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Oscillatory Telekinesis, A Telekinesis Addition


Fitermon
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Name of Addition: Oscillatory Telekinesis

 

Prerequisites to lean the magic: Tier 3+ Telekinesis

Tier 3+ Transfiguration

Taught Oscillatory Telekinesis by a teacher OR approved Self-Teaching

 

 

Effects:

Oscillatory telekinesis allows for one to alter the motion of an object unlike regular telekinesis, with one or few active points on the object having gravity act on it in a different way (such as making a metal marble float in mid-air, or rapidly fire off in one direction) and utilizes numerous, rapidly moving points all along the object, each of these “points” moving incredibly rapidly to and fro in opposite directions to produce a vibration usually undoable with telekinesis, as doing such to this extent would use too much mana. This alone will cause vibration effects, such as an iron brick acting like a phone set to vibrate, or a rod of metal tapped against a countertop to emit a soft hum. However, when this skill is practiced to a fine degree, a mage is able to make an object’s vibrations match its resonant frequency, or put simply, the frequency in which the object will “normally” move at, akin to pushing a child on a swing and using his current momentum to aid yourself instead of say, pushing the child forwards as he’s barreling backwards. While this is simple enough, the process of achieving this, and its effects on different materials, does vary greatly.

 

Learning & Casting:

To utilize Oscillatory Telekinesis, one must first be taught by a practitioner of the skill. Although it may be possible at times for a regular telekinetic to “discover” this skill, the nature of telekinesis makes this rare if not impossible for most mages. As stated before, Oscillatory Telekinesis functions off of making multiple “points” along an object to have the gravity of the object altered at those points, but unlike regular Telekinesis the alteration of these forces are not in one continuous direction, but rather fleeting rapidly and harmoniously back and forth. In order to spread out the small number of points present in regular telekinesis, the caster must first achieve a few things. First, they must be knowledgeable on the object they’re attempting to cast on, this aspect of the magic more like transfiguration than regular telekinesis where such is not required. However, this only applies in the case the caster is aiming towards vibrating the object at its resonant frequency. Second, the caster must be close to the object to begin, simply due to the fact that the closer proximity allows for the caster to more clearly see the surface and object itself, making it easier to “disperse” these many points about the object. After forming the points of motion, the caster is freely able to back up from the object, as long as a line of sight is maintained. Third, the caster must remain solely concentrated on this one spell, meaning one cannot have another spell at the ready, or begin preparing another one, as this technique is heavily exhausting and focus intensive. After achieving all of these requirements, the mage may then cast.

 

When casting, the Oscillatory Telekinetic will only be able to vibrate the object either off rhythm, resulting in the object simply shaking about really fast, or they’ll be able to achieve the object’s resonant frequency if they’re well versed in the material of the object to the point of being able to observe this. While regular vibration will hardly do anything special, a mage making an object vibrate at its resonant frequency will result in a myriad of possibilities happening to the object, depending on the makeup of the object itself. What happens to certain materials will be covered below.

 

 

 

 

Sample Materials & Resonant Frequency Effects:

Glass - Will eventually crack, then shatter.

Wood - May splinter, depending on the quality and smoothness of the wood.

Cloth/Fabrics - Will begin to warm up rather quickly, nothing to the point of harm unless rubbing against itself as well. Harder to cast on due to its fluid like nature.

Metal - Depending on the metal, it may either shatter if more brittle, tear if brittle and flimsy (such as aluminum would), or simply heat up a bit and vibrate rapidly if more malleable.

Stone - May either just rattle around, or possibly crack or shatter if more brittle types of stone.

Clay - When wet, it’d crumple and smoothen easily. When dry, it’d possibly crack, or shatter.

 

 

Progression:

Tier - Total Time Spent Learning - Limits

 

T1 - 0 to 1 Week - Learning to vibrate objects. The mage is unable to vibrate objects at Resonant Frequency yet. Doing this is very fatiguing, and can only be done on objects up to three for a few seconds.

 

T2 - 1 to 3 Weeks - At this point the Oscillatory Telekinetic can vibrate objects up to five pounds, and can begin to vibrate studied materials at their Resonant Frequency up to three pounds, but with no special effect aside from vibrating just yet.

 

T3 - 3 to 6 Weeks - The Oscillatory Telekinetic can regularly vibrate objects up to fifteen pounds, and can vibrate materials at Resonant Frequency up to ten pounds. At this stage the telekinetic is able to cause objects to shatter, splinter, and crack.

 

T4 - 6 to 9 Weeks - The caster can now vibrate objects up to twenty-five pounds, and can vibrate objects at Resonant Frequency up to twenty pounds, able to do this with less exhaustion.

 

T5 - 9 to 12 Weeks - The caster is now able to vibrate objects up to thirty pounds, and can vibrate objects at Resonant Frequency up to twenty-five pounds, with significantly less exhaustion.

 

 

Red Lines:

 

Cannot cast on what you do not understand

Cannot be done unless one is a telekinetic

Cannot be done on things that telekinesis normally doesn’t affect

Line of sight must remain while casting

Object must start close when spell begins

Very fatiguing, not viable to cast on large objects such as boulders.

Must have some knowledge of oscillation and vibration in RP

 

 

Teaching:

Cannot be self-taught unless special conditions and exceptions are made, contact Fitermon to discuss this

Teacher must both teach regular vibration and vibration at resonant frequency

Must be at least 9 weeks into the magic to teach others

 

Magic Slot:

This magic would be a voidal feat, and will require a teacher to learn. Exceptions and allowances of Self-Teaching may initially be made to encourage the distribution of this magic.

 

Note: For those looking to Self-Teach this magic, contact Fitermon to see if you'd be eligible to do so and hold certain understandings of the various concepts above in Roleplay.

 

Credit:

Fitermon for writing the lore.

 

Genndy Tartakovsky for working diligently and beautifully on Samurai Jack for years and years.

Scaramouche the robot, babe, for inspiration.

 

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Image result for interesting gif

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im going to vibrate myself through WALLS

 

 

 

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Okay so all it does is vibrate and break things. (which I'd argue you could already do in different ways with regular telekinesis)

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Thank you for submitting your piece! It is now under review and a verdict will be given on the 26th.

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Lore pending, you're aware of the issues raised by the team. Once these issues have been addressed, this will be reviewed once more.

 

Edit: Denied, time has passed and no edits have been made.

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