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[Playable] Fjarriauga - The Deadly Frost Witches (Remastered Lore)


Urahra
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~*FROST WITCHES*~

The Fjarriauga

(Fy - arr - e - aw - ga)

 

 

 

 

 

Boots crunch over frozen leaves as you venture deep in the wintry woods. The trees extend like bony fingers into a blank sky. Clouds of vapor ghost up from your lips, vanishing into nothing. Each breath stings your lungs. It is so bitter - bitterly cold, as if air itself had claws and teeth.

 

You hear a quiet voice disturb the stillness.

 

“Help me…”

 

The wind carries her words to your ear. For a moment, you wonder if what you heard was real.

 

“Please, help me…”

 

Your footsteps quicken toward the source of the voice, leading you into the heart of the woods. There! You see her. A frail, quaking figure amidst the foliage.

 

“Help me!” she cries. You run to her side and then - then -

 

The teeth flash quick as lightning. A spurt of blood - hot, steaming - and blackness. A darkness as cold and all-enveloping as the space between stars.

 

You have fallen prey to the beast known only as the Fjarriauga- or Frost Witch.

 

~What is a Frost Witch?~

 

These are the Frost Witches, cunning beasts who now consume the flesh and blood of young, unwary men. The take the forms of lovely, young women and will lure in any man foolish enough to fall for the disguise.

 

Fjarriauga are masters of disguise. Their skin is naturally grey and their eyes a glowing blue, but they can slip into a mortal skin as easily as changing clothes. Fjarriauga can control the ice and snow, though they are powerless in the heat. They are driven by an all-consuming desire to feast upon mortal flesh - especially the flesh of men. Their shapeshifting turns them into terrifying hunters capable of hiding anywhere.

 

However, any hero who can see past the witch's disguise may earn a quick witted friend and a powerful ally. There are those that might seek out a Fjarriauga to gain the benefit of her knowledge. Fjarriauga are required to aid to anyone who spots them in disguise. They will perform a single favor for any mortal who catches them.

 

The curse of the Fjarriauga is potent. Witch Mothers - the leaders of Fjarriauga covens - will place their curse on as many women as possible. To become a Witch, a curse woman must give into the despair that plagues her. Only then will the curse take over, giving her power and binding her to the Witch Mother who marked her. Each Frost Witch Coven is governed by a Witch Mother. With time, a Frost Witch may grow powerful enough to spread the curse and create her own Witch Coven.

 

~History~

 

The true origins of the Fjarriauga are shrouded in mystery. Even the Frost Witches themselves do not know the full truth. Only folklore - passed down orally from coven to coven - remains.

 

Legends tell of a young bride named Kriemhild. Abandoned at the altar by her would-be husband, Kriemhild ran out into a howling blizzard and flung herself into the snow.   A powerful ice elemental - known to some as Old Father Winter - took pity on the helpless creature.   He leaned in and gave her the wedding kiss her heart so longed for. Immediately, her lips turned blue and her skin grew cold. The snowflakes bent to her will and, out of the ice, she formed a chariot finer than anything her husband could have given her. Kriemhild the Witch Mother spread the curse of the Frost Witch across the land. Any woman with deep despair in her heart may embrace the cold and find power, if she is marked by a Witch Mother. It is only the strength of their faith and will that many women avoid falling and becoming Frost Witches.

 

Not every witch believes in the old stories. Indeed, many of them claim that the dwarf god Ondnarch created the curse. Others believe that the curse began with a powerful spirit or ice elemental. Some say that the curse was gift from the Creator - His punishment against cruel and lascivious men. Every Coven tells its own version of the story.

 

The truth remains unknown. Frost Witches are old creatures - as old as the snow capped peaks and howling gale winds. They have existed since times immemorial. There is no written record of how the curse began, so its origins remain a mystery.

 

The Fjarriauga originated in a land far away and long ago. It was a young sailor by the name of Brunhylde Volsung who first introduced the curse to our land.

