net/forums/topic/265213-%E2%9C%93cart-28-benediction/</link><description><![CDATA[<p>
	<br>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpeg" data-fileid="75718" href="https://www.lordofthecraft.net/uploads/monthly_2026_02/image.jpeg.cd0f3edb935185c2a27e2a183ca20ecd.jpeg" rel=""><img alt="image.thumb.jpeg.d04e959960efd657f3d8d34394001642.jpeg" class="ipsImage ipsImage_thumbnailed" data-fileid="75718" data-ratio="121.21" style="width:297px;height:auto;" width="297" src="https://www.lordofthecraft.net/uploads/monthly_2026_02/image.thumb.jpeg.d04e959960efd657f3d8d34394001642.jpeg"></a><br>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="75719" href="https://www.lordofthecraft.net/uploads/monthly_2026_02/image.png.7ebe1f326002312f917a5b7c74424fd3.png" rel=""><img alt="image.thumb.png.cf1e1985ddbd415a345d087cf86532ac.png" class="ipsImage ipsImage_thumbnailed" data-fileid="75719" data-ratio="13.75" style="width:360px;height:auto;" width="640" src="https://www.lordofthecraft.net/uploads/monthly_2026_02/image.thumb.png.cf1e1985ddbd415a345d087cf86532ac.png"></a>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e3c4c4;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">CONSECRATOR OF THE EMBERREST</span></span></span></span></span></span>
</p>

<p style="line-height:1.656;text-align:center;">
	 
</p>

<hr>
<p style="line-height:1.656;text-align:center;">
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">As plague fed like glutton and prayer went unanswered, deliverance was sought through any means. Attuned to the accursed autumn, this mace heralds silence to its thralls and thrum of its ghastly poison.</span></span></span></span></span></span>
</p>

<p style="line-height:1.656;text-align:center;">
	 
</p>

<hr>
<p>
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Name of the Artefact:</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Benediction</span></span></span></span></span></span>
</p>

<p>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Effects of the Artefact:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">As even the heroic succumbed to the darkness, malformed and tainted by the touch of the Emberrest, those that remained within its land sought a new path of liberation. In want of altering the curse, too would their morality be made malleable. Folk from the hamlet laid down their lives, bartering with the fates that their blood would fulfill purpose and bring sanctity to the isles of autumn.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">“</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">It is a wretched thing, this land; we must be alike to cleanse it…</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">”</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The offered vitality was utilized in every facet of its creation; whether it were the quench of reddened steel, the imbuement within the metal, or the occult ritual to empower the implement itself. Unorthodox as it was, the weapon’s head was formed from the skull of a captured and sacrificed vampyr, the feral-beast acting as both trophy and warning against those that lurked within the fog.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">It was a last gasp for the living against the island’s thralls; an immolation to beseech everlasting peace. In wielding its boons, one would be vulnerable to the darkness which lurked at the edges of their mind. Each searing flame rendered forth threatened those who would invoke such a bemired weapon.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<hr>
<p style="line-height:1.656;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Sanctity</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> | Passive</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">From the polluted lands would accursed altars form, beckoning the weak and enfeebled to find succor from their wellsprings. If broken through mundane means, the earth would regenerate the structure and enwreathe them with its own wards and guardians. In retort, this morningstar was capable of holding the sunder of the structure for a longer period, settling the darkness in abeyance if it were used to destroy it.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Redlines:</span></span></span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Self-teach Corcitură sites within the Emberrest that have the capacity to be destroyed and reform are unable to be restored for [5] OOC weeks if this Artefact is primarily utilized in its destruction.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If used at event sites unrelated to the Emberrest, it is at the discretion of the related Event or Lore Team overseeing the site as to how significant an effect, if any, is imparted.</span></span></span></span></span></span>
	</li>
</ul>

<p style="line-height:1.656;text-align:center;">
	 
</p>

<hr>
<p style="line-height:1.656;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Revelation </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">| Passive, Active</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Lurking throughout the expanse of the Emberrest would be a low fog, blanketing the ground in its obscuring form. In the night, one would become weary of this characteristic feature of the land, knowing that it would veil its thralls and herald their ambush when it billowed. To serve as beacon, the morningstar passively rebuffed at any naturally-formed mists lingering within [5] meters as the eyes between its skull flared with a dim crimson in such a presence.</span></span></span></span></span></span><br>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If one believed themselves to be subject to ambush, the morningstar could be risen to extend such a range and rebuke those that would disguise themselves through illusory means. This act would require [3] emotes wherein the wielder would first raise the weapon, then mutter forth a plea of sanctuary, and then finally expel a flash of crimson light to a range of [10] blocks, revealing all within its proximity. This exposure would last until the Artefact is stowed, used to attack, begins to cast a different ability, or up to [5] emotes elapse (whichever comes first).</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Redlines:</span></span></span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The cleansing of nearby mists and fog would only affect that which was natural to the land. Effects created by magical or alchemical means such as </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Deadbreath</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> or </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Smoke Whispers</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> are not affected by this ability.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Revelation, the wielder cannot move or be mounted unless their concentration is broken or they willingly cease its casting.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Revelation, concentration could be broken by one being struck, losing consciousness, becoming incapacitated, or otherwise becoming stunned.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Revelation, the spell would render invisible entities (such as Ghosts, Corcitură, etc) visible to the naked eye. This said, its utilization to check for invisible creatures can only be done if there exists a reasonable explanation for one to be suspicious.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">After Revelation is cast, if the effect is decided to be held, the wielder may move though is unable to sprint or be mounted.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">After Revelation is cast, it cannot be cast again within the same combat scenario or until [1] OOC hour has elapsed if cast outside of combat.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<hr>
<p style="line-height:1.656;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Penance </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">| Passive</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Upon being drawn, the morningstar shall set aflame with a red-black flame that sheathes the weapon’s skull-head in an unnaturally shifting blaze. The accursed inferno pulses as if a heart-beat, streaked with vein-like crimson patterns amidst its scorching pyre. In the presence of anti-magic, such fire would be snuffed instantaneously though would passively return if still wielded when the anti-magic was out of range or its effect had concluded. The true heat of these flames would require an emote of contact for every degree of burn intended. For example, whatever made contact with these flames for [1] emote would receive a first-degree burn, then second-degree burns at [2] emotes, and so on.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Redlines:</span></span></span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact’s flame cannot be used to melt other weapons, whether of mundane make or otherwise.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact’s flame may be used to light flammable inorganic objects like pyres, campfires, or corpses.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact’s flame could not be concealed or discolored through other spells or abilities, though the otherwise non-aesthetic facets of such spells or abilities would still be maintained.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact’s flame could inflict burns up to third-degree over up to [3] emotes of contact upon unarmored flesh.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact’s flame cannot be quenched in water, only reduced through Anti-Magic.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Anti-Magic would include effects like Thanhium, certain Kani spells, or other similar abilities.</span></span></span></span></span></span>
	</li>
</ul>

<p style="line-height:1.656;text-align:center;">
	 
</p>

<hr>
<p style="line-height:1.656;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Malevolence </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">| Passive, Active</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In having the morningstar on one’s person, whether wielded or otherwise, an intense distaste for vampiric beings would be held. There would be no recourse for such beasts, even if one was capable of being cured. The rot must be expelled by force, and the wielder would find it impossible to stop themselves from harming one they know to be of vampiric origin, though was not mindless and could otherwise flee if outnumbered or too injured to battle. Too was the accepted burden of the weapon so great that they would find it impossible to ever depart with the Artefact willingly. Too, is the hatred for the accursed so great that one would succumbd to weakness if they shirked their responsibility in ridding the realms of it, the crippling debilitation taking form over the course of many years until they possessed merely the strength of a voidal-mage. This enfeeblement could be avoided by simply bringing death to the dark-thralls of the world with this weapon's use.</span></span></span></span></span></span><br>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In simply wielding this relic, one becomes attuned to the blood-ritual of its creation. This said, there is an exacerbated effect caused by the slice of Azhl upon one’s unarmored flesh. If such was to occur, the wielder of the relic would fall into a state of frenzy, becoming what they serve to destroy over the course of [3] emotes as they begin to transform. Their fingernails would grow into elongated talons, the canines of their teeth growing into fangs, and they would otherwise similarly transform in the same fashion as a Corcitură might. In this state, one would be bereft of reason and viewed none except vampires to be their ally. The effect could only be concluded by being knocked unconscious or slain.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Redlines:</span></span></span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Artefact would hold a heavy dislike towards Vampires which could be roleplayed either as disgust, hatred, or an otherwise negative outlook.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of this Artefact may decide whether their dislike extends to those cured of Vampirism, too.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Artefact was capable of acting strategically and with intelligence, the dislike towards Vampires not being so significant that they must act irrationally. Too, does this allow them to flee in the event that they are outnumbered or far too injured to battle.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<font color="#d3b0b0" face="Times New Roman, serif"><span style="font-size:14.6667px;">The wielder of the Artefact must slay at least [1] true-form Dark CA every [4] OOC weeks in order to avoid succumbing to voidal mage weakness. Event Creatures are not applicable to this ability. For purpose of parity, the permissible Dark CAs are the same as those capable of being affected by the [T4] Templar spell <em>Trophy </em>as well as Eidolas, Spectral Entities, and </span></font><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Corcitură</span></span></span></span></span></span><font color="#d3b0b0" face="Times New Roman, serif"><span style="font-size:14.6667px;">. </span></font>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In order for the injury caused by Azhl to be sufficient enough to initiate a blood-frenzy, it must be of a puncture into their flesh. Due to the passive element of Malevolence ensuring a dislike of vampiric beings, they cannot willingly initiate this blood-frenzy by stabbing themselves with Azhl.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In the case that the wielder falls into a blood-frenzy, they would consider no creature except those of vampiric nature to be their allies. For the duration of the blood-frenzy, they no longer hold a dislike towards Vampires.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In the case that the wielder falls into a blood-frenzy, their transformation would include all of the regular tells of a Corcitură’s </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Transformation</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> boon with the first and second emote relating to their talons and fangs.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder's blood-frenzy could be ended by being incapacitated or being disarmed, though they cannot do either willingly.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The third emote of the blood-frenzy transformation is imparted so as to allow some creativity in the aesthetic of their blood-frenzied state, though must still settle within the confines of the </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Transformation</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> boon’s redlines.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder of the Artefact does not garner any other abilities from the Corcitură feat upon Malevolence activating, only borrowing the transformative elements.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Vampires would include all manner of bloodthirsty creatures such as Corcitură, Moroi, Ravyns, etc.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<hr>
<p style="line-height:1.656;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Offering </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">| Active</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In parallel to the creation of this relic, so too can the act of sacrifice destroy it; a final act to fulfill the purpose of cleansing the accursed. Over the course of [3] emotes, the wielder of this morningstar may forfeit their soul to the Blood Crystal to wield a modicum of its power, first kneeling and making to face the skull of the vampire set upon the haft’s apex. Thereafter, one would seal their fate away and declare loudly the forfeiture of their being as blood would stream forth from their mouth, eyes, and nose. In their final act, the owner of the Artefact would stand and bring the weapon to rise, its red-black flames erupting in a pyre as their life was given in service of its hallowed calling.</span></span></span></span></span></span><br>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In the same instant as the morningstar was risen, the flames would burst forth and immolate its wielder, unmaking them into cinders and ash. Too, would the relic face its own ire, shunted into darkness and fog with this concluding, calamitous act. All those within [12] meters of the wielder would be ruptured by a maelstrom of blood-red flames, a conflagration that would sear against plate and through its crevices to mark flesh with its vicious intensity. The intensity of this blast would be more forceful the closer one was to the caster.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Redlines:</span></span></span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Offering, the wielder may only cease their concentration willingly prior to the second emote, otherwise locked into the spell if that emote had already been reached.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Offering, the wielder may not move or be mounted and remains stationary.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Offering, concentration could be broken by one being struck, losing consciousness, becoming incapacitated, or otherwise becoming stunned.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When casting Offering, one’s declaration during the second emote must be done in #rp or #s and cannot be vague, stating plainly that they are surrendering their life.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Once Offering has been cast, those within [12] meters of the caster receive first-degree burns and are roughly shoved back [2] meters.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Once Offering has been cast, those within [10] meters of the caster receive second-degree burns, suffering a moderate wound, and are violently shoved back [4] meters.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Once Offering has been cast, those within [6] meters of the caster receive third-degree burns, suffering a major wound, and fly back [6] meters, then falling against the ground.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Once Offering has been cast, those within [3] meters of the caster are burned alive in the maelstrom of flame and force, grievously injured and assuredly to die if they do not receive immediate and appropriate medical assistance.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Armored targets and shields do not possess immunity to this fire, unless stated by the material’s redlines for cases such as </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Rokodra</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> or </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Dracanium</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">. They will still take damage and feel pain from being directly struck by fire, as the flames are more than capable of inflicting searing damage through gaps in their armaments.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The casting of Offering is treated in the same fashion as a suicide, meaning that it is an irreversible PK. This said, there is no afterlife for those who utilize this ability, their soul siphoned into the Blood Crystal.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The casting of Offering destroys the Artefact.</span></span></span></span></span></span><br>
		 
	</li>
</ul>

<hr>
<p style="line-height:1.656;text-align:justify;">
	 
</p>

<p>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines of the Artefact:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact, though imbued with additional properties listed above, would otherwise act as a mace wrought of mundane steel for the purpose of regular attacks in combat.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#d3b0b0;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Artefact's flames are considered magical and, for the purposes of abilities like Penance and Offering, only affect creatures that possess genus. Creatures that do not have genus are not burned by the flames, though may still be bludgeoned by the mace itself. Otherwise, this circumvents general immunity to fire when making direct contact with unarmored flesh.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Explanation of the Artefact:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This Artefact’s purpose is to serve as the mirror against </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">The Sanguine Touch</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> which would be primarily utilized by the darker forces that have claimed their reward from The Emberrest. Unlike the aforementioned Artefact, this morningstar is a weapon with a calling for those seeking to dispense calamity unto the many thralls of the autumnal lands.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-indent:36pt;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">It is a weapon of conflicting morality, that of sacrifice and darkness though with intent to be used for salvation. Moreover, it acts to elaborate upon the lore of those who inhabited the Emberrest prior to the settling within Azuras and displays the gruesome desperation held by those attempting to fend off the blood-plague.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-indent:36pt;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Though most of its abilities are likely to only be useful within The Emberrest (such as Sanctity, Revelation, or Offering), it still maintains some applications in other environments, in such cases acting mostly as a mighty weapon to exert its purifying flame against all foes of its wielder.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#9b7878;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ET Responsible for the Artefact:</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#d9d9d9;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">TomFunks</span></span></span></span></span></span>
</p>
]]></description><guid isPermaLink="false">265213</guid><pubDate>Tue, 17 Feb 2026 04:37:52 +0000</pubDate></item><item><title>[&#x2713;][CArt] [26] Vharcanrul</title><link>https://www.lordofthecraft.net/forums/topic/262826-%E2%9C%93cart-26-vharcanrul/</link><description><![CDATA[<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#9e9e9e;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">“</span></span><span style="font-style:normal;"><span style="text-decoration:none;">Usstan orn harventh ummo natha elggor ul'nusst ulu gulu'da Drazhana mal'rak.“</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#9e9e9e;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">“I will cleave loose a dying squeal to haunt Drazhana forever.”</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#9e9e9e;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="color:#457399;"><span style="text-decoration:underline;"><span>Name of the Artefact</span></span></span><span style="text-decoration:none;">:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#9e9e9e;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Ilharnorrs</span></span></span><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">: Vharcanrul d’Sbattana</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#9e9e9e;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Common</span></span></span><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">: Revenger of Sbattana</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<br>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="64562" href="https://www.lordofthecraft.net/uploads/monthly_2025_11/image.png.0f378eee8992722e5690a570177a1124.png" rel=""><img alt="image.thumb.png.43b71c9f46992e6f8835dd5142f2a8c0.png" class="ipsImage ipsImage_thumbnailed" data-fileid="64562" data-ratio="444.44" width="81" src="https://www.lordofthecraft.net/uploads/monthly_2025_11/image.thumb.png.43b71c9f46992e6f8835dd5142f2a8c0.png"></a>
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="text-align:center;">
	<strong><span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><span style="color:#457399;"><u>Effects of the Artefact</u></span>:</span></span></strong>
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Vharcanrul is a blade haunted by its namesake, Sbattana the Stinger, who informs its powers and cause. She is a graven of vengeance obsessed with slaying the zentherak Draz-Kulzattar, the Biting Bat, her betrayer and murderer an era ago. Her potent spirit fuels those desperate or foolish enough to wield her revenger blade. Soon they learn the cost: she must feed. Whose misery will she drink?</span></span>
</p>

<p style="text-align:center;">
	<br>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="64565" href="https://www.lordofthecraft.net/uploads/monthly_2025_11/image.png.4e220ac5eecbfde343bf110c848c7900.png" rel=""><img alt="image.thumb.png.96405d5ee856b2ae5c6800dc9d00d894.png" class="ipsImage ipsImage_thumbnailed" data-fileid="64565" data-ratio="140.08" width="257" src="https://www.lordofthecraft.net/uploads/monthly_2025_11/image.thumb.png.96405d5ee856b2ae5c6800dc9d00d894.png"></a>
</p>

<p style="text-align:center;">
	<em><span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Sbattana as glimpsed by a haunted wielder: claw-crowned and veiled in a pall.</span></span></em>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><u><strong>Soul-Stinger</strong></u><br>
	By brandishing Vharcanrul  and invoking Sbattana in<strong> <span style="color:#457399;">[2]</span></strong> emotes the wielder will feel her cold presence as the blade wreathes in diaphanous teal ectoplasm.</span></span>
</p>

<p>
	 
</p>

<p>
	<em><span style="color:#457399;"><span style="font-family:'Times New Roman', Times, serif;">Emote example:<br>
	<strong>Valor the Red </strong>brings his greatsword black as wrought iron to his sternum, both hands tight with strain and worry. He hoists the blade on high and bellows through the grates of his helm, “Arise, Sbattana!”<br>
	<strong>Valor the Red</strong>’s blade drips with a glassy aquamarine glow until it envelops it whole. The subtle silhouette of a grim, spike-crowned figure hidden behind a translucent shroud looms behind him.</span></span></em>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Until disarmed or dismissed by the wielder, it interacts with the ethereal as if physical as well as plunging the blade into a victim jolts them with the hexed sting of her grief and deepens the longer it remains embedded:</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><span style="color:#457399;"><strong>[1]</strong></span> emote: The victim feels constrainably nauseous and tingles with a sense of jarring betrayal and tears begin to well. Their movement speed is reduced by<strong> <span style="color:#457399;">[1]</span></strong> block and their vision is blurred.<br>
	<span style="color:#457399;"><strong>[2]</strong> </span>emotes: The victim begins to weep as they are taken with seething sorrow and can no longer speak coherently, only scream or cry. <br>
	<span style="color:#457399;"><strong>[3]</strong></span> emotes: The victim is overcome with crescendoing woe and crumples, becoming stunned for as long as Vharcanrul remains embedded in their wound. Acquire <span style="color:#457399;"><strong>[1]</strong></span> Misery unit.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Once Vharcanrul is embedded in a wound, the victim experiences fragmentary flashes of Sbattana’s tale. First they sense their heart racing as they see themself fleeing through a subterranean tunnel or may catch glimpses of crimson fire erupting as they look behind themself mid-run. The vision cuts to the victim wielding Vharcanrul and cutting through freshly-raised zombies they recognize as mangled friends while reeking brimstone smolders. Finally the vision has the victim kneeling in ashamed defeat before an amorphous horned figure silhouetted in red flame, wracked with the pain of betrayal that leaves them in stunned silence as long as Vharcanrul remains in them.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Should a victim survive an encounter after being stabbed for <span style="color:#457399;"><strong>[3]</strong></span> emotes they will come to be haunted by Sbattana, the graven appearing in their sleep and daydreams. This is left to the creative freedom of the ST who may use such a line of contact for associated events. This mark on the soul can be broken like any curse by a farseer shaman as well as erased by a mystic.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#f44336;"><span style="font-family:'Times New Roman', Times, serif;">Red lines:<br>
	-Activating Soul-Stinger cannot be hidden, it is an obvious magical effect. In the 2 emotes to activate it the wielder cannot also attack, block, or dodge but may move.<br>
	-While holding Vharcanrul in a victim’s wound the wielder cannot dodge, only block as feasible or attack by digging deeper and holding it in place; the victim, if not restrained or sufficiently challenged, can withdraw Vharcanrul in<strong> [1]</strong> emote. If the sword is dislodged from the wound its emote count is reset; if withdrawn after <strong>[2]</strong> emotes and then the victim is stabbed again, the counter begins at <strong>[1]</strong> rather than <strong>[2]</strong>.<br>
	-The wielder cannot change the vision experienced by those they stab. It is also their responsibility to inform ST when a victim has been harvested for Misery as to alert them to who is haunted by the blade. Those haunted may only break away via farseer or mystic intervention.</span></span>
</p>

<p>
	<strong><span style="font-family:'Times New Roman', Times, serif;"><span style="color:#f44336;">-Harvesting a unit of Misery must be screenshotted and sent to the handling ST for record keeping as well as to inform them who the victim player is so they may be haunted.</span></span></strong>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><u><strong>Batbane</strong></u><br>
	Embodying the plain threat of the Revenger blade to Draz-Kulzattar, the first strike it lands upon a Drazhana-pacted naztherak or batlike inferis victim brings their own sin to the surface and triggers the Dread malice effect; the victim is seized by overwhelming fight-or-flight causing them to flee or seek safety, erupt into hurried violence, or even freeze in place. This lasts for <span style="color:#457399;"><strong>[2]</strong></span> emotes after being hit during which the victim naztherak or inferis can only: sprint away, attack inaccurately, or block, decided by the victim’s player as to what is most appropriate for their character. This effect applies to any eligible character once per encounter</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">By spending <span style="color:#457399;"><strong>[3]</strong></span> Misery the wielder may summon Sbattana to bring hellbats low and in <span style="color:#457399;"><strong>[2]</strong></span> emotes of raising the sword high and wreathing it in glassy ectoplasm they may send the graven flying like a banshee to spear and ground any flying Drazhana-pacted naztherak or batlike inferis, forcing them to crash like a meteorite.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#f44336;"><span style="font-family:'Times New Roman', Times, serif;">Red lines:<br>
	-The batbane effect cannot be used as a detection method to identify disguised naztherak or zar’ei, only affecting their revealed forms, and attempting to use Vharcanrul as a testing method will be denied.<br>
	-The dread malice effect only lasts for <strong>[2]</strong> emotes, never longer, and only triggers on the very first successful attack per legal victim per encounter.<br>
	-The anti-flight feature of this spell requires ST permission to utilize as it would only be relevant in events.</span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><u><strong>Fade Into Antiquity</strong></u><br>
	By spending <span style="color:#457399;"><strong>[1]</strong></span> Misery the wielder of Vharcanrul may invite death with total stillness across <span style="color:#457399;"><strong>[3]</strong></span> emotes to cloak themself in the invisible shroud of Sbattana’s battle-pall. While cloaked they are silent but movement yields a noticeable light distortion. This effect can be maintained for up to <strong><span style="color:#457399;">[10]</span></strong> emotes during which the wielder cannot attack, cast, dodge, block, or sprint; the invisibility may be ended when desired with <span style="color:#457399;"><strong>[1]</strong></span> emote of transition in which they cannot prepare an attack, cast, dodge, or block.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="color:#f44336;"><span style="font-family:'Times New Roman', Times, serif;">Red lines:<br>
	-Activating Fade Into Antiquity cannot be performed alongside attacking, dodging, blocking, moving, or speaking and requires total stillness. Any such interruption, including if forced, breaks the activation and requires restarting. A point of Misery is only spent if successfully activated. Exiting invisibility incurs a <strong>[1]</strong> emote buffer in which the user cannot prepare to cast, attack, or defend, this emote serving as a stun if forcibly ended.<br>
	-Phantoms and those with True Sight see through this ability. Seer’s Spot Energy, Kani’s Third Eye, alchemy’s heat lens, and similar effects can be used to detect an invisible wielder.</span></span></span>
</p>

<p>
	<strong><span style="font-family:'Times New Roman', Times, serif;"><span style="color:#f44336;">-The handling ST should be contacted after using Fade Into Antiquity so the wielder’s units of Misery are accurately tracked. If a wielder is found to be hiding their use of this ability they may be punished for powergaming as well as lose ownership of the item. </span></span></strong>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<br>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><strong><span style="color:#457399;"><u>Artefact Redlines</u></span>:</strong></span></span>
</p>

<p>
	<span style="color:#f44336;"><span style="font-family:'Times New Roman', Times, serif;">-Equipping Vharcanrul requires OOC consent from the wielder as to permit the ST portraying Sbattana to, when they see fit, overpower the wielder and possess them when appropriate; the wielder of Vharcanrul is not its master. They must always engage with Sbattana and please her - fulfill her need for Misery and Draz-Kulzattar’s blood - lest she leverage her strength against them, turn the blade inward, and find herself a new wielder. <br>
	-For mechanical purposes Vharcanrul is equivalent to a ferrum sword albeit is physically unbreakable on account of its enchantment.</span></span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<br>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><strong><span style="color:#457399;"><u>Explanation of the Effects</u></span>:</strong></span></span>
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Any witness to Mori’Quessir societies, be they native, enslaved, or foes, quickly glean the venom of brutality coursing within and the heights of power which control them: egotism and suffocating shame, inescapable fears and obsessive prudence, and their thorned master above all: hate. Every web-choked tunnel plunging into the depths of Mori che'elen, outpost or citadel or temple, is haunted by the cries of their malice. The bleak crush of slain hope, the terror of sharp darkness, the harrowing sorrow of resisted ends: no other race has not only failed to sweeten life but elevated the heights of suffering and rejoiced. Blood trails may stain their hidden roads but raw agony paints every blunt cavern wall and it is this, hatred and misery, which lures nightmares of this world and beyond.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">It is this suffering which gave the slain swordswoman her grit to endure through death and cling to revenge.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Now she comes to return the favor. </span></span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;"><strong><span style="color:#457399;"><u>ET Responsible for this Artefact</u></span><span>:</span></strong></span></span><br>
	<span style="color:#9e9e9e;"><span style="font-family:'Times New Roman', Times, serif;">Zarsies</span></span>
</p>

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</p>

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</p>
]]></description><guid isPermaLink="false">262826</guid><pubDate>Tue, 25 Nov 2025 12:49:03 +0000</pubDate></item><item><title>[&#x2713;][CArt] [27] The Sanguine Touch</title><link>https://www.lordofthecraft.net/forums/topic/263043-%E2%9C%93cart-27-the-sanguine-touch/</link><description><![CDATA[<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="65479" href="https://www.lordofthecraft.net/uploads/monthly_2025_12/image.png.36ef05257436112b2f4cdd2f56ae2bfb.png" rel=""><img alt="image.thumb.png.d714dfa7105cbbb53f7fa26b08de7b43.png" class="ipsImage ipsImage_thumbnailed" data-fileid="65479" data-ratio="56.25" width="640" src="https://www.lordofthecraft.net/uploads/monthly_2025_12/image.thumb.png.d714dfa7105cbbb53f7fa26b08de7b43.png"></a>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Name of the Artefact:</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Sanguine Touch</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Effects of the artefact:</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#cccccc;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Touched by the origins of the curse which flows over the island of Emberrest and twisted by the primordial vein of living crimson which pulses deep within the earth. This creation seems to have formed from a fallen guardian which was swallowed by this vein and remade in its image. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">“A pulse was present … yours, yet </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:italic;"><span style="text-decoration:none;">not --</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;"> echoing throughout your flesh.”</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Legend of the Emberrest speaks to its origins; that of a great warrior who traversed deep into the caverns in pursuit of quelling this encroaching plague yet met their demise at the hand of the tainted, devoured and used for a nefarious display of power.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The curse would bind itself to the wielder’s blood, threading its nefarious origins into their veins and which each heartbeat from there would only allow it to fester and settle deeper, embedding itself through its host.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">One who accepts the curse shall find themselves slowly attuning to its power, and over the course of [3] weeks (Increasing tier every week) they will find new powers naturally bestow upon them, either through the gleam of a vision through the arm’s desire or from their own empiricism.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[Passive, Combative] [T1] - The Living Arm of The Emberrest</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Upon attunement, and corruption, the wielder’s arm -- whichever they pick -- undergoes a visual and metaphysical metamorphosis. It becomes sheathed in a shifting red-black ‘fire’, streaked with vein-like patterns that move beneath the wielder’s skin. The arm will appear as it is permanently wreathed in this glow, flickering like flames whilst behaving like liquid bloodlight and the wielder’s finger-tips will sharpen, as they gain the ability to utilize its power.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">REDLINES</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The limb cannot be fully concealed by mundane means. Wraps, gloves, or armor will give way to or distort to reveal its corruption. </span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Touching the arm will feel warm to the touch, almost like fever, and the pulse often beats out of sync with the wielder’s natural heartbeat.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In moments of strain or danger, the arm’s energy will intensify and grow brighter as an aesthetic effect.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder would have an additional pulse emitting from the arm. For any magical purpose, this is akin to a secondary heartbeat or separate entity. To those with magical insight, it appears as oozing, red-hued liquid; however, it remains invisible to the common man's eye.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should the arm come in touch with a spell of [</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#8e7cc3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Voidal</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">] origin or [</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#6d9eeb;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Thanhic</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">] influence, it will become unusable for [1] emote. </span></span></span></span></span></span>
	</li>
</ul>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[Passive, Non Combative] [T2] - The Fog’s Tendril</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The presence of the Sanguine Touch has the ability to subtly warp the environment around the wielder. Crows will often find themselves materializing within the wielder’s vicinity, perched on rooftops, branches, as they passively observe. Additionally, surfaces and objects may take on a faint red-black sheen as the ambient corruption displaces the physical space around the wielder, causing objects to subtly rearrange in harmless, aesthetic ways.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Furthermore, a growing comfort will settle in the wielder as they find themselves within the bounds of the Emberrest, feeling a faint connection to the corrupted soil. Leaving the island induces a faint irritability, and it would feel as if the island itself sought to return home, constantly pulling upon the wielder’s mind.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:13pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">MECHANICS</span></span></span></span></span></span><br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Emote]</span></span></span></span></span></span><br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Host extended his hand, causing a faint red-black shimmer to ripple across his arm and across nearby surfaces as a pair of crows flickered into existence atop a branch above. With a flick of his wrist, did this shimmer harden onto a stool next to him, and with a </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">pull</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> did the influence of his arm quickly cause it to come careening toward him, settling just before his feet.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">REDLINES</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This is a passive ability and is purely aesthetic and as such grants no combative benefit.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The environmental shifts cannot cause harm, inflict fear, or impede another player’s movement or actions in a combative manner.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The crows summoned passively can’t be used to glean any information normally unobtainable to the player, but they may be utilized for simple area interactions like fetching a letter and handing it to another, et-cetera but are thematically symbolic otherwise.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Alterations to flames are cosmetic, and they do not increase damage, duration, or heat intensity.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The red-black environmental sheen may only shift or rearrange objects in visually flavorful but physically negligible ways, so no blocking doors or altering terrain or structures.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Manipulations must remain small and atmospheric, they cannot destroy or be used maliciously.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The irritability that is induced upon leaving is aesthetic. </span></span></span></span></span></span>
	</li>
</ul>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[Combative] [T3]</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">- Sanguine Burst - ACTIVE</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When calling upon the cursed essence of the Emberrest, a wielder of the Sanguine Touch may marshal the corruption into a volatile surge of force. It is used by channeling this tainted blood from their arm, the corruption will then strengthen and begin to coil and sharpen as it manifests into thin vibrating ribbons of blood. Then finally, with intent, these strands are unleashed as a fan of narrow, penetrating, crimson spikes in a [3]m wide CONE, travelling [2m] forward (See image in redlines). These rivulets carve forward in straight lines and sear with the heat of corrupted lifeforce before they fade into a red haze, drifting away.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:13pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">MECHANICS</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[First Emote]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder begins to channel their corrupted blood, their arm taking on a pulsing red-black glow as faint, twitching filaments of crimson stretch from their tainted arm.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Second Emote]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The corruption condenses which causes the filaments to tighten and sharpen into thin lines of blood.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Third Emote]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Sanguine Burst is released and </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> narrow projectiles fire out in a wide fan.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">REDLINES</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Sanguine Burst is an </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">offensive</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> ranged spell and as such may not be used to defend, parry or block.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Sanguine Burst shoots out </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[3]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> small projectiles.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Sanguine Burst may only be used </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[2]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> times per combative scenario.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the wielder was to dodge, attack, or do any other ability whilst charging, it will subside and cancel.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The spikes must travel in straight lines and cannot bend, curve, home, or track any targets.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The projectiles do not cause any lingering effects beyond brief visual residue to the environment, like a trail of red-hued mist.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wielder may not move more than </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[2]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> blocks while charging or casting the spell.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The spell can not be held indefinitely, and will dissipate if not used upon being charged. Upon being charged, it must be expelled within [3] emotes, or it will fade away and be nullified.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The spikes which it releases cut with the sharpness of a steel blade, akin to a dagger being launched. Therefore, as they are akin to projectiles, they would penetrate </span></span></span><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[MEDIUM ARMOR]</span></span></span><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> and pierce deep into the target's flesh, though they are reliably halted by [HEAVY ARMOR], which would only suffer dents.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The spikes will always fire from the wielder’s finger-tips, allowing them to control the height of which they will be launched from, ex: aiming at torso-level.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The shot spikes may hit several characters within range and spread, and depending on distance, may be concentrated to only hit one target. </span></span><span style="font-style:italic;"><span style="text-decoration:none;">For example</span></span><span style="font-style:normal;"><span style="text-decoration:none;">, if one was to put their hand up to the skin of another, all the spikes would hit that </span></span></span><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> target. </span></span></span></span></span></span>
	</li>
</ul>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The stone block represents the player, and the diamond block represents the cone, extending maximum [2] blocks out, and starting [3]m wide before concentrating toward the apex of the cone. The spikes may hit up to [3] blocks (up or down) in height.</span></span></span></span></span></span>
	</li>
</ul>

