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[✗] Motus Constructs, Slaves of The Old Religion


drfate786
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Motus Consructs, Slaves of The Old Religion

 

 

 

 

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“Motus Constructs eradicating a village.”

 

Motus constructs are a crude yet unstable creation created by the crimson cult in its time of madness, they’re neither golem nor atronach but neither alive or dead. They are fueled by a potent managem and a Thanhic core. The core is powered by a potent mixture of burning gas, the gas is also secured and sealed in an airtight canister within the torso. The thanhic core acts as a lid on the cannister, preventing any gas from escaping. The core will fuel an attached mana gem which then fuels the various enchantments on the limbs and head of the motus construct. This mana gem is usually a large block of emerald or better, the better quality the gem, the better quality the construct. The ritual for creating a motus construct is difficult, but can be achieved en masse. Motus constructs are weaker compared to golems and atronachs but their creation can be automated to create an army. They cannot be larger than a common man, but may have additional metallic limbs attached to them. Any mage or tinker may study a motus construct and learn how to craft one from the study. A runesmith may also use runes in place of the standard telekinesis glyph. But both may be used to create a more powerful construct.




 

Part One, The Motus Core

 

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“The shape and engravings of the disk that is used in the creation of a motus construct”


 

The motus core is the power source for the motus construct, it is made of thanhic dust that has been compressed into a stone-like disc and then crystallized through a heat process. The crystallization is usually done within an enchanted forge, a mana gem is then placed in a slot above the forge to absorb the mana created from the process. This results in either a glass-like disc of pure thanhium or the destruction of the disc itself. The crystallized disc is then engraved by either a person or a specially enchanted motus construct with the above glyph. This glyph is a telekinesis glyph, and will power any parts with the enchantment at the cost of mana. Each line represents a part and function. The three scythe-like markings are used to control the arms and legs of the construct while the three lines in the centre are used to control other motor functions. Motus constructs must have four arms and two legs, they may also have four legs and two arms and can even have six legs. These extra limbs ensures that the mana generated is used. Should a limb be compromised it will continue to function until removed from the construct, if the limb is removed mana will gradually leak from the construct. This will not affect the construct. Limbs are moved by a series of connected gears, these gears are powered by the mana gem being used. Most motus constructs also spin on a metal disc located beneath the torso to turn their legs, a second disc also allows the torso to spin. When turning, the limbs, which are also attached to their own discs will automatically swing depending on the circumstance. If the construct is being attacked, the limbs will extend and the torso may then turn. Most motus constructs will also have sharp weapons in place of hands, this allows them to possibly maim or injure enemies while turning directions or spinning. Most motus constructs have heads, the head is purely cosmetic and serves no other purpose than to possibly scare or confuse those who confront motus constructs. Each part must be painstakingly inscribed with the motus glyph. if each part of the construct isn’t inscribed, the construct won’t work and may simply explode in due time.


 

Part Two, The Command Core

 

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“A command core made from someone’s bones.”

 

Motus constructs must be given orders with a command core, this core encases the managem and the cannister. Metal plating is added over the command core, this plating protects the cannister and the managem from the ravages of time. The command core must always be made of three materials, the first material is bone. Bones must always be shaped into a ribcage (bone block) and must then undergo a vigorous process to be made into the command core. The ribcage is then bleached and calcified by the sun, beatles and other carrion insects may also be used to quicken this process. The bones are then submerged in a volatile mixture of molten minerals.

The mixture is unique and can only be forged in large pits of magma. Chunks of obsidian must also be thrown into the magma. When the smeltery is submerged in the magma, the obsidian residue will seek the arcanum and merge with it. This creates a pure yet unstable form of black arcanum, the black arcanum’s impurities somehow allow motus constructs to comprehend orders in a similar way that golems do. However, they do not have Imperas and can only be controlled by the one that placed the canister in their command cores. The smeltery is then recovered and the ribcages are submerged in the black substance. The ribcage will merge with the metal and so will any remaining organic matter, this core is what gives motus constructs the ability to understand orders for they have the ability of free will.. But despite this ‘free will’, this created consciousness, they cannot feel love and are compelled by their motus cores to do as they are told. They cannot feel physical pain nor can they speak to express their sorrow. Despite this inability to speak, they will develop thought and consciousness but their motus cores will stop them from harming themselves upon realizing that they’re but slaves to their creators. Their existence is fabricated and knowing this can and will drive any motus construct mad with grief. The sadistic cult that originally created the motus constructs unintentionally made them this way, for it was a cruel joke on the ‘creator’. Afterall, what is a better of mocking a supposed creator? To grant a creation ‘consciousness’ and gift them a cruel shackle in turn is truly a play on our perceived creation. It mirrors what the crimson cult is truly about.. The enslavement of the natural order.