 

Brunhylde Volsung was a young woman serving aboard her father’s ship. Olaf the Old, a legendary sea raider, set down anchor near a Witch Mother’s cove one fateful day, intending to ask for her advice. The Witch Mother allowed Olaf and his men to dock peacefully...at a price. As payment for her scrying ability, the Witch Mother placed her curse on Brunhylde, knowing full well that Olaf would take her to a new land where she could grow and spread the curse.

 

Olaf wrecked his ship in Asulon. Many of his men died, leaving only a precious few to find their way in the new land. Brunhylde was among the survivors. The trials of finding a new life in Asulon proved too great for her. She succumbed to the power of the Witch Mother’s curse and transformed into the first of Asulon’s Fjarriauga. Within mere months of transforming into a Frost Witch, Brunhylde had enough power to mark other women for witchdom. The curse inside her body compelled her to do so - seek broken hearted women and turn them into monsters like her.

 

Seeing as it was the first, newly born coven in Asulon, it became known as the “Frostborn Coven”. Brunhylde and her daughters wreaked havoc on the land, killing and consuming scores of men. They terrorized the fledgling Oren Empire, becoming known as one of the greatest threats against humanity.

 

Their reign could not last forever, though. Brunhylde died in battle against the Order of the White Rose. The captain of the White Rose slew her and presented her head to the Emperor of Oren as a trophy.

 

Brunhylde’s many daughters grieved her passing and swore revenge. Without their Mother, however, they soon began to fragment into splinter covens. Her daughters became Witch Mothers in their own right. They traveled to new lands, infecting more witches and claiming more victims. They remain an insidious threat to this day - subtle, creeping creatures capable of seducing even the strongest of hearts.

 

~The Curse~

 

The Origin of the Curse is unknown. However, due to some details about the Curse, we can make some educated guesses about its origin. After some detective work, one could assume that the Curse is a work of a powerful unknown spirit or elemental.

 

The Curse is a part of the Witch which cannot be removed once it takes affect. It is a part of her soul. The Curse can be defeated in its earliest stages, but it is irremovable once the woman has fully transformed.

 

Only Witch Mothers are capable of cursing others. In order to curse someone, the Witch Mother must simply brush their finger against the back of the female’s neck. A small, blue splotch will appear, similar to a bruise.

 

Cursed women will feel the initial effects within the first elven day. Any previous sadness or despair they felt would be amplified, and they would feel a cold, empty pain in their chest area. If a woman is strong of faith, she may resist the effects of the curse. If she does, the splotch will disappear. For those who succumb to the curse, over the course of a few elven days, their skin would grow cold. Fire and heat would become bothersome and painful, and they would be less sensitive to the cold. Their hair will fade, turning a pale white. Their eyes will change to a light blue, before emitting a blue-ish glow. Their skin will turn a grey-ish white, and become like ice. Their teeth would sharpen over time, and normal food would slowly begin to taste like rot or ash. They would crave raw flesh, and quickly develop a ravenous hunger. Most young witches, if not taken in quickly by their mothers and fed, will become feral.

 

The curse does not have any affect on men. The curse cannot be removed under any circumstances. It is a taint upon the soul, a permanent mark on a witch's being.

 

~Biology~

 

Despite appearances, a Fjarriauga witch is no longer a member of whatever race she was prior to her transformation. The transformation does more than change the color of her skin and hair – it alters the entire makeup of her body.

 

The most defining feature of a Fjarriauga is, of course, her cold skin. This is more than just having a low body temperature. The curse inhabiting her body projects a tactile magic that turns most liquids, including blood, salt water, and tears into an icy slush. Even innocuous body fluids, such as saliva, become frozen. The same goes for mucus. How their organs still function in spite of the “ice aura” is a matter of magic and is yet to be studied. They have learned to use this to their advantage, however. There are records of Fjarriauga spitting what basically amount to hail pellets.

