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Adúnia:

 

1. Defining Adunia-

 

To begin, we must first ask; what is an Adunian? Is it the product of a man that is crossed with an elf, a half elf so to say? Is it the name given to half elves that have gained slightly lengthened life, maybe? Is it simply a being that wears a kilt, speaks in a strange forgotten dialect, and has the godly ability to catch maces? Well, to put it bluntly, no.

 

An Adunian is none of these things, and is only partial to a few of them. A being that you would call “Adunian” is a descendant of the tribe of Harrenites, no matter how diluted his or her blood is with that of other races. On its own and by itself, an Adunian is no more or less than that simple definition.

 

However, when one delves deeper, and comes to the word “Adunia”, a whole other world of meaning is opened up to them. For Adunia is not just the word used to collectivise the core group of Harrenite descendants, it is far more, and it’s own definition is ever growing, expanding, spreading itself in ink and blood across the pages of history; and it shall ever continue to grow until the day when Adunians cease to exist, and the sons of Harren have at last passed from the world of the living, leaving thousands of years of knowledge and memory behind them.

 

Henceforth, Adunia cannot truly be defined until such a day comes to pass, but here I shall do my best here to fill in the holes left by this issue, and assure that the memory of this once great race is carried on.

 

2. The Origins of Adunians-

 

In the years when Aegis was still young and it’s races new to the world, two tribes arose in the Northern mountains of the continent. The first tribe was comprised completely of humans, it’s leader a young man named Harren; a son of Horen himself. The second tribe were elves that had come up from the forests of Malinor, led by a dark haired woman named Sarai whose roots remain a mystery to this day. As is inevitable when two such primitive groups claim the same area, the two tribes clashed.

 

A short but bloody turf war ensued, and soon the mountains were littered with the corpses of both factions. Fearing for the survival of their people with such weakened numbers, Harren and Sarai met and organized treaty between the two tribes. However, Harren’s heart saw him wanting more than simply peace. During their meeting, Harren was overwhelmed by the elven woman’s beauty, and as so made one of the treaty’s terms that she would have to marry him. Fearing her people’s destruction was imminent, Sarai hesitantly accepted these terms and the two were soon wed.

 

Though Sarai despised Harren at first, she eventually grew to love and respect him as her husband, bearing him a single child named Baren. Now leaderless, the elves of Sarai’s former tribe merged into the Harrenites, taking on their customs and way of life. They were quickly accepted by the humans, and very soon they too began to intermarry as their leader had done. The children of these first generation Harrenites were born a new race; the Adunians.

 

    3. In Relation to Aging and the Curses of Iblees-


The events that led to the creation of what is now known as the Adunian race (commonly known as the “Mixing of Blood”) did in fact occur before Iblees laid his curses upon the mortal races of Aegis. Due to said curses, half-human/elves bred since said event are stricken with not only the infertility of elvenkind, but also the shortened lifespans of mankind, gaining not an ounce of the longevity possessed by their elven ancestors. However, because the “Mixing of Blood” occurred before Iblees placed his curses, the effects on Adunians seem to have differed ever so slightly.

 

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Appearance:

 

Adunians take traits from both their Harrenite and Mali’Dun ancestors. Brown or black hair are the only two colours found, though like other races it goes grey with age. It is not uncommon for an Adunian’s hair to go grey at ages as young as fifteen, a trait inherited from the Mali’Dun. Their skin is pale, but generally no paler than the average Heartlander. An Adunian’s eyes are either grey from the Mali’Dun, brown from the Harrenites (a rare trait), or green, which appears to have come from a mix of both, the most common eye colour. Adunians generally grow to heights of around 5”11’ and have a lean build. Tradition has Adunians keep their hair above shoulder length (though most choose to keep it short), and grow either beards that keep close to the face (rather than hang like that of a dwarf), or large, well tended mustaches.

 

Clothing:

 

The general climate of Al’Ildic was quite cold. Though it’s landscape was only coated in snow during the winter months, the chill of the northern wind was present year round. As a result of this climate, Adunians came to dress in a particular way. Men would wear heavy coats and cloaks, lined with furs and warm skins, thick leather boots and warm wool breeches. Women wore long-sleeved dresses often accompanied with furs draped over their shoulders, light cloaks, and some from of pants to keep their legs warm. Over time, it became considered ‘rude’ or ‘socially unacceptable’ for more than the hands or head to be unclothed. This way of thinking has stuck over the ages, and Adunians true to tradition always cover themselves from the neck down before presenting themselves publicly.

