Panashea 2644 Popular Post Share Posted February 9, 2017 -=- Language -=- Urukish blah has always been a rough spot, new uruks being told they need to speak blah because of the tusks, but this is where the truth is revealed. Urukish blah was created as a way for foreigners to communicate with English speakers in an organized manner. The First True Rex, Mogroka, could not speak complete english and so his solution to this was creating blah. Blah is just sounding out the words, except a few special words. Why do you think blah is easy to understand and master in a short amount of time. Now, over time, the uruks have been exposed to the facts of, the tusks make them speak blah, which is a lie. This is a common misconception and over time, this lie has been turned into false lore. Many uruks are forced into speaking blah when they don’t understand it, forcing many away from an interesting race. Blah was created as a bridge between languages, not a barrier between what character you should make. Leave the players alone that don’t wish to speak blah. They were never forced to. -=- Bone Structure -=- Many people argue that uruks need to be hunchbacks from their size, but little does anyone realized, uruks are meant to be tall and strong. They do not share a similar skeleton structure as a human or elf, they have one modelled to their body. If one wishes to argue that uruks need to be this way, years of evolution from 1.0 to now would have created room for their bodies to adapt. Dwarves have a bone structure that allows them to continue moving even though their weight to height and muscle mass would put them in wheelchairs, not dwarves charging into battle. What this is meant to be is an eye opener, uruks aren’t meant to be hunchbacks, they are warriors who stand tall and strong each day of their life. In RP, an uruk would chose death then to be deformed. Uruks aren’t meant to be disabled or mentally disabled, stop trying to force these features onto the players. You add more defects to a race that has little activity, which causes a higher rejection rate. The simple solution to this is to retract the lore of them being huge humans. They are a unique race, with their own bone structure. -=- Starguzh’Storh -=- The ancestral plane, a place for the bravest of Uruk warriors. This realm was a safe haven for the uruks who have fallen to duel, smoke kuzh, and live on from their honorable death. Many dark elves are noted to be living in Starguzh’Storh, when now of them died honorably. Also, the realm was created by Krug, who deemed the uruks to be the most honorable, who were dealt the greatest curse from Iblees. Krug created a realm so he could be with his brothers and sisters in the afterlife, after battle they could rest with their families at night. This realm was not made to be polluted by dark elves who are known for parties, or spying. Do not force Dark Elves into the Spirit Realm. Hellfiaz pushed his agenda which did no aid to the uruks, he did it for himself. The Dark Elves have no place in the Ancestral Plane and would have been banished by Krug, who still has the powers of Shamanism post death. Remove the Dark Elves from the Ancestral Plane if they have no honorable death to them. Suicide, death by alcohol, isn’t an honorable cause. And it would take one hell of a death for a Elf to land in Stargozh’Storh. -=- The Krughatten Project -=- A supposed legend which was started in 1.0. Building did occur of two nuclear bombs for the war against Iblees in the original fight. Fat Krug and Little Uruk were bombs that never were used for their original target as the Descendants fled 1.0 too soon. If they were never used, they would have travelled with the Uruks across each map, known to many, and the bombs would have been kept tight to the Uruks. Return Krughatten. Ten goblins spent months building it in RP and shouldn’t have their hard work being wiped because of the Rex not being informed. -=- Uruk History Removed -=- Beyond the strength of any orc, Crator’Lur existed as one of the most powerful orcs within Krugmar. It was told that he plucked arrows from the sky, and his hands were stronger than steel. During an undead attack,the undead began to cast lightning against the uruk lines, slaughtering them all but Crator stepped forth, catching the lightning with his bare hands before throwing it back at the undead. Don’t touch Uruk History. It happened, deal with it. 31 Link to post Share on other sites More sharing options...
Ambduscias 1027 Share Posted February 9, 2017 4 minutes ago, DivineJustice said: -=- The Krughatten Project -=- A supposed legend which was started in 1.0. Building did occur of two nuclear bombs for the war against Iblees in the original fight. Fat Krug and Little Uruk were bombs that never were used for their original target as the Descendants fled 1.0 too soon. If they were never used, they would have travelled with the Uruks across each map, known to many, and the bombs would have been kept tight to the Uruks. Return Krughatten. Ten goblins spent months building it in RP and shouldn’t have their hard work being wiped because of the Rex not being informed. i can confirm that we were promised nuclear weapons shortly after mog took power 3 Link to post Share on other sites More sharing options...
SpodoKaiba 607 Share Posted February 9, 2017 I normally don't support telemarketers but this seems pretty fine 3 Link to post Share on other sites More sharing options...