 

As such, Fjarriauga lack many of the bodily fluids that most normal women would have. They do not bleed. Instead, when struck hard or pierced, a Fjarriauga’s body would fragment like chunks of ice. A very old, battle-worn Frost Witch’s true body may be covered with small cracks much like scars. One way to tell a disguised Fjarriauga from a normal woman is to cut her. If the woman in question does not bleed, she may be a Fjarriauga in disguise. Fjarriauga, due to the strange “ice aura” of their bodies, are entirely sterile. Prolonged contact with a Fjarriauga’s body may lead to frostbite.

 

Fjarriauga also do not age. The curse and “ice aura” essentially traps their bodies in cryogenic stasis. A Frost Witch’s true body will look more or less exactly how it did when she transformed. A Fjarriauga transformed as, say, a twelve year old will remain looking twelve for the rest of her life. Aside from the other changes, such as white or blue hair, grey skin, glowing blue eyes, and the occasional “crack” from battle, a Fjarriauga’s true form will look largely the same her entire life.

 

~Magic~

 

~Ice Magic~

 

Ice magic is an innate ability of the Fjarriauga. Ice and snow bend to their will, forming whatever the caster is capable of creating. While the ability is innate, a newly-turned witch must be taught how to control her powers. A witch with no guidance from her Witch Mother might eventually learn through trial and error, but she would likely die long before she mastered it. Frost Witches are highly communal creatures and do not function well on their own.

 

Frost Witch magic comes from the Curse inside of their bodies, rather than the Void. Unlike evocationists, Fjarriauga do not conjure elements from the Void. Similar to shamans, they manipulate pre-existing ice. They can freeze the moisture in the air in order to “conjure” ice. For obvious reasons, their magic is more effective and easier to use in cold and wet environments. Dry, hot environments, such as deserts, render the Witches helpless. Frost Witches cannot stand the heat. Fire spells death for them. Witches cannot stay in hot environments for long periods, or else they get sick and lose their powers.

 

Their powers do not work instantly. Frost Witches need time and patience in order to conjure their ice. Depending on the environment, it might take a witch several minutes to conjure a ball of snow. They are, naturally, most powerful in cold, icy, and wet environments. Frost Witch magic is primarily touch-based. Frost Witches must be touching the material they intend to manipulate. Distance manipulation is possible, but it takes longer. For example, a witch could step on a frozen lake and cause it slowly crack beneath a foe. Notably, they cannot manipulate ice or snow conjured by a Water Evocationist.

 

The Witch Mother, as the head of the coven, is noticeably stronger than her daughters. Her magic is faster and more powerful. She is the only member of the Coven who can curse others. Witch Mothers are notoriously territorial and highly protective of their daughters. It is very rare for a single coven to have two Witch Mothers.

 

Because their ice is not conjured from the Void, it does not require concentration to keep it on this plane. Frost Witches only use ice that already exists in the normal world. Thus, it behaves just like normal ice and snow. Witches can use it as a weapon, a tool, or even a building material - just like regular ice. For example, Brunhylde and her daughters once built a massive tower made only of snow. The snow tower stood fast and only require minimal maintenance. With continual application of magic, Frost Witches can keep ice from melting in conditions it normally would. Some witches conjure shards of ice as weapons. These ice weapons are frozen and reinforced with magic, giving them a near iron-like durability. Without the Witch’s magic, however, these ice weapons will quickly melt into harmless water.

 

Because the Fjarriauga's body is essentially flesh-turned-ice, she can also use snow to temporarily patch wounds. This fix is not permanent, however.

 

~Shapeshifting~

 

In order to hunt their prey effectively, the Fjarriauga must don magical disguises. Fjarriauga are highly renowned for their shapeshifting abilities. In days of yore, Fjarriauga were sometime employed as spies. Their disguises made them highly effective, both as undercover agents and cannibalistic hunters.

