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The Northern Research Guild


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The Northern Research Guild

Founded by Ser Thorburn Grimbeorn, 1548

         

 

The Northern Research Guild was created with the purpose of giving those with bright ideas the chance to pool their knowledge and resources with others of similar capability to invent magnificent contraptions, discover new findings, and excel in their field of knowledge. People of all race and ethnicity are allowed and encouraged to join, should they meet the proper requirements. The guild’s base of operation is situated in Courland. Any member who joins that desires Housing may speak to Ser Thorburn Grimbeorn, founder and Head of the Guild.

 

 

Information

 

Although the Guild is stationed in Courland, that does not mean it doesn’t take outside requests, information, or otherwise, so long as it is at friendly terms with Oren. The Guild will refuse to supply outside factions with weaponry or siege engines unless permitted.

    The Guild is seperated into three departments, each specializing in some aspect of the known world. Each department may have their own sub-department, studying the likes of other or closely related fields of study. During certain projects, the departments may often collaborate with each other, each handling what the other does not. Researchers may also conduct projects of their own, and may even ask for assistance from other members.

~

 

 

Department of Physical Studies
        The Department of Physical Studies focuses on the inner workings of the physical world, studying the properties of nature and physical matter. The researchers of this department not only work experimentally, but theoretically, devising new ideas and notions, then testing them to prove their accuracy, or perhaps to discover otherwise.

 

 

Department of Engineering
        The Department of Engineering works to develop new machines and contraptions, often assisting the other departments in testing their theories, collaborating to invent new designs and useful tools. Not only do they serve this purpose, but this department also works to develop siege weaponry, also comprising of architects.

 

 

Department of Magic
      The Department of Magic studies the works and concepts of magic, ranging from the Arcane to the Dark Arts themselves (within boundaries). They may spend countless hours researching that which relates to the mysteries of magic, inluding abstract thoughts and ideas. This department may often send expeditioners to recover and study magical artifacts.

 

 

~

Members of the Guild are often given assignments or tasks, usually relating to that of the current Project. Major projects are assigned by either the Head of the Guild or the Head of Research, whilst minor ones are commissioned by the Heads of each department. Projects are given with the goal to develop something new or discover a new level of understanding.

Records are to be kept of each project briefly before, during, and the results. The records will be stored in the Hall of Records, which is open to all members of the Guild, researchers, and the curious. Non-recorded projects will be considered for personal interest, and the Guild shall refuse any affiliation.

 

 

 

Chain of Command

 

 

Head of the Guild
Ser Thorburn Grimbeorn
             The Head of the Guild is the one who coordinates everything inside the Guild. He delivers the project ideas, ensures that resources exist, hands out tasks and makes sure everything works like clockwork.

 

Head of Research
James Hawthorne Kyd
            The Head of Research oversees and manages all the main departments. They will often deliver assignments, propose ideas, and participate in the workings themselves. The Head of Research also assumes command if the Head of the Guild is absent.

 

Head of Magic

N/A
   The Head of Magic oversees the Magic Department. They specialize in the field of Magic, proposing ideas and assignments, and reporting to the Head of Research. They deliver word to and from the Head of Research, and may act as an advisor for future projects.

 

Head of Physical Studies
N/A
         The Head of Physical Studies oversees the Physics Department. Mastered in their understanding of the physical world, they participate in projects and report to the Head of Research. They may act as an advisor for future projects.

 

Head of Engineering
James Hawthorne Kyd (Self-appointed until further notice.)
     The Head Engineer oversees the Engineering Department, helping develop and build new machines and contraptions. They deliver word to and from the Head of Research, often acting as an advisor for future projects.


Applications


MC:
Character:
Professions:
Department:
Skype?:

“No idiots, no fools, no ******* around. You will be kindly asked to exit the facility.”


                                                                                                                                                                                                                                                                                                                  ((Main professions required are: Alchemists, Tinkers, Enchanters, Blacksmiths, and Miners.

Others include Woodworkers, Leatherworkers, Lumberjacks and StoneMasons.

Other professions are tertiary.))

 

((Speak to thunderboul or DuckMD))

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MC: tornado241
Character: Alex Ren
Professions: Main: Woodworker / Second: Enchanter (I know my enchanter should be main im sorry but please an exception.)
Department: Magic
Skype?: tornado.241

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MC: EdgyMagey

Character: Evelangéline

Professions:

Master Fire Evocationist

Master Mental Magician

Master Telekinetic

Master Shifter

Arcanist

 

Department: Physical Studies

 

Skype: Same as Aislinn (i mean ill also give it privately we dont use the same skype or anything)

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4 hours ago, tornado241 said:

MC: tornado241
Character: Alex Ren
Professions: Main: Woodworker / Second: Enchanter (I know my enchanter should be main im sorry but please an exception.)
Department: Magic
Skype?: tornado.241

 

4 hours ago, xboxershortz said:

MC: xboxershortz
Character: Div'Igne Ikurntir
Professions: Farmer
Department: Engineering
Skype?: thewhirlwind47


 

 

 

4 hours ago, GamerCrimson said:

MC: GamerCrimson
Character: Nathan Everheart
Professions: Blacksmith, Leatherworker and Enchanter
Department: Physical Studies
Skype?: Gamer Crimson

 

3 hours ago, CommunistSpy said:

MC: CommunistSpy
Character: Aislinn
Professions: https://gyazo.com/36c02dc3d262621d2ffb8aae18332cf8
Department: Magic
Skype?:  will give out privately

 

3 hours ago, EdgyMagey said:

MC: EdgyMagey

Character: Evelangéline

Professions:

Master Fire Evocationist

Master Mental Magician

Master Telekinetic

Master Shifter

Arcanist

 

Department: Physical Studies

 

Skype: Same as Aislinn (i mean ill also give it privately we dont use the same skype or anything)

Accepted! Come to Dunwych Hold to become full members!

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1 hour ago, =Nkruma= said:

MC: Nkruma
Character: Nkruma Frostbeard
Professions: Tier four fire evocationist, and chef.
Department: Magic, and if possible physical studies.
Skype?: (I will give it out privately.)

Accepted!Come to Dunwych Hold to become full member!

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MC: Luv
Character: Kypris Thylsealaes
Professions: Master Fire Evocations Master Illusionist
Department: Magic
Skype?: luv.jpg

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 If you're giving out your skype privately, feel free to send it to me too. :)

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MC: NicktheRed20
Character: Aedan Ilesca
Professions: Tinker
Department: Physical Studies
Skype?: nickblake11

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2 hours ago, Yung Luv said:

MC: Luv
Character: Kypris Thylsealaes
Professions: Master Fire Evocations Master Illusionist
Department: Magic
Skype?: luv.jpg

 

2 hours ago, NicktheRed20 said:


MC: NicktheRed20
Character: Aedan Ilesca
Professions: Tinker
Department: Physical Studies
Skype?: nickblake11

 

 

 

ACCEPTED.

 

Welcome, frands.

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On 29/2/2016 at 7:31 AM, TTN18 said:

MC: WhiteKnight_19
Character: Eryn Nailo
Professions: None
Department: Magic
Skype?:  privately

Accepted! Welcome friend!

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