<p style="line-height:1.38;margin-left:48px;text-align:center;">
	<img alt="image.png.5f60ac6ac104c8ce6dd990f650dea739.png" class="ipsImage ipsImage_thumbnailed" data-fileid="65480" data-ratio="100.00" width="81" src="https://www.lordofthecraft.net/uploads/monthly_2025_12/image.png.5f60ac6ac104c8ce6dd990f650dea739.png">
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines of the Artefact:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The artifact will replace the limb of the host and in the instance one wishes to rid themselves of it, they must amputate their entire arm from the shoulder joint. As a lingering consequence, The Emberrest will become a source of intense dread should they ever return to the region.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the arm is decapitated or rendered useless through too much damage, the item representation must be /use’d.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In the instance the arm is forcefully removed, ST must be informed.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The host will always feel like they are missing a piece of themselves as long as they are a host to the curse, as the arm is not actually theirs yet they will still be able to move it and feel pain through it. This could optionally grant the host a feeling of paranoia, obsession, and anxiety as they feel like their arm is missing.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The arm may only be ‘taken’ by another player by amputating it, where an ST ticket must be made to update accordingly. Should another player wish to indulge in the curse, they must contact the owner of the CArt beforehand.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">For gameplay, the arm item is represented as Black Glazed Terracotta to avoid abuse and the individuals 'blessed' with this boon are also marked in a hidden comment to track.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Explanation of the Artefact:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Hailing from the source beneath the Emberrest, this taint has been formed as a ‘gift’ bestowed by its malevolent creator. For one which descends into the depths of the Emberrest, they may encounter these defiled marks and eventually find themselves before it. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Sanguine Touch is a vile, parasitic manifestation, a 'gift' of corruption that originates deep within the Emberrest. It is a deliberate taint, painstakingly crafted by a malevolent entity. These underground labyrinths are the true domain of the Sanguine Touch where its influence saturates the air. Explorers will encounter the first signs of this corruption with defiled, pulsating crimson marks that stain the cavern walls.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The true goal of this horrific pilgrimage is the source of the Touch itself. Should one survive the oppressive atmosphere and the dread-inducing silence of the depths, they will eventually find themselves standing before the heart of the taint. It is an encounter with a profound malice that marks the end of their journey by being utterly consumed by its raw, sanguine force.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#c60d0b;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ET responsible for the Artefact:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Spectral, serif;"><span style="color:#b7b7b7;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Lenny (XDpwLenny)</span></span></span></span></span></span>
</p>
]]></description><guid isPermaLink="false">263043</guid><pubDate>Tue, 02 Dec 2025 04:43:13 +0000</pubDate></item><item><title>[&#x2713;][CArt] [23] [The Staff of Riitill&#x2019;eliuii]</title><link>https://www.lordofthecraft.net/forums/topic/248647-%E2%9C%93cart-23-the-staff-of-riitill%E2%80%99eliuii/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Name of the Artifact:</span></span></span></span></span></span><span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Staff of Riitill’eliuii</span></span></span></span></span></span>
</p>

<p style="text-align:center;">
	<br>
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:624px;"><span style="height:505px;"><img alt="AD_4nXdcSbHDgIm1A3OJIhmPHFJaI3dyHwOSqIhn1KSYu7HienL2WK3wjPoG2rN5Z5AQMg2w59pSlall9zf6DRyDI_OIHfNYNAR_nFu4gkw6qEWy5a5SYhmNx0N8DmOX5OcWloPbyFeplRC3vOEZZCqkUYOKOcw?key=knWQgXKLr-BGoVY2_6-mpw" data-ratio="56.25" height="505" width="624" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdcSbHDgIm1A3OJIhmPHFJaI3dyHwOSqIhn1KSYu7HienL2WK3wjPoG2rN5Z5AQMg2w59pSlall9zf6DRyDI_OIHfNYNAR_nFu4gkw6qEWy5a5SYhmNx0N8DmOX5OcWloPbyFeplRC3vOEZZCqkUYOKOcw?key=knWQgXKLr-BGoVY2_6-mpw"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Lore / Description</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A simple staff plucked and carved out from a fallen branch of the first Elder Tree grown upon the mortal realm. A being that bore witness to numerous historical moments in its long life, though now only holding fragments of its once great wisdom. Granted to Descendants by the Green Dragaar Taynei’Hiylu in centuries past, the simple staff traded ownership between Druids for many years before finally resting in the hands of the Fox Druid, Sonna Vulnrith. Who, upon finding the Wellspring of Al’Avariel with the order at large, sought to utilize the waters of the spring to coax life back into the ancient staff once more.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Staff of Riitill’eliuii, now awakened and refurbished, clings to the memories of those who once visited it to pay tribute. The vision of hunters, warriors, and sages coming far and wide to bask in its once glory. In turn, the sentient staff now clings to their beliefs, urging whoever may hold it to carry on in their name and path with an aged and stern tone.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">“</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Heed me; walk my woods, watch over those within it, and protect them until their end. Find those hiding in the shadow amidst it, seeking to defile its grounds. Make prey of them and their ways.”</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">General Artifact Redlines:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The staff may be used by all descendants, except for those who hold a tainted soul—some examples of this being dark magics like necromancy and naz’therak.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Seers and Blood Mages, who are also Druids, are still capable of using the staff. However, should the blood mage ever showcase corruptive magics, the staff will cease to function for them. This acts permanently as the sentient staff will actively remember what occurred and refuse to work with one utilizing corruptive magics. Should a player drop the corruptive magics there after the staff will allow its use once more.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Within the base form, the Staff of Riitill’elulii has the same durability and strength as standard wood. That said, if it is in a form, this durability will change to whatever the form allows.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The mental effects of this artifact only apply when the wearer has it on their person. </span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should the Staff be broken apart, if pieces of it are still intact, it will naturally weave itself back together over [3] OOC days. That said, if all pieces of it are destroyed via something like fire, the Artifact will cease to exist.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Mechanically, the reformation will occur with whoever is still holding the original item.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should this artifact be completely destroyed, the player holding it must contact the ET managing it to inform them.</span></span></span></span></span></span>
	</li>
</ul>

<p style="list-style-type:disc;">
	 
</p>

<hr>
<p style="list-style-type:disc;text-align:center;">
	<br>
	<br>
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Explanation of Effects:</span></span></span></span></span></span>
</p>

<p style="list-style-type:disc;text-align:center;">
	<br>
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:624px;"><span style="height:459px;"><img alt="AD_4nXcTt715ZbDAgX5FaZ53vTDjpc_Z8reUpRTdBMQIjIfx3ClLWxBARKvLSRA9xKTpz0bORKLRJ8Kefx5IXAUCwsHzmCt9N-Get129dgCyGXmVnL84KhgSkNWky_z3GwV21ICvaFD-3MhRgL7_123TKuVT1A3F?key=knWQgXKLr-BGoVY2_6-mpw" data-ratio="56.25" height="459" width="624" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcTt715ZbDAgX5FaZ53vTDjpc_Z8reUpRTdBMQIjIfx3ClLWxBARKvLSRA9xKTpz0bORKLRJ8Kefx5IXAUCwsHzmCt9N-Get129dgCyGXmVnL84KhgSkNWky_z3GwV21ICvaFD-3MhRgL7_123TKuVT1A3F?key=knWQgXKLr-BGoVY2_6-mpw"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="list-style-type:disc;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Mental Effects</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When one has the Staff of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Riitill’eliuii</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, they feel a great urge to travel throughout the realm in search of corruption to uproot. They’d see it as a duty-bound cause to protect the wildlife and people that live in tandem with nature. All forms of corruptive magic cause them great distaste or even bring them to the point of rage. This can often be a detriment to the person under the staff effect, as their protective mission will frequently drive them to the point of obsession. Those under the staff's influence feel this urge to find corruption, akin to a hunt, though it is never-ending. No matter how much they remove from the world, it feels almost insatiable. A flaw was woven into the awakened staff, with only fragments of memories to piece together its wishes.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	 
</p>

<hr>
<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Abilities</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Riitill’eliuii’s Somber - [Passive]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<font color="#f3f3f3" face="Georgia, serif"><span style="font-size:14.6667px;">The ancient staff limb of one of the first Elder Trees holds a sentience unparalleled by most awakened staves, but loneliness lingers within its core.</span></font>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Riitill’eliuii’s Staff functions like a sentient awakened staff, holding its natural tune and making small movements to express itself. Most distinctly for Riitill’eliuii, the staff has long clung to what little memories remain of their being, having long since forgotten the faces and names of those who offered them tribute long ago. The staff will actively long to travel with a druid, seeking to return to them. For example, Riitill’eliuii, if they are attempted to be hidden away, might wrap vines around the wearer's hand, or if they are stolen from their holder, the staff may rattle violently within their captor's hand, seeking to escape with no avail. A somber tone follows the ancient staff, and it does not wish to be forgotten once more by the Descendants of this land.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li>
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Only druids who can hear the staff's song can comprehend the exact feelings of Riitill’eliuii’s tune; this does not mean non-druids cannot use it.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Staff of Riitill’eliuii is sentient, meaning it can move about and has personality quirks reflective of its mentality.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Staff of Riitill’eliuii’s sentience does not grant it the ability to run away or stop others from picking it up; it is purely a tiny role-play indication of its struggle against being stolen.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Warrior’s Memoriam - [1 Emote]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Within its natural state, this former branch of the great elder tree, Riitill’eliuii, takes the form of a simple staff but can be willed to take hold of a form familiar to one of its many visitors. Throughout its centuries of life, it has held on the mortal plane of existence.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Staff of Riitill’eliuii can take on three forms, each holding its own distinct magical abilities listed independently from the descriptions below. Each weapon takes [1] emote to switch between them, no matter the state that it is in.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<hr>
<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">The Huntsman’s Spear:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Channeling the memories of the many warriors who visited its roots early in its history, the Staff of Riitill’eliuii can take on the form of a large spear, bearing the durability and density of Refined Argentum. However, lacking the other benefits, the weapon is magically infused with this comparable strength and weight.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">The Stalker’s Bow:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Channeling the memories of the many scouts and bowsmen who visited its roots early in its history, the Staff of Riitill’eliuii can take on the form of a long bow, bearing the durability and density of regular wood. However, it possesses the ability to create its own ammunition within combat. Actively being a state where destruction is more likely a risk should an assailant get hold of the relic.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">The Glade’s Shield:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Channeling the memories of the many scouts and bowsmen who visited its roots early in its history, the Staff of Riitill’eliuii can take on the form of a Tower Shield, bearing the durability and density of Refined Carbarum. With this, when within the Glade’s Shield state, it will weigh heavily upon the user, reducing their movement speed to half.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li>
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Huntsman’s Spear, when thrown, functions as any other spear would, holding no additional impact should it be used as a ranged weapon.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Stalkers Bow effectively functions how a regular long bow, conjuring forth normal strength of arrows unless other ammunation is loaded into it. The only exception is when using the Ensnaring Shot.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Within the form of The Glades Shield, the user will have their movement speed reduced to half what they can generally move due to the weight gained in the tower shield. The one time this is not the case is when one is on a horse.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Huntsman’s Spear is comparable to the strength and density of Refined Argentum, but holds no other similar properties.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Glades Shield holds the same strength and density of Refined Carbarum, but has no other properties it may hold.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The staff cannot be used until after the transformation emote has been used to change into another form of armament. For example one cannot attack or block immediately after the transformation.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Hunter’s Recall - [Warrior’s Memoriam - </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">The Huntsman’s Spear</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> + 2 Emotes]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When within the state of the Huntsman’s Spear, the Staff of Riitill’eliuii retains its sentient urge to return to its holder, allowing itself to be pulled back once thrown.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When thrown or at a resting position within 20 blocks of the holder of the relic, they may call forth for it to return to their grasp when within the spear state over the course of two emotes. The first would be putting forth one hand to usher the sentient artifact as a vine grows upon the spear. The second emote following this would be the shooting of this vine, wrapping around the holder's arm before reeling the weapon back into their hand. The spear must be within the user's line of sight.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li>
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The maximum range of Hunter’s Recall is 20 blocks starting from the player's current location.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The user of the spear must be within line of sight of the with the spear, in addition the vine will not pull the spear around to avoid things in the way of the spear. So the path must be clear and open from obstructions like windows or rock. The exception to this is enemies in the attempt to cling it back from them.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should the spear be picked up by an opposing enemy, the holder may use Hunter’s Recall once to retrieve it from their grasp. However, any subsequent attempts will prove ineffective.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Hunter’s Recall may only be used when it is within the state of the huntsman’s spear.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Ensnaring Shot - [Warrior’s Memoriam - </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">The Stalkers Bow </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">+ 4 Emotes | Twice Per Encounter]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When within the state of the Stalker’s Bow, the Staff of Riitill’eliuii may channel forth a great concentration of natural power before firing forth an ensnaring projectile.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should the Staff of Riitill’eliuii carrier need to slow down or ensnare a foe, the Stalker’s Bow offers them the ability to hold large or small creatures in place with a set of entangling brambles. This is done throughout [4] emotes, knocking an arrow as you usually would before, willing the energies of the sentient weapon to funnel into the arrow, gradually causing it to grow into a large pointed root. When released, the ensnaring shot will travel a total of 48 blocks; that said, during event scenarios, the range is increased to 100 blocks. Once this fired projectile reaches a target, the rooted shot will wrap around it, seeking to restrain its movements. Should the shot impact and ensnare the root and bramble spawned forth, it holds enough strength to restrain most beasts, only faltering at the strength of Adult Wyrms and greater. These roots would remain for [2] emote rounds before decaying away.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li>
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The maximum range of Ensnaring Shot is 48 blocks, starting from the player's current location when used in player conflict, and 100 blocks when used within ET events.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">To utilize the Ensnaring Shot, the Staff of Riitill’eliuii must be within the state of The Stalker’s Bow.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The maximum strength the entangling roots may ensnare is an adult wyvern.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This ability does not function in line with the rapidfire of techlock, to shoot a Ensnaring Shot it will take a total of 4 additional emotes from the initial transformation into the Stalkers Bow</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should an ensnaring shot be used upon a player, it will last for [2] emotes but be significantly weaker than usual. Allowing for another player to assist with breaking the roots, making it [1] emote instead.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-family:Georgia, serif;"><span style="color:#e06666;">When used on players they are effectively stunned for [2] emote rounds, held in place by constricting roots.</span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">These magically infused roots are in no way weak to fire; they deal the same amount of damage as someone attempting to tear them away.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Enduring Bulwark - [Warrior’s Memoriam - </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">The Glades Shield</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> + 3 Emotes | Once Per Encounter]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Drawing forth a power from its centuries of time standing as a sturdy anchor of druidic power within the natural world the Staff of Riitill’eliuii can form itself into a sturdy bulwark.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#f3f3f3;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">As a defined act of defense within the form of The Glade’s Shield, the Staff of Riitill’eliuii can be driven into the ground, causing it to expand and grow past its standard form. Slowly, throughout [3] emotes, once driven into the ground, the shield will root itself into the ground, expanding out and upwards to a 4x3 wall just before them. Offering a sturdy barrier capable of enduring numerous attacks, be it siege weaponry or massive beasts. After [3] emotes, the wall will reform into the staff regardless of the number of strikes made against it.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<ul>
			<li>
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Enduring Bulwark may only be placed one block before the user to act as the center of this wall.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The player can choose if they would like it four blocks high or wide. For example, they could make a wall four blocks tall but three blocks wide or three blocks tall but four blocks wide.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wall that is formed can withstand a total of three direct strikes akin to the impact of a cannon. At the end of the third strike the wall will finally give way reverting back to the state of the staff.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wall will only linger for three emote rounds, after which it will revert to its original state of the staff.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This wall cannot be moved in any way and will remain entirely stationary during the spell's duration.</span></span></span></span></span></span>
			</li>
			<li style="list-style-type:disc;">
				<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The user may end the spell before the three hits are expelled by willing the staff to reform into the state of The Glades Shield.</span></span></span></span></span></span>
			</li>
		</ul>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#6aa84f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">ET Responsible for Artifact: </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">RaiderBlue</span></span></span></span></span></span>
</p>

<p style="text-align:center;">
	<br>
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:624px;"><span style="height:459px;"><img alt="AD_4nXc879OE9_WRYsOS6f-09wZIBTegGTJr5gbXeYfOgGQFOvgCJWrxHj2FLm64sDOjN3Tbw_4l71ir8z9Wh-wmMD0Idbk9AVNkU36j2D3_bY3rhC4d4odvEwZ4C5t5aA5NJxOjnFId0i1p1HXpjIKncPEg_qlz?key=knWQgXKLr-BGoVY2_6-mpw" data-ratio="56.25" height="459" width="624" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXc879OE9_WRYsOS6f-09wZIBTegGTJr5gbXeYfOgGQFOvgCJWrxHj2FLm64sDOjN3Tbw_4l71ir8z9Wh-wmMD0Idbk9AVNkU36j2D3_bY3rhC4d4odvEwZ4C5t5aA5NJxOjnFId0i1p1HXpjIKncPEg_qlz?key=knWQgXKLr-BGoVY2_6-mpw"></span></span></span></span></span></span></span></span></span></span></span>
</p>
]]></description><guid isPermaLink="false">248647</guid><pubDate>Mon, 14 Jul 2025 01:33:09 +0000</pubDate></item><item><title>[&#x2713;][CArt] [25] [The Cursefury's Imperfect Oculus]</title><link>https://www.lordofthecraft.net/forums/topic/247884-%E2%9C%93cart-25-the-cursefurys-imperfect-oculus/</link><description><![CDATA[<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:416px"><span style="height:118px"><img alt="AD_4nXcPSZatzwRsj8IX0UDR2zf6RKqwpO2yi4wZ" data-ratio="28.43" height="118" width="416" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcPSZatzwRsj8IX0UDR2zf6RKqwpO2yi4wZb7OFedh6ol3JeHjbLrqFFAXKk41JIo3pZBdsalAL1uyYVxX967YwPrj5XECTeYWWBYrMgALJldxzRl86txARM9-3Wc0omcWE7jzcUw?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:394px"><span style="height:689px"><img alt="AD_4nXe2WKQu1HTTypWttxOLPD8RdqQ-yP3cf8R9" data-ratio="91.60" height="689" width="394" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXe2WKQu1HTTypWttxOLPD8RdqQ-yP3cf8R9lyv2-Hun2HeUzmjTpVmu_7yz01Y0k90DFXYy_aBJalo2SzoZ5Qc5Sl3gs11_NQDtzklivhMt_ky9ffT2p2uK_2VblvaW-LQNKVbluQ?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:458px"><span style="height:58px"><img alt="AD_4nXdu8IvwexKVaGxfRO1zEF0Dwqish5BFIEyu" data-ratio="12.66" height="58" width="458" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdu8IvwexKVaGxfRO1zEF0Dwqish5BFIEyual1mm31wJlBTAjJ9xJMBq-2cTzxe0NUfwKN1xaEsfvllIEXDlfli6Vpfd4orDMLlemk0va0kChrGq8qpvPHKPre82rsFBUpb7s9uoQ?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Name of the Artefact:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b03cf9"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">The Cursefury’s Imperfect Oculus</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Effects of the artefact: </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Millenia of research, millenia of disappointment. The Oculus was left imperfect in Seraphire’s despair and absence, unable to align the artifact which would save her kind. A design which would cleanse impurity and bless their gifted forms, Seraphire had sought an answer to a question unthinkable.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">But the device was unreliable. A foolhardy attempt - an occasional alignment with the heavens above, and it granted moments of peace, clarity, rest. But these moments were only so often - and with each did she despair as her calmed mind saw her wretched form and demanded freedom. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Even in her absence did the oculus spin and turn, connected to the skies as starlight glimmered and shone upon the heavenly artifact. A vestige of hope that burnt away and disappointed with each passing of the rings within, you still prayed that maybe one day it would find perfect alignment. That Seraphire’s foolhardy endeavour would not be for nothing after all.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">So well.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:602px"><span style="height:20px"><img alt="AD_4nXd2OvR06LWFNfw3hYWs7p_Drp_TXaX7Y5FO" data-ratio="3.44" height="20" width="602" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXd2OvR06LWFNfw3hYWs7p_Drp_TXaX7Y5FOn4fQgbZFhAmHeDtEKk7SYU_1cnW_iH9Ifuyh3VCogYh_Pu76x_KoVaSfOBdIu9fWgqkJvTxC7yX5w4OmHOBWmxmuCDTRHvH8hB6s-A?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Passive]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">- </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Rift Stabilization</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="color:#cc99ff;"><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><em>Keep it steady - we may be on the verge of a breakthrough</em>.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">The Oculus bears two forms after it’s purification - a remnant of it’s original form as a fixed structure, and a more unstable yet portable pendant form which fit easily within the palm of one’s hand. Much more stable, when in </span></span></span></span><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Fixed]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> form, The Oculus would bear access to new abilities, and improvements to existing ones. When in </span></span></span></span><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Mobile]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> form, The Oculus would be transportable as a worn or wielded item that was weightless, supporting itself in suspension.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">To transfer between the forms, one would require </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[3]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emotes of uninterrupted focus of channeling innate mana into the Oculus, in which it would either construct or deconstruct itself.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Passive]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none"> - Visions of Despair</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="color:#cc99ff;"><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><em>Those who bear The Oculus see not the world as it is - but as it might fail to be</em>.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Mobile]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> - While in possession of The Oculus, the viewer would have their imagination vividly detailed with thoughts and feelings most akin to anxiety and hopelessness. Intrusive thoughts would frequently enter the mind of the bearer, often plaguing their mind with the worse-case scenario of their current situation. These thoughts were so intrusive and vivid that often they would provoke a physical response from the wearer. Whilst bearing The Oculus, one would find themselves unable to focus on magical casting of anykind, and mentally exhausted once The Oculus left their form.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Fixed]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> - While within a </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[20, #rp]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> meter range of The Oculus, one would feel a deeply sobering feeling. As if they stood within a graveyard, a somber quiet would overtake them as one who found themself within range of The Imperfect Oculus would be deeply encouraged to reflect on past regrets which they would fail to move on from, or come to terms with. A stagnant mire of the mind.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Passive]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Event Only]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">- Perfect Synchrony, Array of Hope</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="color:#cc99ff;"><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><em>For just a breath, it works- and in that breath, I remember what salvation was meant to feel like.</em></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Mobile] -</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Now and again, the rings of the oculus would align, completing it’s perfect and achieving perfection. In this state of perfect alignment, allies within</span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [48, #s]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> metres of the Oculus would find themselves shrouded in a glimmering white starlight as they would find themselves immune to all damage for </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote, beginning immediately upon trigger. All damage and movement impairing abilities would not affect those blessed with the sound of perfect synchrony, and sustained damage would pause during this effect.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Fixed] -</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> When placed, the intermittent moments of Perfect Synchrony would be increased as the stability of The Oculus was increased with placement. Applying the effects of perfect synchrony, the artifact would briefly flash a silvery light as constellations above resounded throughout day and night. When </span></span></span></span><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Array of Hope]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> was activated, allies within </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[100, #leb]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> metres of The Oculus would find themselves restored of stamina, wounds sealed over, and lost courage restored as they would obtain the inspiration to power forward through any trial, no matter how insurmountable. </span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Passive]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#e06666"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Combative]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">- </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">The Light That Refused to Die</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="color:#cc99ff;"><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><em>I could not give them immortality. Only a moment stolen from the grave</em>. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Mobile] -</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Should one die bearing the Oculus in the moments leading up to their death, the Oculus would continue to spin in asymmetry. As the heart slowed to a stop, the Oculus would synchronize - the oculus bearer finding their wounds stabilized and sealed, although not healed. Drained of all energy and with loss of </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> hours memory (Or events leading up to their death) in only the awareness they had died, they would be able to stand again. This ability would only work once, however - afterward, never affecting the same descendant again.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#e06666"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Combative] </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">- </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Astral Intercession</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="color:#cc99ff;"><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><em>You will not know where your pain ends and theirs begins. That is it’s gift. That is it’s price</em>.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Mobile] -</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Over</span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [2] </span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">charge emotes and</span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [1]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> cast emote, the bearer of The Oculus would find themselves able to meld with another willing being. Two becoming briefly one, the two descendants would find themselves sharing the same vitality, stamina, thoughts, and sometimes too words. Every swing of a sword, every movement taken, every wound sustained, would feel shared between the two as they would be compelled to act somewhat in unity - their bodies in synchrony as pain, stamina, and exhaustion, were split between them. This would in effect, dampen damage upon either the oculus bearer or the target. This tether would last indefinitely or until either tether is incapacitated, but would require to stay within </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[48, #shout] </span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">range, following line of sight.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#6aa84f"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Noncombative]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">- Burdenbearer, Gaze unto Infinity</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="color:#cc99ff;"><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><em>You may give away your wound. But something must wear the scar</em>.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Mobile] -</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Bearing the oculus, one would find themselves more willing, and offering, to take the emotional and physical burdens and ailments from another onto the oculus bearer. Taking on all attributes of the physical or emotional ailment, the previous-sufferer would find themselves bereft of such issue. Ranging from trauma now unremembered to gone-limbs restored - in exchange for the burdenbearer to take on these ailments themself. Taking place over </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[5+]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> ritualistic emotes, one may bear the weight of another’s ailment in their stead permanently. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Fixed] - </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Though Seraphire was not without her own solutions. A creation, no matter how imperfect, does bear it’s own uses. A double edged sword, the fixed-altar of The Cursefury’s Oculus would be able to be gazed within over </span></span></span></span><span style="color:#bdc3c7;"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[3+]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> ritualistic emotes. During so, one would find the focused-upon mental ailment or impairment in effect undone, or unremembered. Though this process does wipe the illness or memory from one’s mind, it leaves behind a void - a piece of the stargazer which may never return to them. Although the ability to numb is addictive, one may find themselves more and more over time husks of their prior selves. Characteristic traits sapped, memories difficult to form, their vitality sedated. A cost, to have those weights lifted.</span></span></span></span></span></span>
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<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:602px"><span style="height:20px"><img alt="AD_4nXd2OvR06LWFNfw3hYWs7p_Drp_TXaX7Y5FO" data-ratio="3.44" height="20" width="602" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXd2OvR06LWFNfw3hYWs7p_Drp_TXaX7Y5FOn4fQgbZFhAmHeDtEKk7SYU_1cnW_iH9Ifuyh3VCogYh_Pu76x_KoVaSfOBdIu9fWgqkJvTxC7yX5w4OmHOBWmxmuCDTRHvH8hB6s-A?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Redlines:</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-When placed using Rift Stabilization, The Oculus would require a build representing it’s placed form at least 3x3x3 in design, with the item in an item frame within it’s centre, and openly visible. This does not require ST signature, the item itself validating as story-signature. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-The methodology to use Rift Stabilization is inherently gained upon touching the artifact. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-When in [Mobile] form, the oculus would be able to be worn as a trinket and does not require to be held in hand to utilized.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-When utilizing spells of the oculus, one would not be able to cast, charge, attack, or sprint. As stated in Visions of Despair, one may not utilize magic of anykind while wearing The Oculus.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-The Oculus cannot be destroyed, but may be disabled for a combative encounter if struck with thanhium twice. The Oculus itself counts as a [Tier 5] spell, and thus would force the destruction of the thanhium.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-An ET presiding over an event where The Oculus is present must be notified and informed in advance before the event. One may not request or suggest Perfect Synchrony/Array of Hope during an event - an ET will take note and may or may not use it at their discretion.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-One would immediately begin the revival process after a killing blow with The Light That Refused to Die. One must emote that immediately upon death, they would regain consciousness almost seamlessly. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-When revived with The Light That Refused to Die, one would find themselves suffering total and complete mental and physical exhaustion, unable to defend, attack, or cast in any capacity for [1] OOC day afterward.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-The Light That Refused to Die follows standard death rules, and events leading up to the character’s death are forgotten. One may interpret what happened based on their surrounding area upon revival, and may be told what happened and accept it, but may not come to the conclusion of what or who killed them themselves.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Astral Intercession would allow the two characters to act independently, but are encouraged to act in unity in emotes and actions. Damage, exhaustion, stamina, and mana (Where applicable to simultaneously-mana-eligible characters, ex. 2 templars, or 2 naztherak) would be shared in a “pool” from thereon between the two characters until the tether is broken.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Should one of the tethered individuals under Astral Intercession suffer a killing blow or become incapacitated, the other would instantly becoming killed or incapacitated aswell. Though wounds are shared and damage is dampened, mortal strikes remain mortal within reason. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Burdenbearer/Gaze unto Infinity may only purge strictly mental ailments, or physical wounds/issues, mirroring onto the oculus bearer. Should they trade a missing limb from the target to themselves, the oculus bearer would find themselves without said limb. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Burdenbearer may only take on what an individual has the capacity to take on as burden. Should one not have both arms, they are unable to restore the arm of another. The same for mental ailments - if one is unable to suffer mental ailments, one may not be able to take them on.</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:602px"><span style="height:20px"><img alt="AD_4nXd2OvR06LWFNfw3hYWs7p_Drp_TXaX7Y5FO" data-ratio="3.44" height="20" width="602" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXd2OvR06LWFNfw3hYWs7p_Drp_TXaX7Y5FOn4fQgbZFhAmHeDtEKk7SYU_1cnW_iH9Ifuyh3VCogYh_Pu76x_KoVaSfOBdIu9fWgqkJvTxC7yX5w4OmHOBWmxmuCDTRHvH8hB6s-A?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:519px"><span style="height:548px"><img alt="AD_4nXfeqVL0sOj9tb_GBIPYcL9A2AGlNGylYntB" data-ratio="69.36" height="548" width="519" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfeqVL0sOj9tb_GBIPYcL9A2AGlNGylYntBDvnft8VrxqWHY2dxX2Y_2wKEsFik8YlLT14mOsdnOU5iCsR1_rzt1e6iJNiIRrEN4ilqXqM1Ks2Jn4e1rkGLcLOV7n5eQWwErNBakA?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:458px"><span style="height:58px"><img alt="AD_4nXdu8IvwexKVaGxfRO1zEF0Dwqish5BFIEyu" data-ratio="12.66" height="58" width="458" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdu8IvwexKVaGxfRO1zEF0Dwqish5BFIEyual1mm31wJlBTAjJ9xJMBq-2cTzxe0NUfwKN1xaEsfvllIEXDlfli6Vpfd4orDMLlemk0va0kChrGq8qpvPHKPre82rsFBUpb7s9uoQ?key=k3FuGQBwSN6GYeEjOV7eHA"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">ET Responsible for this Artefact:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> squak</span></span></span></span></span></span>
</p>