 

Fjarriauga can change their hair color, eye color, skin color, voice, and body shape. They can easily morph into different appearances. They can even change their race - provided that the race is bipedal and humanoid. Because the Frost Witch's body is essentially made of ice, she can manipulate her own flesh much like the ice around her.

 

Frost Witches do not learn how to shapeshift immediately. They have to be taught by their Witch Mother and/or the other members of their Coven. Usually, a witch can learn the basics of shapeshifting within the first few days of transformation. However, a solo witch may take weeks or months to learn how to shapeshift.

 

Fjarriauga shapeshifting has some major limitations, though. Although they can alter their outer appearance, Fjarriauga cannot change their skeletons. Thus, they cannot make themselves physically larger or smaller.  Depending on the Witch’s original size, she may not be able to impersonate unusually sized races such as dwarves, kha, halflings, or orcs. They also cannot disguise their teeth. The Fjarriauga have razor sharp, shark-like teeth. One of the quickest ways to identify a Frost Witch in disguise is to look at her teeth. Fjarriauga, while disguised, try not to smile too much. They often hide their mouths - either using their hands or physical barriers, like clothing.

 

Due to their “ice aura”, Fjarriauga remain cold to the touch - even in disguise. Most Fjarriauga wear thick, heavy clothes in order to hide their body temperature. They will often wear gloves so they can touch people without worry.

 

While disguised, a Frost Witch cannot use her ice powers. Using her ice powers will cause the disguise to fail, thus exposing the Witch’s true form. As a result, most witches will not switch out of their disguise unless they are forced. A witch’s true form is a carefully guarded secret, seen only by the members of her Coven.

 

Excessive heat may cause a witch’s disguise to fail. A disguised witch cannot stay outside in the heat for too long. If exposed to high temperatures, a witch’s disguise will begin to “flicker” and ultimately vanish entirely.

 

~Favors~

 

A Fjarriauga’s greatest weakness - the favor.

 

Due to their fragile nature, Fjarriauga have developed a unique survival mechanism. Any mortal who discovers a Fjarriauga in disguise is entitled to one free “favor.” The mortal may request anything from the Witch. The Witch is then compelled to fulfill the favor. The curse prevents her from breaking her word.

 

The favor must not involve self-harm or sabotage. A Witch will never harm herself or her coven. The favor must not be sexual in nature. Circular favors (ie. a favor for more favors) are not allowed. The favor cannot be impossible. If the mortal breaks any of these “rules”, the favor is void and the Witch is released. Witches, being tricksters by nature, are not required to inform the mortal of these “rules.”

 

~How to RP as a Frost Witch~

 

Note: Not all Frost Witches are the same! They are individuals. This is just how the "typical" Frost Witch should act.

 

Frost Witches are highly communal creatures. They live in Covens. Witches are extremely loyal to their Covens and they hate to be separated from the fellow Coven members. Although they are not blood-related, Witches will address their fellow Coven members as "Sisters" and their Witch Mother as "Mother." They will often mimic family relationships within the Coven. Witches treat their Witch Mother similar to an actual mother. The Witch Mother is expected to protect, teach, shelter, and feed her daughters. "Sisters" in the Coven similarly rely on each other for support and companionship. Coven sisters often form highly codependent relationships with one another. Solo witches often do not last long without their Mother and Sisters. A solo witch may devolve into a feral beast without the support of her Coven.

 

While Witches are highly loyal and affectionate to each other, they treat outsiders with open hatred and disdain. Witch Mothers are highly territorial and protective of their daughters. It is unusual for two Mothers to share a single Coven. Due to the Witch Mothers' territorial tendencies, Covens may sometimes fight with one another for land. Anyone outside the Coven is considered "Other" and treated with suspicion. As a result, Covens are often highly insular and form their own unique intra-Coven cultures. 