 

For this reason, placing the canister into the command core is the one thing that cannot be automated by a motus construct. If someone were to foolishly automate the binding process of the command core, then the motus construct will gain a measure of free will and will perceive their creator to be a slaver, they will then turn on their creator, potentially killing them. The motus construct will then degrade mentally, it will become unstable and will tear itself apart, especially upon realizing that its existence is a fabricated one. The binding process of the command core is not the same process as golemancy, you are not binding a soul or thanhic core to you. You’re creating a life, a living and thinking entity that cannot feel love. By doing so, it will only grow to despise you, envy will take hold of it for it shall be envious of the life it cannot have. Motus constructs are abominations and they themselves know it, perhaps their inability to feel love is due to the lack of a soul? Here’s why..

 

The process that turns the arcanum black grants it a life of its own, the impurities from the obsidian ‘mark’ the raw arcanum and merge into it, branding an unformed consciousness into the metal itself. This heart of stone as some may call it, is then cast onto the ribcage, a ribcage that belonged to a former descendant. This forces whatever life that has clung to the rib cage into the heart of stone, a barbaric practice that turns the ribcage into an unformed mind. When powered, the mind develops this consciousness.. Creating artificial life. But alas, what is artificial cannot be considered alive, what isn’t alive does not bear a soul, it bears a shattered remnant of what was once a shining and brilliant soul. Motus constructs will feel like something is missing, but their lack of free will will stop them from acting on this feeling. For this reason, the creation of a motus construct is a dark art, for it creates false life.. It mocks a soul and is something Aeriel surely despises.

 

Furthermore, Motus constructs can also be destroyed by the followers of Aeriel. Despite lacking a soul, their parts snap and break when the flames touch them. It’s as if they wish to die and will do anything to be liberated. Also, when the flames reach their cores an explosion will occur. It is not known if the explosion is the liberation of an infant ‘consciousness’ or the gas within their canisters, but it never bodes well for the ascended that are nearby. For when the first of the motus constructs were offered mercy, the crimson cultists began filling their constructs with shrapnel and bile. If their cores combust, a violent explosion will fill the nearby ascended or unwitting pyromaniac with shrapnel, potentially killing them. If the shrapnel doesn’t kill them, the resulting infection from the bile surely will.


 

The Usage of Motus Constructs


 

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“An army of motus constructs in formation.”

 

Motus Constructs may be used as foot soldiers against any faction. Their original creators intend to use this golden army against the ascended. They may also be created by anyone with the means to create them, but only once they’ve learned how. They’re disposable and easy to create in mass quantities, but only when an assembly line has been created. This is done by creating motus constructs that can gradually create other motus constructs, the motus constructs can then  be used to gather the resources needed to then assemble said resources into more motus constructs. This is known as an assembly line and is usually cyclical in nature. The various types of constructs needed to accomplish an assembly line varies but will always consist of the following:

 

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An assembly line, motus constructs line the walls of the pit. They’ve been tasked with creating more of their kind.”

 

The overseer is the person running the assembly line. It is he that places the motus cores into the command cores, he and he alone controls the motus army. But despite this, other overseers may be set as dignitaries. If he and the other dignitaries die, the army of motus constructs will also die.

 

The assemblers are the heart of the assembly line, they line the walls and grab any if not all parts. They then put the parts together to create the motus constructs, these motus constructs are limited in intellect and will not stop their tasks even if told to do so by their overseer. They will fill metal canisters with a hot gas and seal it with the motus core. If a creature or object is found on the assembly table they will be ‘assembled’ into a motus construct.

 

The forgers are the motus constructs that forge the metallic parts that will be used to assemble motus constructs, they’re also tasked with forging the cores and bleaching the bones. They forge the canisters that will contain the gas and motus cores. They also cut and polish the mana gems that will be used to animate more of their kind.

 

The miners are equipped with pickaxes, they mine ores deep below the ground and many do not return. For this reason, the assembly line can replace lost miners by simply equipping normal motus constructs with pickaxes. They’re tasked with returning all ores to the ore deposit site where it is then collected by the forgers to be forged into the required parts. Miners will compress thanhium and suspend it over the assembly line, it will then be cut and polished into motus cores. This process can conflict with their own cores which can grant them freedom. For this reason, guards are always on standby near the deposit box to dispose of any ‘malfunctional’ motus construct.