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</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ca7ffa"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Credit:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Squak, Werew0lf</span></span></span></span></span></span>
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</p>
]]></description><guid isPermaLink="false">247884</guid><pubDate>Sun, 08 Jun 2025 01:51:51 +0000</pubDate></item><item><title>[&#x2713;][CArt] [24] [Gaelstral, The Siren's Call]</title><link>https://www.lordofthecraft.net/forums/topic/247883-%E2%9C%93cart-24-gaelstral-the-sirens-call/</link><description><![CDATA[<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:360px"><span style="height:178px"><img alt="AD_4nXdYtoEgTlSKtkyL6nKsWFsmrMuD1XESG_vv" data-ratio="49.40" height="178" width="360" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdYtoEgTlSKtkyL6nKsWFsmrMuD1XESG_vvgOsiuwfnkmIAW1Yp2AoNMU6R4J69rUn_pYGCuVowgPGyzdj07oJxtr4UGhJUmh16F0ZYGQnwBepV_pApzTHwfe2asTUjIM4C-gbfww?key=vJy0ANbMG19kysV7PZed_Q"></span></span></span></span></span></span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:470px"><span style="height:692px"><img alt="AD_4nXc2iI9jYxoQUDiGIqinBs9dwbvlyIM_d7D3" data-ratio="76.60" height="692" width="470" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXc2iI9jYxoQUDiGIqinBs9dwbvlyIM_d7D3PKfpeLz2KfVc1pTL4mTNtvBvzhjM9hyqEDRT65lAofrodY3pr8kkaJMohQpKoCVM5VqqbaNvYLK0PVhXK2scnfzwHRbFy8KZ2l68_Q?key=vJy0ANbMG19kysV7PZed_Q"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:485px"><span style="height:98px"><img alt="AD_4nXc7ZXrGYIiO57s49A-XVz6PSxZnth8hy1Lg" data-ratio="21.25" height="98" width="485" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXc7ZXrGYIiO57s49A-XVz6PSxZnth8hy1Lgahf69TZWPLSf3racWItwjaZaaCci0OoIcMms9EDdYe2Ov3C6H46oKsUCY7HXtR2P7PW_MG-N_Ysg-P6OtiNTPH6agCVvzcYva7K7zw?key=vJy0ANbMG19kysV7PZed_Q"></span></span></span></span></span></span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Name of the Artefact</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">: </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Gaelstral, The Siren’s Call</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Effects of the artefact: </span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Once wielded by Faith, a palmreader forsaking his name as the once champion of another deity, this hammer and chisel had long since been abandoned by it’s maker. When Faith had transcended mortality and thrust into belief and devotion itself, Gaelstral fell by the wayside. Long left behind as a relic of Orsathiael to grant unto his next mortal champion to walk Aevos. </span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">In this prison, the storms that plague The Bitter Sea to the north batter against the coast as the mountains of the north swell in turbulent storm at it’s call. The Maelstrom that toils within Gaelstral’s heavenly steel calls for thunder - a humming thrum within it as it’s former creator searches for the long-lost artifact.</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">If one listened close enough, they could hear the storm’s fury as if they were dredging through the heart of a hurricane.</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:602px"><span style="height:20px"><img alt="AD_4nXdbFETa68KhK245IzQyk0eP7250-n5CV5zt" data-ratio="3.44" height="20" width="602" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdbFETa68KhK245IzQyk0eP7250-n5CV5zt1zznxxdtIGe8bojm1HtovDb5cxxfzN_7xHO4_TfB-MZvfvaOJYWeuZhPO2EeTtZyHLTnQKfjvyyPFccHeMewJyIUxSibcFwYCE2GZQ?key=vJy0ANbMG19kysV7PZed_Q"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Passive]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">- The Storm of Aevos</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a2c4c9"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">Gaelstral does not call The Storm - it is it’s voice</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Followed by energies of Orsathiael, Gaelstral’s user would find themselves with an affinity toward weather systems and storms - often gathering in the user’s radius. When within a storm, Gaelstral would glow with radiant white light, flashing with brightness upon each lightning strike. If one listened close, Gaelstral would always oscillate with a low hum like thunder on the horizon. When the hammer Gael strikes the chisel Stral, the sound of thunder bellows in the distance. </span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a4c2f4"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[2 Emotes]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#e06666"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [Combative]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">- </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Strike Once</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a2c4c9"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">The Calm is a cage…</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Gaelstral may project a bolt at a distance, an ethereal chain linking from its handle to a target within </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">[48, #s]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> distance after </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote of charge as the hammer is empowered, and</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote of cast as the hammer strikes the chisel, connecting the chain. Both targets of the snare may not distance from one another without incurring a penalty. If the caster or tethered target break the snare, the one which broke the snare would suffer a chest-impact as if the wielder of Gaelstral struck the target at full force in the chest, stunning the struck target for </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote.</span></span></span></span></span></span>
</p>

<p>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a4c2f4"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[3 Emotes]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#e06666"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Combative]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Event Only]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">- </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Strike Twice</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a2c4c9"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">…and when the sky remembers it’s voice, Gaelstral speaks it in iron, and the world is made open once more.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Gaelstral, in the case of creatures larger than </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[10ft/3metres]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">, could cast an empowered form of Strike Once. With </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[2]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emotes of charge as the hammer and chisel are both empowered, and </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote of cast as they strike together, an ethereal chain would form between Gaelstral and the target. Gaelstral’s target would be forced to remain within </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[100 #leb]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> metres of Gaelstral until either the weapon was disarmed, unequipped, or the wielder was incapacitated/slain. Additionally, this chain inflicts a constant aurum searing-burn pain to the tethered foe.</span></span></span></span></span></span>
</p>

<p>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a4c2f4"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[2 Emotes]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#e06666"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [Combative] </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">- Shipbreaker</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a2c4c9"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">No shell, fortress, or defiance, endures the truth Gaelstral speaks in breaking.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Gaelstral may be utilized in closer fashion, with </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote of charge as the chisel is empowered, and </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> emote of casting as the hammer strikes the chisel unto a foe. This blow sunders the armour equivalent to </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[1]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> section of body (defined as below). The armour upon this section would be rendered heavily damaged, and all subsequent strikes from Gaelstral would strike as if the armour was not present. Strikes from any weapon but Gaelstral against the sundered section would strike as if the armor was classified as </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Light Armour]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">. This spell may not miss, but inflicts no damage to the wearer. This spell would only be applicable </span></span></span></span><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[2]</span></span></span></span><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> individual sections of each enemy.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#93c47d"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:underline"><span style="-webkit-text-decoration-skip:none"><span style="text-decoration-skip-ink:none">Sections:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Leg</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#dd7e6b"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> (singular)</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Arm </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#dd7e6b"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> (singular)</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Torso</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Head</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">During 9.0</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> - </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">The Mountain</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">When striking a footsoldier of The Mountain, Shipbreaker would sunder the armour in total of the foe. When striking a Lif, Gaelstral would bear no significant effect. When striking a larger/monstrous foe, Gaelstral would sunder armour in a 3x3x3 area at the affected site.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffd966"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[Passive]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> [Noncombative]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> - </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Maelstrom</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a2c4c9"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">I am not your creator, but you understand rule is the way of order. And it is order you crave so.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Gaelstral itself is a conduit and font of power for Orsathiael - sharing his fate. Come the conclusion of 9.0 - The Mountain, this ability will be changed to reflect the outcome of the eventline.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:602px"><span style="height:20px"><img alt="AD_4nXdbFETa68KhK245IzQyk0eP7250-n5CV5zt" data-ratio="3.44" height="20" width="602" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdbFETa68KhK245IzQyk0eP7250-n5CV5zt1zznxxdtIGe8bojm1HtovDb5cxxfzN_7xHO4_TfB-MZvfvaOJYWeuZhPO2EeTtZyHLTnQKfjvyyPFccHeMewJyIUxSibcFwYCE2GZQ?key=vJy0ANbMG19kysV7PZed_Q"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Redlines:</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">- Gaelstral’s abilities may not be used in tandem with any other magic when wielded.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Gaelstral may not attack and charge in tandem.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Gaelstral may be disabled for a combative encounter if struck with Thanhium twice, counting as a Tier 5 ability (And thus melting the Thanhium to unusable slag.).</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-The hammer and chisel of Gaelstral may not be any more than an arm’s length away from one another. Two people in tandem may not use Gaelstral outside of event creativity.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Should a player be larger than 10ft/3m, one may cast Strike Once on them. Strike Twice is meant strictly for event usage. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Strike Once and Strike Twice require line of sight.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-The chain of Strike Once and Strike Twice may be broken if struck with Thanhium once, counting as a Tier 5 ability.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-The chain of Strike Once and Strike Twice are ethereal, and may not be physically touched or affected, only seen. This chain is unaffected by anything other than it’s own cancellation or Thanhium, outside of event interference. These chains inflict no damage outside of what is specified in Strike Twice. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-If the target of Strike Twice leaves the range of the effect, they may be applicable to (at ET discretion) the stun effect, or a burst of damage of the chain breaks.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Additional appendages in Shipbreaker such as arms, tails, or wings, would count as an additional appendage on subjective basis. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Shipbreaker may only be used [2] times on each enemy. Subsequent/further uses would yield no effect.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Armor broken with Shipbreaker is not required to be /use ‘d, but encouraged.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Strike twice’s range may be subject to change based on ET approval. Though the artifact would tether the target, due to build constrictions and build quality, there may be play in the range for sake of event integrity.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Maelstrom as an ability will be amended with the conclusion of the 9.0 Antag Eventline.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-For any purpose necessary, the magic cast, and Gaelstral itself, would be classified as [Deific]. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Gael and Stral separately maintain a durability and weight of Carbarum, but are made of an otherwise indestructible and unworkable material. </span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">ET Responsible for this Artefact:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> squak</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#459799"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Credit:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Squak, Werew0lf, Schneebo</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">247883</guid><pubDate>Sun, 08 Jun 2025 01:49:41 +0000</pubDate></item><item><title>[&#x2713;][CArt] [22] [The Captain's Dice]</title><link>https://www.lordofthecraft.net/forums/topic/246917-%E2%9C%93cart-22-the-captains-dice/</link><description><![CDATA[<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Arial, sans-serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:495px;"><span style="height:620px;"><img alt="AD_4nXd4FVlJt1GjFa53XeLb1fCBU9OLjfCnTTKZgBO5EJQiYxRB3Gnker8MPqFPmjTbM6hIqtj75_Cb5MFzOPuLIyZDCGwUZesNLFJY-QU0Tjv8NHU34lUOUXnWCrRYLBV9UXo_yxUz7Q?key=33gGe57cS61dHOSneIIkQQ" data-ratio="56.25" height="620" width="495" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXd4FVlJt1GjFa53XeLb1fCBU9OLjfCnTTKZgBO5EJQiYxRB3Gnker8MPqFPmjTbM6hIqtj75_Cb5MFzOPuLIyZDCGwUZesNLFJY-QU0Tjv8NHU34lUOUXnWCrRYLBV9UXo_yxUz7Q?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Arial, sans-serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXfcAkJjOJ_j-9wCErRcsoMOUANI6N1CDbMHwpcWXyrIsOmM8Rc4ms3aCfUypEX2_01VPTnCOGG-bHDJLtggENrweManNCXK82mwuZMOC_qcKHQh-o9UzDalwTkqn7J5Wtk8AajM?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfcAkJjOJ_j-9wCErRcsoMOUANI6N1CDbMHwpcWXyrIsOmM8Rc4ms3aCfUypEX2_01VPTnCOGG-bHDJLtggENrweManNCXK82mwuZMOC_qcKHQh-o9UzDalwTkqn7J5Wtk8AajM?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">D</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ICE’S </span></span></span></span></span></span><span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">L</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ORE</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Upon the southern hemisphere of the continent, a criminal pirate captain ruled with an iron fist. Though initially a mercenary for a merchant vessel, through his own observation of being internally amidst the potential loot as well as repelling pirates on his own. He thought of ways to be more successful than they were, ways to truly put together a plan which would lead him to be rich. So he did, a mutiny upon a merchant vessel he worked for to capture the captain of it and the loot it carried to sell it for a hefty sum. This sum would serve as the beginnings of his pirate career, hiring crew members and thieves in successful raids all carried by the mind of this pirate captain and his insider knowledge. </span></span></span></span></span></span><br>
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Over time he would gain notoriety, through both his success and his fond nature of gambling. His men and all who fought him knew he was a gambling man. Be it through offers of freedom at the whim of a dice roll or even to play cards to dictate the outcome of a treasure share, the captain often left determinations up to games of chance. After culminating in victory and prestige, the captain was told by word of mouth and rumor that there would be a treasure vessel sailing in secret and that this could be their chance at a great heist. So then the captain planned for this, he knew the routes of the sea and what a vessel may sail if they were attempting to go in secret. </span></span></span></span></span></span><br>
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Come the day of the great plan, the vessel quickly caught up and cannons were launched to destroy the mast of the ship and quickly board. Expecting a fighting force worthy of defending such treasures, he was instead met with a crew near-death. That misfortune had found them at every turn, their rations were spoiled and turned by bugs and scavengers, sickness had overtaken every sailor. Their captain was dead, all semblance of leadership boiled down into a pit of survival. The gambler captain took some pity, feeding and saving most of the starved and sickly as they were no contest. After some interrogation, he’d found that there was no grand amount of treasure, merely a relic alone. Said relic was ordered by a leader of a tribe to be brought to the ocean in hopes of being rid of forever. He’d claimed it to be cursed, that nothing of value could be found from it. Yet, this did not persuade the gambling captain, he thought it to be fallacy and thought only for the potential riches to be gathered from it. After finding the relic, it was an ornate sarcophagus which, despite the protest of the shambled crew, was opened. An energy manifested itself before pooling into the hand of the captain, so then did this energy seep into part of him. It had created something new, a set of dice.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The power within this relic had taken the form of something related to the soul of The Gambler, and thus his greed had been chosen as the shape for this newly created relic. The captain was cursed, persuaded that this power had chosen him and it had clearly taken hold of his psyche. As the crew continued under the captain, he was clearly mad from it all, his own crew planned mutiny to gain some semblance of future for themselves. Yet, the captain was one step ahead, he’d sailed them directly into the storm of Aevos. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">From the storm that surrounded the island, a crew of greedy, selfish and undead pirates met their end in the pursuit of cashing out. Their ship groaned and splintered, ripped apart by the might of the sea which caused their crew to lose control, sending it down to the bottom of the ocean where the few survivors tried to survive.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Among them, a coveted Captain had been consumed by greed. He carried with him a set of aurum dice, and in his death, the dice absorbed his soul, cursing and binding him to the relic and now echoed the Captain’s spirit.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXdeSa60SLRhYnEzzZT6Ksst5pnav4vyRqk63P18lMZUjxaoZlWDf-wqSKtWTu12sWLehLRqaD9RVpzQ8ucY5Vj5zuluAbkaccRNrq1mm6wsh8xrUtrfjkYgWLZEKMa204oH1vQIOQ?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdeSa60SLRhYnEzzZT6Ksst5pnav4vyRqk63P18lMZUjxaoZlWDf-wqSKtWTu12sWLehLRqaD9RVpzQ8ucY5Vj5zuluAbkaccRNrq1mm6wsh8xrUtrfjkYgWLZEKMa204oH1vQIOQ?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:482px;"><span style="height:132px;"><img alt="AD_4nXenqmhhg-FDOgeCShY2bEVhggg-Mk6DU620uY858-m_ieUnbw-iwhVtsDCvNGWU7AUZeubaR5WZft2DXaJVsQNWAu1r5toxNYsHvOf4-O6XsmqW-XRf1tr0ooo00B5vGlO0p_AOJQ?key=33gGe57cS61dHOSneIIkQQ" data-ratio="51.41" height="132" width="482" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXenqmhhg-FDOgeCShY2bEVhggg-Mk6DU620uY858-m_ieUnbw-iwhVtsDCvNGWU7AUZeubaR5WZft2DXaJVsQNWAu1r5toxNYsHvOf4-O6XsmqW-XRf1tr0ooo00B5vGlO0p_AOJQ?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXcqSm0_Pr4PpvsPnmIcjLpmUny_oIbPAwO6__KQpqTGYMCuuuf84PKkndMelox_p7YFvDdNi_pOPnHDHaU0Dg0wgezAcjz5fl16S8456zWZL63g6LMwx2wqy7k_v1FGS8RybvjesA?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcqSm0_Pr4PpvsPnmIcjLpmUny_oIbPAwO6__KQpqTGYMCuuuf84PKkndMelox_p7YFvDdNi_pOPnHDHaU0Dg0wgezAcjz5fl16S8456zWZL63g6LMwx2wqy7k_v1FGS8RybvjesA?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">D</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ICE’S </span></span></span></span></span></span><span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">E</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">FFECTS</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[NC] [P</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ASSIVE</span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">G</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">AMBLER’S </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">G</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">UILE</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler's natural affinity for games of chance lets you subtly rig any dice thrown by your hand to land on any number of choices, always looking like a fair roll.</span></span></span></span></span></span><br>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">EDLINES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The Gambler may rig any thrown die by their own hand, except the Captain’s</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> This functions only for roleplay interactions which actively require a dice, and does not for OOC usage like rolling for loot in events, perception checks, et-cetera.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The act of rolling the dice looks no different to an ordinary throw, and has no perceivable effect.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The effects of Gambler's Guile will never work for Luck of the Draw.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[C] [A</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">CTIVE</span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OLL OF </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">B</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ONES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Few dare master the dice, but this corsair has long since transcended mere games of chance. Their soul has become a wager, and each cast of the die is a display of this.</span></span></span></span></span></span><br>
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The utilization of this ability comes at a cost, engaging the Curse of Greed, and starts the PK timer.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<br>
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">M</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ECHANICS</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[2] E</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">MOTES </span></span></span></span></span></span><span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1] S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HAKE + </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1] C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">AST</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1] - T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IREN’S </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ONG</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A spectral mutineer manifests before The Gambler lashing out toward them with a cutlass to lock them into a duel and restraining them, leaving them STUNNED for [1] turn as their eyes become clouded and body gripped by a ghostly force.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[2] - B</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REEZE OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">B</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ACKWIND</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Winds of the sea rush beneath the feet of the Gambler's heels, allowing them to move an additional [4] blocks.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[3] - T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">P</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IRATE’S </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">L</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IFE</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Chaos descends upon The Gambler's mind as they are overwhelmed with drunken madness. All nearby friends are visually transformed into mutinying pirates, triggering immediate aggression and causing them to turn on their friends for [1] turn coupled with a feeling of drunkenness.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[4] - G</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">RIT OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">CALLYWAG</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler channels the strength of the sea into their hands, manifesting dripping shimmering water around their arms. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">For [1] turn, their power surges and grants them an increase in strength equal to that of an Orc. This power is granted upon the following emote after the roll emote.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[5] - G</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OLD OR </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">G</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">RAVE</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">An enchantment floats over The Gambler, causing all items not made of pure Gold / Aurum to become unbearably heavy and unwieldable for [1] turn.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[6] - C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ALL OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REW</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">From the mists of the Captain, a grasping ghostly arm manifests to protect the Gambler as it is attached to them. It intercepts the next attack aimed at the Gambler, fully blocking a single incoming attack if it is a Tier [3] spell or force equal to that of a mace swing.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should a projectile equal or slower than the speed of an arrow be launched toward the Gambler, the ghost will transform into a parrot and fly to intercept the projectile, exploding into a burst of ghostly feathers. If this projectile is a spell, it will only protect against if it is equal to Tier 3 or below, flying through it otherwise.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">E</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">MOTE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">E</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">XAMPLES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1/2]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The Gambler will prepare the dice with a clear tell, blowing on them, whispering to them, rolling them between their fingers, et-cetera and then they will throw, which will follow with a roll of 1d6.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[2/2]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The effect takes form, and the player emotes accordingly depending on the outcome as well as the benefit or detriment in this turn.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler brings the dice out of his satchel and into his palm. Lifting them up before him, his neck inclined toward it as he began to blow on the dice, coupled with a whisper shared between him and the dice. Then, with a flick of his wrist, the dice is thrown forth onto the floor.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler rolls 4 out of 1d6.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler’s arms are covered in the misty waters as they manifest around his forearms. With a swing of his sword toward &lt;TARGET&gt;, the waters magically enhanced the strength equal to that of an Orc.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">EDLINES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All effects take form in the next turn, the previous emote having been throwing the dice with results.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When this ability has been used for the first time, the Curse of Greed will begin and the ST responsible must be informed.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The player can only move [4] blocks whilst charging. (throwing the dice)</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Rolling the dice counts as your action for that emote. The effects granted will occur in the following emote and will be emoted as such.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">P</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IRATE’S </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">L</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IFE, the player must swing at anyone near if they are within reach, or have the ability to move and swing at them.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚃</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> In </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">P</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IRATE’S </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">L</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IFE, the player has a magical induced drunken feeling which throws off their coordination, lasting only for that turn. Even characters who may have been unable to feel the effects of alcohol would be affected. This does not weaken the power of a swing, but may throw off a precise strike.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚃ </span></span></span></span></span></span><span style="font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:rgb(224,102,102);"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="font-size:11pt;">In </span><span style="font-size:18.6667px;">Grit Of The Scallywag, </span><span style="font-size:14.6667px;">the strength of an orc must be used in the emote following the dice roll. It cannot be hold until chosen for a specific emote and must take in the next emote. Those already with orc strength would not be empowered further, simply staying the same.</span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:16pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚄</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">G</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OLD OR </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">G</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">RAVE</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">counts every single item on one’s person, even armor.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚅</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IREN’S </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">S</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ONG</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">locks the player in place, preventing any action from being performed. To The Gambler, they see a ghost dueling them and locking up their weapon whilst they are frozen in place.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The ghostly manifestation of  </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ALL OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REW will only defend The Gambler, the parrot will not fly to protect a friend in their path or raise their ghostly-cutlass to take a hit for anyone but the Gambler.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The ghostly manifestation of  </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ALL OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REW</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">must be emoted each turn being connected to the player until it is dissipated. Usage comes when a projectile is launched and absorbed, dissipating the manifestation.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ALL OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REW</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">does not consume one’s action. An example of this is if being shot at whilst attacking, the ghostly minion would still protect The Gambler, allowing them to continue as normal. This only works against direct attacks, like a sword slash, small projectile, et-cetera, but not anything grander like a cannonball.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚃ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ALL OF THE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REW</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">will absorb the impact of an arrow shot by a short bow, small crossbow, or otherwise equal in size and velocity like a potion. Crank Crossbows, Longbows, and comparable would pierce through and only lessen the impact, preventing proper penetration through plate. Anything larger than that would not be able to be deflected, and the manifestation would emote failing to protect The Gambler, allowing said projectile to pierce through or overtake it.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:16pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚄ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The player must roll in shout for it to count: /roll 1d6 -s</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚅ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The player can only use this ability [1] time per combat encounter.</span></span></span></span></span></span>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[NC] [A</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">CTIVE</span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">L</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">UCK OF THE </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">D</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">RAW</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler of the dice can challenge a target to a game of chance, specifically a death roll. If the target willfully accepts the challenge, they may engage in a secret deal of fate and potentially relinquish themselves of the curse and transfer it to another; assuming they accept the dice. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	 
</p>

<p style="line-height:1.38;">
	<font color="#71969f" face="Georgia, serif"><span style="font-size:14.6667px;">The Gambler would always feel inclined to take to a dice game when offered, only rejecting so in light of potential harm coming unto them.</span></font>
</p>

<p>
	<br>
	<br>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">M</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ECHANICS</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1] E</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">MOTE </span></span></span></span></span></span><span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1] C</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">AST</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler will begin the game by rolling 1d1000, where thereafter, the target will roll on the result of that until one of them loses by reaching [1]. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler rolled 682 out of 1d1000.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Target rolled 231 out of 1d682.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler rolled 40 out of 1d231.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Target rolled 1 out of 1d40.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the Gambler wins the game, they may give the dice to the target, releasing themselves from the curse.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the target wins, the Gambler is forced to withhold the dice and continue with the curse.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">E</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">MOTE </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">E</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">XAMPLES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1/1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The dealer will challenge their target, and upon their vocal acceptance, the game may begin.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">EDLINES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the Gambler loses the game, they may not attempt again for [1] OOC day.</span></span></span></span></span></span><br>
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The game can not be rigged or intentionally conceded.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The Target does not need to know OOCly of the challenge and its potential, but they may refuse the dice upon being offered in the instance the Gambler wins.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚃</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> If the dice is given, ST must be informed.</span></span></span></span></span></span><br>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[NC] [P</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ASSIVE</span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">]</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">URSE OF </span></span></span></span></span></span><span style="font-size:18pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">G</span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REED</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All effects of the previous tier carry on to the next tier in combination. Upon the reaching of each tier, the effects will gradually onset over a few days' time.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">M</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ECHANICS</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IER ONE </span></span></span></span></span></span><span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">I</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">NITIATES UPON THE FIRST CAST OF </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OLL OF </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">B</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ONES.</span></span></span></span></span></span><br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler generally feels more inclined to gamble and make a bet, said opportunity seems more enticing than normal or at least their supposed odds of success may seem internally more favorable even if they weren't. The Gambler may feel an inclination towards hard liquor had they previously not been one to naturally drink. Those who already were a drinker may find themselves quickly becoming alcoholic and finding no issue with such. Small bits of gold manifest themselves upon the physicality of The Gambler, teeth, parts of the hand, nails, feet, and few strands of hair are all potential changes which may become gold.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IER TWO </span></span></span></span></span></span><span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">I</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">NITIATES AFTER FOUR OOC WEEKS.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler may seek more adventure or money making excursions which may benefit them in wealth. The Gambler becomes more greedy, the thought of sharing items or even food may seem more daunting or like a bad idea. Gold now more clearly manifests upon the arms and legs. The torso, back, and other areas may bear patches of gold, like a rash which seems to only change the skin to said shimmering radiance. Gold hair becomes more than single strands and may bear discolored  clumps of gold in contrast to whatever color previously held if any.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IER THREE </span></span></span></span></span></span><span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">I</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">NITIATES AFTER EIGHT OOC WEEKS.</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Gambler is totally encompassed by greed. Giving anything to another unless for benefit seems like nearly an impossible task. Friends or allies are more akin to potential business partners unless they are subordinates, those who lack in contribution towards the goals of The Gambler may be less inclined to be listened to. Gold bears great amounts upon the body of The Gambler, arms completely covered, grills of teeth colored gold. The Gambler may have parts or complete change in hair color to resemble gold.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">IER FOUR </span></span></span></span></span></span><span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂ </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">I</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">NITIATES AFTER TWELVE OOC WEEKS.</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The gambler has succumbed to the greed and curse of the dice and the gold completely envelops them, their entire physical body is replaced with a statue of pure gold and their life is lost.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">EDLINES</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Upon the first cast of </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OLL OF </span></span></span></span></span></span><span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">B</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ONES, a timer begins which puts the character on a potential PK clause. Upon reaching Tier 4 of the curse, The Gambler turns into a statue of gold and is effectively PK’d.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The player has some choice over where the gold manifests, but it must be clearly visible and extremely difficult to hide by Tier 2.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The Gold does not have any additional strength, weakness or weight to it, responding to any damage as flesh, bone or otherwise would normally. However, the feeling of touch is lost in the consumed areas.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚃</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The gold stays even if the curse has been lifted, leaving a permanent mark upon the once-gambler. A reminder of the curse which once consumed them. This gold transcends revival mechanics, scarring their very being permanently.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:rgb(224,102,102);"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="font-size:15pt;">⚀ </span></span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This PK clause supersedes all forms of revival mechanic, none able to save the afflicted from their eventual death should they reach the full time accumulated.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">T</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">HE </span></span></span></span></span></span><span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">D</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ICE’S </span></span></span></span></span></span><span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">EDLINES</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚀ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The dice is made of Aurum and is considered Cursed with the Captain’s soul trapped within.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚁ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The dice can not be willingly given, the curse too binds them from only giving it up with the stipulation of being bested in Luck of the Draw. But it can be stolen, should this be the case, the curse will be lifted from the original user.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚂</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Upon the first cast of the ability, the Curse of Greed will set in and the ET responsible for the artifact must be contacted to update the item.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚃</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> If the ability Roll of Bones have not been used after [1] month and the curse has not started, the item will be repossessed.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:16pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚄ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The ET responsible must be informed when the item is moved to another persona, in the instance it is forcefully taken, or given through Luck of the Draw.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:15pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">⚅ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the dice is destroyed, the soul of the Captain is released and will seek to inhabit new dice. The dice are able to be destroyed by mundane reason, however The Gambler will always be persuaded internally against destroying the dice themselves, even protecting it.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:482px;"><span style="height:132px;"><img alt="AD_4nXenqmhhg-FDOgeCShY2bEVhggg-Mk6DU620uY858-m_ieUnbw-iwhVtsDCvNGWU7AUZeubaR5WZft2DXaJVsQNWAu1r5toxNYsHvOf4-O6XsmqW-XRf1tr0ooo00B5vGlO0p_AOJQ?key=33gGe57cS61dHOSneIIkQQ" data-ratio="51.41" height="132" width="482" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXenqmhhg-FDOgeCShY2bEVhggg-Mk6DU620uY858-m_ieUnbw-iwhVtsDCvNGWU7AUZeubaR5WZft2DXaJVsQNWAu1r5toxNYsHvOf4-O6XsmqW-XRf1tr0ooo00B5vGlO0p_AOJQ?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">P</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">URPOSE</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">To implement an artifact that has a clear detriment and benefit from a notable character in the eventline whilst also providing unique roleplay avenues for the holder and those who interact with it.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span><br>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:24.999999999999996pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">C</span></span></span></span></span></span><span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#256f80;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">REDITS</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">NTISOCIETY </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> ⚀ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Writing, Proofreading, Editing</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">R</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">OMANCERPER </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> ⚁ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Writing, Proofreading, Editing</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:13.999999999999998pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">I</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">BLEESIAN </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> ⚂ </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Formating</span></span></span></span></span></span>
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	<span style="font-size:21pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#71969f;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:600px;"><span style="height:14px;"><img alt="AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ" data-ratio="2.33" height="14" width="600" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdLYMPRzt29WnrDpjSg1WGDEJWyYNhKG_D-7Yg1YsEY7iQmgHZEcEqJhICbid6U_2UkHoaD4EvuQBA-kZb8PzRyqUPvMeEifiLVA7x7PfLZPChsVKRHHqzn1idmkeqE5esgT-4C9Q?key=33gGe57cS61dHOSneIIkQQ"></span></span></span></span></span></span></span></span></span></span></span>
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]]></description><guid isPermaLink="false">246917</guid><pubDate>Wed, 23 Apr 2025 04:26:01 +0000</pubDate></item><item><title>[&#x2713;][CArt] [21] [Moon of The Dreamwalker]</title><link>https://www.lordofthecraft.net/forums/topic/246866-%E2%9C%93cart-21-moon-of-the-dreamwalker/</link><description><![CDATA[<p style="text-align: center;">
	 
