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Freedom Comes


Raomir
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Upon the death of the late Grand King, had the respective clans of the Dwarven Kingdom rose amongst themselves, in their strife, had two leaders emerged. In opposition to one another, the lesser lords took sides. In political warfare, words meant nothing, for the Dwarves were creatures of bloodshed, warfare, they would have no say with a rebellion- it must be dealt with an axe to the neck, to severe the snake's head from its body. However, the new Kingdom army, heralded by the Frostbeard, Kerwyr, did indeed rally his brethren.

 

In doing so, he successfully took the city, leaving in his wake those who would oppose him. His reign was imminent, he would rule the sovereign nation of the Dwarves with an iron fist. An iron fist that would lead them to a successful future, a future without fret or fear. Assembling his rally before the throne, adorning the great cast crown atop the mantle which was his head. A double-sided axe raised high, shaking violently in the air as he spoke aloud to his kinsmen. A voice of reason, some would say, a voice of tyranny, to others, albeit to the majority- they knew it, change was incoming, change, which they so desperately wanted.

 

The Dwarves would no longer suffer against the ever encroaching plight of banditry, self-conflict, and greed no more. He would do away with the Ibleesian curse, he would do his men proud, and his nation prouder. With the best interests of his sovereign nation at heart, he would step forth, intermingling with his very own people before marching onward. War dawned upon the horizon, the anvils clanked fierce, and molten liquid flowed throughout its respective areas. All smithes were put to the test, to provide The Legion with as many armaments as possible. Albeit it wouldn’t change a thing, still, whether they were with, or without armour, Kerwyr Frostbeard would ensure his reign would succeed. In the name of honour, progression, and strength.

 

 


 

 

WARCLAIM

 

Tier Chosen: 1

 

Type of battle: Conquest

 

Date And Time: Saturday 3 EST

 

Side A: The Grand Kingdom of Urguan

 

Side B: Dwarven Rebels

 

Location and boundaries:

 

Direct Area: https://gyazo.com/8a2667012d5f0228b67eb132f639e535

(to better clarify, the island on the water is where we’re conquesting.)

 

 

 

Surrounding area of battlefield for reference to location:

 

https://gyazo.com/8a2667012d5f0228b67eb132f639e535

 

Siege will either be naval or land-based, will be discussed with opposition in a war chat.

 

Terms of Victory

 

VICTORY FOR ATTACKERS

Defending forces are killed or driven from the field of battle.

 

 

VICTORY FOR DEFENDERS

Attacking forces are killed or driven from the field of battle.

 

Upon Victory For...

 

Side A: The Dwarven Legion may continue on to siege the island.

 

 

Side B: The attacking side is henceforth unable to attack for the next two weeks.

 

 

Rules:

All LoTC rules.

If a side does not show they forfeit.

No one day alts.

Status switching explicitly allowed.

No golden apples.

 

 

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What's your reasoning to attack Khaz drakkon?

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3 minutes ago, Hiebe said:

What's your reasoning to attack Khaz drakkon?

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Khaz Drakkon is the nearest rebel fort, and is the biggest threat to Kal'Omith at the moment.

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1. Time doesn't work, will be discussed when the war chat is made.

2. No allies, mercs, only dwarf players rosters to be kept

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6 minutes ago, Hiebe said:

1. Time doesn't work, will be discussed when the war chat is made.

2. No allies, mercs, only dwarf players rosters to be kept

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1. Time can be discussed

2. This term is unacceptable, allies and mercs can join in.

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Please do not post unless you are a leader of either side.

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peace in our time

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