 

 

Religion:

 

In the Old North Faith there three circles. These circles were the domains of the Gods, and in each were both lesser gods, and demi-gods. The three circles, in order of least powerful, to greatest, were Nature, Life, and Astral. Within each of these realms are one dominant god.

 

Within Nature there is Grønn the Life-Bringer, who is believed to be the Aspects of the Druids in one form, in the Old Faith’s eyes. This means that the Old Faith acknowledges the Druids as true and rightful worshipers of Nature in their own religion. Grønn is said to be twelve feet tall with bark for skin and rocks for teeth. His eyes are two pools of water and his digits are branches and twigs. He has a full beard and head of leaves and vines which twist and turn wildly. Its said he is often seen but never caught, and has the ability to take on anything in nature. This can be taken either way- as some Hunters thank them for his sacrifices to let them eat. Others commune more with the animals and forsake meat eating. He is seen as very benevolent. His charge is to control all of the planets, fish, animals, and happenings of nature. He is what ties Astral to Life. He is also credited for the creation of the elements as gifts to Morighaen.

 

Within Man there is Thrønn the Impartial, who is believed to be the collection of all of humanities desires, virtues, morals, and thoughts. He is an absolutely gray character, with no characteristics in appearance of physically. He is thought to be the shadow of every human, a silhouette of what everyone truly is. People who pray to Thrønn traditionally wait until the sun is half up, or, half down and wait in an open field. They turn to their own shadow and take a knee, nod their head, and fold their hands. All the workings of men are held into the account of Thrønn, which is why people depending on their lives will pray to Thønn. The people who are poorer, downtrodden, who feel betrayed by life and tormented usually shun Thrønn. People who are rich, economical, industrious, and work hard usually thank Thrønn. Thrønn is often looked to positively by mages and Fathers however, for the gift of “Heartfire” to man.

 

Within the Astral planes beyond us is Morighaen, the Night Woman, a soft looking woman covered in a veil of stars and space. She is larger than any planet and we are not even ants to her- we are something less. She is too large to see but she knows we are there- and she may assume a mortal form, or smaller size, to meddle with the cosmos as it pleases her. She is seen as sadistic almost, because of her boredom. She was left alone and to pass time she often destroys planets and galaxies at a whim and casts down the weather to meddle with the affairs of mortal. She is easily the most fearsome of the Gods and the circles, and any who claims to be Morighaen is killed out of fear, for if she has come down, it is already the end, and if she is lying, she may anger Morighaen. People pray to her to appease her, and she is often seen as a pillar of strength for the female half of Northern society. She is the cause for Moonblood and weather, time and space, and in turn, all things beyond, even magic. Her relationship to Thrønn and Grønn is strained by both the distance to one another, and the natures of one another.

 

Places of Worship.

 

God’s Gardens were the most natural and beautiful of the worship places. These were seen as absolute holy grounds made by the Nature Aspects themselves, there are believed to be three God’s Gardens in existence- one for each of the three Aspects (that we recognize). The God’s Garden that we currently have located and are near, is the God’s Garden of the Elements. It is a hot spring situated in the north, protected by a granite and stone wall. Spruce trees spring up with flowers poking through the snow.  People would come here to cleanse the blood off themselves, to pray in its hot waters, and to fast and meditate. No blood, on any condition, could ever be shed in a God’s Garden, but blood could be cleansed here.

 

Modern / Aegean

 

At the dawn of man though, when humanity had just reached a point of intelligible thought, civilization, and organization, they had organized their religions, and settled down. The North had quickly picked up on

Thønn and Grønn and found themselves in tune with their gods peacefully. The Adunians picked up on the Old Faith, after the First Conflict War, during the Northern Golden Age, and some mingled with the Northern Gods. Some did not, but no conflict stirred from this difference- the North having been a faith of tolerance and acceptance (mostly). The Godly Brothers saw their followers rise, and knew whom to warn of a great tragedy coming. Grønn appeared and an Oasis in the tundra arose. Shrubbery and plants sprung to life at his feet, birds and animals came at his arrival, and life flourished where his feet left impressions. His most humble followers fell before the magnificent ent, who came close to one and said,

 

  “Evil lingers in the North. My brother and I entrust you with the most sacred task  of all- the defense of all life, from the kind long lost to our touch.”