 

Summary

 

Motus constructs are versatile and dangerous, if an assembly isn’t stopped as soon as it begins operating a motus army will be created. Their creation can be seen as an affront to nature and a perversion of life itself, most would see to destroying such vile creations to preserve their way of life. They’re a manifestation of what the crimson cult truly stands for and cannot be allowed to exist. If left unchecked, the motus army will surely overwhelm unsuspecting nations.

 

Weaknesses

 

Each design has its flaws, and the same is true for motus constructs. Each construct has its own flaw, and the greatest and most common flaw in the motus construct is the core. A good blow from a warhammer or a good jab from a sword can puncture the command core which will injure the motus construct. Their limbs can also be severed if enough force is applied and wards may also be used to cause a core malfunction. Be warned though, if the core malfunctions it will simply explode. The explosion a single motus construct would produce would also send shrapnel accompanied by toxic bile in every direction so mages and ascended alike will have to be careful. Sticks and stones may also be thrown at constructs to jam their gears this causes limbs to possibly malfunction. Halflings may also find their shovels useful since a good thwack from a shovel can damage the discs that allow motus constructs to turn. If damaged enough, the disc might malfunction which will cause the torso and legs to separate.










 

Red Lines And Green Lines

 

Green Lines

 

Can be mass produced.

Are immune to pain.

Has no lifeforce.

Can sustain the loss of a limb.

Can swing in all directions.

Can pivot/turn in all directions.

Can be used to accomplish all mundane tasks.

Can be used as soldiers.

Can be used to obtain resources. (This is limited and all the resources collected must go to creating more of them, this is to prevent people from getting lazy and using motus constructs to achieve tasks like that of mining iron for a warclaim. Although this can change if everyone is fine with it.)


 

Red Lines

 

Possess a restricted consciousness. They know their existence is a lie and want to die as a result.

Clockwork, their gears rust and they can jam easily. Their cores are immune to the ravages of time but their parts are not. They must be maintained by the overseers.

Requires an assembly line to construct in massive quantities, this requires the permission of both the LT and the Admins, a suitable pit of magma must also be found.. Something I doubt everyone has.

They can only be used in events, this is to prevent a nation or group from conquering the entire server with a ‘droid army’ meme. Revenge of the sith was a great movie but come on guys!?

When a motus construct is destroyed, its parts can be collected and used. This is a redline as any opposing force can simply collect destroyed constructs to create armor and weaponry.

Can obtain freedom. (This is bad as they will want to kill their creators after..)

Wants to be a real boy. (Their noses get bigger when they lie too.)

Cannot speak.

Cannot express feelings.

Cannot feel love.

Doesn’t possess a ‘soul’ but does possess something that allows them to be destroyed by the ascended, whether this is a corruption or a blessing isn’t known.

Can be destroyed by the ascended.

Can be destroyed by the holy arts.

Can be destroyed by voidal wards.

Can be destroyed with magic, especially fire evocation. (Gas go boom boom remember?)

Is limited to human height, assemblers and forgers can be at the height of an orc but this is only due to their specialization and lack of proper movement.

Immune to necromancy and other dark arts for incredibly obvious reasons. (Metal men are amazing counters to ghouls, well maybe I don’t really know. ;)


 

Reason For Implementation

 

The reason for why I wrote this lore and why it should be implemented is to accompany the hive lore. If the hive antagonist is released a suitable counter will be required to face them. This would be a suitable way for factions to counter Gyloth and his forces indirectly, doing so without this lore will lead to possible infestations and a lack of control. In otherwords, this lore is written specifically to counter my previous lore and help develop my own player group so it can create and attract the proper RP. I’m not writing this lore for my own benefit and don’t intend to ‘win’ anything. If it’s implemented, the plans for motus constructs will eventually fall into the hands of other groups. Infact, I intend on releasing the plans to the library of Dragur where it will be made public knowledge. While this does trample on golemancy and atronachs and possibly even ghouls, this is still very unique lore for LoTC. I hope it gets implemented so we can create fun event lines, otherwise people will likely get bored.

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I think this lore can bring a lot to the table in regards to role-play. It has my support.

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I think this could actually be pretty fun if executed properly. MTG-esque magitech is a cool aesthetic.

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