 

Frost Witches many develop highly sociopathic tendencies. They treat mortal creatures either as tools, food, or disposable objects. A witch's strongest relationship is with her Coven and her Witch Mother. Extra-Coven relationships are considered highly unusual. Witches may accept non-Witch allies for a time, but these allies are considered useful tools and not "equals." A Witch may eat an ally after she is done with him.

 

Romantic or sexual relationships are very difficult for Frost Witches due to their biology. Many Frost Witches identify as aromantic or asexual (meaning they don't feel romantic or sexual urges). Others may have brief sexual or romantic flings, then consume or otherwise dispose of their paramours. Many think Frost Witches are not capable of "true love." Some Covens have a strict "don't play with your food" policy. Lesbian Frost Witches may sometimes have relationships with other Witches. This is acceptable in most Coven cultures (if somewhat awkward since they call each other "Sister").

 

 

~Strengths & Weaknesses~

 

Pros of Becoming a Frost Witch

  • Ice and Snow based magic.
  • Limited shapeshifting ability. (Limited to humanoid, female shapes)

 

Cons of Becoming a Frost Witch

  • Curse is attached to the soul. Cannot be removed under any circumstances. If a Frost Witch's soul is transferred to a different body, the new body will slowly turn into a Frost Witch. If transferred to a male body, the male body will die. The old body will have all the physiological changes of a Frost Witch (grey skin, white hair, glowing eyes) with none of the magic. BECOMING A FROST WITCH IS COMPLETELY PERMANENT. 
  • Irresistible compulsion to feed on raw flesh - especially men's flesh. Humanoid flesh, not animal flesh. Cooked flesh can be consumed, but it tastes ashy and dirty to witches.
  • Extreme, debilitating weakness to heat and fire. A Frost Witch who is exposed to high heat over a long period of time will lose access to her powers and become weak and sickly. 
  • Because the curse feeds off despair, many witches suffer from mental issues such as depression, anxiety, and heightened, persistent. negative emotions.
  • Inability to reproduce. Witches are sterile and reproduce via the Curse. 
  • Inability to have "normal" sexual relationships. Prolonged contact with a Frost Witch's body will result in frostbite and other complications.
  • Frost Witches may develop sociopathic tendencies, viewing people as food or disposable tools. 

 

 

-----------------------------------------------------------------------------------------------------------------------------

 

OOC:

 

Hello, I am Urara! The original creator of the Frost Witch lore.

 

Some of the current Frosties (birdwhisperer and Meguzara) decided that the lore needed a revamp. The current lore had a lot of pieces which they felt were unnecessary. So it was time for a fresh coat of... uh, ice. And that's where I come in - your OG Frost Mama.

 

So please enjoy the freshly revamped lore, all shiny and new for you lovely witches out there.

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I will hold off on reading this until the Collectors Edition is released in a few months. Or at least until the steam summer sale.

 

 

But no, really, I have never read the Frost Witch lore and as I go through this it is like... Original. It's a good mixture of new ideas and old ideas, it's awesome.

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tumblr_ma1on8m30f1qzls63.gif

 

Very happy to see the lore cleaned up! I brought forth a few of my ideas with Bird and Urara, but I didn't expect Urara to take off with it like she did! *thumbs up*

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So whats the opposite of Frost Witches, Molten Maguses?

If not.....

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So whats the opposite of Frost Witches, Molten Maguses?

If not.....

 

We had a rival sect of Sun Warlocks for a time.

 

Dunno what happened to them.

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We had a rival sect of Sun Warlocks for a time.

 

Dunno what happened to them.

I'm tempted. I'm very very tempted.

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So whats the opposite of Frost Witches, Molten Maguses?

If not.....

Fire mages, paladins, vegetarians...

Yay frost witches, +1 for Urara and Meg and their hard work.

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I've liked the idea of frost witches since its start back in Asulon. I was pretty excited then and thought you guys were the ****. I still do but with some recent changes to the server, I feel there needs to be more clarification done here. 

