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[Culture] Rangers: men of the woods. (OLD)


KaiserJacobII
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“For the weak, for the forest!”

 

280px-Hunter_ranger.png

 

Rangers: Men of the woods

 

Summary:

The men of the woods are broad shouldered, athletic highlanders and sometimes heartlanders living in forts or camps around Tahn or anywhere animals, water, and wood is abundant. Other races can help them as guards and do other jobs, and the men of the woods have a liking of wood elves due to their civil but wild ways. They are great archers and agile fighters. They are lead by the grand ranger, they pick their leaders after one dies with a archery and fighting competition.

 

download (4).jpeg

 

Appearance:

They are tall with broad shoulders, the woman don’t have as much of an hourglass shape as a normal highlander woman, but they have more of a runner's build. They are tanned normally from long time outdoors, and have surprisingly grey eyes. The average high of a Ranger is about 6 feet. They normally have darker coloured hair.

 

Behaviors's and mental characteristics:

They speak with heavy irish accents, and normally can’t read common. They have strong will and don’t tire as easy as a non-ranger would. Rangers commonly keep animals like wolves and bears as pets, but they also keep horses and other more common animals. They think it is mean to name your pets or keep them locked up, or even give them a collar. They do farm, and normally have a few fields in their forts, along with pigs, sheep, and cows for food.

 

Culture and religion:

They believe in a god called the great Strider. The great Strider appears as a tanned man, with glowing grey eyes, and a bow made of every tree and bush in the world. By his side is the world wolf, or the mother of all animals. He taught the first great ranger how to fight and live off the land, in return the great ranger said that his kin would follow the orders of Strider, and protect the weak.  

 

 

Art and music:

The rangers have 3 types of music, these are: Ghlóir, Cogadh, and baile. Ghlóir is the most important to them, it is their music that tells of their victories. It sounds like american civil war music. Cogadh is played in war, it is mostly bagpipes and drums. It sounds like scottish music. And Baile is the music that is played around the fort, it is like irish jigs and reels.

 

History:

They have been in the woods of this world for ages, hopping on their sail boats when one island fall and going to the next bringing their history and past. They have not really changed since they first appeared, and most of their past is just stories told over fires at night, or written in books of fables.

But one thing in all the stories stay the same, and that is their duty to help the weak. Their language is the same as the Gaelic language of Ireland.

 

Weapons:

A bow is the most important weapon to a ranger, it is even given as a proposal item along with a wooden ring. It is said that if a ranger’s bow is destroyed or lost, they must make another bow of the same size out of the same wood. Rangers also train is hand to hand combat, tribal like weapons, and sword fighting.

 

Slavery of evil:

Rangers enslaving evil creatures and people is not uncommon, the rangers see it as a way the evil can redeem itself by working for the great Strider’s people. They see evil people as people who practise magics that are against the moral of their culture, or people who hurt or capture innocent or weak people.

 

Code of honour and law:

You will not hurt a fellow ranger or an innocent person, or you will be enslaved as evil.

You will not practise dark magic, or you will be cleansed by being put in the woods alone with nothing for an eleven day or two.

You will use every part of a killed animal, including its bones. But the brain and heart will be given to Strider as an offering, unless you are in dire need of these parts.

 

Clothing:

Ranger clothing is not very complex, a simple cloak, tunic, and other common articles of clothing.

            Male ranger, in common clothing.  Female ranger, in common clothing.                             


 

Colours mean different things about the ranger wearing the colour.

 

Silver/grey/white: Strider or calm.

Green: forest or peace.

Blue: Beauty or wonder.

Red: strength or mother of all animals.

Yellow: speed or agility.

Orange: animals or hunting.

Brown: life or power.

 

Application:

IGN:

Ic name:

Ic abilities:

Small 2 paragraph bio of char:

Reason for joining:

Image of skin you will use:

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(( The great strider feels like a misinterpretation of Cernunnos

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(( I named him after arogon's ranger name. Who knows, maybe its same god, two different personalities. 

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"Shitty wood elves?" inquires a peasant with dirty garb

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Behold our first camp in all its glory!

 

Camp Adharc Cogadh.

 

tgtHZGI.png

 

Near the city of Aleksandria in Courland.

 

 

Edit: This camp got walled by the city... new camp time.

 

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((*Head turns 360 degrees around.* "Did someone say...GAELIC?!"

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((yes, rinne mé a rá Ghaelach.

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