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	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:416px"><span style="height:613px"><img alt="AD_4nXfIUDlh6mLqkY-S5PGkBwy7__r4m-h1xMqA" data-ratio="81.26" height="613" width="416" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfIUDlh6mLqkY-S5PGkBwy7__r4m-h1xMqA0RllGiCdgj-rtrR66vu3Pylc-Fi4ooxYJOb89WNnuXOce2gi3C8HJpsrBBLs2Ja1oy-xdHWA14HFu9VYYPqLeyE6qtOfagIsISgghg?key=k3C_2ri3Du9cvRUAY7jDFuKL"></span></span></span></span></span></span></span></span></span></span></span>
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	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:320px"><span style="height:47px"><img alt="AD_4nXexjzSJgO9OxyRNkElCYJ83DbBeXzxh01BulVGRFgH1xaoJ6f5OLfH012ucOTWDkXdoYkX64L823v5FP7R9vdvJ3IECwly_As3SuyIS3WSVeE23k9UhbgojI0OfxLzyi6A3QsX4UvJb5L8AEcX96cj6090?key=dkJs6bwCLa82NKCNOlcv1Q" data-ratio="14.72" height="47" width="320" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfCx3vvAhnXJ2-uVsSFm_d7TaiVm_gy3kRoUtUnGrnlG18Qo5qt0gKgMoay0TWPuq5z_jpGM99RnPoBtXnNlPb6Own8wfm5SjFhI8xYEkKD_CrcO1Iyk9qsqz1wL0m-N55lawChjg?key=k3C_2ri3Du9cvRUAY7jDFuKL"></span></span></span></span></span></span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Name of the Artefact:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Moon of The Dreamwalker</span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Effects of the artefact: </span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">A relic of both dream and nightmare, The Mark of The Dreamwalker is a metallic disc of a halved moon. Both sides oppose one another, one never catching light and remaining dim and shaded, the other glowing with lunar energies when light shone upon it. Split down the middle, the artifact could be combined with it’s opposite half to act as one - coming to true power then. When the deific artifact was alone as a single piece, it seemed mundane - bearing no effect other than an indestructible nature, giving off a very mild deific mana. </span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">When placed together, the artifact would be weightless - unlike their lone prior state, the disc would seem a single piece of the solid mysterious metal. Though easily pulled apart even by the force of a child, it’s majestic and beautiful nature seemed almost criminal to destroy when in such a state. When the pieces were combined, a violet coloured symbol of a lamb would etch itself into the middle and give off a neon light. When touched with intention, the violet glow would twist up their appendage until it reached their heart, embedding itself within. With this, the one who touches the lamb would be granted The Mark of The Dreamwalker. </span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">One would wonder who, or what, left such a treasure behind - and for what purpose was it meant to explore?</span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Passive</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#00ff00"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b6d7a8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Event Only</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#00ff00"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Dreamwalking</span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Granted the power of The Dreamer and her benevolent half, when the pieces of the halved moons are connected, one is able to enter Lyes’ domain as a guest. The dark half of the moon enters the dream with the dreamwalker, whilst the light half remains in reality. This travel is however not safe passage - only able to return if once again making contact with the halved side that is taken into Lyes’ domain with it. When such a voyage is made, a character is marked with </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Night Terrors</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#999999"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">(see below)</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> for </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a4c2f4"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">2</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> OOC weeks, and </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Sleepwalking Sickness</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> until cured. </span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Passive</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffe599"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Noncombative</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Night Terrors</span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">After venturing into Lyes’ realm, the body is unaccustomed to being within a world it only visits sparingly in the night - leading to discrepancy between the mind and body. This scars the body, leaving upon it a temporary, and self limiting, curse upon it. A deep purple coloured tattoo, perfect in symmetry and colour, would appear upon the user. This tattoo would manifest as either a moon </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#999999"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">(in any lunar stage)</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">, a star, or a lamb. This tattoo would glow when exposed to moonlight, though seeming mundane in all but a mild deific mana it would give off.</span></span></span></span></span></span>
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<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Unlike the Dreamless Slumber inflicted in </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Sleepwalking Sickness</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#999999"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none">(see below)</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">, one would dream frequently and vividly of themselves, though out of body. In a third person, they would see themselves throughout key moments of their life, yet alone. Without others, nor any other sign of life, their prior selves acting precisely how they had in the past without another soul to see it.</span></span></span></span></span></span>
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</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Passive</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffe599"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Noncombative</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Sleepwalking Sickness</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">An unintentional ailment of The Dreamer’s benevolent half, Dreamwalking is more tolling on a mortal body than one might expect. While Sleepwalking Sickness may be cured by ingestion of </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Tum Somnum</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#999999"><span style="font-weight:400"><span style="font-style:italic"><span style="text-decoration:none"> (Alchemy - Refuge for The Mind)</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">, they would be plagued with the following effects.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">❉</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Insomnia, the inability to get meaningful or restful sleep. This would result in tired eyes.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">❉</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Dreamless slumber, removing one’s ability to see </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Prophecy</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">❉</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Nocturnal nature, becoming more avid to being active only in the dark hours of waking.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">❉</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Disassociation, during episodes of particular quiet or mundane activity having out-of-body experiences and vivid hallucinations</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#d5a6bd"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">❉</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> Ticking, hearing sounds of a grandfather clock ticking slowly and constantly, albeit quiet.The tolling would never be consistent or hourly.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Passive</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">] </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffe599"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Noncombative</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Aureus’ Boon</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">A parting gift from The Patron, so long as one is not affected by </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Sleepwalking Sickness</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> or </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Night Terrors</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">, one affected by The Mark of The Dreamwalker would be able to lucid dream. On command and with each slumber, one may explore and mold dreams to their desire, though their world is limited to what it’s own mind knows. What they do not know, or what they have never seen or heard, they are unable to construct or experience.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9fc5e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Passive</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffe599"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">Noncombative</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ff9900"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#b4a7d6"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Ectorius’ Bane</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">A parting curse from The Patron, when one bearing The Mark of The Dreamwalker is near death, they enter a full state of disassociation. Seeing only conjurations of pure nightmares, they would hallucinate to find themselves in a completely different reality. Surrounded by only nightmarish creatures conjured of shadow in a land of gray and decay, their vision would be limited to </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">[</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#a4c2f4"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">20</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#4a86e8"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">]</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> meters with anything beyond an obscuring fog. Voices would trickle through as warped and distorted imitations of their true counterpart, only serving to horrify the user. The user would be in a state of pure panic, only desiring to flee at any cost.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Georgia,serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:386px"><span style="height:20px"><img alt="AD_4nXcescNWT4fEZWLrva0sJg_blZ3OmgNhW6oz" data-ratio="5.18" height="20" width="386" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcescNWT4fEZWLrva0sJg_blZ3OmgNhW6ozdFv_JFjKU1Kmi01BTOUzUvvSnGfzS17zUKGzxFYfxQlzIb0oE1myyMZWAGwweRYuh5PxurXSTfioa0odkzJGwGK8ntfO7sRZkZmRpw?key=k3C_2ri3Du9cvRUAY7jDFuKL"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">Artefact redlines:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Dreamwalking is only activeatable by ET, and may not be event-requested. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Dreamwalking, as per typical planeswalking rules, enters players under a True-PK clause, meaning death in Lyes’ realm would kill the character irrevocably, even through revival methods. An ET must properly inform players of the PK clause before the mark is made.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Dreamwalking may be activated when the two pieces of the disc are placed together, and the lamb symbol within their centre is deliberately touched. To return to the material realm, one must deliberately touch the lamb symbol that remains on the dark moon half of the disc that is taken. If a the disc leaves but a character is trapped, they are surrendered to ET who will discuss what may happen to the character. The character may be retrieved in future events. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-One who holds the disc may as well touch it, but is not considered touching the lamb symbol unless done deliberately and intentionally.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Night Terrors may not be cured for its [2] week duration.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Night Terrors’ tattoo may manifest anywhere on the body on contingency it would be organic skin and flesh. Where, and what it is of the options, are up to the player. Entering a Klone body would have the tattoo manifest on that body as well.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Night Terrors’ tattoo may not be removed by any means during its [2] week duration.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Night Terrors’ tattoo glow would appear through clothing. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Night Terrors is self limiting and would resolve itself after the [2] week timer. It may optionally last indefinitely should a player desire. However, if one is cured of Sleepwalking Sickness, they would be cured of Night Terrors as well.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Sleepwalking sickness may be cured through useage of Tum Somnum (Alchemy, Refuge For The Mind). This method is discoverable IRP through experimentation, and is not considered “Rare” knowledge, but should include sufficient leadup roleplay.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Sleepwalking sickness, though coinciding with Night Terrors, may be cured despite the [2] week timer on Night Terrors. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Aureus’ Boon may not be used to metagame as one cannot discern or explore what they do not already know.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Ectorius’ Bane would incur only when a character is considered near-death, which is at discretion of the player. This is encouraged when a character is severely wounded, or is under threat of PK clause.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-Ectorius’ Bane may be negated if a character possesses an item, MA, CA, or FA with a Mental Block effect, or if they possess a method of active or passive courage of any means. A character possessing a lore gained revival method (e.g. - not monk revival) may as well negate this effect.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-If a character dies while under active effects of Ectorius’ Bane, their soul would be trapped within the nightmare and Lyes’ realm.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ea9999"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">-At the end of the Dreamless eventline, ingestion of Tum Somnum (Alchemy, Refuge For The Mind) would cure the player of The Mark of The Dreamwalker and all it’s associated effects.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Georgia,serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:386px"><span style="height:20px"><img alt="AD_4nXcescNWT4fEZWLrva0sJg_blZ3OmgNhW6oz" data-ratio="5.18" height="20" width="386" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcescNWT4fEZWLrva0sJg_blZ3OmgNhW6ozdFv_JFjKU1Kmi01BTOUzUvvSnGfzS17zUKGzxFYfxQlzIb0oE1myyMZWAGwweRYuh5PxurXSTfioa0odkzJGwGK8ntfO7sRZkZmRpw?key=k3C_2ri3Du9cvRUAY7jDFuKL"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:562px"><span style="height:698px"><img alt="AD_4nXfFYFRiMLV4w7cQDxrKBCTykzZNpZFaA6WU" data-ratio="64.17" height="698" width="562" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfFYFRiMLV4w7cQDxrKBCTykzZNpZFaA6WUUAN-Pmu8fICnR40muvzfNegdJcltcqNqoVBRTdlWX-F4wkrjGRIAD5s8ssT_Cn6E1MuKams2fD7uLMimcMfri-Am991QYzpvMN_Q?key=k3C_2ri3Du9cvRUAY7jDFuKL"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38; text-align:center">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:Arial,sans-serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"><span style="border:none"><span style="display:inline-block"><span style="overflow:hidden"><span style="width:320px"><span style="height:47px"><img alt="AD_4nXexjzSJgO9OxyRNkElCYJ83DbBeXzxh01BulVGRFgH1xaoJ6f5OLfH012ucOTWDkXdoYkX64L823v5FP7R9vdvJ3IECwly_As3SuyIS3WSVeE23k9UhbgojI0OfxLzyi6A3QsX4UvJb5L8AEcX96cj6090?key=dkJs6bwCLa82NKCNOlcv1Q" data-ratio="14.72" height="47" width="320" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfCx3vvAhnXJ2-uVsSFm_d7TaiVm_gy3kRoUtUnGrnlG18Qo5qt0gKgMoay0TWPuq5z_jpGM99RnPoBtXnNlPb6Own8wfm5SjFhI8xYEkKD_CrcO1Iyk9qsqz1wL0m-N55lawChjg?key=k3C_2ri3Du9cvRUAY7jDFuKL"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38; text-align:justify">
	<span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decoration:none">ET Responsible for this Artefact:</span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#9900ff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none"> </span></span></span></span></span></span><span style="font-size:11pt; font-variant:normal; white-space:pre-wrap"><span style="font-family:'Times New Roman',serif"><span style="color:#ffffff"><span style="font-weight:400"><span style="font-style:normal"><span style="text-decoration:none">squak</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">246866</guid><pubDate>Mon, 21 Apr 2025 01:23:01 +0000</pubDate></item><item><title>[&#x2713;][CArt] [20] [Heart of the Veilscribe]</title><link>https://www.lordofthecraft.net/forums/topic/246481-%E2%9C%93cart-20-heart-of-the-veilscribe/</link><description><![CDATA[<p style="text-align:center;">
	<span style="color:#ffffff;"><u><span style="font-family:'Times New Roman', Times, serif;">Artifact Name:</span></u></span><span style="font-family:Arial, Helvetica, sans-serif;"><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	<span style="color:#ffffff;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Heart of the Veilscribe</span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<br>
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Arial, sans-serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:365px;"><span style="height:484px;"><img alt="AD_4nXdPc3gVifgsMFcn3rWXaoyEkrHnrmrZPwm3mpIcT4-RiMxS7F8ayZWphOY7U7t8MaJ_W4yxCQsmXoKXF-DG5pQc-WkI_z1GgMEv8ZgyWVp65wRRHAXMr0LZoxfjh2La66XPAGSvQA?key=oSwH8q8zlrcpzwmzNuv3f_7x" data-ratio="56.25" height="484" width="365" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdPc3gVifgsMFcn3rWXaoyEkrHnrmrZPwm3mpIcT4-RiMxS7F8ayZWphOY7U7t8MaJ_W4yxCQsmXoKXF-DG5pQc-WkI_z1GgMEv8ZgyWVp65wRRHAXMr0LZoxfjh2La66XPAGSvQA?key=oSwH8q8zlrcpzwmzNuv3f_7x"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Originating from a time of higher magic and grander magi, the Heart of the Veilscribe is a remnant relic of abjuration created by Celestial arcanists of Axios. It is a core entirely composed of opaline manacrystal, and the myriad runes etched upon it pulses with warm, radiant benevolence in contrast to the cold apathy of the Void. Possession of this artifact grants the following effects:</span></span></span></span></span></span>
</p>

<p style="text-align:justify;">
	 
</p>

<p>
	<span style="color:#ffffff;"><strong><span style="font-family:'Times New Roman', Times, serif;"><u>Mindguard</u>: </span></strong></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The owner of the artifact is resilient to the deceptive lies and psionic ploys of mentalism and thus by a greater extension Voidal Horrors. Voidstalkers will also find their attempts at using ‘invasion’ null and void as their Second Mind recoils and writhes in their attempt. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When triggered, the passive effects of Mindguard become inactive for the remainder of the OOC day.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#e74c3c;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- The owner is not granted unconditional immunity to mentalism by Mindguard. The artifact's passive protection effect only guards against ONE hostile attempt at breaching the barriers of the user's mind by mages or voidal horrors.</span></span></span></span></span></span>
</p>

<p style="text-align:justify;">
	 
</p>

<p>
	<span style="color:#ffffff;"><u><strong><span style="font-family:'Times New Roman', Times, serif;">Veilsensory</span></strong></u><strong><span style="font-family:'Times New Roman', Times, serif;">: </span></strong></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Archetypical of its purpose the Heart of the Veilscribe is able to forecast the coming of Voidal anomalies, corruption and other significant disruptions to the Veil. This typically includes entities such as Voidal Horrors, Hollows, Nodes, and other significant fonts of magic. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Within an [20] meter radius any entity, object or location classified as any of the above will cause the artifact to illuminate with a portentous bismuth-hued glow as forewarning. As it is solely receptive to existential threats to the Veil the orb is unable to detect lesser forms of corruptions such as Voidstalkers, and obstructions to its line-of-sight will negate this effect meaning it may not be used as a means of probing player-made Voidal Tears. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#e74c3c;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Veilsensory may not be sued as a means of metagaming player-made Voidal Tears or Voidstalker statuses. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#e74c3c;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Although Veilsensory typically only functions for significantly magical, unnatural and veil-threatening entities such as Voidal Horrors, Hollows and Nodes, in the interest of storytelling ET may allow Veilsensory to work in detecting other fonts of magic considered potent enough to ripple across the Veil.</span></span></span></span></span></span>
</p>

<p style="text-align:justify;">
	 
</p>

<p>
	<span style="font-family:'Times New Roman', Times, serif;"><span style="color:#ffffff;"><strong><u>Celestial Aegis:</u></strong>  </span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<em><span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Catalysed by the abjuring enchantments of the receptacle, any mage practised in Voidal magic may awaken its power in dire straits. </span></span></span></span></span></span></em>
</p>

<p style="text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">After channeling for [2] emotes excluding connection, a mage may call upon a sanctuary of celestial light as a bulwark and sanctuary against the horrors of the Void. Upon cast an immaculate dome of luminant, starwoven arcana stitches around the party in a [4] meter radius, offering sanctuary against all forms of Voidal magic for [3] emotes. The Aegis obstructs the 'line-of-sight' requirement for Voidal magic despite its transparency and unravels all forms of Voidal magic incident upon it to negate them completely. Specialized against Horrors the protection granted by Celestial Aegis is considered absolute against their magic in any form unless overruled by ET, and in any other scenarios the Aegis is only able to counter one [T5] spell, two [T4] spells or three [T3] spells, whichever threshold is met first. This enchantment may only be invoked once per encounter and is considered [T4] in manacost.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#e74c3c;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- The protection offered by Celestial Aegis is only unconditional against Voidal Horrors of all classes, and using it in any other scenario causes it to behave similarly to an abjuration ward shield. Other magics, projectiles and physical attacks bypass this spell unimpeded but does not disrupt it. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#e74c3c;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Despite the dome shield's transparency player characters may not freely enter and leave its confines freely upon it being cast as it feels akin to a bright torchlight to the touch.</span></span></span></span></span></span>
</p>

<p style="text-align:justify;">
	 
</p>

<p>
	<span style="color:#ffffff;"><span style="font-family:'Times New Roman', Times, serif;"><u><strong>Final Seal:</strong></u></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Invoking the last dregs of power remaining in the Heart of the Veilscribe, “Final Seal” is a devastating abjuration that glimpses the distant Veil-Sealing capabilities of celestial arcanism. </span></span></span></span></span></span>
</p>

<p style="text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When called upon over the course of [4] fully uninterrupted emotes, “Final Seal” charges a coalescence of luminous arcana and on the fourth emote releases a wave of abjuring light [1] meter in diameter. This abjuring blast is exclusively effective against Voidal Horrors and devastates its constitution like a red-hot knife through butter. </span></span></span></span></span></span>
</p>

<p style="text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should this ability be used as a finisher-spell on an already weakened and near-defeated Horror the aberration will be fully unraveled by the it will be fully banished from the material plane. Using this spell fully destroys the CArt and the user is left with permanent ethereal scars upon their arm from its duress. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="color:#e74c3c;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Final Seal is an event-only spell that is NOT meant to be a get out of jail free card for future events it is intended to be used on, and collaboration between the owner of this CArt and presiding ET is heavily advised for the sake of story cohesion. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="list-style-type:disc;">
	<span style="color:#ffffff;"><u><span style="font-family:'Times New Roman', Times, serif;">General Redlines</span></u></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Heart of the Veilscribe is not a conventional transfiguration enchantment meaning it does NOT inflict enchanter’s sickness on the bearer and its spells behave as described in their mechanics.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Heart of the Veilscribe is considered to be equivalent to a gemstone in durability and may be broken with [3] direct swings from a hammer.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Using the Heart of the Veilscribe necessitates a Voidal mage of at least T5. </span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">ET have the prerogative to rule what classifies as a “magical anomaly” severe enough for the Heart of the Veilscribe to be effective.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<span style="color:#ffffff;"><u><span style="font-family:'Times New Roman', Times, serif;">Artifact Explanation</span></u></span>
</p>

<p>
	<span style="color:#dddddd;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Merriweather, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Heart of the Veilscribe is a pure and unadulterated creation of the ancient Celestial Order of Axios. It is fundamentally an arcane atronach core blessed with a myriad of magical enchantments. The Heart was formerly a magical catalyst of the Veilscribe, an arcane atronach endowed with the ability to seal Horrors through abjuration, and its miracles can largely be attributed to its celestial-arcane origins. Existence of this heart is proof of the burden borne by righteous mages of constant flux against the dark, and its inheritance symbolizes the passing of a torch towards future magi.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<span style="color:#ffffff;"><u><span style="font-family:'Times New Roman', Times, serif;">ET Responsible:</span></u></span>
</p>

<p style="text-align:center;">
	<span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">knghtArtoria (Johann)</span></span>
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">246481</guid><pubDate>Mon, 07 Apr 2025 14:29:14 +0000</pubDate></item><item><title>[&#x2713;][CArt] [19] [Last Stand]</title><link>https://www.lordofthecraft.net/forums/topic/245886-%E2%9C%93cart-19-last-stand/</link><description><![CDATA[<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:424px;"><span style="height:625px;"><img alt="AD_4nXd1QzC9Q8Out3fJh9F-mi-Tr94W-XqKqqnp-vUQMmY5y453-5nlTyMWoPaYNWAfxpgMztScGVSPohRY4hJRK31J1xepxIvcfwv4AM8zcrsrbSVV7EdpW-zquckFIY47_vHHcUFtrQ?key=N9IXA7y-E-HIKCzYA3HgzkpK" data-ratio="76.92" height="625" width="424" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXd1QzC9Q8Out3fJh9F-mi-Tr94W-XqKqqnp-vUQMmY5y453-5nlTyMWoPaYNWAfxpgMztScGVSPohRY4hJRK31J1xepxIvcfwv4AM8zcrsrbSVV7EdpW-zquckFIY47_vHHcUFtrQ?key=N9IXA7y-E-HIKCzYA3HgzkpK"></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Name of the Artifact:</span></span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Last Stand</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Lore / Description:</span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A singular gauntlet that is represented by a palette of gray metal with lustrous golden-to-yellow lining, with the flat-side representing a draconian pattern resembling scales. There is a transfixed stone that sits on the palm of his hand-worn armour, spitting light every few seconds. This gauntlet was once worn by </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">Sir Owin the Colossus</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">, a Greyscale Knight that served under the banner of Aruzond and Mordring during the Thirty Years War.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">General Artefact Redlines</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The gauntlet is made of pure steel reinforced by felt and dragonscale; the bottom side of the gauntlet, being the palm, is curated of scales originating from a dragaar, bearing the same tensility of carbarum. The flat-side palm is flame-proof and will not melt from fire, but this does not matter as fire will still warp around and go through the gaps between each finger. Malflame will also wrap around the gauntlet the same as any normal fire would. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">On the contrary to the above redline, dragonsflame is ineffective when aimed towards the gauntlet due to the nature of the material used to craft it. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This gauntlet cannot be soulbound due to being a lore-heavy item. It will have a significant magic item tag + unbound tag to prevent this.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This gauntlet cannot be worn by darkspawn, bearers of any dark magic or constructs. To provide a list, this includes: all manner of undead and necromancy, all manner of inferi and naztherak, ectoplasmic creatures which include wights and mystic constructs or mysticism, golems, clockwork machines, machine spirits, ghosts or spectres. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This gauntlet can be destroyed, but the attempt to destroy said relic must require supervision from the ST [Werew0lf] through a localised event to monitor the CArt. In order to break this gauntlet outside of combat, contact Werew0lf to set up an event. During combat, the gauntlet cannot be destroyed. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Effects of the artefact</span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">✸</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Last Stand </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Passive];</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">This gauntlet provides innumerable benefits to the wearer. Upon claiming this artefact, it will morph and shrink to fit perfectly unto the wearer’s hand, no matter what race or size their hand is – this provides the most optimal comfort and allows the wearer to still be able to use their hand with ease. On top of this, the gauntlet will fit into either hand, the left, or the right.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When the artefact is worn, the wearer will find it impossible to remove. It will remain in place permanently until removed through other means. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The gauntlet will provide the wearer a strong sense of loyalty towards those they care about, and a willpower that prevents them from suffering mental or physiological breakdowns in intense situations. Their mind will feel more coded towards following a knight’s code, even if they themselves are not a knight, such as becoming more chivalrous, honourable, and law-abiding. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In the presence of all open and non-disguised darkspawn, such as inferi, mystic constructs, ectoplasmic creatures (wights), and all manners of undead, the wearer will be enraged and will feel a sudden bloodlust.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> As stated previously, this gauntlet can be worn by any wearer and will fit to accommodate their sizes. It can be worn on either hand, and this must be decided in-roleplay when putting the gauntlet on. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Upon wearing the gauntlet, the wearer will be physically unable to remove it from their hand, and magic or alchemy cannot assist in doing so. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The gauntlet can only be removed in three different ways: </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cc0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">1)</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The wearer’s hand is cut off from beneath the wrist, or if the arm is cut off in full. Once this is done, the gauntlet will slide off itself. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#cc0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">2)</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The wearer is killed, even if their arm or hand is intact, the gauntlet can be removed. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The wearer’s mental inclination will start to head towards more </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">knightly</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> codes, such as feeling more chivalrous, law-abiding, honour-bound, their loyalty will spike tremendously towards those they care about, and they will find themselves having the willpower to go through extremely tough and intense situations. However, this does not ward them from any magical effects that may cause fear.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> In the presence of all open and non-disguised darkspawn, the wearer will feel openly compelled to fight / assault said darkspawn, most likely attempting to slaughter them. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">✸</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Duel </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Active] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#76a5af;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[2 emote] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1 use];</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If both wearer and opponent agree to a duel, the gauntlet’s small gem located in the palm will start to glow a dim gray hue. Both wearer and opponent must unsheathe their weapons and touch their weapon-heads against each other. Over the span of </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[2] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">emotes, both opponent and wearer will become incorporeal and may fight to any terms they have set or agreed upon earlier. At the conclusion of the duel, which must either be through: an audible surrender, unable to fight, or death, both wearer and opponent will become corporeal again. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The wearer and opponent must agree to the duel, this requires both [IC] consent and [OOC] consent. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> In an OOC capacity, the user must have consent from all parties present before using this ability. This is to stop bad-faith roleplay, such as attempting to loop-hole using this ability to get out of being jumped by thirty people. It cannot be used if even </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">one</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> party in OOC declines. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> If all parties are satisfied [OOC], the duel ability may be used. This takes two emotes, [1] being unsheathing of the weapon and the gauntlet’s gem glowing, and the second being the wearer and opponent turning incorporeal.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Both opponent and wearer will be unable to interact with physical objects. Walls and floors will still be impermissible to pass through, but they cannot pick up objects such as household items or otherwise and use it in the duel. It will only be with the weapons and objects on their person. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Whilst incorporeal, others may still spectate the fight, but they will be unable to interfere or harm either wearer or opponent. If they attempt to touch either party, their hands will simply go through them. The opponent and wearer are unable to see any spectators whilst in the duel, allaying any distractions. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> All injuries that translate in this duel will remain after the duel is over. If one of the opponent’s dies, when the duel is over, they will simply be dead. At the conclusion of the duel, both opponent and wearer of the artefact will become corporeal. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> This ability cannot be used to bypass guards and gates, this goes in line with the ‘wall’ redline.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Should both users of this ability stray apart by ten blocks, the duel ability will stop working. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> This ability can only be used (1) time per OOC day.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Emote Example;</span></span></span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Enemy]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The orc unsheathes her longsword, and extends it outwards as asked for, hovering between her and Sir Owin.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Sir Owin’s gauntleted-hand grasped the hilt of a pole-axe, and slowly unsheathed it from small leather hatches on his back. The light of a gem upon his palm gleamed, causing silver light to spew from the scaled-gauntlet.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[2]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Sir Owin’s pole-axe extended outwards, and its axe-head tapped the uruk’s longsword blade. Within a matter of seconds, the silver light shone vibrantly, and both Sir Owin and the orc would become incorporeal, unable to be interacted by the world around them. </span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">✸</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Knight’s Parry </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Active] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#76a5af;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1 emote] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[3 uses];</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wearer may raise their gauntleted-hand up towards any blunt, piercing or slicing melee weapons, such as longswords, shortswords, polearms, warhammers, maces and etcetera in </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> emote, deflecting it backwards at the same strength of the swing, and parrying with an attack if their other hand is bearing arms. This can only be used </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[3] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">times per combat encounter, with a </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">emote cooldown between each use.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The knight’s parry can only be used if the wearer is able to raise their gauntleted-hand up in time, showing the flatside of their palm which is covered in scales. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The strength of the attack from the opponent does not matter, as long as it is a: blunt, piercing, or slicing melee weapon, it will be deflected off the gauntlet after (1) emote. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> If the wearer is also wielding a weapon in their other, they can emote parrying with a counter-attack in the same (1) emote. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> After using parry, there is a (1) emote cooldown before it can be used again.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Parry does not work on any force used that exceeds olog strength. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> This can only be used (3) times in one combat encounter. However, if all parties consent, it can be used for an increased use which must be agreed upon by everybody. In player or story events, it is up to the discretion of the ET, and if no agreement is made, it returns to the usual (3) times. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> This can only deflect and parry melee weaponry, and does not work for ranged projectiles or magic</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Emote Example;</span></span></span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Enemy]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The orc raises her longsword, gripped by both hands. With one vivacious swing, the longsword’s sharp blade edge is sent out towards Sir Owin, aiming for his torso.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Sir Owin’s left hand, covered by a gray-tanned gauntlet, raises out the flat side of his palm towards the orc’s longsword. Clang, the longsword’s blade is sent bouncing off from the gauntlet with force applicable to the same strength as the uruk. With this opening, the knight juts his shortsword with his right-hand, attempting to pierce the orc in their thigh! [1/1 - Knight’s Parry]. </span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">✸</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#434343;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Adrenaline </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Active] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#76a5af;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1 emote] </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1 uses]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#93c47d;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Event Only]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">;</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ffffff;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In situations which may come to be dire or require brute strength, the wearer may find themselves blessed by the old spirit of the Greyscale Knight who originally possessed this tremendous gauntlet, and in a singular [1] emote, may be able to do impossible tasks. For example, lifting up objects that would be considered too heavy to lift. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> This ability cannot be used in player combat, and is only available for event purposes - this is restricted to </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">ST</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> events only. It can only be used </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:700;"><span style="font-style:italic;"><span style="text-decoration:none;">once</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">per event, and hopefully this guidance is followed by other ET.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The extent of this ability is up to the discretion of the DM, but it should be explained prior to being used. For example, if the wearer finds a stone bridge pillar is about to break and people are on said bridge, if the DM gives consent, they may use adrenaline to keep the whole bridge upright with pure strength. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> To provide some guidance for any ET, adrenaline can only be used in situations which are intense and require urgent use. For example, if it will cause immediate harm to others, risk lives, or time is short and </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">x or y </span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">must be completed, it can be used. It should not be used to show off strength or in mundane situations. </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ff0000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#ea9999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> There are some examples below of what is considered acceptable. Adrenaline can also be used in events for combative purposes where a situation is dire. This can be as simple as repelling a strong foe, running away whilst having lost too much blood, or carrying away numerous people in heavy armour you would normally be unable to do. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-align:justify;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#f9cb9c;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span><span>Emote Example;</span></span></span></span></span></span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Example 1: </span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Event Broadcast]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The stone bridge starts to crumble from the upright pillars, and those on top find themselves too short of time to make it to the other end. It threatens to fall into the depths below, and take those on top with them to death’s doorsteps.</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Sir Owin’s eyes turn wide as his comrades are left sprinting down towards the bridge – he notices the bridge will collapse soon, and those on top will not make it. In a great, inhumane display of strength, the knight’s gauntlet violently grapples one of the heavy pillars, his veins prod across his arm, his eyes shine a bright silver intensity, and the gem of his gauntlet ruminates in ferocity. By some miracle or strength comparable to great titans, the knight keeps the heavy stone-bridge held together, giving the group enough time to cross. [1/1 - Adrenaline].</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Example 2: </span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Event Broadcast]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> The drake’s head whirls downright towards the group, its serpentine slits taunt those below. They are bloodied, battered, and bruised. Pastel-orange rushes through the drake’s throat, preparing to unleash dragonfire on its foes!</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Sir Owin’s veins burst with adrenaline, and as the drake’s face is brought down, the knight sends its gauntleted-fist upright towards the dragonkin’s chin. His gauntleted-hand shines brightly, its gem spits silver, and by some unknown show of force, the drake’s head rears up violently as dragonfire spews out, missing the group entirely! [1/1 - Adrenaline]. </span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#a4c2f4;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;">Example 3: </span></span></span></span></span></span>
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[Event Broadcast]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> A large troll stomps its way towards three armoured knights, their legs broken and torn. However, it is quite slow on its approach – unfortunately, all three knights are unable to move, and will probably be crushed by the troll!</span></span></span></span></span></span>
		</p>