I'm mostly curious on where the shapeshifting magic fits into the magic list located https://www.lordofthecraft.net/topic/125145-magic-list/ there. I dont want to shoot you guys down but I dont want to see you guys SHUT down either. I've tried to figure out how I could learn such a magic but you guys dont really fit into any category other than illusion and even then its a very far stretch to call this illusion. 

I'd like to hear the answer in the form of it being accepted or added to that list that I linked rather than say its "accepted" with no real standing behind it (even thought I know your magic was accepted back in Asulon). 

Another thing - Would there be a male-side to this Frost witchery stuff? I would enjoy playing such a character even though some of you think I am a piece of ****. Perhaps in the future or is it completely closed to females only and always will be? Will there be no way to branch off a male side to this story? 

 

The only reason I ask is because a lot of you witches went inactive for a very long time and I honestly missed a lot of that roleplay because I wanted to learn more about you guys IC. I'd like this to be kept part of the server for quite awhile as I think this could be a pretty great lore/group kinda like the Teutonic order was/is (Regardless of what people say about them, they were the longest lasting military organization on LotC).

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pumped to hunt DESE again.

((great as always u frosties))

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I've liked the idea of frost witches since its start back in Asulon. I was pretty excited then and thought you guys were the ****. I still do but with some recent changes to the server, I feel there needs to be more clarification done here. 

I'm mostly curious on where the shapeshifting magic fits into the magic list located https://www.lordofthecraft.net/topic/125145-magic-list/ there. I dont want to shoot you guys down but I dont want to see you guys SHUT down either. I've tried to figure out how I could learn such a magic but you guys dont really fit into any category other than illusion and even then its a very far stretch to call this illusion. 

I'd like to hear the answer in the form of it being accepted or added to that list that I linked rather than say its "accepted" with no real standing behind it (even thought I know your magic was accepted back in Asulon). 

Another thing - Would there be a male-side to this Frost witchery stuff? I would enjoy playing such a character even though some of you think I am a piece of ****. Perhaps in the future or is it completely closed to females only and always will be? Will there be no way to branch off a male side to this story? 

 

The only reason I ask is because a lot of you witches went inactive for a very long time and I honestly missed a lot of that roleplay because I wanted to learn more about you guys IC. I'd like this to be kept part of the server for quite awhile as I think this could be a pretty great lore/group kinda like the Teutonic order was/is (Regardless of what people say about them, they were the longest lasting military organization on LotC).

 

Oh lord. I appreciate your interest in playing a dudely Frost Witch, but the answer has to be no.

 

You CAN, however, create a dude Water Evocationist who allies himself with the witches. I cannot promise they won't kill you, though.

 

As for the Witch shapeshifting, it's a special brand of shapeshifting that is unique only to Frost Witches. 

 

The concept behind it is this:

 

Frost Witches are essentially ice monsters. They are made of ice. That's why their bodies splinter and crack when you hit them, instead of them bleeding. Since they can manipulate ice, they apply the same sort of magic to their outer forms. 

 

Yeah, I know it's a bit of a stretch, but I think it's worth it to create a unique magical monster. 

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I've liked the idea of frost witches since its start back in Asulon. I was pretty excited then and thought you guys were the ****. I still do but with some recent changes to the server, I feel there needs to be more clarification done here. 

I'm mostly curious on where the shapeshifting magic fits into the magic list located https://www.lordofthecraft.net/topic/125145-magic-list/ there. I dont want to shoot you guys down but I dont want to see you guys SHUT down either. I've tried to figure out how I could learn such a magic but you guys dont really fit into any category other than illusion and even then its a very far stretch to call this illusion. 

I'd like to hear the answer in the form of it being accepted or added to that list that I linked rather than say its "accepted" with no real standing behind it (even thought I know your magic was accepted back in Asulon). 