 

They had no idea he spoke of a fourth deity, of a realm most foul, and a realm unrecognized. The realm of Death, the realm of Iblees- and had no way to prepare.

 

Fall of the Old Faith

Before anyone knew what was going on, the Taran Kingdom that stood long vigil in the North and felt it had conquered all evils in the snow, sure they had closed any hope of Grønn’s doomsday prophecy, but, all was wiped out in what is called “The First Event”. One of the earliest recorded  events of mass Undead Activity. It nearly wiped out an entire civilization and many blood lines in less than three nights. The Adunians to the South were hit just as hard, their people had some time to escape, most notably Halboron Elendil, the Adunian Leader.

 

Further south were the Aegeans, whom with the help of some surviving Northerners, and some word of mouth, had time to prepare, and time to mount a defense. This, is what we know of our History, and the rest is in the books.

 

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ADUNIAN COURT LANGUAGE




 

Word List

-a  makes a neutral plural

abâr  Strength, endurance, fidelity

abât prosper

-ad, -ada, -da  to, towards, in

adûn  north, northern

aduî  female Adunian

adû  male Adunian

Anadûnâi  Adunian

aga  to die

agan  death

agân  dead

agas  to lay down

agrê  to kill

akhâs  chasm

alos  discipline

ammî, ammê  mother

an, ‘n  of

anâ  human

Anadûnê  Adunia

anû  man

anî  woman

anadûni  northern

ar  to keep

art  to can

âru  Lord

ârn  to be

assrû  truth

attû, attô  father

aûve  throne

avâlen  greatness

Avalôi  The Three

availû  blessed

ayad  to go, to travel

ayadbâ  to stop, to cease movement, to freeze

azar  island

azgarâ-  to wage war

azra  sea

azûlada  eastward

bâ  no, don’t

balak  ship

Bâr  Thane

bastêra  jester, fool (the occupation)

batân  road, path

bawâb  wind

besada  to laugh

bêsaû  laugh

bêth  saying, expression, word

bêthan  name

bethôris  letter

bethri  song

beru  to have

bith  say

bithri  to sing

burôda  heavy

-dâ  over

dâira  Earth

dâur  gloom

dolgu  night

dubdam  fell

dulgi  black

êna  sword

enaida  to draw, to unsheath

enai  weapon

enî  spear

enai  weapon

enô  bow

enôi  arrow

enôida  to load

enôikhe  bolt

enôkhe  arbalest

êphal  far

êru  one

-gâ  under

gâr  war

gârda  battle

garâda  to fight

ger  form

gimil  stars

hazad  seven

huzun  ear

idô  now

idhâr  day

-im  makes a feminine plural

inzil  flower

irî  heat

irnê  fire

izi  line

izî  point

izrî  aim (n.)

izrad  to aim

izindi  straight

izindu-bêth  true-sayer, prophet, archfather

izrê - sweetheart, beloved (used more to refer to children)

kâ  and

kadar  city

kadô  and so

kalab  fall

kan  hold

karab  horse

karabû  stallion

karabî   mare

kâtha  all

khâu, khô  crow

khibil  spring

kulub  roots, edible vegetables that a roots not fruits

lâr  what

lar  how

lêr  where

lîr  when

loîr  why

lôkhî  crooked

lôr  who

lômi  night (good connotation)

-m makes a masculine plural

-mâ  with

manô  spirit

mîk  baby boy

milas  difficult

mina  free

minarn  freedom

minal  heaven, sky

mîth  baby girl, maid-child

miyât  (infant) twins

miyi  small

nad  hind, back

nadh  retreat, backward

nak  front

nakh  come, approach, forward, charge

nâlo  shadow

narâk  eagle

narad  to march

Narbe  to continue

nardu  soldier

narî  female elf

narû  male elf

-nên  on

nîlo  moon (personified Nilû)

nim  eye

nimad  to look, to search

nimada  to watch

nimir  shine

nîph  fool, mentally disabled, fact not insult

niphâr  parent (lit. keeper of the fool)

nithil  girl

nitî  to kindle

nitîr  kindler

nûlu  night (evil connotations)

nûph  fool, idiot, insulting

nuptê  enemy

-ô  from

odha  big, large

ôdi  soon, later

omut  to take

ôron  victory

ôronad  to win

Orosi  tail

osâ  to will

ôt  life

otto  to live

ôuno  age, time

pâ  hand

phara  cost

pharada  to charge, to sell

pharaz  gold

phazân - prince, king’s son.