		<p>
			 
		</p>

		<p style="line-height:1.38;text-align:justify;">
			<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#666666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">[1]</span></span></span></span></span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Times New Roman', serif;"><span style="color:#999999;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> Sir Owin rushes over towards the three armoured knights. His gauntlet zips a scraggly gray hue, its gem radiating pure, unfiltered energy. With his arms protruding outwards, he starts to pick up all three knights, heavy, armoured and bearing armaments, two on either shoulder and in his arms. Sir Owin sprints as fast as he can, the weight of the fallen, injured knight’s did not seem to restrain him! [1/1 - Adrenaline]. </span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">245886</guid><pubDate>Wed, 19 Mar 2025 02:10:21 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#4] [Curse of the Depths]</title><link>https://www.lordofthecraft.net/forums/topic/233713-%E2%9C%93cart-4-curse-of-the-depths/</link><description><![CDATA[<p>
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Name of the Artifact: </span><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Curse of the Depths</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Effects of the Artifact:</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	 
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;width:445px;height:537px;"><img alt="U_fodAzWPis8nparnhMEuSO5IUvG27alZ32PD6ARIB9MbjrXiwOU8u4l9tI-mCto9-VdLASgnyJisKF5giVS7QH3CIly_xYnvW5udDLl3arzu9XUFIwTjc4jmD5GQ5y-y5KuEMw_y90r_mhlfHlwSZY" data-ratio="56.25" height="537" style="margin-left:0px;margin-top:0px;" width="445" src="https://lh7-us.googleusercontent.com/U_fodAzWPis8nparnhMEuSO5IUvG27alZ32PD6ARIB9MbjrXiwOU8u4l9tI-mCto9-VdLASgnyJisKF5giVS7QH3CIly_xYnvW5udDLl3arzu9XUFIwTjc4jmD5GQ5y-y5KuEMw_y90r_mhlfHlwSZY"></span></span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Through spans of time the shuul have shown face to the descendents of the worlds that they share. Whilst descendents roam and war one another upon land, a larger world exists at the edges of their grasp within the depths of the sea.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Though as some historians have noted, there have been numerous merges between these two worlds. Times were those upon land and sea encountered one another - yet always separating at the end. Through time many forget these encounters with the people of the shuul, however some will carry a part of it with them for ages to come.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;width:348px;height:82px;"><img alt="Bmf8PbqTnVwQwD5hwZ3wmMowk_5USC7-zSczC0QjbE63mOCipM22Rke7SQ4OMFVGDIe4K7Ec-kD59Q_5z28mdPz5RE-COX7MUfoFCxLHXzJYrF63-xyM7cVyCS5e3Y6LbzOpOSgnjsp5xKCLBXRFwmI" data-ratio="23.47" height="82" style="margin-left:0px;margin-top:0px;" width="348" src="https://lh7-us.googleusercontent.com/Bmf8PbqTnVwQwD5hwZ3wmMowk_5USC7-zSczC0QjbE63mOCipM22Rke7SQ4OMFVGDIe4K7Ec-kD59Q_5z28mdPz5RE-COX7MUfoFCxLHXzJYrF63-xyM7cVyCS5e3Y6LbzOpOSgnjsp5xKCLBXRFwmI"></span></span></b>
</p>

<p>
	<br><br>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">Application</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Through a ritual performed by the magi of the shuul, the mind and soul of a descendent can be altered to further blur the lines of land and sea. By gathering participants before them, the shuul are capable of applying pieces of their own make onto that of the descendent. </span></b>
</p>

<p>
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</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">Eyes of the Deep</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Those who have been cursed will find that their vision grows affected, causing a slight blurriness when exposed to the open world. Bright lights irritate their eyes and can even cause pain within their head. Should they venture into the ocean once more - they would have their full vision restored onto them and are able to see in the darkened depths of the sea. To those who gaze upon the eyes of a cursed individual would appear white and murky in nature.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">Visions of the Depths</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When a cursed individual strays too far from the sea their vision will be plagued with varying hallucinations of the depths.  These visions are often frightful and can terrorize the individual from time to time. These may come in the form of jaws wrapping around them, large sea creatures swimming past them, or even low toned sounds of whales or scales scraping stone. </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">Flesh of the Leviathans</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Cursed individuals will also find that their physical appearance may be slightly altered. Their fingers and hands will appear as if they have been underwater for some time - wrinkled and pale. Their bodies will also appear excessively sweaty as if they’d been living in a high humidity climate for some time. Some curse-bearers have also been known to occasionally cough up dark, muddied waters from time to time.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">The Sea’s Calling</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Individuals who bear this curse will often feel a nagging sensation to be upon the seas. They will occasionally be reminded of their deep rooted ties to its waters. Some who are affected by this have been known to go on constant expeditions onto the ocean’s waters or have even relocated to houses on the sea’s edge.</span></b>
</p>

<p>
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</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#e06666;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Redlines</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- No effects of this curse will interrupt attacks or spell casting.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- This curse serves no combat advantage.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- Eyesight is only slightly restricted above water.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- Eyesight below water is 20/20 vision.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- Bright flashes of light such as a flash powder will have an extension of 1 emote on cursed individuals.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- Physical changes are not major in any circumstances.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- The curse can be cleansed by one paladin or shaman via their cleansing spells.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- This curse cannot be spread. It is only applied through being cursed by the shuul.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- This curse persists until cleansed, even after the event.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- This curse can only be applied to individuals with greater souls.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- This curse does not give water breathing.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- Coughing up water will never choke the user, and is purely aesthetic flavor.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">- Visions are freeform to the user so long as they are sea-creature inspired.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	 
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">ET Responsible : </span><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Qizu</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#76a5af;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">Purpose</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Curse of the Depths is used as an after effect during the shuul eventline to provide players with a long-term effect as a result of their pursuit of the shuul world. This curse lingers until cleansed and gives players a long term memory of their participation in this eventline that can further expand their roleplay and create an excitement around their character.</span></b>
</p>

<p>
	<br>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#d0e0e3;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;width:348px;height:82px;"><img alt="Bmf8PbqTnVwQwD5hwZ3wmMowk_5USC7-zSczC0QjbE63mOCipM22Rke7SQ4OMFVGDIe4K7Ec-kD59Q_5z28mdPz5RE-COX7MUfoFCxLHXzJYrF63-xyM7cVyCS5e3Y6LbzOpOSgnjsp5xKCLBXRFwmI" data-ratio="23.47" height="82" style="margin-left:0px;margin-top:0px;" width="348" src="https://lh7-us.googleusercontent.com/Bmf8PbqTnVwQwD5hwZ3wmMowk_5USC7-zSczC0QjbE63mOCipM22Rke7SQ4OMFVGDIe4K7Ec-kD59Q_5z28mdPz5RE-COX7MUfoFCxLHXzJYrF63-xyM7cVyCS5e3Y6LbzOpOSgnjsp5xKCLBXRFwmI"></span></span></b>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">233713</guid><pubDate>Sat, 27 Jan 2024 22:26:40 +0000</pubDate></item><item><title>[&#x2713;][CArt] [18] [The Amulet of Ruvetel]</title><link>https://www.lordofthecraft.net/forums/topic/242417-%E2%9C%93cart-18-the-amulet-of-ruvetel/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span><span style="font-family:Georgia, serif;"><span style="font-size:13px;text-align:left;">The Amulet of Ruvetel</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	<br />
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:564px;"><span style="height:423px;"><img alt="AD_4nXfQ_Kkmhnl2sZ02Hr2R1QCXDYaHUq9ogC-ztNIo4tkMdYpPR_8Aam608F4cqPGinQiNP7da95gYjYo6PEIQjV5U-kSmTlxfvKNHMk8Dw1VBOvH9WLfcbz3OLFll8_2x9N5-Y22qYhOJ8733-oat8Nedhec?key=52unXnui8GekYfZ_4VwZAA" data-ratio="63.83" height="423" width="564" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfQ_Kkmhnl2sZ02Hr2R1QCXDYaHUq9ogC-ztNIo4tkMdYpPR_8Aam608F4cqPGinQiNP7da95gYjYo6PEIQjV5U-kSmTlxfvKNHMk8Dw1VBOvH9WLfcbz3OLFll8_2x9N5-Y22qYhOJ8733-oat8Nedhec?key=52unXnui8GekYfZ_4VwZAA" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="line-height:1.38;">
	<span style="font-family:Georgia, serif;"><span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">An ancient crystalline amulet with a long history of sorrow and bound duty is granted a new purpose once more in the Waters of The Wellspring. The modern age of druids in the realm of Aevos granted this relic new life after learning of the ancient past of the spring's previous protectors, who were known as the Elvari—learning of the demise of their Matriarch Ruvetel and her connection to the relic.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-family:Georgia, serif;"><span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The Amulet of Ruvetel now thrums with a surging waft of natural energy even a common descendant could feel. Created and bound solely to ensure growth and healing across the land, it is perhaps an imprint of its previous owner's wishes, as the wearer would feel a voice silently urging them to protect the natural world.</span></span></span></span></span></span>
</p>

<p>
	<br />
	<span style="font-family:Georgia, serif;"><span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:italic;"><span style="text-decoration:none;">“Heed my call; let the morn shine over that which is tainted. Grant new life when and where it has been lost to decay.”</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The amulet may be used by all descendants, except for those who hold a tainted soul—some examples of this being dark magics like necromancy and naz’therak.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Seers and Blood Mages, who are also Druids are still capable of using the amulet. </span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">While made of crystalline material, the amulet still requires several strikes to break, holding the relative strength of iron. In total, it can withstand [4] direct strikes per encounter. Once the wearer leaves the combat encounter the amount of hits the amulet can take will reset back to [4]. Upon the fourth strike the Amulet will be considered destroyed.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If the amulet is shattered, it cannot be recovered, and the ET in charge of it must be informed of its destruction. This Cart will be extensively removed should it be destroyed.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The mental effects of this artifact only apply when the wearer has it on their person; should it be put away, these mental effects will linger with the wearer for an additional two weeks.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<font color="#e06666" face="Georgia, serif"><span style="font-size:16px;">Should the wearer find corruption in nature, the Amulet will not offer any additional advantage over what they may already have.</span></font>
	</li>
</ul>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	<br />
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:624px;"><span style="height:468px;"><img alt="AD_4nXf51Chu9YGiNbOmqyT_lMmmicrvVVvs7MR-Vms3uq47dDtxJ71RYwCZVGry6NR5mGkzDSSe3zQgprXyzHAxEtayqAPY6eHyx1UqvbYa9mpUDGwZDZTn9xt_barJBqimWlpiDRCqjY0qQS91bracGp8BFZ9r?key=52unXnui8GekYfZ_4VwZAA" data-ratio="56.25" height="468" width="624" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXf51Chu9YGiNbOmqyT_lMmmicrvVVvs7MR-Vms3uq47dDtxJ71RYwCZVGry6NR5mGkzDSSe3zQgprXyzHAxEtayqAPY6eHyx1UqvbYa9mpUDGwZDZTn9xt_barJBqimWlpiDRCqjY0qQS91bracGp8BFZ9r?key=52unXnui8GekYfZ_4VwZAA" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="line-height:1.7999999999999998;text-align:center;">
	<span style="font-size:13pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Mental Effects</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When one has the Amulet of Ruvetel, one feels a great urge to travel throughout the realm in search of corruption to uproot. The thought of destroying nature causes them to experience immense emotional distress, whether through rage or sorrow. The necessity of occasionally destroying nature will become an almost impossible task for the wearer to complete or take on, a side effect caused by the shifting nature of its progenitor source.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<hr />
<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="font-size:13pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Abilities</span></span></span></span></span></span>
</p>

<p style="line-height:1.7999999999999998;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Endless Growth - [Passive]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Constantly exuding natural energies, the amulet almost carries an unnatural amount of growth, causing overgrowth wherever it may travel.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When resting upon a person, they will find that small bits of plant life will sprout to life around them from the ground with each step they take. This growth can be flowers, fungi, or other small aesthetic plant life as a flaring showcase of the amulet's capabilities.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">All plant growth is meant to showcase the amulet's power aesthetically and should never be used in a combative manner.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Does not effect Ephiphytes or Tree Lord's, meaning they are unable to grow things from their own body.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<font color="#e06666" face="Georgia, serif"><span style="font-size:16px;">Plants grown from this ability will only ever reach one block tall in height, and the area of effect of this ability only reaches one block from the wearer.</span></font>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Players can freely choose what type of flora sprouts around them, although plants should never reach a point of total growth. For example, this ability could not be used to grow a tree fully, but saplings could sprout around them.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<p style="line-height:1.7999999999999998;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Nature’s Shell - [2 Emotes] - [Once per encounter] </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Acting as a means of self-preservation, the amulet’s energies can be channeled forth in a protective manner around the wearer, pulling from surrounding nature to form a suit of armor.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The amulet's wearer can focus upon the energies within it to call forth nearby plant life to latch upon their form, creating a natural shell of armor around their form and the amulet. Once the armor has wholly formed around the wearer, a wave of viridian-colored energy will trace around the bark and plant life, granting it the durability equivalent to refined Argentum. This effect will last for a total of eight emotes before fading, causing the armor to collapse and drop to the ground, now only holding the durability of wood.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The player is only fully armored upon the end of the second emote; if they are struck during the casting period, the spell must be completely re-cast from the beginning.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Nature's shell cannot be used if the wearer is already in a suit of armor, although they can have equipment like leather on.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Aesthetically, if there is a nearby tree, the wearer can emote bark stripping off of it and latching upon them to form the shield. Alternatively, if there is no tree, the wearer can emote the bark forming out of the amulet itself.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The wooden armor is magically infused with the strength of refined Argentum, meaning it will lose its effect should it be struck with Thanium, then only holding the durability of wood.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Nature's Shell can only be used once per combative encounter. The ability will be refreshed if the player leaves combat fully and joins one later.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Nature's Shell lasts only [8] full rounds of combat until it dispels automatically, dropping the armor from the player character.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Nature’s Shell’s armor would act as a metal suit of armor denting or bending to impacts for the duration of the enchantment.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<p style="line-height:1.7999999999999998;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Viridian Seal - [5 Emotes]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Formed from the artifacts need to cleanse the world, it has developed the ability to close minor fractures within the veil between the material realm and those outside of it.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Pulling forth from all the collected energy within the amulet, the wearer can begin a rite by holding the crystalline amulet before the tear. The amulet will seek to patch the fabric of space that has been ripped open, shooting forth a wirey line of emerald energy that begins to trace along the rift or tear exterior, seeking to stitch it shut while drawing the power away from it and into itself. This process must be done within at least ten blocks of the mechanical distance from the rift or tear. Upon the rite's completion and the sewing of the rift shut, an explosion of natural energy will occur within ten blocks of the rift, blasting all those within it back while leaving behind sprouting plant life in the location where the tear once was. This process will cause the amulet’s powers to become inert for [1] OOC month. Unable to use any of its abilities while it slowly restores its stores of natural energy.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The viridian seal can be used on voidal tears up to stage 3 maturity, perpetual blood magic rifts, and other minor ET tears that might appear on the material plane.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Players must be within a 10-block radius of the rift or tear to utilize the spell.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">If a player is hit during the five-emote period, they must completely restart after losing concentration.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Should a player attempt to close an ET tear, it is up to the ET whether or not the artifact can seal the rift shut.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Players must inform the ET running the Cart that this spell has been used and that the amulet has been marked inert for one month. </span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Upon completion of the ritual, the spell and the explosion of nature are released, and everyone within the block radius around it will be sent flying away with an impact strong enough to break bone.</span></span></span></span></span></span>
	</li>
</ul>

<p>
	 
</p>

<p style="line-height:1.7999999999999998;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#b6d7a8;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Boundless Stalk - [Event Only, 4 Emotes]</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">A focused use of the amulet's power to create a sudden burst of mass growth in the form of a singular plant.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In times of great need, the holder of the Amulet of Ruvetel can channel all of the energy within the artifact to cause a sudden surge of growth to come forth from the ground. Upon completing the fourth channeling emote, a massive form of woven vines and plant life will burst from the ground, taking the form of a beanstalk. A single focused growth point that is strong enough to break through stone or provide a tower-like limb to climb over an obstacle. This extended use of the amulet's powers will leave it inert for [1] OOC month, unable to use any of the other abilities during this time.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Redlines:</span></span></span></span></span></span>
</p>

<ul>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The player must inform the ET running the event if they wish to use this ability. The Event Runner can deny the request if they feel it does not reflect their intention for the event.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">When this ability is used, the ET in charge of the artifact must be informed so that they may mark it as inert.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The caster cannot move at all and must remain stationary while channeling the spell.</span></span></span></span></span></span>
	</li>
	<li style="list-style-type:disc;">
		<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e06666;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The beanstalk will sprout out directly in front of where the wearer of the amulet is standing.</span></span></span></span></span></span>
	</li>
</ul>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<hr />
<p style="text-align:center;">
	<br />
	<span style="font-size:12pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#efefef;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:274px;"><span style="height:503px;"><img alt="AD_4nXeTUXvdrMuPzLitAwvMaiNiFyJd2GocZHJrQvTI5RCRZXYOIoHLG-tqXwJskqvRpN8R9C6Dr39voT09SQ5dNiaAHIq1PyvoSQQBl_YO3oY_2jdc4w5ISs3H9BPZJ9jtS1cyPy4Py8ep3N9rmVoImxXKOb0a?key=52unXnui8GekYfZ_4VwZAA" data-ratio="63.83" height="503" width="274" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeTUXvdrMuPzLitAwvMaiNiFyJd2GocZHJrQvTI5RCRZXYOIoHLG-tqXwJskqvRpN8R9C6Dr39voT09SQ5dNiaAHIq1PyvoSQQBl_YO3oY_2jdc4w5ISs3H9BPZJ9jtS1cyPy4Py8ep3N9rmVoImxXKOb0a?key=52unXnui8GekYfZ_4VwZAA" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">RaiderBlue</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">242417</guid><pubDate>Mon, 11 Nov 2024 02:45:33 +0000</pubDate></item><item><title>[&#x2713;][CArt] [16] [Veil of Shadows]</title><link>https://www.lordofthecraft.net/forums/topic/241027-%E2%9C%93cart-16-veil-of-shadows/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Veil of Shadows</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	<br /><span style="font-size:30pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Sawarabi Mincho', serif;"><span style="color:#f1c232;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:575px;"><span style="height:79px;"><img alt="AD_4nXd7vWqs17s7v3O8rjJw8LI7I0NQjvWKA8-_1_OdbegAP4137WEU02xX2yl1zepoxacr_EGfTLHUl-JeTdCsKnlugvxlGYQBZwAzEG4jvWVev-kpyFv-fEotzzK5BNlcub3HvBStrKsYvxwKHOxCAkVdPOs?key=HCC-o0VK_okeumKXt95uhA" data-ratio="13.74" height="79" width="575" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXd7vWqs17s7v3O8rjJw8LI7I0NQjvWKA8-_1_OdbegAP4137WEU02xX2yl1zepoxacr_EGfTLHUl-JeTdCsKnlugvxlGYQBZwAzEG4jvWVev-kpyFv-fEotzzK5BNlcub3HvBStrKsYvxwKHOxCAkVdPOs?key=HCC-o0VK_okeumKXt95uhA" /></span></span></span></span></span></span></span></span></span></span></span><br /><br /><span style="font-size:35pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Sawarabi Mincho', serif;"><span style="color:#f1c232;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:254px;"><span style="height:314px;"><img alt="AD_4nXcS7LhDMivTaI51y-gA3PngF9x7FbdMH-28FsZNyKke8EtnU6bp_9kkRVd9a9Q7vmVWf3PDxXzPJU_qmSdDqm-Y48xBn-CdoYbEolf_wugbJ1HS4iof9Zv-yFQoV1k2K5v6UElXkluuZqalzHhfsxcF9ZE?key=HCC-o0VK_okeumKXt95uhA" data-ratio="56.25" height="314" width="314" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcS7LhDMivTaI51y-gA3PngF9x7FbdMH-28FsZNyKke8EtnU6bp_9kkRVd9a9Q7vmVWf3PDxXzPJU_qmSdDqm-Y48xBn-CdoYbEolf_wugbJ1HS4iof9Zv-yFQoV1k2K5v6UElXkluuZqalzHhfsxcF9ZE?key=HCC-o0VK_okeumKXt95uhA" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">The Veil of Shadows, originally a garment belonging to an assassin of Clan Xalyth that was in paid service to the Matriarch of Clan Duskrynn, these garments were woven from the fibers of Nightglow, a plant that thrives in the darkest recesses of the world and seems to feast upon the very light itself. The Veil has since been twisted and corrupted by the nightmarish energies of the Cursed City in which it was found by Descendants. In recent history, when the Matriarch of Clan Duskrynn uncovered the Silent Reliquary and was lured to the font of Dark Magic within by her cursed blade, Mindrender, she forced her Clan to drink deep of the fell magicks and grow strong from it. An act that would set off a chain of events that would spell doom for her and her people.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">Lord Commander Seldkyn Duskrynn, a military leader of Duskrynns warriors was against the use of these newfound powers, and although their warriors became faster, stronger and lived longer he knew that there would one day be a terrible cost to pay for such strength. The Commander, although beneath the station of the Matriarch, pleaded with her to cease giving these powers to their Clan, but she would not listen. In a last ditch attempt to end the downfall of his people, Seldkyn and his trusted Officers enacted a plot to assassinate the Matriarch. These plans would never come to fruition however as the Matriarch had sensed his disloyalty and set the Xalyth assassin upon them. One by one, the Officers were slaughtered in the dark until Seldkyn himself felled the assassin.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">With his people undead husks of their former selves, his Matriarch a Lich Queen and mad with power, he had nothing left to save and so to prevent others of his kind or others from suffering a similar fate, Seldkyn adopted the mantle of the Veil, already corrupted and set out to destroy the font of dark energy and trap the Lich Queen in the Reliquary for the rest of time, only to be uncovered by the Descendants many years later.</span></span><br />
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">General Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Has the durability of regular cloth.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Should the Veil of Shadows be torn or ripped, it will repair and reweave itself over [1] OOC day.</span></span></span>
		</p>

		<p>
			<font color="#e74c3c" face="Georgia, serif">- If the Veil is further damaged via Heralds Flames, Thanhium or other anti-magical items/weapons while being repaired, the reweaving process will be interrupted and the cloak would be irreversibly damaged.</font>
		</p>

		<p>
			<font color="#e74c3c" face="Georgia, serif">               - Repairs henceforth would bring the item to this status of damage instead of fully repairing itself,</font>
		</p>

		<p>
			<span style="font-size:14px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">               - If the veil is fully destroyed while being repaired then it is permanently destroyed.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<hr /><p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#dddddd;"><span style="font-family:Georgia, serif;"><u><span style="font-size:18px;">Shadow Step [Combative/Passive]</span></u></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">The Veil of Shadows is a cloak woven from the essence of night, granting its wearer the ability to momentarily vanish into the shadows to dodge an enemy’s strike. Upon activation, the user disappears from sight, reappearing behind their opponent in the blink of an eye. This allows the wearer to evade a potentially deadly attack and position themselves for a counterstrike.</span></span><br />
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">Activation: The user must perform [2] emotes. The first emote involves pulling the cloak tightly around themselves, as the shadows begin to gather and swirl around their form. In the second emote, the user vanishes entirely, reappearing behind their opponent. The effect lasts for [1] emote, during which the user can reposition themselves to a more favorable position.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span>Shadow Step Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The Shadow Step can only be activated twice per combat encounter and must be declared before the opponent’s attack emote lands. This ensures that the ability cannot be spammed or used excessively within a single fight.<br />
			           - Example<br />
			                Bandit Emote 1: The bandit swings his sword towards the figure’s chest.<br />
			                User Emote 1: The figure dodges backwards, pulling their cloak tight, as shadows begin swirling around their form.<br />
			                Bandit Emote 2: Bandit grits his teeth as he readies his sword to level another thrust<br />
			                User Emote 2: The figure vanishes into the shadows, reappearing behind the bandit, untouched by the strike.<br />
			- Player cannot move in the [2nd] Emote upon appearing at the new location.<br />
			- After using the Shadow Step, the cloak’s powers need time to recharge, preventing the user from using it again for [1] OOC day.<br />
			- The Shadow Step does not grant the wearer the ability to bypass armor or defenses. It is purely a movement ability and offers no additional strength or speed to attacks following its use.<br />
			- The wearer cannot Shadow Step into a position that they cannot see. The cloak’s powers require a clear line of sight to the intended destination behind the opponent. Obstacles or environmental factors that obscure vision will prevent the ability from functioning correctly.<br />
			- The wearer can only Shadow Step into places of shade, areas unaffected by direct sunlight or other light sources.<br />
			- Places of shade are considered areas unaffected by any light source or areas within [4] blocks of any existing lightsource.<br />
			- While engaging the cloaks effects, the user cannot perform offensive actions during the [2] turns it takes to activate.<br />
			           - To clarify, defensive and reactionary actions, such as evading and dodging are permitted.<br />
			- Maximum range that can be traveled is [10] blocks.<br />
			- A powerful wind blows towards and around where the player will shadow step, this is coupled with black shadows swirling starting on the first emote.<br />
			- Shadow Step is the equivalent to short range teleportation as opposed to just invisibility.<br />
			- Thahnium, Aulric Oil and likewise other anti-magical items and effects cause the cloak to lose its abilities while it's within their presence.</span></span></span><br />
			 
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span>General Redlines</span></span></span>
</p>

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	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Has the durability of regular cloth.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Should the Veil of Shadows be torn or ripped, it will repair and reweave itself over [1] OOC day.</span></span></span>
		</p>

		<p>
			<font color="#e74c3c" face="Georgia, serif">- If the Veil is further damaged via Heralds Flames, Thanhium or other anti-magical items/weapons while being repaired, the reweaving process will be interrupted and the cloak would be irreversibly damaged.</font>
		</p>

		<p>
			<font color="#e74c3c" face="Georgia, serif">               - Repairs henceforth would bring the item to this status of damage instead of fully repairing itself,</font>
		</p>

