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The Azghari Warband

 

When the Lamb broke the fourth seal, I heard the voice of the fourth living creature saying, “Come.” I looked, and behold, an ashen horse; and he who sat on it had the name Death; and Hell followed with him. Authority was given to them over a fourth of the earth, to kill with sword and with famine and with pestilence and by the wild beasts of the earth.”

 

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A band of brothers and sisters equal beneath the Eternal blue sky, this band of nomadic peoples are renowned for their passion and fervour - the most proficient horse riders to ever grace Vailor’s many meadows and pastures.

 

Formed by Darius and Cyrus, sons of the great Sasan, the pair of warriors were without parallel; renowned for their hundred-strong harems. Although there exists no ranking for the warband, the strongest leaders are chosen by the entire warband to guide them - holding no position except that as a trusted figure. In this way any man can make his fortune and become great, provided he be worthy.

 

They made their foes flee in horror because their swarthy aspect was fearful, with an intriguing distinguishment in their eyes is seen through the colours of brown, green and blue. Their hardihood is evident in their wild appearance, and they are beings who are cruel to their children on the very day they are born. For they cut the cheeks of the males with a sword, so that before they receive the nourishment of milk they must learn to endure wounds. Hence they grow old beardless and their young men are without comeliness, because a face furrowed by the sword spoils by its scars the natural beauty of a beard. They are short in stature, quick in bodily movement, alert horsemen, broad shouldered, ready in the use of bow and arrow, and have firm-set necks which are ever erect in pride. Though they live in the form of men, they have the cruelty of wild beasts.

 

A travelling band, these nomads are oft on the move and rarely stay in the same place- their swords are sold to the highest bidder. Many kingdoms have competed to hire them, brutal warriors who are known for both their skill in the field and their fortitude when faced with great sieges. Their ranks know no difference between man or woman, any creature except the accursed Kha can serve amidst their ranks provided they can ride.

 

The Azghari do not settle and farm, they are hunters and gatherers - fast moving horsemen that stay for only short times in a single place. Every member is expected to sustain themselves by their own tools, hunting game and slaying prey to feed them.

 

Slavery is accepted by the Azghari, and a man is judged on how many slaves he has taken. For those who are taken in bondage, freedom can only be earned by hard coin or valour shown in the Warband’s service - freeing them to fight as any other rider. For the wealth that is gathered in battle, every man receives an equal portion - the Warband knows no boundaries to brotherhood.

 

The faith of the Azghari is revolved around the deity of ‘Od Tengri’, the unknowable one who knows everything. He is the judge of good and bad, Tengri can bless a person richly, but can also utterly destroy those whom he deems unfit. His actions cannot be predicted. His ways, difficult to know. There exist many other spirits or 'aenguls' besides Tengri. These spirits are diverse. They can be good or bad or of mixed temperament. They can be gods residing in the upper heavenly world, wandering evil spirits from the underworld, spirits of the land, water, stars and planets or spirits of the ancestors. They can be in charge of certain tribes or of certain nations. Under Tengri these spirits all have some limited influence, but it is nearly impossible for normal people to contact them. Only the High Priest of Od Tengri can contact them. Unless Od Tengri contacts them himself. There is no 'one true religion'. Humanity has not reached full enlightenment. Nonetheless Tengri will not leave the guilty unpunished and the virtuous unrewarded. Those upright in spirit and righteous in thought are acceptable to Tengri, even if they followed different religions. Tengri has given different paths for man.

 

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Anyone interested in service would do well to inquire with Cyrus (LemonDropzz) or respond here:

 

OOC:

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IC:

Name:

Race:

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Svatabor frowns, easing his horse to a light trot in the steppes of northern Oren. "There can only be one."

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OOC:

Username: VodeAn

Skype: Don't have it, I do have TS however.

 

IC:

Name: Sebula Boyun

Race: Human, Farfolk

Age: 28

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OOC:

Username: Travista

Skype: swamp

 

IC:

Name: Turchaninov Malidakovich

Race: Human

Age: 22

 

Probably would only use for PVP tbh

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7 hours ago, Alphrix said:

OOC:

Username: HoodPharmacist

Skype: pm

IC:

Name: Marco Rubchinskiy

Race: Human

Age: 24

 

7 hours ago, Org_The_Robo said:

OOC:

Username: Org_The_Robo

Skype: You have it

 

IC:

Name: Mulgar

Race: High Elf

Age: 70

 

7 hours ago, Thumper said:

OOC:

Username: VodeAn

Skype: Don't have it, I do have TS however.

 

IC:

Name: Sebula Boyun

Race: Human, Farfolk

Age: 28

 

7 hours ago, Travista said:

OOC:

Username: Travista

Skype: swamp

 

IC:

Name: Turchaninov Malidakovich

Race: Human

Age: 22

 

Probably would only use for PVP tbh

 

The gates of the Azghari encampment slowly rise, welcoming in the new riders.

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OOC:

Username: JakeFSF

Skype: jakester4575

 

IC:

Name: Talhar

Race: Human

Age: 22

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OOC:

  • Username: VitaKaroli
  • Skype: Aenglisc Saxonus

IC:

  • Name: Shukr as-Subudayi
  • Race: Farfolk Human
  • Age: 32

"An astonishing phenomenon, to see the nomadic path undertaken. I draw my lineage from the old Subudai"

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OOC:

Username: ze_claus

Skype: Ze_claus

 

IC:

Name: Harvard Syther

Race: Human

Age: 26

 

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14 hours ago, Jake From Statefarm said:

OOC:

Username: JakeFSF

Skype: jakester4575

 

IC:

Name: Talhar

Race: Human

Age: 22

 

4 hours ago, Battlebiker said:

OOC:

Username: Battlebiker

Skype: You have it

 

IC:

Name: Riordan

Race: Human

Age: 26

 

3 hours ago, The Cordial Wayfarer said:

OOC:

  • Username: VitaKaroli
  • Skype: Aenglisc Saxonus

IC:

  • Name: Shukr as-Subudayi
  • Race: Farfolk Human
  • Age: 32

"An astonishing phenomenon, to see the nomadic path undertaken. I draw my lineage from the old Subudai"

 

2 hours ago, ze_claus182 said:

OOC:

Username: ze_claus

Skype: Ze_claus

 

IC:

Name: Harvard Syther

Race: Human

Age: 26

 

The gates of the Azghari encampment slowly rise, welcoming in the new riders.

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OOC:

Username: Mythical_Flipper

Skype: You have it

 

IC:

Name: Bledak

Race: Human

Age: 22

 

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OOC

Username: LissassiL

Skype: nUH

 

IC

Name: Asha Shahdokht

Race: Human/Farfolk

Age: 16

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On 3/10/2016 at 0:01 PM, ℒissassiℒ said:

OOC

Username: LissassiL

Skype: nUH

 

IC

Name: Asha Shahdokht

Race: Human/Farfolk

Age: 16

 

The gates of the Azghari encampment slowly rise, welcoming in the new rider.

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