phel  daughter

phol  son

pisru  although, though, while

pûh   breath

râ  circle

raba  dog (in general: masculine rabô, feminine rabê)

rês  to wind

rûkh  shout

ruth  scar, score, furrow

san  choice

sanad  to choose

saphad to understand

saphen. Understanding

sapthân  wise man, wizard (usually refers to druids or domestic mages)

satta  two

sûla  to triumph

tâidô  once (designating time)

tamar  smith

tanu  until

târik  pillar

thâni  land (refers to country or kingdom)

ugru shadow (negative connotation)

ugruda  overshadow

ukallaba  fell

un  up

ûrê  sun  (Personified Ûrî)

urîd  the mountains

urud  mountain

urug  bear  

urugî  female bear

uruk  goblin, orc

vata  day

vâta  week

vatâs  year

ve  for

vôs  five

yêr  close

yô  gift

yurahtam  broke

zâ  yes, to do

zabathân  humbled

zadan  house, place

zâira  longing

zâirad  to long, to want

zâyan  land (refers to the actual item)

-zê  at

‘n  wizard (bad connotation)

zimra  jewel

zin  dwarf

zinî  dwarf female

zinû  dwarf male

zir  love, desire

-zîr  lover

ziêr  good, fine

zirân  beloved (romantic)

zôrî  nurse





 

â ê î ô û  Â Ê Î Ô Û

Common Phrases

    Greetings/Farewells

    Karabû ‘nAzra  A common greeting among friends.

    Ôdi  A common farewell among friends

    Urûn nimiradâ nênud  A formal Good Night (A farewell)

    Urêkalab nimiradâ nênud  A formal Good Day (A farewell)

    Idhâr ziêr  Good day (More greeting then Farewell)

    Lômi ziêr   Good evening (More greeting then Farewell)

    Lar arn?  How are you?

Other

kadô kalabûns adaûrê  Something along the lines of “So it begins”

    Lâr bithar, nûph?  What say you, brigand (fool)?


 

Grammar

    Sentence Order

The Adunians use the same sentence order as Common. That is to say, their sentences are usually Subject-Verb-Object. This does this to this, etc. The Adunians do, however, treat adjectives differently than Common. The adjective always will follow the thing it is describing.

    Ex.

    karab pharaz  Horse Gold.

    Instead of

    pharaz karab  Gold Horse

    Pronouns

    Pronouns are something that Adunians have that is odd and different from Common. There are two types of Adunian pronouns - the subject pronoun and the object pronoun. The first is the Subject Pronoun. They are placed at a different part of the verb of the sentence depending on whether it is talking about I, you, or we, versus, he, she, they, and it. They look something like this:

    Subject Pronouns

    I = -n, -ân

    you = -r, -âr

    we = -ud

    he = û-

    she = î-

    they(males) = û - m

    they(females) = î - n

    With the first two, you use the “â-” version is the words it is attaching to ends in a consonant. For the final three, it doesn’t matter what the words begins in.

    The other type of pronoun, the object pronoun, are: me, you, us, him, her, and them. These are characterized by the word adûnâi meaning Adunian. Each of these are different forms of the word to mean the different pronouns.

    me = âdu

    you = adu

    us = âdus

    him = adû

    her = adî

    them(male) = adûm

    them(female) = adîn

 

    Some examples:

    “I talk to her.” Bithân adîd.

    “Do you want to go with us?” Zâ zâiradâr ayad âdusma?

Suffixes   

In Adunian there are a few suffixes that are put into effect. Usually when you see an affix it will tell you using a dash whether it is a prefix or a suffix.