		<p>
			<span style="font-size:14px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">               - If the veil is fully destroyed while being repaired then it is permanently destroyed.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">Shadow Step Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The Shadow Step can only be activated twice per combat encounter and must be declared before the opponent’s attack emote lands. This ensures that the ability cannot be spammed or used excessively within a single fight.<br />
			           - Example<br />
			                Bandit Emote 1: The bandit swings his sword towards the figure’s chest.<br />
			                User Emote 1: The figure dodges backwards, pulling their cloak tight, as shadows begin swirling around their form.<br />
			                Bandit Emote 2: Bandit grits his teeth as he readies his sword to level another thrust<br />
			                User Emote 2: The figure vanishes into the shadows, reappearing behind the bandit, untouched by the strike.<br />
			- Player cannot move in the [2nd] Emote upon appearing at the new location.<br />
			- After using the Shadow Step, the cloak’s powers need time to recharge, preventing the user from using it again for [1] OOC day.<br />
			- The Shadow Step does not grant the wearer the ability to bypass armor or defenses. It is purely a movement ability and offers no additional strength or speed to attacks following its use.<br />
			- The wearer cannot Shadow Step into a position that they cannot see. The cloak’s powers require a clear line of sight to the intended destination behind the opponent. Obstacles or environmental factors that obscure vision will prevent the ability from functioning correctly.<br />
			- The wearer can only Shadow Step into places of shade, areas unaffected by direct sunlight or other light sources.<br />
			- Places of shade are considered areas unaffected by any light source or areas within [4] blocks of any existing lightsource.<br />
			- While engaging the cloaks effects, the user cannot perform offensive actions during the [2] turns it takes to activate.<br />
			           - To clarify, defensive and reactionary actions, such as evading and dodging are permitted.<br />
			- Maximum range that can be traveled is [10] blocks.<br />
			- A powerful wind blows towards and around where the player will shadow step, this is coupled with black shadows swirling starting on the first emote.<br />
			- Shadow Step is the equivalent to short range teleportation as opposed to just invisibility.<br />
			- Thahnium, Aulric Oil and likewise other anti-magical items and effects cause the cloak to lose its abilities while it's within their presence.</span></span></span>
		</p>
	</div>
</div>

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</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	The Veil of Shadows is a legendary curio of times long past. Enshrouding its wearer in darkness and allowing for the bobbing and weaving through tumultuous combats, or allowing for cunning travel through shadow.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Sarven2k, TheWightWolf, StillAMiniguy</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	1 of 2 end-eventline artifacts that can be obtained in "The Veiled Reliquary" eventline.
</p>

<p>
	 
</p>

<p>
	I ask that this be hidden when/if it is approved so as to keep it as a surprise for the players when they finally beat the story.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">241027</guid><pubDate>Fri, 20 Sep 2024 02:05:23 +0000</pubDate></item><item><title>[&#x2713;][CArt] [17] [Mindrender]</title><link>https://www.lordofthecraft.net/forums/topic/241026-%E2%9C%93cart-17-mindrender/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Mindrender</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	<br /><br /><span style="font-size:30pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Sawarabi Mincho', serif;"><span style="color:#f1c232;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:371px;"><span style="height:83px;"><img alt="AD_4nXeUKjdHV8cVcUuMtodMmRkvhNZH_4Yynny5mSqKLtO1b3nbuwPN8ARQeHdfxjoNHBt7MNKn9gGkyFHBPgeYSZyxszBy2dUEu8UldpmtUM6-vI2Oje5vtOe4xUsI8-uPE9Gmkfr2dxvXkXTVFAo2jyHcME8?key=HCC-o0VK_okeumKXt95uhA" data-ratio="22.37" height="83" width="371" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeUKjdHV8cVcUuMtodMmRkvhNZH_4Yynny5mSqKLtO1b3nbuwPN8ARQeHdfxjoNHBt7MNKn9gGkyFHBPgeYSZyxszBy2dUEu8UldpmtUM6-vI2Oje5vtOe4xUsI8-uPE9Gmkfr2dxvXkXTVFAo2jyHcME8?key=HCC-o0VK_okeumKXt95uhA" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="text-align:center;">
	<br /><span style="font-size:35pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:'Sawarabi Mincho', serif;"><span style="color:#f1c232;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:389px;"><span style="height:279px;"><img alt="AD_4nXeKPTgDsOxEX8b5UDyw791DYY2sOSVXhlCJ6J9T6uUKvzhZKBnLBnbNXVgQ2xgmTyVXuRJycBXfVgDcUE3yKVNNlOQZ_k_ZmbyEF8pRc3uTZWVqzhMVcFFLaV_dkkZHX6wA9I4mHkdj02dd9YF6eV4hfbXu?key=HCC-o0VK_okeumKXt95uhA" data-ratio="56.25" height="310" width="415" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeKPTgDsOxEX8b5UDyw791DYY2sOSVXhlCJ6J9T6uUKvzhZKBnLBnbNXVgQ2xgmTyVXuRJycBXfVgDcUE3yKVNNlOQZ_k_ZmbyEF8pRc3uTZWVqzhMVcFFLaV_dkkZHX6wA9I4mHkdj02dd9YF6eV4hfbXu?key=HCC-o0VK_okeumKXt95uhA" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">Mindrender, a silver sword with sinister origins. The history of the blade is one of tragedy and despair, fashioned from unknown dark magic in the depths of the Underdark; it is responsible for the death of countless Mori’quessir. The weapon itself was meant to be a trap and a lure, fashioned by fell Dark Mages and bound to a well of dark energies deep in the Cursed City in which it was found. In recent times, prior to the Descendants venturing into the depths of the Veiled Reliquary, the blade was discovered by the Matriarch of Clan Duskrynn, Lady Velkora and slowly she bonded to the weapon in mind and spirit, the weapon starting to sunder her already strained mind.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">With the power of the blade in her hands, and her Clan fighting a losing battle against the Tarraskan Hives that assailed their Fortress City, she set out with her honour guard in search of the source of the blade's power in hopes of discovering even more weapons to turn the tide. What they discovered however would spell the doom of Clan Duskrynn for good, though initially given a boon to their strength, speed and longevity which would be put to good effect to shatter the swarms that beset their walls, they would not realize the cost until it was too late. As time ticked forward the warriors of Clan Duskrynn would slowly be turned into mindless undead spawn at the Matriarchs command, who with the sword at her side had been driven mad with power, her mind rendered a fragment of its former self. </span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">Now the blade resides in the hands of a Descendant, one who braved the Cursed City and did battle with the Lich Queen Matriarch trapped within the Silent Reliquary itself. Though the question remains, will this Descendant fall into a similar cycle of despair and tragedy as had befallen all the previous bearers of this weapon? Or would they maintain the grip on their sanity and rise above it?</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">Time would tell.</span></span><br />
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">General Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Has the durability of argentum</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="font-size:14px;"><span style="color:#e74c3c;">- Has the properties of argentum</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<hr /><p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="color:#dddddd;"><u><span style="font-size:18px;">Telekinetic Bond [Combative]</span></u></span><br /><span style="font-size:16px;">The Mindrender is a legendary floating sword that levitates around its wielder, responding to their thoughts and intentions. The wielder can control the weapon with their mind, directing it to strike, defend, or hover. However, the sword requires the wielder's conscious attention to act. The bond between the wielder and the sword is forged through intense focus, making the Mindrender an extension of the wielder’s will.</span></span>
</p>

<p>
	<br /><span style="font-family:Georgia, serif;"><span style="font-size:16px;">- Activation: Requires [2] emotes to establish the telekinetic bond. The first emote involves the wielder focusing their mind on the sword, while the second emote initiates the bond, causing the sword to levitate and glow faintly with a blue aura.<br />
	- Control: After the bond is established, the wielder can control the Mindrender with [2] actions per emote (Same as a player). The sword can perform various tasks, such as striking, defending, or hovering to block incoming attacks. The wielder must clearly visualize each action for the sword to execute it effectively.<br />
	- Duration: The bond lasts for [6] emotes before requiring reactivation. If the bond is broken (due to distraction or injury), it will take [1] emotes to reestablish it.</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span>Telekinetic Bond Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The sword’s control and maneuverability are directly proportional to the wielder’s mental focus. Distractions or interruptions can slow the sword or reduce its effectiveness in combat.</span></span></span>
		</p>

		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">              - Distractions include bright flashes of light that are capable of blinding, loud sounds, aggressive physical contact (pushing, punching, etc)</span></span></span><br /><span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The sword’s strength is comparable to the strength of the wielder, it does not buff or de-buff strength or speed<br />
			- The Mindrender cannot strike through solid objects or bypass physical barriers. It must follow the natural laws of motion and momentum.<br />
			- The Maximum Range which Mindrender can fly is within 10 blocks of the players.</span></span></span>
		</p>

		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The speed of the weapon is the same as a player, 8 blocks per emote, 4 blocks if a secondary action is performed (attacking, defending, etc)<br />
			- You cannot use Mindrender with another weapon simultaneously, as the focus required to maintain control over it is too great.</span></span></span><br /><span style="font-size:10.5pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- You cannot use magic simultaneously with Mindrender, as the focus required to maintain control over it is too great.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<hr /><p>
	 
</p>

<p>
	<span style="color:#dddddd;"><span style="font-family:Georgia, serif;"><u><span style="font-size:18px;">Psychic Feedback [Passive]</span></u></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">The telekinetic bond is not without its risks. Any damage the sword sustains during combat is transferred back to the wielder as psychic feedback, causing intense pain or disorientation. This feedback makes the wielder vulnerable to attacks if they are not careful with their use of the sword.</span></span>
</p>

<p>
	<br /><span style="font-family:Georgia, serif;"><span style="font-size:16px;">- Feedback Intensity: Minor damage and anti-magical effects to the sword causes mild headaches or nausea, while severe damage can result in temporary blindness or unconsciousness for [1-2] emotes. The severity of the feedback is proportional to the damage inflicted on the sword</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span>Psychic Feedback Redlines</span></span></span>
</p>

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	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The feedback is unavoidable and scales with the damage inflicted on the sword. Attempts to ignore or suppress the feedback will result in failure.<br />
			- If the sword is shattered, the wielder will be incapacitated for [3] emotes due to the overwhelming psychic backlash.<br />
			- The feedback only affects the wielder and cannot be transferred or mitigated by external means.<br />
			- Striking, Blocking or Parrying with the weapon does not constitute as having received minor damage, only direct blows focused at the weapon with great intensity causes pain.</span></span></span><br /><span style="font-size:10.5pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Thahnium, Aulric Oil and likewise other anti-magical items and effects cause the bond with the sword to weaken with persistent exposure (longer than [1] emote) causing the bond to fail and the sword fall to the ground.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<hr /><p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#dddddd;"><span style="font-family:Georgia, serif;"><u><span style="font-size:18px;">Mind's Eye [Activation]</span></u></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:16px;">The wielder’s connection with the Mindrender grants them heightened awareness of their surroundings. While the bond is active, the wielder can sense movements within a 10-block radius, allowing them to anticipate and react to threats more effectively. However, this heightened awareness can be overwhelming, leading to sensory overload if too many stimuli are present.</span></span><br /><br /><span style="font-family:Georgia, serif;"><span style="font-size:16px;">- Sensory Overload: If the wielder is exposed to multiple sources of sensory input (e.g., loud noises, flashing lights, multiple opponents), the more difficult it is to maintain focus, if four or more sources are present at a given time, the bond formed with the blade breaks, leaving the sword to drop to the ground, inactive</span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span>Mind's Eye Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The heightened awareness does not grant the wielder any form of precognition or invincibility. It only enhances their ability to sense and react within the specified radius.<br />
			- Sensory overload is a constant risk. If the wielder fails to manage their surroundings, they risk losing control of the sword and leaving themselves vulnerable to attacks.<br />
			- The Mindrender’s awareness does not extend beyond physical threats. Illusions, mental attacks, or spiritual entities are not detectable through this ability.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Mind's Eye cannot see through walls or physical obstacles.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Mind's Eye requires 1 emote to activate, granting the player its effects till the end of the bond duration.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">General Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Has the durability of argentum</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="font-size:14px;"><span style="color:#e74c3c;">- Has the properties of argentum</span></span></span>
		</p>
	</div>
</div>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">Telekinetic Bond Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The sword’s control and maneuverability are directly proportional to the wielder’s mental focus. Distractions or interruptions can slow the sword or reduce its effectiveness in combat.</span></span></span>
		</p>

		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">              - Distractions include bright flashes of light that are capable of blinding, loud sounds, aggressive physical contact (pushing, punching, etc)</span></span></span><br /><span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The sword’s strength is comparable to the strength of the wielder, it does not buff or de-buff strength or speed<br />
			- The Mindrender cannot strike through solid objects or bypass physical barriers. It must follow the natural laws of motion and momentum.<br />
			- The Maximum Range which Mindrender can fly is within 10 blocks of the players.</span></span></span>
		</p>

		<p style="list-style-type:disc;">
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The speed of the weapon is the same as a player, 8 blocks per emote, 4 blocks if a secondary action is performed (attacking, defending, etc)<br />
			- You cannot use Mindrender with another weapon simultaneously, as the focus required to maintain control over it is too great.</span></span></span><br /><span style="font-size:10.5pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- You cannot use magic simultaneously with Mindrender, as the focus required to maintain control over it is too great.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">Psychic Feedback Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The feedback is unavoidable and scales with the damage inflicted on the sword. Attempts to ignore or suppress the feedback will result in failure.<br />
			- If the sword is shattered, the wielder will be incapacitated for [3] emotes due to the overwhelming psychic backlash.<br />
			- The feedback only affects the wielder and cannot be transferred or mitigated by external means.<br />
			- Striking, Blocking or Parrying with the weapon does not constitute as having received minor damage, only direct blows focused at the weapon with great intensity causes pain.</span></span></span>
		</p>

		<p>
			<span style="font-size:10.5pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">- Thahnium, Aulric Oil and likewise other anti-magical items and effects cause the bond with the sword to weaken with persistent exposure (longer than [1] emote) causing the bond to fail and the sword fall to the ground.</span></span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span> </span></span></span></span>
</p>

<p>
	<span style="font-size:16px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;">Mind's Eye Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- The heightened awareness does not grant the wielder any form of precognition or invincibility. It only enhances their ability to sense and react within the specified radius.<br />
			- Sensory overload is a constant risk. If the wielder fails to manage their surroundings, they risk losing control of the sword and leaving themselves vulnerable to attacks.<br />
			- The Mindrender’s awareness does not extend beyond physical threats. Illusions, mental attacks, or spiritual entities are not detectable through this ability.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Mind's Eye cannot see through walls or physical obstacles.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:14px;">- Mind's Eye requires 1 emote to activate, granting the player its effects till the end of the bond duration.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	The Mindrender is a legendary blade of antiquity, its unique ability requires great strong mental fortitude to master. Its maneuverability and range allowing its user to be able to strike targets at range and fight in the heat of melee without having to swap weapons.  
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Sarven2k, TheWightWolf, StillAMiniguy</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	1 of 2 end-eventline artifacts that can be obtained in "The Veiled Reliquary" eventline.
</p>

<p>
	 
</p>

<p>
	I ask that this be hidden when/if it is approved so as to keep it as a surprise for the players when they finally beat the story.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">241026</guid><pubDate>Fri, 20 Sep 2024 02:04:30 +0000</pubDate></item><item><title>[&#x2713;][CArt] [15] [The Black Nexus]</title><link>https://www.lordofthecraft.net/forums/topic/240023-%E2%9C%93cart-15-the-black-nexus/</link><description><![CDATA[<p style="text-align:center;">
	<span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;"><strong><span style="color:#999999;">Name of the Artefact:<span style="font-size:13px;text-align:left;"> </span></span></strong></span></span>
</p>

<p style="text-align:center;">
	<span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;"><span style="color:#999999;">The Black Nexus</span></span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<br /><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"><span style="border:none;"><span><span><span style="width:272px;"><span style="height:700px;"><img alt="AD_4nXecMAURRvrHZECd46Cnph4IGyycxU9cKm3EH1h_s49DyXtgjh9nbLf3Liyng9AcaQCVQ4ERSoXBg1d1X36o_XOTHnGbVKz2KNsvSWfdO_0IX17KmUgZlkHvdUmrNM8v5EyBWjuf3nw_QWwkPLhoNsQpiidC?key=z2jj9jDM48X_BPwlCAmf9Q" data-ratio="63.83" height="700" width="272" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXecMAURRvrHZECd46Cnph4IGyycxU9cKm3EH1h_s49DyXtgjh9nbLf3Liyng9AcaQCVQ4ERSoXBg1d1X36o_XOTHnGbVKz2KNsvSWfdO_0IX17KmUgZlkHvdUmrNM8v5EyBWjuf3nw_QWwkPLhoNsQpiidC?key=z2jj9jDM48X_BPwlCAmf9Q" /></span></span></span></span></span></span></span></span></span></span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<strong><span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span><span style="font-size:13px;text-align:left;"> </span></span></span></strong>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Any necrotic or phantasmal undead may be ordained by Mordring, the King Beneath and master of the Black Nexus, to embolden their innate mortal Dark and bless them with the mantle of wraithdom. Enwraithed characters benefit from the following effects:</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span>Shadowform</span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">The given undead’s form stains soot-black and becomes wreathed by a smoky cloud; necrotic undead remain physical and phantasmal undead remain ethereal. The wraith may appear on a spectrum between skeletal to ghostly with or without legs, may float up to 1ft from the ground, and may adopt shadowy drapes that obfuscate their body. Lastly, wraiths may disincorporate into shadow to travel at the speed of dark, soulstoning.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">As a consequence of their shadowform, enwraithed undead suffer an extreme vulnerability to aurum due to its conductive properties to their dark essence. While strikes are white-hot, they disrupt their form and disable the use of Silence Divinity and Death Rattle for [3] emotes once wounded. </span></span></span></span></span><span style="font-size:14px;"><span style="font-family:'Times New Roman', Times, serif;">Too, if slain by aurum the undead suffers the inability to utilize combative spells and abilities for [2] OOC days following their revival.</span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The given undead’s original mechanical form does not change, only the aesthetic. For example, a draugar cannot be ethereal and a ghost cannot be physical but both may look shadowy. These CArt wraiths do not possess strength, resilience, or revival mechanics separate from their base CA and thus must follow all the normal red lines and parameters of their lore. </span></span></span></span></span><span style="font-size:14px;"><span style="font-family:'Times New Roman', Times, serif;">Thus this shadowform does not grant any increase in stealth, the ability to actually enter or become shadow, or otherwise perform an action other than aesthetic in nature.</span></span><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> An enwraithed ghost mechanically behaves the same as another ghost. Therein, disguise mechanics are still accessible.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-Wraiths cannot float above 1ft and it provides no combative or mechanical advantage.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-Wraiths must follow all normal soulstone rules when utilizing their reskinned ability. The disincorporation involves melting into darkness, a cloud of smoke, a black bolt of lightning, or another harmless effect and streaking away.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-Wraiths cannot change their new shadowform, only hide it. For example an enwraithed wight cannot will themself to return to their shining teal form but could still hide through husking.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-Being repeatedly wounded with aurum refreshes the timer of their disrupted form to 3 emotes, it does not stack. Striking armor is not a wound.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-family:'Times New Roman', Times, serif;"><span style="color:#c0392b;">-All wraiths, no matter their underlying undead CA, are treated as spectral undead for the effects of shadegrain.</span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="color:#000000;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">  </span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span>Rest In Peace</span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">As vested conduits of the Abyss, wraiths may share the unfettered Banks to fellow undead to both soothe and sober. At the touch of their shadowy hand any necrotic or phantasmal undead may saturate in the mortal energies within and the likes of starving ghouls, mad phantoms, desolate paleknights, bloodthirsty darkstalkers, manic wights, and so on may bask in an onset wave of peace that subdues the pains of their state and lays it aside. It sobers them from any influence their undeath or dark magic has on them for a brief stint.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Rest in Peace requires [2] emotes to cast including one emote for touching the subject undead and another emote for a flow of black that feeds into them and grants the described relief.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The peace invoked by this ability is a panacea to the mental illness of undeath but has absolutely no effect on the sobered mind; it gives them reason, not commands. For example a wraith who pacifies a rampaging ghost can only guarantee the ghost will have autonomy from its hate and hunger linked to its state and the same ghost may continue its rampage if it has any other reason to do so. This ability is not mind control and it cannot forcibly end conflict or aggression outright; the subject undead makes that choice upon being calm.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:14px;"><span style="color:#c0392b;">-This pacifying effect does not permit the override of undead given commands such as darkstalkers or ghouls.</span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The pacifying effect of this ability lasts for 30 IRL minutes or 1 narrative hour, whichever comes first. </span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span>Silence Divinity</span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">From their connection to the Black Nexus enwraithed undead may glean facets of the primordial art of Darkening. When drawn the wraith will produce a prismatic yet black flame that does not burn in their hand(s) to then grapple a victim. Once held long enough any deific magic user would suffer a gnarled black wound, inking of the skin, ashen decay, or another such occult brand where held which suffocates their divine connection.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Silence Divinity requires [4] emotes to cast including one emote of paradoxical black fire lighting the wraith’s hands/gauntlets, one emote for grappling the victim, and two sustained emotes of holding where the victim’s grappled areas become stark black as if dipped in ink; this may appear as a clawed handprint of soot, infection, or tattoo-like ink. If the victim is a templar, shaman, haruspex, herald, druid, sycophant, seer, or naztherak they become temporarily unable to access their respective magical abilities as the looming Dark consumes and nullifies sources of godly influence. Azdrazi are inflicted with [3] points of corruption per cast. Concentration and connection with the target must be maintained over the two emotes in the form of a grapple, the wraith becomes unable to defend themselves as they must focus the entirety of their efforts to seal the divine influence else it fails to contain it properly. Suffering an attack would break this focus.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The silencing effect of this ability lasts for [1] IRL day or [1] narrative week, whichever comes first. However, should players opt to, the mark may last longer or otherwise be permanent until cured.<span style="font-family:'Times New Roman', Times, serif;"> </span></span></span></span></span></span><span style="font-family:'Times New Roman', Times, serif;">Silence Divinity cannot silence CA abilities, meaning azdrazi, tree lords, and zar'akal may not cast their respective magics but can use their given CA-based abilities.</span><span style="font-family:'Times New Roman', Times, serif;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;"> </span></span></span></span></span>Cures would constitute shamanic farseer cleansing, druidic blight healing, or templars’ purification rites and abilities, and azdrazi purging. </span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The wraith must maintain their grapple meaning it breaks if they are pried off. As well, they must maintain absolute focus and cannot attack or defend themselves, only hold. Being attacked would break this focus, including if attacked by the victim.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	-
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:700;"><span style="font-style:normal;"><span style="text-decoration:underline;"><span>Death Rattle</span></span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Mustering the traumas of undeath, a wraith may smoke with lifeforce and emit a shrill ramping whirr to then scream and rattle those nearby. The sound induces a chill wave. Those unaffiliated with death may be shaken by its raw sound.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;text-indent:36pt;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Death Rattle requires [4] emotes to prepare wherein the wraith smokes and whirrs during which they cannot attack. Upon the fourth emote the wraith screams and those within [8] blocks are shaken by the traumas of the dead and are rattled. </span></span></span></span></span><span style="font-family:'Times New Roman', Times, serif;">Rattled characters tremble, unable to properly direct their attacks as they become uncoordinated and inaccurate for [2] emotes whilst defensive maneuvers are unaffected.</span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The scream does not break concentration unless within the 8 block radius.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:14px;">-Those immune to this effect include Templars (and relevant courage-granting abilities), mystics, necromancers, constructs, and undead as well as those with sufficient ear covering such as earplugs, earmuffs, etc</span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="font-family:'Times New Roman', Times, serif;"><span style="color:#c0392b;">-Wraiths cannot attack while charging this ability. While charging they can block, move, and cast normally, however they cannot cast offensive or damage-dealing spells in doing so.</span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<strong><span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Artefact Redlines:</span></span></span></strong>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-Only ghouls, draugar, darkstalkers, archliches, ghosts, paleknights, pale lords, and wights can be ordained as wraiths.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The given undead cannot be a seer or naztherak.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-OOC consent is required to apply for this CArt because being stripped of it results in a PK.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	<span style="color:#c0392b;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">-The underlying CA has the core mechanics for how the wraith should operate and behave; it does not give effects not detailed here.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<strong><span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span></span></strong>
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">In the elder days the Black Nexus was the dragaar Mordring’s lexicon within which he stored the primordial knowledge of Darkening, therein creating the Nexus as it has been known. From enwraithing the four Old Lords to being split by one such Lord to sunder necromancy, the Black Nexus has been a looming presence in occult history with an intimate link to the art of necromancy and wraiths. Its restoration marks the return of the wraith mantle.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">Wraithdom is given to undead as a symbol of their allegiance and dedication to the King Beneath and his cause. It is a boon not given lightly and as such its revocation is not removal but oblivion. An enwraithed character may be stripped of their mantle and have their soul consumed by the Black Nexus.</span></span></span></span></span></span>
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<strong><span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span></span></strong>
</p>

<p style="text-align:center;">
	<span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Zarsies</span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="text-align:center;">
	<strong><span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Purpose:</span></span></span></strong>
</p>

<p style="line-height:1.38;">
	<span style="color:#999999;"><span style="font-size:11pt;font-variant:normal;white-space:pre-wrap;"><span style="font-family:Quattrocento, serif;"><span style="font-weight:400;"><span style="font-style:normal;"><span style="text-decoration:none;">I believe the LotC-ified wraith motif is a staple to our setting. Therein I don’t believe there’s enough oxygen in the community currently for a full CA like we’ve had in the past nor do I have the stomach to draft such a thing in the shadow of its previous iterations. Instead I see power-light, flavor-rich, event-attached form of wraithdom being its best format. The pillars are still there without the mechanical baggage with safety nets and levers of control.</span></span></span></span></span></span>
</p>

<p style="line-height:1.38;">
	 
</p>

<p style="line-height:1.38;text-align:center;">
	<strong><span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Credits:</span></span></span></strong>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">christ2man</span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Venomous_Pup</span></span></span>
</p>

<p style="line-height:1.38;text-align:center;">
	<span style="color:#999999;"><span style="font-family:'Times New Roman', Times, serif;"><span style="font-size:13px;text-align:left;">Zarsies</span></span></span>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">240023</guid><pubDate>Mon, 19 Aug 2024 07:58:21 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#14] Experiment-XI.</title><link>https://www.lordofthecraft.net/forums/topic/238232-%E2%9C%93cart-14-experiment-xi/</link><description><![CDATA[<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;width:406px;height:174px;"><img alt="AD_4nXd3RFXTRQbIBVxZVxmYTMeMJvXdoQMLXwtUXKp7EAxn_yLObXAphZrLh79v7LvZHlEvC2j4bxKyhLKlUTCcFPXAkytpyPaNNBt8dlFIVw5-G_8gdMDYVB_FFSIoLLeBnACdp1WRqC3KrX_cUkWP8OEpd4c?key=5o7xNvDlX7NjLDpT7n10Qg" data-ratio="56.25" height="174" style="margin-left:0px;margin-top:0px;" width="406" src="https://lh7-us.googleusercontent.com/docsz/AD_4nXd3RFXTRQbIBVxZVxmYTMeMJvXdoQMLXwtUXKp7EAxn_yLObXAphZrLh79v7LvZHlEvC2j4bxKyhLKlUTCcFPXAkytpyPaNNBt8dlFIVw5-G_8gdMDYVB_FFSIoLLeBnACdp1WRqC3KrX_cUkWP8OEpd4c?key=5o7xNvDlX7NjLDpT7n10Qg"></span></span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Arial, sans-serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;width:332px;height:76px;"><img alt="AD_4nXeuqfoHDB_qQsHO0hl_BlKOu_lb-fpfzY2lfLVar9Mt0ItTSb04twQwYLv-HNLWM0DyplcMCjwkvWPjD0MKBZz-7qKy_PIQK3rmqisDJyhYW3FXOGHY2rVOR05VwtSo4er4rjxau5Xjty9B5gNqh_v_USA?key=5o7xNvDlX7NjLDpT7n10Qg" data-ratio="28.44" height="76" style="margin-left:0px;margin-top:0px;" width="332" src="https://lh7-us.googleusercontent.com/docsz/AD_4nXeuqfoHDB_qQsHO0hl_BlKOu_lb-fpfzY2lfLVar9Mt0ItTSb04twQwYLv-HNLWM0DyplcMCjwkvWPjD0MKBZz-7qKy_PIQK3rmqisDJyhYW3FXOGHY2rVOR05VwtSo4er4rjxau5Xjty9B5gNqh_v_USA?key=5o7xNvDlX7NjLDpT7n10Qg"></span></span></b>
</p>