DrakeHaze. 2481 Share Posted February 9, 2017 I can confirm Craotor did these things! His skill with deflection became more powerful when VAQ implemented the sneak and unarmed skill allowing him to block all incoming dwarf arrows and send cannon shots back. Dont get it though, did LT get triggered by this or something? 1 Link to post Share on other sites More sharing options...
aiden0023 1374 Share Posted February 9, 2017 +1 Link to post Share on other sites More sharing options...
drfate786 1639 Share Posted February 9, 2017 Honestly, the staff isn't corrupt but these actions are just plain stupid. Orcs shouldn't be stereotypical savages, let's stop this. Link to post Share on other sites More sharing options...
Ambduscias 1027 Share Posted February 9, 2017 the lore team is unfair! tsuyose is in there, standing at the concession plotting his oppression 3 Link to post Share on other sites More sharing options...
Tsuyose 3282 Share Posted February 9, 2017 Whichever lm has enforced orcs are braindead savages is wrong, we haven't pushed an agenda you're portraying since the old LT. Link to post Share on other sites More sharing options...
Zarsies 6024 Share Posted February 9, 2017 15 minutes ago, DivineJustice said: Blah was created as a bridge between languages, not a barrier between what character you should make. Leave the players alone that don’t wish to speak blah. They were never forced to. It is not required, it is a social stigma among players for orcs to not speak Blah. 16 minutes ago, DivineJustice said: ruks aren’t meant to be disabled or mentally disabled, stop trying to force these features onto the players. You add more defects to a race that has little activity, which causes a higher rejection rate. The simple solution to this is to retract the lore of them being huge humans. They are a unique race, with their own bone structure. No lore requires orcs to hunch. There are, however, height limits. 16 minutes ago, DivineJustice said: Do not force Dark Elves into the Spirit Realm. Hellfiaz pushed his agenda which did no aid to the uruks, he did it for himself. The Dark Elves have no place in the Ancestral Plane and would have been banished by Krug, who still has the powers of Shamanism post death. Remove the Dark Elves from the Ancestral Plane if they have no honorable death to them. Suicide, death by alcohol, isn’t an honorable cause. And it would take one hell of a death for a Elf to land in Stargozh’Storh. Refer to Smawton but no dark elves are forced into the Spirit Realm. If they die honorably and are accepted by shamans then they may go, as with all the other non-orcs in the Spirit Realm. 17 minutes ago, DivineJustice said: Return Krughatten. Ten goblins spent months building it in RP and shouldn’t have their hard work being wiped because of the Rex not being informed. This was returned in Asulon as a minor joke but also in canon. A mountain range was blown up on the first day of Asulon, I remember seeing it with Arik and whatever the Tim-whatever. 18 minutes ago, DivineJustice said: Don’t touch Uruk History. It happened, deal with it. Cite the removal. 1 Link to post Share on other sites More sharing options...
Nathan_Barnett36 1546 Share Posted February 9, 2017 2 minutes ago, Zarsies said: Cite the removal. If divine didn't post this thread and went on to rebuild, without telling any of the lt, the krughatten project then you would just wipe it out it like you lot did with the kha magic. Link to post Share on other sites More sharing options...
L0rdLawyer 2271 Share Posted February 9, 2017 2 minutes ago, Zarsies said: It is not required, it is a social stigma among players for orcs to not speak Blah. No lore requires orcs to hunch. There are, however, height limits. Refer to Smawton but no dark elves are forced into the Spirit Realm. If they die honorably and are accepted by shamans then they may go, as with all the other non-orcs in the Spirit Realm. This was returned in Asulon as a minor joke but also in canon. A mountain range was blown up on the first day of Asulon, I remember seeing it with Arik and whatever the Tim-whatever. Cite the removal. Many uruks are threatened with bans each. for not speaking blah. Hedgehug or Smawton posted lore creating hunchback appearance for uruks. The spirit realm isn't up for shamans to decide who goes up, it's up to Krug. Not Hellfiazz or Hedge. Krughatten was carried over from 1.0 to 2.0. The uruks failed many tests and it blew up in the hills. Plus his name is Goldrim, not Timsalabim. Craotor throwing lightning back at the undead has constantly been ignored by GM's and LT's along with some shamans powers of summoning full sentient ancestral spirits into the mortal realm. Also they ignore the power of the uruks, such as the Chuckaboo Whirlwind and the power and strength of the shamans. Link to post Share on other sites More sharing options...
2samspan 240 Share Posted February 9, 2017 This was moved to outdated, however no Orcs were notified of this. So we were still following this, even after it was moved. No lore requires orcs to hunch. There are, however, height limits. This was lore that had been around for quite a while and, while no Orc liked it, we followed it because it's what was explained to us by experienced players as being the way it is. You're right, at some point the restriction was removed, however none of us knew about this at all. There was no communication between the lore team and the players on this, so we continued to perpetuate this information. Link to post Share on other sites More sharing options...
excited 10833 Share Posted February 9, 2017 So you're saying that orcs are a byproduct of catastrophism? What event triggered this rapid change in their physical structure? Link to post Share on other sites More sharing options...
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