Another thing - Would there be a male-side to this Frost witchery stuff? I would enjoy playing such a character even though some of you think I am a piece of ****. Perhaps in the future or is it completely closed to females only and always will be? Will there be no way to branch off a male side to this story? 

 

The only reason I ask is because a lot of you witches went inactive for a very long time and I honestly missed a lot of that roleplay because I wanted to learn more about you guys IC. I'd like this to be kept part of the server for quite awhile as I think this could be a pretty great lore/group kinda like the Teutonic order was/is (Regardless of what people say about them, they were the longest lasting military organization on LotC).

TLDR You don't learn such a magic. The shapeshifting aspect of the magic is there because otherwise, they couldn't go out and do anything. They'd just be killed on sight. It's a plus side of the curse just like being able to control ice/snow. It's not illusion. Frost Witches can literally change their shape or form, to a degree. It's much more powerful than illusion, but comes with lots of setbacks.  No Males. No Frost Warlocks. No matter how much I may joke about it with people, just no. I know Urara will agree with me on this.

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Oh lord. I appreciate your interest in playing a dudely Frost Witch, but the answer has to be no.

 

You CAN, however, create a dude Water Evocationist who allies himself with the witches. I cannot promise they won't kill you, though.

 

As for the Witch shapeshifting, it's a special brand of shapeshifting that is unique only to Frost Witches. 

 

The concept behind it is this:

 

Frost Witches are essentially ice monsters. They are made of ice. That's why their bodies splinter and crack when you hit them, instead of them bleeding. Since they can manipulate ice, they apply the same sort of magic to their outer forms. 

 

Yeah, I know it's a bit of a stretch, but I think it's worth it to create a unique magical monster. 

Im not really saying it shouldn't be allowed. Because I think your lore is solid and the characters are very unique to the server. Its probably the only group on the server to really stand out at this point. But what I was asking is this -

What category of magic or sub-magi' do you put yourselves into? 

 

That's my main concern and honestly the only concern. 

 

As for playing a dude frosty - 

 

The point I was trying to make was a similar complex to the frost witches in the way their complex is made up of and when they're hit they tend to splinter or shatter. Perhaps I can come up with my own idea but not in the form of ice per-say but use a similar concept of using sand or dirt. Would you be opposed to such a thing?

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TLDR You don't learn such a magic. The shapeshifting aspect of the magic is there because otherwise, they couldn't go out and do anything. They'd just be killed on sight. It's a plus side of the curse just like being able to control ice/snow. It's not illusion. Frost Witches can literally change their shape or form, to a degree. It's much more powerful than illusion, but comes with lots of setbacks.  No Males. No Frost Warlocks. No matter how much I may joke about it with people, just no. I know Urara will agree with me on this.

 

Slow down a second mang.

 

So you're saying frost witch magics are not learned but yet they are more powerful then learned magics? 

 

I am just thinking you guys need to put yourselves under a sub category in that thread to clarify that rather than dance around it. I am sure no one has a problem with you guys using this magic but someone is going to have the same questions I am asking in the future and would you not want to just show them that you are an accepted form of magic and that it is not a learned ability but more a given ability? 

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Frosty magic is a "Dark Art" 

 

 

Slow down a second mang.

 

So you're saying frost witch magics are not learned but yet they are more powerful then learned magics? 

 

I am just thinking you guys need to put yourselves under a sub category in that thread to clarify that rather than dance around it. I am sure no one has a problem with you guys using this magic but someone is going to have the same questions I am asking in the future and would you not want to just show them that you are an accepted form of magic and that it is not a learned ability but more a given ability? 

Bruh, it says in the lore that they have to learn it. It's a magic only they can use, but they don't get it for free. They have to learn it from their witch mothers, and practice it. It's a curse. It's not a magic you can learn if you aren't cursed. And if you are cursed, you actually have to be taught how to use it. Because it's a curse and because of our spooky nature, Frost Witch magic is "Dark Arts" like I said above.

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