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[✓] The Igbagaraal - Demons of the Darkness


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The Igbagaraal

(Ig-bag-aah-raal)

 

Reference: https://www.lordofthecraft.net/forums/topic/156898-✓-the-mortal-shadow-lataumancy-addition/#comment-1484192
 

 

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They had no means of influencing the world, for they were separate from it. Indeed, it is hard for that which does not "exist" to encroach upon the realm of the material. Yet from the moment that the Creator became, they observed in reticent anguish. As an aspect that contradicted their very nature, material and life spewed from it with an unrelenting odour, filling the Universe with density and weight.

 

They were helpless but to observe as their world became a blinding mess of entropy and chaos and sound, reverberating across existence with a defiant cry toward the immaterial. However, it would not last against the enduring darkness, of this they were sure.

 

And so it came to be, as the Spirit of Shadows meddled within his domain, creating The Mortal Shadow, a domain that sits at the cusp of the eternal dark, the latent powers within looming at its the very edge, clutching onto that which comes close in an attempt to spread. An untold and mysterious energy that has always existed, its cold, removing reach calculating against the life that had trampled upon its territory.

 

Indeed, a bridge had been opened. A point through which the darkness could spread, a realm between existence and its antihesis. It was here that the creatures of the unspeakable dark would meddle.

 

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(An Elven Host corrupted and weakened by an Igbagaraal)

 

The Igbagaraal are creatures of the darkness, the companion to the material that has watched the theatrics of life play over in endless cycles of chaos and the illusion of order. For time immemorial they have yearned for the chance to encroach upon the material world and tear it asunder, returning the Universe to a state of tranquil inactivity. 

 

With the Mortal Shadow in the world, the Igbagaraal have a chance to enact their vengeance upon the world. Indeed, it serves as a gateway through which the Igbagaraal may work, because they can only exist in darkness. When one of these creatures enters the Mortal Shadow, they seek the Shamans there in an attempt to possess them. It is once their victims have been possessed that they can begin to take advantage of the waypoints to the Mortal Realm that exist within this domain.

 

The main goal of an Igbagaraal is to emerge within the Mortal Realm and draw as much as they can back into the darkness. They are incredibly powerful creatures, but run on borrowed time as the hosts they inhabit wither away and contort in horribly painful ways. Their capabilities extend to the point of enshrouding material in a blanket of darkness, which slowly works to remove it from existence. When this is achieved, nout but a void forms in its wake, which quickly becomes a state of volatile energy as the world is bent to fill the space made.

 

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(An Igbagaraal using the Shadows to emerge in the Mortal Realm)

 

These creatures may only function in darkness, and for this reason it is necessary for them to have a host through which to react with the world. On their own, they are entirely useless entities that cannot exist at all without some form of anchoring to the world. Due to this, their host form is weakened to light and withers away as their latent energies begin to deconstruct the cells of the person or beast they have possessed.

 

For when the Igbagaraal is in the world, it may transfer from one host to another under the shroud of the night sky, and uses this period to its full advantage. These creatures are weakened during the day, and prefer to hide within clandestine quarters as they wait out the passing of time in their stygian hideouts. It is here that they shuffle and meander, attempting to grow accustomed to the vessel they are in, which changes and morphs into a terrible aesthetic as they continue to possess it.

 

They are quite incapable of speech, and indeed any advanced function. They cannot run, fight or lift when they are within a host, and instead rely on their own energetic influence to react with the world. The Igbagaraal are only capable of a handful of feats, which will be listed below.

 

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(An Igbagaraal assimilated with Knives)

 

Possession: These creatures may possess anything that exists, but of course that which cannot move will remain immovable. It is entirely pointless to possess a rock, and so the Igbagaraal are mostly interested in that which lives, for life itself is the ultimate enemy of these creatures. This includes people, animals and also plants, which all wither and distort with every moment they continue to be possessed. These effects are irreversible by any means, and all damage is permanent.

 

Removal: The Igbagaraal enshroud a chosen area in darkness, induced by their terrible aurus. When it is covered, it begins to deconstruct and decay over the passing days that this process occurs. When the chosen area has completely been removed, only an extremely perplexing state of darkness will exist there, which cannot be interacted with save for the influence of Muun Magic, which may reverse the process itself.

 

These fields of shadow can be used as a defence mechanism, and all who step onto them will find their bodies considerably weakened and susceptible to puppeteering. However, they can also be removed in their active states by the influence of Holy Light.

 

Puppeteering: If these creatures can access the shadow at the foot of a creature, they may begin to influence them and force them into performing actions, as if in a state of mimicry. This is only possible through the Igbagaraal extending its energies, and causes a mist to permeate the environment. If this is allowed to reach the target, then they will be under the influence of the creature.

 

Assimilation: These entities may draw objects onto their possessed form in order to "repair" it, in an attempt to further shroud their forms from the pervading light of the Mortal Realm. All materials and limbs may be absorbed by the skin and attached to the host, including mixing the limbs of animals and Descendants.

 

Weaknesses and Red Lines:

 

- Weak to Holy Magic and intense levels of light, which will blind the host

- Weak Mortal Forms, which may be cut and stabbed; killing the host will cause the Igbagaraal to also die as it is released

- Weak to the passing of time, and may not exist for more than two IRL months as eventually their bodies will be incapable of movement and will degrade and rot

 

- Cannot be played unless by an ET

- Cannot run, speak, fight or perform any considerable physical actions

 

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Does anyone have knowledge of these creatures, or are they completely amiss from any Shamanic texts or scriptures.

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30 minutes ago, Moby_Derp said:

Does anyone have knowledge of these creatures, or are they completely amiss from any Shamanic texts or scriptures.

0
 

 

For all intents and purposes they'd be new to the world during their introduction.

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1 minute ago, Smaw said:

For all intents and purposes they'd be new to the world during their introduction.

Alrighty. Thanks bb

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Thank you for submitting your piece! This is now under review and you can expect a verdict in roughly a week.

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon.

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