<p dir="ltr" style="line-height:1.2;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;width:238px;height:415px;"><img alt="AD_4nXflFCykrdXj2RzzWg9qlWhkXZ6OUbml9UGuzhKieLjBYBvaiG3W5_nXiWn5AJvhNAtCyznsOl-lZuA3qNz_MjI42bYzY27UuutpnonquOCRlLQVhhbqoGAwcsJtRBF2caj7VbLZt-zAi16_btjf_EeI5B9Q?key=5o7xNvDlX7NjLDpT7n10Qg" data-ratio="62.94" height="415" style="margin-left:0px;margin-top:0px;" width="238" src="https://lh7-us.googleusercontent.com/docsz/AD_4nXflFCykrdXj2RzzWg9qlWhkXZ6OUbml9UGuzhKieLjBYBvaiG3W5_nXiWn5AJvhNAtCyznsOl-lZuA3qNz_MjI42bYzY27UuutpnonquOCRlLQVhhbqoGAwcsJtRBF2caj7VbLZt-zAi16_btjf_EeI5B9Q?key=5o7xNvDlX7NjLDpT7n10Qg"></span></span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#f3b226;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">EXPERIMENT-XI</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:center;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#fff2cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Machine War</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#e7b83e;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Name of Artifact:</span><span style="font-size:11pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Experiment-XI</span></b>
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#e7b83e;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">ET Responsible for Artifact:</span><span style="font-size:11pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Werew0lf</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#e7b83e;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Effects:</span><span style="font-size:11pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Experiment-XI was made to fulfil one purpose: in order to augment the mortal body and to strengthen it without causing irrefutable damage to the general descendant, or to do so without making a descendant inhuman. Originally, Experiment-XI was scrapped in favour of simply using advanced technology, but this ancient syllable of blue-prints is currently regarded in the Dissonant Sphere to allow those who wander the scrapyard realm proper sustainability.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This experiment is considered a lengthy, painful and full-body procedure and surgery that grants those who undergo it numerous benefits that will help and support them in surviving within the junkyard world without dying from its gruesome effects, lack of food and water, or the strenuous battles they face constantly. </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ Undergoing the ritual for Experiment-XI is extremely painful and the user will be left inert for the next (1) OOC day due to this. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ Further to this, Experiment-XI is a gruesome surgery that is done whilst the subject is still alive. This will leave the user most likely traumatised, and they may find themselves going through the effects of post traumatic stress disorder when it comes to: body modifications, or in extreme cases, when they see augmented limbs (fear of automaton limbs, etcetera). </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This CArt can be forced on the person in question should the event lead to this. Generally, OOC consent will be requested out of courtesy, but it is NOT a necessity. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ If the user has a klone, this does not transfer to their new body.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This surgery cannot be completed on non-descendants. If it is tried during the event, the consequences of this will be roleplayed by the ET (Werew0lf) in question. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ If the user in question eventually becomes a non-descendant, the mechanical parts in their body will not work. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This surgery cannot be replicated by automaton craftsmen and is considered highly technical (i.e. only way to get this is via events). </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mechanical Lung &amp; Stomach: </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The user will be granted large pipes within their lungs that helps siphon any smoke inhalation. Due to this, the user will be able to breathe in smoke without any issues, breathe in water, and will also waste less oxygen thus granting more stamina. On top of this, their stomachs will be augmented to allow survivability without food consumption or requiring to drink water.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be granted automaton technology fitted into their lung and stomach, either as pipes or cogwheels, that grant these effects. Just to note: the lungs are still present as an organ, so if someone does stab them in the chest, they cannot roleplay the metal pipe fitted in their lung blocking this as armour. It cannot be used as a bypass in CRP.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be granted the ability to breathe and inhale smoke, thus, not suffocating from a lack of air. Their lungs will naturally clear out smoke and oxygen without any issues. This can be used in combat.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be granted the ability to breathe in water for a longer period of time, not suffocating from a lack of air. This cannot be used in player versus player combat, but can be used outside of combat and in or during ST events (you do not require ET permission to use this). </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be able to survive longer without food and water. They are still a normal descendant, and will still require to eat and drink eventually or else they die of starvation or dehydration.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mechanical Lens: </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The user will be granted a small layer of glass on top of their eyes. This allows the user to be able to see in the night with perfect vision. </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be granted the ability to see during the night with clear visibility. It is simply night vision, and can be used whenever. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ If the user loses their eye(s), and regrow it using other means, they will lose this part of the ability as their eyes will no longer have the mechanical lens. There is no way to get this back outside of events if even possible after it is done. </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Brain Surgery: </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The user will have their brain modified with small plates suspended around their skull, and in a delicate process, a small automaton-chip planted in one part of their cortex. With this, the user will have modified brain memory, be granted knowledge on smogger-technology, and also be provided with a faster-working brain. </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be granted knowledge on the </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">feat</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">: smoggers (i.e. they will be given the smoggers feat).</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ Unlike the general smogger redlines, that allows one to build a smogger in 2 weeks. This CArt grants the user to complete the process of building a smogger in </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ff0000;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> week, or </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ff0000;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">3</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> days with the support of another tinkerer. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will be able to remember and recall information vividly and clearly within a certain timeframe. However, this does not circumvent any death rules, nor can this be used in order to metagame (i.e. you cannot go check your chat logs from years ago to remember something. It should be done in good faith and abuse of this can lead to a lore infraction or blacklist from future events pertaining to this CArt. A general rule of thumb is to keep it within a 1-2 OOC month timeframe if it is something very nitpicky that you would not generally remember). </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user is able to complete short-term memory tasks easier. For example, the user can flip through a whole book within minutes and read through it all. (this is more flare related and cannot be used to metagame or conduct anything bad faith). </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Heat Resistance: </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The user will be granted a singular tube from their elbow that removes excess body-heat through some advanced auto-technology that cannot be explained or described without breaking the general conventions of universal automaton craftsmanship, most likely a feat only accomplishable by the patrons of Garumdir, and the Daemon himself. The user will have resistance to a certain threshold of heat, but not complete immunity.</span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This will allow the user to withhold extremely hot temperature, i.e. they will not become exhausted in deserts, in hellish landscapes, and so on. However, this does not grant them flame resistance at all, nor does this provide any benefit in combat. It should be purely used for event purposes and roleplay flare when in an extremely hot area. For example, in this case, it is supposed to accommodate the eventline.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This cannot be used in combat to garner an edge on anyone. Flames will still burn them at the same rate. It is only an environmental survivalist ability. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This is only for heat. The user will still feel as any normal descendant does in the cold, as this heat-resistance surgery was not made in recognition of any colder environments, as per the eventline.</span></b>
</p>

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</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Termination: </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The user will be granted a forceful instinct through their surgery that reacts to any </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">open</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> and </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">visible</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> inferi in sight. It will cause the eyes of the user to flash red, and their mouth to utter in a similar voice box found in automatons, and the user becoming </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">forcefully</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> aggressive towards said inferi with the pure intent to slaughter them. This will circumvent their desire to help the </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">inferi</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> in question even if they are friends. </span></b>
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<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#f9cb9c;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Emote Example: </span><span style="color:#f1c40f;"><span style="font-size:10pt;font-family:Georgia, serif;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">At the sight of the inferi, the users mouth opens. </span></span><span style="color:#e74c3c;"><span style="font-size:10pt;font-family:Georgia, serif;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">"TERMINATION IN PROCESS: CLASS-I: INFERI,"</span></span><span style="color:#f1c40f;"><span style="font-size:10pt;font-family:Georgia, serif;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> utters the human-knight in an odd, invariable voice, before violently unsheathing his longsword. Red, bulbous lights flicker behind the helm covering his face, as his eyes scan the large and grotesque inferi that spewed malflame from its maw-like ribcage. Eventually, the voice of the human-knight returns to normal, as he starts making way towards the inferi, feeling this uncanny, forced instinct, to slaughter all demonsblood in sight.</span></span><span style="color:#e74c3c;"><span style="font-size:10pt;font-family:Georgia, serif;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> "Come over here, scoundrel!"</span></span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This cannot be used to metagame any veiled inferi. This will only be something that must be roleplayed if there is someone who is openly an inferi (this does not count towards naztherak users who are generally descendants with grimoires. It only applies to inferi). Generally, the user will know if it is an inferi by attributes that match them: malflame, size, skin, horns, and so on. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ Inferi that have a more human-appearance, similar to nephilim, may be harder to identify, so this redline could be avoided so as to not metagame. For example, if an inferi looks much akin to an Azdrazi (for some reason), then this does not apply. Of course, if said inferi starts using malflame, it can then kick in the termination-effect. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will have a visible tell during this process, which is usually their eyes flashing red numerous times, and their mouths being forced to speak a termination message much akin to the regular automaton. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ This cannot be circumvented with any magic or sorcery capable of manipulating the mind. The desire to kill said inferi will last until the inferi in question is no longer in view (this includes hiding behind a wall), if the inferi in question is killed, or if the inferi in question flees and is unable to be caught by the user. The moment the inferi has left, the user returns to normal. </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user will have no desire to harm any people or persons attempting to defend the inferi (unless if the people or persons attempting to defend the inferi are inferi themselves). Of course, it is up to the user to use their rationale and free-thought in whether or not they wish to also kill the person or thing defending the inferi.</span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ The user still has </span><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">free thought</span><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> to speak and do as they desire after the termination message, but if the inferi is present, they must attempt to terminate them unless if unreasonable to do so (common sense approach). </span></b>
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ea9999;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">➢ It is understandable that this termination effect forces an attribute onto a player, but this is simply considered a consequence to events. </span></b>
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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:11pt;font-family:Georgia, serif;color:#e7b83e;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Purpose:</span><span style="font-size:11pt;font-family:Georgia, serif;color:#ff9900;background-color:transparent;font-weight:700;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span></b>
</p>

<p>
	 
</p>

<p dir="ltr" style="line-height:1.38;text-align:justify;margin-top:0pt;margin-bottom:0pt;">
	<b style="font-weight:normal;"><span style="font-size:10pt;font-family:Georgia, serif;color:#ffffff;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Experiment-XI has been created to be provided as both a reward or potential consequence to the eventline currently ongoing. It provides numerous flare effects, on top of certain benefits and detriments, that simply coincide with the eventline and its current usage in the realm. I have attempted to write it in a way that it keeps in line with all current techlock, whilst also providing a conventional mean of innovation that is not absurd or out of the scope of the LoTC genre (mainly by reading smogger and animii lore), and consultation from ET management and ST administration. </span></b>
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<p>
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</p>
]]></description><guid isPermaLink="false">238232</guid><pubDate>Wed, 19 Jun 2024 15:17:35 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#13] [Haelstrom]</title><link>https://www.lordofthecraft.net/forums/topic/236153-%E2%9C%93cart-13-haelstrom/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Haelstrom</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="iJy6BcUbRNftmVZcKHfkyXM2129TS876T8txyjDilvWw8C5NUA9nq-KW25VpXKhW4ZUCH_2iL55C89My2U6csXmPWygMJHgQiXx_tfu5AA18cOdUihzcgnrPDrW3aJt-Zx9Stfif_skDvgzE9j4SRf4" data-ratio="20.87" height="82" width="393" src="https://lh7-us.googleusercontent.com/iJy6BcUbRNftmVZcKHfkyXM2129TS876T8txyjDilvWw8C5NUA9nq-KW25VpXKhW4ZUCH_2iL55C89My2U6csXmPWygMJHgQiXx_tfu5AA18cOdUihzcgnrPDrW3aJt-Zx9Stfif_skDvgzE9j4SRf4"></span></span></b>
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</p>

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</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="kwb3Yng6DPtXQruwDoFQVLvcalw-y6tFrsrc8OoN90pXR5EDXtppyT7_FM9Zix8TAZIKO8NgNHGuK8FuCBy1l6gudq3JoBQIsiiVtxvMWjAA0qJOj4ioYeJIVMW7oamZQeBMeP2BgQkjmee4TvMPZ1I" data-ratio="56.25" height="368" width="508" src="https://lh7-us.googleusercontent.com/kwb3Yng6DPtXQruwDoFQVLvcalw-y6tFrsrc8OoN90pXR5EDXtppyT7_FM9Zix8TAZIKO8NgNHGuK8FuCBy1l6gudq3JoBQIsiiVtxvMWjAA0qJOj4ioYeJIVMW7oamZQeBMeP2BgQkjmee4TvMPZ1I"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;">Once a friend of great use to Crothstad, this familiar can often be found high in the sky above the hunter as it surveys the surrounding area with its keen eyes. While near silent while flying, Haelstrom is not afraid to dive down with a loud screech and join in the hunt itself.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">General Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom may be used as a normal companion, however its abilities may only function during hunts.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom has the strength of an average hawk.<br>
			- Should Haelstrom become close to death, it will fly out of battle and go on a [4] OOC day cooldown before it returns to its owner. Despite this, should Haelstrom somehow die, he will respawn in [7] IRL Days.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
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</p>

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</p>

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</p>

<p>
	<span style="color:#3498db;"><strong><span style="font-size:26px;"><span style="font-family:Georgia, serif;">Eyes of the Hunt [Combative]</span></span></strong></span>
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;">Oftentimes used to assist Crothstad in the times before he disappeared, Haelstrom is exceptional at tracking and hunting of many different animals. While on a hunt, Haelstrom may be sent into the air over [1] emote so that it can silently fly overhead of its owner, surveying the land. Should the familiar spot an enemy, it will fly down to its owner's arm over [1] emote and make them acutely aware of its position.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Eyes of the Hunt Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom has enhanced vision, allowing it to see even spectral or invisible enemies.<br>
			- Haelstrom will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. The owner could not stumble upon an invisible ghost and use Haelstrom to see it, however, if they have planned an attack on the creature’s lair and have OOC consent, such would be allowed.<br>
			- Haelstrom requires [1] emote to land, and [1] emote to fly into the sky. It then goes on a [2] emote cooldown before it can fly up again.<br>
			- Should Haelstrom and its owner be hunting an invisible creature, upon landing the owner may now see the creature for [2] emotes.<br>
			- Each time Haelstrom lands on its owner's arm, the owner will become aware of the hunted creature’s location, and their nearby party within a [5] block radius will become aware of the hunted creature’s approximate location. This has a range of [48] blocks (shout).</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Can only fly in the air for [6] emotes before being forced to land.<br>
			- Cannot be used at the same time as Scout!</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#3498db;"><strong><span style="font-size:28px;"><span style="font-family:Georgia, serif;">Scout! [Combative]</span></span></strong></span><br><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;">A great hunter must never be ambushed by his own foe, or so Crothstad often recited to others, though it was because of Haelstrom that he was successful at this. Haelstrom may be sent forward ahead of the hunter with a command to find the approximate amount of enemies within an area. Requiring [3] emotes, the hunter may first point Haelstrom towards the location to scout. Haelstrom will then fly over the target and gauge the rough number of targets 0ver [1] emote before returning to its owner upon the last emote. Once Haelstrom returns to its owner's arm, they will feel an approximate sense of how many targets are within the area, either low (0-3 enemies) , medium (4-7 enemies), or high (8+ enemies). Furthermore, the hunter will receive information about the type of armor worn by the enemies (typically leather / chain / plate), and will also receive a description of the types of creatures if Haelstrom has seen them before.</span></span></span>
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;"> </span></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">Scout! Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. The owner could not stumble upon an invisible ghost and use Haelstrom to see it, however, if they have planned an attack on the creature’s lair and have OOC consent, such would be allowed.<br>
			 - Scout! is not perfect, and will only detect enemies that Haelstromcould see. Enemies could be hidden within buildings, for example.<br>
			- Haelstrom will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt.<br>
			- Requires [3] emotes, [1] to point Haelstrom towards the area to scout, [1] for Haelstrom to fly towards and over the target, and [1] for Haelstrom to return. Scout! will then go on a [2] emote cooldown before it can be used again.<br>
			- The sense of approximate enemies feels akin to instinct as if the hunter and Haelstrom are in tune.<br>
			- Requires line of sight of the area to be scouted and has a range of [48] blocks (shout).<br>
			- Cannot be used at the same time as Eyes of the Hunt</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- The hunter will receive information about the types of armor worn by the creatures, as well as the creature types if Haelstrom has seen them before. This is not perfect however - a wight may be identified merely as a ghost, or an eidola as a golem, ect.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- During events, an ET may decide to have Scout! require extra emotes, or may give more or less information about foes.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong><span style="color:#3498db;"><span style="font-size:28px;"><span style="font-family:Georgia, serif;">The Hunt's Calling [Passive]</span></span></span></strong>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Rumored to be the reason that Crothstad never left the woods, upon wielding one of his relics the user would find that their mind becomes drawn towards large and difficult hunts. Often those who yield multiple relics would feel their minds before more instinctual, acting as if they were an animal themselves, with each relic drawing their mind further towards the great hunt.</span></span></span>
</p>

<p>
	<br><span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Like the legendary Crothstad who yielded this relic in the past, the holder’s mind will undergo a wild transformation that scales depending on how many relics they possess. Someone who holds one relic, for example, may simply feel the need to hunt for all their food, though someone who holds three may spend hours of their day within the forest. Should all six successfully be brought together, the owner may lose their mind to the thrill of the hunt entirely.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">The Hunt's Calling Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush. </span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
</div>

<p>
	<br>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">General Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom may be used as a normal companion, however its abilities may only function during hunts.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom has the strength of an average hawk.<br>
			- Should Haelstrom become close to death, it will fly out of battle and go on a [4] OOC day cooldown before it returns to its owner. Despite this, should Haelstrom somehow die, he will respawn in [7] IRL Days.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Eyes of the Hunt Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom has enhanced vision, allowing it to see even spectral or invisible enemies.<br>
			- Haelstrom will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. The owner could not stumble upon an invisible ghost and use Haelstrom to see it, however, if they have planned an attack on the creature’s lair and have OOC consent, such would be allowed.<br>
			- Haelstrom requires [1] emote to land, and [1] emote to fly into the sky. It then goes on a [2] emote cooldown before it can fly up again.<br>
			- Should Haelstrom and its owner be hunting an invisible creature, upon landing the owner may now see the creature for [2] emotes.<br>
			- Each time Haelstrom lands on its owner's arm, the owner will become aware of the hunted creature’s location, and their nearby party within a [5] block radius will become aware of the hunted creature’s approximate location. This has a range of [48] blocks (shout).</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Can only fly in the air for [6] emotes before being forced to land.<br>
			- Cannot be used at the same time as Scout!</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;"><span> </span>Scout! Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Haelstrom will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. The owner could not stumble upon an invisible ghost and use Haelstrom to see it, however, if they have planned an attack on the creature’s lair and have OOC consent, such would be allowed.<br>
			 - Scout! is not perfect, and will only detect enemies that Haelstromcould see. Enemies could be hidden within buildings, for example.<br>
			- Haelstrom will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt.<br>
			- Requires [3] emotes, [1] to point Haelstrom towards the area to scout, [1] for Haelstrom to fly towards and over the target, and [1] for Haelstrom to return. Scout! will then go on a [2] emote cooldown before it can be used again.<br>
			- The sense of approximate enemies feels akin to instinct as if the hunter and Haelstrom are in tune.<br>
			- Requires line of sight of the area to be scouted and has a range of [48] blocks (shout).<br>
			- Cannot be used at the same time as Eyes of the Hunt</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- The hunter will receive information about the types of armor worn by the creatures, as well as the creature types if Haelstrom has seen them before. This is not perfect however - a wight may be identified merely as a ghost, or an eidola as a golem, ect.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- During events, an ET may decide to have Scout! require extra emotes, or may give more or less information about foes.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>The Hunt's Calling Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Haelstrom exists as a familiar once used by the great hunter Crothstad. The bird retains many of the abilities that Crothstad would have utilized, and players are able to draw upon them in hunts to more easily track creatures or scout the location ahead.</span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">BobBox</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">236153</guid><pubDate>Sat, 13 Apr 2024 18:20:18 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#12] [The Bonecarver's Helm]</title><link>https://www.lordofthecraft.net/forums/topic/236156-%E2%9C%93cart-12-the-bonecarvers-helm/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">The Bonecarver's Helm</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="NTl-LZeuZnTo95knwf5R5LMauwmHAIYjSHAy_PRRnEHxzHjDqSkPFY7nyDLF8cEkVyFpnjFe9Q9a57gcyccr7IJ9ENtJWAYNrZpYTj4orMcjwB0tOL9rclkyjGcdwLK5a7GRBmsjZOQK8wIAT4EifyU" data-ratio="12.66" height="59" width="624" src="https://lh7-us.googleusercontent.com/NTl-LZeuZnTo95knwf5R5LMauwmHAIYjSHAy_PRRnEHxzHjDqSkPFY7nyDLF8cEkVyFpnjFe9Q9a57gcyccr7IJ9ENtJWAYNrZpYTj4orMcjwB0tOL9rclkyjGcdwLK5a7GRBmsjZOQK8wIAT4EifyU"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="m4UPVkI8tq-oNlENXQZF9ziRdzGrEeFVVGNCHFkwMw88Q0FgAiT8HzFx-x8YTbP_UhB8mrmIu4PMmRfRQIuhEscnTu447HoMDQt8RgfG3CBuzXy2XcOn6MvhoxBt23-f9V8nxa-hbrCkX6fJItFo3xM" data-ratio="78.09" height="469" width="354" src="https://lh7-us.googleusercontent.com/m4UPVkI8tq-oNlENXQZF9ziRdzGrEeFVVGNCHFkwMw88Q0FgAiT8HzFx-x8YTbP_UhB8mrmIu4PMmRfRQIuhEscnTu447HoMDQt8RgfG3CBuzXy2XcOn6MvhoxBt23-f9V8nxa-hbrCkX6fJItFo3xM"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">An age-old legend that tells of Crothstad’s early days states that his first kill was a large and prized elk. To immortalize the beast and the thrill of the hunt, Crothstad carved its skull into a pristine bone mask that he wore on every hunt afterward. The remainder of the elk’s body was also used as a bone shrine placed on the shores near the woods. It would then be later in his life that a special rune was carved into the forehead, one that granted him and any future wearers special abilities.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">General Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Cannot be worn at the same time as other helmets.<br>
			- The bone and the antlers are the strength of iron.<br>
			- The antlers may grow depending on how many hunts have been completed by the owner, becoming fully grown after [5] successful hunts. At five, they will be the size of elk antlers.<br>
			- Should a new owner be acquired, the antlers will shrink so that the [5] hunts must be completed again.<br>
			- The helm feels weightless to wear.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Should the helm become chipped or damaged, it will repair itself over [1] OOC day.<br>
			- Having the rune on the forehead activated for more than [4] emotes in a row gives the user an intense headache unless the antlers are fully grown.</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p dir="ltr">
	 
</p>

<hr><p>
	 
</p>

<p>
	<span style="color:#ffffff;"><strong><span style="font-size:28px;"><span style="font-family:Georgia, serif;">Hunter’s Instinct [Combative]</span></span></strong></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">The hunter who wears this mask may find that their eyesight is greatly enhanced so that the vulnerabilities of their prey are now more visible and easy to spot as they are illuminated by a red haze. An animal that has been wounded previously may leak a gentle red haze from their healed wound, while a beast covered in armor may have its soft underbelly highlighted. Eyes of the Hunter may be toggled on or off over [2] emotes, wherein the first is spent to touch the rune on the forehead and the second allows for a red haze to appear or disappear over the user’s eyes.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Hunter's Instinct Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">-  Eyes of the Hunter will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. Attacking a ghost you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.<br>
			- Visual weaknesses are determined by either the person running the event (ET or player) or the person being hunted if it is not an event. <br>
			- Requires line of sight to the target and has a range of [20] blocks.<br>
			- Requires [2] emotes, [1] to press the rune, and [1] for the effect to toggle. Should the rune already be activated, the wearer may switch between Hunter’s Instinct and Sense Intentions via a [1] emote touch of the rune.<br>
			- Only the person wearing the masks can see the weak spots.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<br><strong><span style="font-size:28px;"><span style="color:#ffffff;"><span style="font-family:Georgia, serif;">Sense Intentions [Combative]</span></span></span></strong>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">The hunter who is adorned with this mask may sense the intention of the animals they view while the rune is active. These feelings are categorized into three groups, scared, angry, and neutral. Should the antlers of the artifact be fully grown, the hunter may further feel if an animal intends to attack them. This requires [2] emotes, [1] to touch the rune on the forehead, and [1] to stare at an animal. Should the rune already be activated, this only requires [1] emote.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Sense Intentions Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Sense Intentions will not give a combative advantage when attacking other players unless OOC consent is given.<br>
			- Requires line of sight to the target and has a range of [20] blocks.<br>
			- Only works on creatures, not descendants.<br>
			- Requires [2] emotes, [1] to press the rune, and [1] for the rune effect to toggle. Should the rune already be activated, the wearer may switch between Sense Intentions and Hunter’s Instinct via a [1] emote touch of the rune.<br>
			- The wearer does not physically see the emotions of the animal but rather feels them as if it were a sixth sense.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<br><span style="color:#ffffff;"><span style="font-size:28px;"><span style="font-family:Georgia, serif;"><strong>The Hunt's Calling [Passive]</strong></span></span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Rumored to be the reason that Crothstad never left the woods, upon wielding one of his relics the user would find that their mind becomes drawn towards large and difficult hunts. Often those who yield multiple relics would feel their minds before more instinctual, acting as if they were an animal themselves, with each relic drawing their mind further towards the great hunt.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Like the legendary Crothstad who yielded this relic in the past, the holder’s mind will undergo a wild transformation that scales depending on how many relics they possess. Someone who holds one relic, for example, may simply feel the need to hunt for all their food, though someone who holds three may spend hours of their day within the forest. Should all six successfully be brought together, the owner may lose their mind to the thrill of the hunt entirely.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">The Hunt's Calling Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
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</p>

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</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>General Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Cannot be worn at the same time as other helmets.<br>
			- The bone and the antlers are the strength of iron.<br>
			- The antlers may grow depending on how many hunts have been completed by the owner, becoming fully grown after [5] successful hunts. At five, they will be the size of elk antlers.<br>
			- Should a new owner be acquired, the antlers will shrink so that the [5] hunts must be completed again.<br>
			- The helm feels weightless to wear.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Should the helm become chipped or damaged, it will repair itself over [1] OOC day.<br>
			- Having the rune on the forehead activated for more than [4] emotes in a row gives the user an intense headache unless the antlers are fully grown.</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>Hunter's Instinct Redlines</span></span></span>
</p>

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		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">-  Eyes of the Hunter will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. Attacking a ghost you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.<br>
			- Visual weaknesses are determined by either the person running the event (ET or player) or the person being hunted if it is not an event. <br>
			- Requires line of sight to the target and has a range of [20] blocks.<br>
			- Requires [2] emotes, [1] to press the rune, and [1] for the effect to toggle. Should the rune already be activated, the wearer may switch between Hunter’s Instinct and Sense Intentions via a [1] emote touch of the rune.<br>
			- Only the person wearing the masks can see the weak spots.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>Sense Intentions Redlines</span></span></span>
</p>

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	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Sense Intentions will not give a combative advantage when attacking other players unless OOC consent is given.<br>
			- Requires line of sight to the target and has a range of [20] blocks.<br>
			- Only works on creatures, not descendants.<br>
			- Requires [2] emotes, [1] to press the rune, and [1] for the rune effect to toggle. Should the rune already be activated, the wearer may switch between Sense Intentions and Hunter’s Instinct via a [1] emote touch of the rune.<br>
			- The wearer does not physically see the emotions of the animal but rather feels them as if it were a sixth sense.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>The Hunt's Calling Redlines</span></span></span>
</p>

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		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

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</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">The Bonecarver's Helm is the mask and helmet once worn by Crothstad, carved out of bone and riddled with mysterious runes. Through these runes, the wearer is granted two abilities that allow them to spot the weaknesses of the creature's they hunt, as well as sense the intentions of the creatures.</span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">BobBox</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">236156</guid><pubDate>Sat, 13 Apr 2024 18:48:36 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#11] [Unrelenting Challenge]</title><link>https://www.lordofthecraft.net/forums/topic/236159-%E2%9C%93cart-11-unrelenting-challenge/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Unrelenting Challenge</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="zHVNoA813vVKc_Q_0tilbYUe_XK-_SCV3FPx2ZGiGmnxKRz3zWqG0HYzmYMn-gCOPyCkQ9KVDZ6wx3MjcKs09g8I1etxNgwZYZItVuyELfI_-wZi9CiD26XCymPv2MYqUKgc-PwIVahLafXGJ0T3yUw" data-ratio="13.13" height="64" width="624" src="https://lh7-us.googleusercontent.com/zHVNoA813vVKc_Q_0tilbYUe_XK-_SCV3FPx2ZGiGmnxKRz3zWqG0HYzmYMn-gCOPyCkQ9KVDZ6wx3MjcKs09g8I1etxNgwZYZItVuyELfI_-wZi9CiD26XCymPv2MYqUKgc-PwIVahLafXGJ0T3yUw"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="hhHzJaTRuY6SSQGDCgDkmlVN5b0aGgPzsFGAUWRGpgii2X_keXc1H5FJAKGEqXXCpxFDJgqCRVhOZRsSoMlPJDUdB7fRCyyFn0u6pRjmlYWCnklw1KDtuKbMVTnUQK-pM5lskPWtvtnc1NrBR1mF43w" data-ratio="56.25" height="455" width="263" src="https://lh7-us.googleusercontent.com/hhHzJaTRuY6SSQGDCgDkmlVN5b0aGgPzsFGAUWRGpgii2X_keXc1H5FJAKGEqXXCpxFDJgqCRVhOZRsSoMlPJDUdB7fRCyyFn0u6pRjmlYWCnklw1KDtuKbMVTnUQK-pM5lskPWtvtnc1NrBR1mF43w"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Crothstad was never known to turn down a challenge, and indeed he often sought the most dangerous creatures that he could. It was through this spear - Unrelenting Challenge - that this was possible, as Crothstad oftentimes would call the creatures to him when the hunt began to run dry. The spear itself is rumored to have been made from a tremendously large wolf, whose den may still be found today.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">General Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Should Unrelenting Challenge become damaged or chipped, it will repair itself over [1] OOC day.<br>
			- Unrelenting Challenge has the strength of steel, though it is made from bone and leather wrappings.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<hr><p>
	<br><span style="color:#660000;"><span style="font-size:28px;"><span style="font-family:Georgia, serif;"><strong><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Attract Foes [Combative]</span></span></strong></span></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">By lifting Unrelenting Challenge into the air and allowing the runes on it to charge up energy, the wielder may attract strong creatures to their location so that the hunter and the creature may fight to the death. This requires [3] emotes, [1] for the wielder to run their hands over the runes, [1] for the hunter to lift the spear into the air as the runes begin to glow, and [1] for the runes to let out their stored energy as a red beam. This beam will attract nearby creatures with the intent that it will either end in their victory or death.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Attract Foes Redlines</span></span></span></span></span>
</p>