Most suffixes attach to the verb in the sentence, but a few, namely “on” (-nên), “with” (-mâ), “over” (-da), and sometimes “to” (-ad, -ada, -d) will attach to the object that they are talking about.

For example, if you were to say “Come with me” you would attach “with” to the word for “me”: “Nakh âdumâ” - “Come me with”.

To be

The verb “to be” as in most languages, is altered slightly depending on where it is used. Depending on the nouns and pronouns used, the word is changed often.

1st person   ârn

2nd person   arn

Collective 1st person   ârnâd

3rd Per.son   arnâ

Collective 3rd person   arnâd

 

Ex.

    “The dog is home”  Raba ârna zadan

With pronouns, you would use only the word itself. “I am home” - “Ârn zadan”

The trouble comes mostly with the 3rd person pronoun. When you add a gender to the subject, such as “She is home”, you would need to add the pronoun to the verb as well the prefix of the pronoun. “îarnâ zadan”. While, when you do not specify gender.

The/A/An

Adunians do not have a word for the, a, or an. Instead, they will use capitals to signify what they mean. Usually this doesn’t matter much when translating, but when “the” is used, the word is capitalized. “The dog” would be “Raba”. The only time this really conflicts is with affixes because the prefix attached to the word will NOT be capitalized. “his dog” would be “ûRaba” not “Ûraba”.

Verbs

Verbs are very simple in the Adunian language because they are the same word. Unlike common where you can say “go, going, gone” they would all be “ayad”. In order to change the tense of a verb, you add another verb to the front, connected to the verb by an apostrophe. These verbs are “have, be, or will” (beru, ârn, osâ)

    Past tense - to have

    “I stopped” - “Berun’ayadbâ”

    Present tense - to be

    “I am stopping” - “Ârn’ayadbâ”

    Future tense - to will

    “I will stop” - “Osâ’ayadbâ”

Plurals

Plurals are part of the affix group. In order to make something a plural, you will add either “-am”, “-um”, or “-im”. “-um” is used for male nouns, “-im” is used for female nouns, and “-am” neutral nouns. Race names, however, are never given a plural suffix.

 

HEARTFIRE

 



 

“Heartfire” is the projection of the inner spirit of humanity. The Old Northerners believed that inside of everyone’s body was a fire, that the most powerful,could actually channel into use. The blood in your body keeps the fire from eating you from the inside out. When you breath, you feed the fire. When you die- your fire dies, even if you were to cut someone open, you would not find their fire. A Sage (a priest)  must be able to channel their Heartfire to show their devotion and inner strength, be it for combat, or for healing, although, this is no longer a requirement. Many Kings and Matriarchs in the past have also shown the  ability to use Heartfire as a testament to their faith and strength.  [No lore for it. Cannot be used (yet?).]

 

It is believed that deep in the heart of a cave far from the light of sun, lived a man and his family. They had fires, and torches, which burned all night and accumulated smoke began to choke his family, and himself. They would soon need to leave the relative security of the cave into the unknown, and the man prayed to Thrønn every night before his fires, wishing for an answer. Eventually, one came. In the crackling fire, a voice said solemnly and dryly, "Drink your fires, and know peace." He originally took this as an omen to commit suicide, and, swallowed a charcoal.

 

He did not feel pain as tears rolled down his cheeks, instead, finding warmth in himself. His eyes grew bright like pyres and illuminated what was before him. His hands were engulfed by a smokeless fire, and he felt no cold pervading. His family was awestruck, the man was dumbfounded, and the first Fathers of Thrønn were founded in that formerly dank, dark, smokey cave.

 

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Dude, I love the Adunian culture but, let dead dogs rest.

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It's just for new players! I'm not trying to start anything, Y'know. It's just in it's cultural subforum, like Kharajyr stuff would be.

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Just now, Hanrahan said:

It's just for new players! I'm not trying to start anything, Y'know. It's just in it's cultural subforum, like Kharajyr stuff would be.

True, though who knows Han, new map coming up soon. ;)

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1 hour ago, 3___3 said:

tumblr_n32t76KoMr1rt0cvwo2_500.png

 

jk lu han

Was actually thinking about posting a Frozen meme. Took the meme right outta my head. Don't love him tho.

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6 hours ago, Hanrahan said:

1. Defining Adunia-

cancer-cells-growing.jpg

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