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		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Creatures within a [48] block radius of Attract Foes will feel an instinctual calling to challenge the wielder of Unrelenting Challenge, however this may be ignored with effort. Should it be ignored, the creature will feel shame for [1] OOC day.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Requires [3] emotes, [1] to run your hand over the runes on the shaft of the weapon, [1] to lift the spear in the air as the runes begin to glow with red energy, and [1] final emote for the runes to let out the energy in a red beam. This beam only lasts [1] emote.<br>
			- Creatures are not guaranteed to arrive at the challenge of the weapon. If there are none around, they will not magically appear. In the same vein, some may be around but may not choose to challenge the player.<br>
			- Using the spear does not create an ET event, but may attract creatures if you are in one already. It is recommended to use the spear to create interesting and unique player events.<br>
			- Creatures attracted to the challenge of the spear will arrive with the intent that it will be a fight to the death.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#660000;"><span style="font-size:28px;"><strong><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Honor </span></span></span></strong></span></span><span style="color:#660000;"><span style="font-size:28px;"><strong><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">the Hunt [Non-Combative]</span></span></span></strong></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Hunting is not only a game of strength, but also one of great respect, and this Crothstad knew intensely. To show respect to his foes, Crothstad oftentimes created bone shrines for the creatures who appeared to Unrelenting Challenge’s call. </span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Should the wielder of Unrelenting Challenge create a shrine of bones from a creature killed via the weapon, those who place their hand upon the shrine will receive a vision of the fight that has occurred. Shrines may be of different makes, sizes, and designs. One hunter who has slain a large bird may create bone wind-chimes, while a hunter who has killed a large whale may place one of its ribs on their boat as a figurehead.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Honor the Hunt Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Bone shrines vary in design and size, though they should be at least [1] block big when placed in the world. Jewelry may be crafted as well, though only [2] pieces may be held on the user at a time to avoid an unhonorable boast.<br>
			- Requires player signs describing the effects of the shrine if placed as a build within the world.<br>
			- Placing your hand on the shrine will showcase one specific scene within the fight. For example, it may showcase the killing blow, or the hunter narrowly dodging a rock thrown by a troll.<br>
			- To create a bone shrine, the creature must be killed by Unrelenting Challenge, and its bones must be used.<br>
			- Only one shrine may be made per OOC week.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Shrines should consist of a forum link, book within a lecture, or signs to describe the scene, and should not have signs that say to contact the wielder.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#660000;"><span style="font-size:28px;"><strong><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">The Hunt’s Calling [Passive]</span></span></span></strong></span></span>
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Rumored to be the reason that Crothstad never left the woods, upon wielding one of his relics the user would find that their mind becomes drawn towards large and difficult hunts. Often those who yield multiple relics would feel their minds before more instinctual, acting as if they were an animal themselves, with each relic drawing their mind further towards the great hunt.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Like the legendary Crothstad who yielded this relic in the past, the holder’s mind will undergo a wild transformation that scales depending on how many relics they possess. Someone who holds one relic, for example, may simply feel the need to hunt for all their food, though someone who holds three may spend hours of their day within the forest. Should all six successfully be brought together, the owner may lose their mind to the thrill of the hunt entirely.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">The Hunt's Calling Redlines</span></span></span></span></span>
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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span></span></span>
		</p>
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<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">General Redlines</span></span></span></span></span>
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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Should Unrelenting Challenge become damaged or chipped, it will repair itself over [1] OOC day.<br>
			- Unrelenting Challenge has the strength of steel, though it is made from bone and leather wrappings.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
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</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Attract Foes Redlines</span></span></span></span></span>
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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Creatures within a [48] block radius of Attract Foes will feel an instinctual calling to challenge the wielder of Unrelenting Challenge, however this may be ignored with effort. Should it be ignored, the creature will feel shame for [1] OOC day.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Requires [3] emotes, [1] to run your hand over the runes on the shaft of the weapon, [1] to lift the spear in the air as the runes begin to glow with red energy, and [1] final emote for the runes to let out the energy in a red beam. This beam only lasts [1] emote.<br>
			- Creatures are not guaranteed to arrive at the challenge of the weapon. If there are none around, they will not magically appear. In the same vein, some may be around but may not choose to challenge the player.<br>
			- Using the spear does not create an ET event, but may attract creatures if you are in one already. It is recommended to use the spear to create interesting and unique player events.<br>
			- Creatures attracted to the challenge of the spear will arrive with the intent that it will be a fight to the death.</span></span></span></span></span>
		</p>
	</div>
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</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Honor the Hunt Redlines</span></span></span></span></span>
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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Bone shrines vary in design and size, though they should be at least [1] block big when placed in the world. Jewelry may be crafted as well, though only [2] pieces may be held on the user at a time to avoid an unhonorable boast.<br>
			- Requires player signs describing the effects of the shrine if placed as a build within the world.<br>
			- Placing your hand on the shrine will showcase one specific scene within the fight. For example, it may showcase the killing blow, or the hunter narrowly dodging a rock thrown by a troll.<br>
			- To create a bone shrine, the creature must be killed by Unrelenting Challenge, and its bones must be used.<br>
			- Only one shrine may be made per OOC week.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Shrines should consist of a forum link, book within a lecture, or signs to describe the scene, and should not have signs that say to contact the wielder.</span></span></span></span></span>
		</p>
	</div>
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<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>The Hunt's Calling Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span></span></span>
		</p>
	</div>
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</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Unrelenting Challenge is the spear once worn by Crothstad, carved out of bone and wrapped with leather. Mysterious and undecipherable runes cover the weapon. It is through these runes that the wielder may draw out foes so that they may engage in battle, and it is likewise through this weapon that these challengers are respected as the memories are showcased in bone shrines.</span></span></span>
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</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">BobBox</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">236159</guid><pubDate>Sat, 13 Apr 2024 19:09:53 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#10] [Trailblazer]</title><link>https://www.lordofthecraft.net/forums/topic/236164-%E2%9C%93cart-10-trailblazer/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Trailblazer</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="jvEmHtZSLKZB5GKzSlIcfI9ffhE-tTKI_0mRTwjKnjhHTVkaHy2KPtvFbzSpfeTgDha7m82ZWFsf6B3U6uUuN4KujA287blC8IJONTuyhIisXucFBvKQAK4HehF9-49fKPD06HSppH61sKN6m8N5KsQ" data-ratio="19.16" height="82" width="428" src="https://lh7-us.googleusercontent.com/jvEmHtZSLKZB5GKzSlIcfI9ffhE-tTKI_0mRTwjKnjhHTVkaHy2KPtvFbzSpfeTgDha7m82ZWFsf6B3U6uUuN4KujA287blC8IJONTuyhIisXucFBvKQAK4HehF9-49fKPD06HSppH61sKN6m8N5KsQ"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="vSumq2HXFVPxHDyUpOMVd8drQht-cQVBdkhkgkfE-F1PUQZ73-DMfh4mVlnJtebsNmcehB3lICX3dkno8wsUj01Sv9xzzCfInGmZAf3Xx2PcEi2Yoyg9TA8xgl6OKBdD4UXW-VXll9VYNOAV3vcx4qQ" data-ratio="56.25" height="393" width="561" src="https://lh7-us.googleusercontent.com/vSumq2HXFVPxHDyUpOMVd8drQht-cQVBdkhkgkfE-F1PUQZ73-DMfh4mVlnJtebsNmcehB3lICX3dkno8wsUj01Sv9xzzCfInGmZAf3Xx2PcEi2Yoyg9TA8xgl6OKBdD4UXW-VXll9VYNOAV3vcx4qQ"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Occasionally while reading about The Crothstad Woodlands, the reader may come across an old story about a group of hunters trapped under the heavily armored foe they had just slain. Despite the group’s best efforts, their weapons could not dent the large carapace that trapped them. It was then in their last moments that the armor of their foe was suddenly sliced open, effortlessly divided, and shredded so that they could push it off of themself. When looking for the hero who saved them, their eyes could just barely make out the distant form of Crothstad and his legendary sword, Trailblazer.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">General Redlines</span></span></span>
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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Has the durability of bluesteel.<br>
			- Should Trailblazer become chipped or damaged, it will repair itself over [1] OOC day.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- Creatures who see Trailblazer will naturally feel an intense desire to stay away from the weapon. Should combat start, creatures who are capable of feeling fear would naturally become intimidated and fearful of the weapon.</span></span></span>
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</p>

<hr><p>
	<br><span style="color:#e67e22;"><span style="font-size:28px;"><span style="font-family:Georgia, serif;"><strong><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Armor Shred [Combative]</span></span></strong></span></span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Those who yield this sword may find themselves in hunts against heavily armored foes, just as Crothstad once was, and it is in these encounters where Trailblazer thrives. With the power of the runic inscriptions that litter the blade, the wielder is granted the ability to slice through natural armor as if it did not exist at all. This requires [2] emotes, wherein the wielder first runs their hand over the runic inscription, then over [1] emote, the runes and the edge of the blade will begin to glow with an intense orange aura. Upon reaching the final emote, the blade will now be ready to cut and cleave through natural armor for [6] emotes before the runes deactivate. Furthermore, when Trailblazer strikes the limb of a creature, that limb will feel an intense searing pain and will lose half its strength for [2] emotes.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Armor Shred Redlines</span></span></span></span></span>
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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">-  Armor Shred will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. Attacking an Azdrazi you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.<br>
			- Requires [2] emotes to activate, one to run your hand over the runes, and [1] for the runes to glow. It will last for [6] emotes before the runes deactivate.<br>
			- The blade will only cut through the natural armor of creatures easily, not armor that descendants wear.<br>
			- Armor will be twice as easy to cut through as it would normally be. <br>
			- Armor that is normally only receptive to blunt attacks may still be cut easily by the sword.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- A limb struck by Trailblazer will feel an intense searing pain and will lose half its strength for [2] emotes. An arm would not swing a sword as hard, and a leg struck would become more difficult to stand and run on, for example.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Cannot be used to Darkspawn test players by seeing if they feel the searing pain.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	<br><span style="font-size:28px;"><strong><span style="color:#e67e22;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Legacy Engraved [Combative, Passive]</span></span></span></span></strong></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">In the rare circumstance that a creature attacked with Trailblazer lived, it would certainly only grow to fear the great Crothstad and the weapon that maimed it. It is through Legacy Engraved that this occurred, as creatures left with wounds from Trailblazer would suffer nightmares about their attackers, truly leaving a legacy of the hunt engraved within their memory.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Should a creature live an encounter where they were wounded by Trailblazer, they will begin to have nightmares about the blade and the attacker. These nightmares would oftentimes wake the creature up in the middle of the night or slowly creep into their thinking during periods of study or reminiscing, should the creatures be capable of such.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Legacy Engraved Redlines</span></span></span></span></span>
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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Requires no emotes to perform, as it is a passive ability.<br>
			- Only affects creatures, not descendants.<br>
			- Nightmares will last OOC days equal to the amount of wounds the creature has obtained. For example, if a Zar’ei was sliced twice with the blade and lived, it would have nightmares for [2] OOC days.<br>
			- The nightmares may occur whenever the creature wishes, such as only when they sleep, or during periods of intense thought.<br>
			- The nightmares will only occur if the creature lives the encounter.<br>
			- The nightmares will always focus on Trailblazer and the Hunter, or just Trailblazer. Even if the creature was attacked by a party of foes, only Trailblazer would become engrained in its memory.<br>
			- Players may continue to RP the nightmares longer than the OOC days if they wish.<br>
			- The only cure for the nightmares is for the OOC timer to expire.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Does not require OOC consent.</span></span></span></span></span>
		</p>
	</div>
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<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><strong><span style="font-size:28px;"><span style="font-family:Georgia, serif;">The Hunt’s Calling [Passive]</span></span></strong></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Rumored to be the reason that Crothstad never left the woods, upon wielding one of his relics the user would find that their mind becomes drawn towards large and difficult hunts. Often those who yield multiple relics would feel their minds before more instinctual, acting as if they were an animal themselves, with each relic drawing their mind further towards the great hunt.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">Like the legendary Crothstad who yielded this relic in the past, the holder’s mind will undergo a wild transformation that scales depending on how many relics they possess. Someone who holds one relic, for example, may simply feel the need to hunt for all their food, though someone who holds three may spend hours of their day within the forest. Should all six successfully be brought together, the owner may lose their mind to the thrill of the hunt entirely.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">The Hunt's Calling Redlines</span></span></span>
</p>

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	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
</div>

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</p>

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</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span> </span>General Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Has the durability of bluesteel.<br>
			- Should Trailblazer become chipped or damaged, it will repair itself over [1] OOC day.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- Creatures who see Trailblazer will naturally feel an intense desire to stay away from the weapon. Should combat start, creatures who are capable of feeling fear would naturally become intimidated and fearful of the weapon.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Armor Shred Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">-  Armor Shred will not give a combative advantage when attacking other players unless OOC consent is given and it is considered a hunt. Attacking an Azdrazi you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.<br>
			- Requires [2] emotes to activate, one to run your hand over the runes, and [1] for the runes to glow. It will last for [6] emotes before the runes deactivate.<br>
			- The blade will only cut through the natural armor of creatures easily, not armor that descendants wear.<br>
			- Armor will be twice as easy to cut through as it would normally be. <br>
			- Armor that is normally only receptive to blunt attacks may still be cut easily by the sword.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- A limb struck by Trailblazer will feel an intense searing pain and will lose half its strength for [2] emotes. An arm would not swing a sword as hard, and a leg struck would become more difficult to stand and run on, for example.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Cannot be used to Darkspawn test players by seeing if they feel the searing pain.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Legacy Engraved Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Requires no emotes to perform, as it is a passive ability.<br>
			- Only affects creatures, not descendants.<br>
			- Nightmares will last OOC days equal to the amount of wounds the creature has obtained. For example, if a Zar’ei was sliced twice with the blade and lived, it would have nightmares for [2] OOC days.<br>
			- The nightmares may occur whenever the creature wishes, such as only when they sleep, or during periods of intense thought.<br>
			- The nightmares will only occur if the creature lives the encounter.<br>
			- The nightmares will always focus on Trailblazer and the Hunter, or just Trailblazer. Even if the creature was attacked by a party of foes, only Trailblazer would become engrained in its memory.<br>
			- Players may continue to RP the nightmares longer than the OOC days if they wish.<br>
			- The only cure for the nightmares is for the OOC timer to expire.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Does not require OOC consent.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>The Hunt's Calling Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
</div>

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</p>

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</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Trailblazer is the legendary sword of Crothstad. Utilizing the runes that cover the blade as Crothstad once did, the wielder is granted the ability to cut through a creature's armor. Any creature who is fortunate enough to live an attack by Trailblazer and its wielder are plagued with nightmares of the encounter, creating a lasting legacy of the blade within their mind. </span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">BobBox</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">236164</guid><pubDate>Sat, 13 Apr 2024 22:03:51 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#9] [Lif]</title><link>https://www.lordofthecraft.net/forums/topic/236165-%E2%9C%93cart-9-lif/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Lif</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="vWpN6OJt1XL5Lc4c5m-snvvG47_DlKP3WbYJtVr1nbQ4CxBglLjzjuAcxt7-VqHQXnyPJJAw43ivY4QhTQQP0eqArvqMMOEhzivwIT_cFFYhNQ3hrKf4IkRtMHePxmm79OO54mFdS-4qvXtFSQAQRX4" data-ratio="98.78" height="81" width="82" src="https://lh7-us.googleusercontent.com/vWpN6OJt1XL5Lc4c5m-snvvG47_DlKP3WbYJtVr1nbQ4CxBglLjzjuAcxt7-VqHQXnyPJJAw43ivY4QhTQQP0eqArvqMMOEhzivwIT_cFFYhNQ3hrKf4IkRtMHePxmm79OO54mFdS-4qvXtFSQAQRX4" /></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="zFNUlJIdqFSHvzs8I75fWa9xBvMjDjqcJTiL-Zeb_62SMduZr2chOmoKkVm5NHi9o_g2YF08_l2yuFOe0_rXqdsMrE3pNwv4ToarBWb3D4-GbIucN8ZhUgtKkF7nEZ2iymYEZG2CXNIO2ncUNamzT98" data-ratio="64.86" height="350" width="483" src="https://lh7-us.googleusercontent.com/zFNUlJIdqFSHvzs8I75fWa9xBvMjDjqcJTiL-Zeb_62SMduZr2chOmoKkVm5NHi9o_g2YF08_l2yuFOe0_rXqdsMrE3pNwv4ToarBWb3D4-GbIucN8ZhUgtKkF7nEZ2iymYEZG2CXNIO2ncUNamzT98" /></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Stories tell that when new hunters would arrive in the woodlands, they could often observe where Crothstad was staying because birds would not fly anywhere near the area, and small critters would never be present. This was due to both Lif and the hunter’s incredible aim, which is said to have been able to strike any flying creature through the tree branches with perfect accuracy.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">General Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Lif has the strength of hardened steel, but only weighs as must as an average bow.<br />
			- Can be fired without using Aim True.<br />
			- Should Lif become damaged, it will repair itself over [1] OOC day.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<hr /><p>
	 
</p>

<p>
	<strong><span style="font-size:28px;"><span style="color:#2ecc71;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Aim True [Combative]</span></span></span></span></span></strong><br /><span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Perhaps the reason why Crothstad was rumored to never miss an arrow, by allowing the runes on Lif to charge the hunter may fire an intensely precise arrow toward their target. This requires [3] emotes, [2] for the runes to glow on the bow as an arrow is prepared to be fired, and [1] additional emote for the arrow to soar toward its target with a trail of red haze.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Aim True Redlines</span></span></span></span></span>
</p>

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		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Will not have enhanced accuracy against player creatures unless  the wielder is on a hunt. Attacking an Azdrazi you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Requires [3] emotes, [2] to charge the runes and prepare the arrow, and [1] additional emote to fire the arrow.<br />
			- Does not increase the speed or strength at which the arrow flies.<br />
			- The arrow fired will nearly always hit its target where intended, though the hunter must remain focused on their target the entire time, requiring line of sight.<br />
			- Has a cooldown of [2] emotes once the arrow is fired, though the bow could still be fired normally during this time.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- The wielder must be stationary and not on a mount to use Aim True.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Has a range of [48] blocks</span></span></span></span></span><span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#2ecc71;"><span style="font-family:Georgia, serif;"><span style="font-size:28px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><strong>Endless Quiver [Passive, Combative]</strong></span></span></span></span></span><br /><span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Crothstad would never waste precious time on crafting arrows, and neither do those who yield Lif like Crothstad once did. Likewise, the wielder does not need to worry about carrying a quiver that could potentially become snagged on a stray branch or on an overhanging rock in a cave, as they would find that arrows magically form in their hand as they begin to pull back Lif's bowstring.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Endless Quiver Redlines</span></span></span></span></span>
</p>

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	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Whenever the wielder pulls back the bowstring, an arrow will magically form in their hand with a red haze.<br />
			- The haze may not obscure the arrow, it serves as a tell to others of it forming.<br />
			- The arrow is completely mundane.<br />
			- Does not reduce the amount of emotes needed to shoot Lif or any other weapons</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- The arrows produced by Endless Quiver are considered magical projectiles, and are capable of hitting corporal and incorporeal beings. Furthermore, while the arrows may pierce skin, should they strike armor, they will dent it as if they were blunt instead.</span></span></span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#2ecc71;"><span style="font-size:28px;"><strong><span style="font-family:Georgia, serif;">The Hunt’s Calling</span></strong></span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Rumored to be the reason that Crothstad never left the woods, upon wielding one of his relics the user would find that their mind becomes drawn towards large and difficult hunts. Often those who yield multiple relics would feel their minds before more instinctual, acting as if they were an animal themselves, with each relic drawing their mind further towards the great hunt.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Like the legendary Crothstad who yielded this relic in the past, the holder’s mind will undergo a wild transformation that scales depending on how many relics they possess. Someone who holds one relic, for example, may simply feel the need to hunt for all their food, though someone who holds three may spend hours of their day within the forest. Should all six successfully be brought together, the owner may lose their mind to the thrill of the hunt entirely.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">The Hunt's Calling Redlines</span></span></span>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br />
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br />
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br />
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br />
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br />
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

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</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#e74c3c;"><span><span style="font-size:18px;"><span> </span>General Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Lif has the strength of hardened steel, but only weighs as must as an average bow.<br />
			- Can be fired without using Aim True.<br />
			- Should Lif become damaged, it will repair itself over [1] OOC day.</span></span></span></span></span>
		</p>
	</div>
</div>

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</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Aim True Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Will not have enhanced accuracy against player creatures unless  the wielder is on a hunt. Attacking an Azdrazi you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Requires [3] emotes, [2] to charge the runes and prepare the arrow, and [1] additional emote to fire the arrow.<br />
			- Does not increase the speed or strength at which the arrow flies.<br />
			- The arrow fired will nearly always hit its target where intended, though the hunter must remain focused on their target the entire time, requiring line of sight.<br />
			- Has a cooldown of [2] emotes once the arrow is fired, though the bow could still be fired normally during this time.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- The wielder must be stationary and not on a mount to use Aim True.</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Has a range of [48] blocks.</span></span></span></span></span>
		</p>
	</div>
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</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Endless Quiver Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Whenever the wielder pulls back the bowstring, an arrow will magically form in their hand with a red haze.<br />
			- The haze may not obscure the arrow, it serves as a tell to others of it forming.<br />
			- The arrow is completely mundane.<br />
			- Does not reduce the amount of emotes needed to shoot Lif or any other weapons</span></span></span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- The arrows produced by Endless Quiver are considered magical projectiles, and are capable of hitting corporal and incorporeal beings. Furthermore, while the arrows may pierce skin, should they strike armor, they will dent it as if they were blunt instead.</span></span></span></span></span>
		</p>
	</div>
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</p>

<p>
	<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;"><span> </span>The Hunt's Calling Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br />
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br />
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br />
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br />
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br />
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
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</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#ecf0f1;"><span style="font-family:Georgia, serif;"><span style="font-size:18px;">Lif is the bow that Crothstad once wielded, and his signatures runes are carved within it. These runes grant the wielder of Lif the ability to fire an arrow extremely precisely and also grant them a seemingly infinite quiver, as arrows form in the hands of the user as they pull back the bowstring.</span></span></span>
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</p>

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</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">BobBox</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>
]]></description><guid isPermaLink="false">236165</guid><pubDate>Sat, 13 Apr 2024 22:29:28 +0000</pubDate></item><item><title>[&#x2713;][CArt] [#8] [Nature's Shroud]</title><link>https://www.lordofthecraft.net/forums/topic/236166-%E2%9C%93cart-8-natures-shroud/</link><description><![CDATA[<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Name of the Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">Nature's Shroud</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Effects of the artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="n2WNdUmx0GKdE6yfoniS8BzMCUaM-oKhNmKiOcVK8w0pzzN-RiDF_tta10kqXnfG0OHyy22u7FP6aF9pYVcO0Jv-XKymr2ojHIBZPraIe0KyY_nF58NTVvVpAXYVnC9x2VHiJHIH1ay-x55MmxJd8lY" data-ratio="13.14" height="79" width="601" src="https://lh7-us.googleusercontent.com/n2WNdUmx0GKdE6yfoniS8BzMCUaM-oKhNmKiOcVK8w0pzzN-RiDF_tta10kqXnfG0OHyy22u7FP6aF9pYVcO0Jv-XKymr2ojHIBZPraIe0KyY_nF58NTVvVpAXYVnC9x2VHiJHIH1ay-x55MmxJd8lY"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<b><span style="background-color:transparent;color:#000000;font-size:11pt;vertical-align:baseline;"><span style="border:none;"><img alt="UqBHGbFjI2q4YE72EtcXAv9O8eCfNn6re80kS33YBtoU0px4JG_4ez75fk9Gaof2mXC4uMqLAT49EJCX6_nek_Rt7qgWT-qEpECgGBnm7Xgs2E2B_dy-roJnXSd2A2fc3WEfxYBPHzYm5etB05R15Qk" data-ratio="56.25" height="602" width="425" src="https://lh7-us.googleusercontent.com/UqBHGbFjI2q4YE72EtcXAv9O8eCfNn6re80kS33YBtoU0px4JG_4ez75fk9Gaof2mXC4uMqLAT49EJCX6_nek_Rt7qgWT-qEpECgGBnm7Xgs2E2B_dy-roJnXSd2A2fc3WEfxYBPHzYm5etB05R15Qk"></span></span></b>
</p>

<p style="text-align:center;">
	 
</p>

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</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">If there was a singular thing that everyone who recalled Crothstad would mention, it was his armor, always worn and always clean regardless of the conditions that he was under. Whether for safety or comfort, one thing for sure is that it kept him alive and well for many years, oftentimes allowing Crothstad to slip into the wilderness undetected should you lose track of him for even the smallest of moments.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">General Redlines</span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- All blood, mud, or other natural substances that would make one’s clothes dirty will simply slide off Nature’s Shroud, as if it was oil on water.<br>
			- Nature’s Shroud will keep the wearer naturally at an appropriate temperature, regardless of the biome they are in. This does not prevent them from fire-based attacks, ice attacks, or anything of the sort.<br>
			- While Nature’s Shroud can be cut or stabbed through, it will gradually repair itself after combat has concluded, over [1] IRL day.<br>
			- Nature’s Shroud has the protection of hardened leather.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
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<p>
	<span style="color:#006600;"><strong><span style="font-size:28px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Animalistic Camouflage [Combative]</span></span></span></span></strong></span>
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">By allowing the runes on Nature’s Shroud to charge, the wearer allows the armor to naturally blend into their environment, allowing the eyes of their foes to travel right over them as if they were not there. This requires [3] emotes to activate, [1] to place a hand onto the rune on the center of the armor, [1] for the rune to charge and emit a red haze, and [1] for the camouflage effect to take place. While camouflaged, creatures further than [5] blocks away will struggle to see the wearer, and will oftentimes completely overlook them. </span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">The camouflage will cease to work should the wearer attack or become attacked, or if more than [6] emotes have passed since the camouflage began.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Animalistic Camouflage Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Will not have enhanced camouflage against player creatures unless OOC consent has been given and the wielder is on a hunt. Attacking an Azdrazi you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.<br>
			- While the wearer can be camouflaged in combat, if they directly attack a creature or become attacked, it will cease to work.<br>
			- Creatures within [5] blocks of the wearer will be able to see them, furthermore, the wearer still makes sound and may be heard.<br>
			- Requires [3] emotes to activate, [1] to place a hand onto the center rune, [1] for it to charge with a red haze, and [1] for the effect to activate. It will naturally deactivate [6] emotes later.<br>
			- The camouflage will have reduced effects on descendants, allowing them to see the wearer from [10] blocks away.</span></span></span></span></span>
		</p>
	</div>
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<p>
	 
</p>

<p>
	<br><strong><span style="color:#006600;"><span style="font-size:28px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Natural Protection [Combative]</span></span></span></span></span></strong>
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">While Crothstad was known to be especially agile when avoiding strikes, there were still instances when an animal caught him off guard. It is in these scenarios he would quickly activate Natural Protection, and with a flash of the runes on the armor, become protected from the strike as his armor quickly hardened. This requires [2] emotes, [1] to focus on the limb to harden as the runes begin to emit a red haze, and [1] for the armor covering the limb to harden, becoming as strong as steel. This will go away the next emote and has a cooldown of [3] emotes.</span></span></span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Natural Protection Redlines </span></span></span></span></span>
</p>

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			<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- May only harden [1] limb at a time (either arm or leg), or the chest. <br>
			- The armor may still move like normal while hardened, but it will have the strength of steel for [1] emote.<br>
			- Requires [2] emotes to activate, [1] for the runes to glow on the targeted limb, and [1] for the armor to harden. This goes away the next emote and cannot be used for [3] emotes following this.<br>
			- While a limb is hardened, a red haze will cover it.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Nautral Protection may only be used 3 times in the same combat scenario.</span></span></span></span></span>
		</p>
	</div>
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<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#006600;"><span style="font-size:28px;"><strong><span style="font-family:Georgia, serif;">The Hunt’s Calling [Passive]</span></strong></span></span>
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;">Rumored to be the reason that Crothstad never left the woods, upon wielding one of his relics the user would find that their mind becomes drawn towards large and difficult hunts. Often those who yield multiple relics would feel their minds before more instinctual, acting as if they were an animal themselves, with each relic drawing their mind further towards the great hunt.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;">Like the legendary Crothstad who yielded this relic in the past, the holder’s mind will undergo a wild transformation that scales depending on how many relics they possess. Someone who holds one relic, for example, may simply feel the need to hunt for all their food, though someone who holds three may spend hours of their day within the forest. Should all six successfully be brought together, the owner may lose their mind to the thrill of the hunt entirely.</span></span></span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">The Hunt’s Calling Redlines</span></span></span>
</p>

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		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
		</p>

		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
		</p>
	</div>
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<p>
	 
</p>

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</p>

<p>
	 
</p>

<p>
	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Artefact redlines:</span></span><span style="font-size:13px;text-align:left;"> </span></span>
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>General Redlines</span></span></span>
</p>

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	<div class="ipsSpoiler_contents" data-gramm="false">
		<p>
			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- All blood, mud, or other natural substances that would make one’s clothes dirty will simply slide off Nature’s Shroud, as if it was oil on water.<br>
			- Nature’s Shroud will keep the wearer naturally at an appropriate temperature, regardless of the biome they are in. This does not prevent them from fire-based attacks, ice attacks, or anything of the sort.<br>
			- While Nature’s Shroud can be cut or stabbed through, it will gradually repair itself after combat has concluded, over [1] IRL day.<br>
			- Nature’s Shroud has the protection of hardened leather.</span></span></span></span></span>
		</p>

		<p>
			<span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="font-size:18px;">- For the purpose of this CArt, a creature is classified as a player-played CA or a non-descendant non-player character, such as a deer for example.</span></span></span>
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">Animalistic Camouflage Redlines</span></span></span></span></span>
</p>

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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Will not have enhanced camouflage against player creatures unless OOC consent has been given and the wielder is on a hunt. Attacking an Azdrazi you stumbled upon is not a hunt, but stalking and attacking an encampment of some creatures could be.<br>
			- While the wearer can be camouflaged in combat, if they directly attack a creature or become attacked, it will cease to work.<br>
			- Creatures within [5] blocks of the wearer will be able to see them, furthermore, the wearer still makes sound and may be heard.<br>
			- Requires [3] emotes to activate, [1] to place a hand onto the center rune, [1] for it to charge with a red haze, and [1] for the effect to activate. It will naturally deactivate [6] emotes later.<br>
			- The camouflage will have reduced effects on descendants, allowing them to see the wearer from [10] blocks away.</span></span></span></span></span>
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	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;"><span> </span>Natural Protection Redlines </span></span></span></span></span>
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			<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- May only harden [1] limb at a time (either arm or leg), or the chest. <br>
			- The armor may still move like normal while hardened, but it will have the strength of steel for [1] emote.<br>
			- Requires [2] emotes to activate, [1] for the runes to glow on the targeted limb, and [1] for the armor to harden. This goes away the next emote and cannot be used for [3] emotes following this.<br>
			- While a limb is hardened, a red haze will cover it.</span></span></span></span></span>
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			<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#e74c3c;"><span style="background-color:transparent;vertical-align:baseline;"><span style="border:none;">- Nautral Protection may only be used 3 times in the same combat scenario.</span></span></span></span></span>
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	<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span> </span>The Hunt’s Calling Redlines</span></span></span>
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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Collecting one or two of the Crothstad Relics will cause the holder’s mind to be more inclined towards hunting. For example, they may feel the need to spend time out in nature or hunt for their own food.<br>
			- Collecting three or four Crothstad Relics will cause the owner to become more animalistic, oftentimes feeling a rush of intense adrenaline from hunting. They may operate more on instinct and may become upset if someone hunts on their land. The feelings that one feels towards the hunt are now akin to an orcish blood rush.</span></span></span>
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			<span style="color:#e74c3c;"><span style="font-size:18px;"><span style="font-family:Georgia, serif;">- Those with three or more artifacts will additionally become difficult to coordinate with and speak to, as their mind becomes obsessed with the hunt. They will no longer work well with others, and will not participate with other's plans.<br>
			- Collecting five Crothstad Relics will put the owner’s mind on the verge of becoming completely consumed by The Hunt. No longer would they willingly spend time in cities and eat food they did not hunt. The user will also feel heavily inclined to create shrines using animal bones, much as Crothstad himself did. <br>
			- Collecting all six Crothstad Relics will cause the owner to become completely lost in The Great Hunt, powerless to the desire to hunt larger and greater animals and creatures. <br>
			- The effects listed above are examples of what could occur at each tier, players are welcome to roleplay the effects more harshly or create new ones should they fit the theme.<br>
			- Even if stored away in a chest, the owner will still feel the effects of the relics as they call them towards The Hunt.</span></span></span>
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	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Explanation of the effects:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
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	<span style="font-size:18px;"><span style="font-family:Georgia, serif;"><span style="color:#ecf0f1;">Nature's Shroud is the name of the leather armor that Crothstad once wore. Through the runes that he engraved upon it, the wearer is granted the ability the become incredibly difficult to see, allowing them to sneak up on and stalk their pray. Furthermore, the runes allow the wearer to harden one of their limbs so that they may quickly block a strike if a creature becomes too close.</span></span></span>
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	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">ET Responsible for this Artefact:</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span><span style="font-size:13px;text-align:left;">BobBox</span></span>
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	<span style="font-family:Arial, Helvetica, sans-serif;"><span style="color:#ccff00;"><span style="font-size:13px;text-align:left;">Purpose (Optional):</span></span><span style="color:rgb(105,123,165);font-size:13px;text-align:left;"> </span></span>
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]]></description><guid isPermaLink="false">236166</guid><pubDate>Sat, 13 Apr 2024 22:46:08 +0000</pubDate></item></channel></rss>
