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Esry

Activity Project - August Update

8 posts in this topic

GM Activity Project

 

Links

 

 

 

August

 

Hail friends of Malinor. I'm back at you again with another Activity Project post. Apologies for it coming so late as we decided to clump together the past two weeks and the month of August’s post.

 

If you are unfamiliar with this project or would like more extensive knowledge on it, I would encourage you to read the links provided above. However, if you'd like a simple overview of our project, our goal is to document and release data on activity in settlements to aid players in finding roleplay more easily.

 

Now onto the data...

 

The Data (8/24 - 8/30)

 

Spoiler

 

If you took a moment to read the linked methodology, you would know that we marked down all settlements that met the threshold of five or more players online. For the sake of this project, we count that as “active.” While it may seem arbitrary, the line had to be drawn somewhere. Additionally, we no longer list regions that were only marked down once throughout the entire week, as this may give a false representation of how spread out roleplay is. Lastly, if it says something like “no activity last week” or “previously 50%+” in parentheses, this is in reference to the settlement’s activity the week prior to the one measured here.

 

The following locations were found to be active on 100% of our activity checks between August 24th and August 30th:

  • adelburg (Adelburg, previously 100%)

 

The following locations were found to be active on at least 75% of our activity checks between August 24th and August 30th:

  • devirad (Devirad, previously 50%+)

 

The following locations were found to be active on at least 50% of our activity checks between August 24th and August 30th:

  • welvescapital (Linandria, previously 25%+)
  • suticacapital (Sutica, previously 50%+)
  • norlandisland2 (Norland, previously 25%+)

 

The following locations were found to be active on at least 25% of our activity checks between August 24th and August 30th:

  • dwarfcapital (Kal’Omith, previously 50%+)
  • guilddragur (The Library of Dragur, previously below 25%)
  • orccapital (San’raakh, previously below 25%)
  • mcdruids (The Wandering Grove, previously below 25%)
  • halstaig (Halstaig, no activity last week)
  • warhawkeland (Leyu’celia, previously below 25%)

 

The following locations were found to be active on at least two of our activity checks between August 24th and August 30th:

  • galdorcreftcollege (???, no activity last week)
  • verisvassal1 (???, no activity last week)
  • marbrandfief (Alban, previously 25%+)

 

On average, approximately 57% of online players were found in regions with 5 or more players in them (the remaining percentage including spawn, staff members in the build world, etc.). This is an increase of 5% from the last week. An adjusted percentage (not counting players outside of Tahn, Ceru, and Asul) is 63%. This is an increase of 4% from last week.

 

On average, approximately 66% of players were found in regions with 5 or more players in them when 100 or more players were online. This is an increase of 7% from last week. An adjusted percentage is 72%. This is an increase of 3% from last week.

 

On average, approximately 75% of players online were in Tahn. This is an increase of 5% from last week.

 

On average, approximately 10% of players online were in Ceru. This remained the same from last week.

 

On average, approximately 6% of players online were in Asul. This is a decrease of 2% from last week.

 

 

The Data (8/31 - 9/6)

 

Spoiler

 

The following locations were found to be active on at least 75% of our activity checks between August 31st and September 6th:

  • suticacapital (Sutica, previously 50%+)
  • adelburg (Adelburg, previously 100%)

 

The following locations were found to be active on at least 50% of our activity checks between August 31st and September 6th:

  • mcdruids (The Wandering Grove, previously 25%+)
  • saviniaduchy (Santegia, no activity last week)
  • dwarfcapital (Kal’Omith, previously 25%+)
  • devirad (Devirad, previously 75%+)
  • norlandisland2 (Norland, previously 50%+)
  • welvescapital (Linandria, previously 50%+)

 

The following locations were found to be active on at least 25% of our activity checks between August 31st and September 6th:

  • halstaig (Halstaig, previously 25%+)
  • warhawkeland (Leyu’celia, previously 25%+)

 

The following locations were found to be active on at least two of our activity checks between August 31st and September 6th:

  • orccapital (San’raakh, previously 25%+)
  • snelfcity (Velaris, no activity last week)
  • welffief3 (???, no activity last week)
  • dwarfcave (Jornheim, previously
  • marbrandfief (Alban, previously below 25%)
  • guilddragur (The Library of Dragur, previously 25%+)
  • galdorcreftcollege (???, previously below 25%)

 

On average, approximately 62% of online players were found in regions with 5 or more players in them (the remaining percentage including spawn, staff members in the build world, etc.). This is an increase of 5% from the last week. An adjusted percentage (not counting players outside of Tahn, Ceru, and Asul) is 66%. This is an increase of 3% from last week.

 

On average, approximately 69% of players were found in regions with 5 or more players in them when 100 or more players were online. This is an increase of 3% from last week. An adjusted percentage is 73%. This is an increase of 1% from last week.

 

On average, approximately 75% of players online were in Tahn. This remained the same from last week.

 

On average, approximately 9% of players online were in Ceru. This is a decrease of 1% from last week.

 

On average, approximately 10% of players online were in Asul. This is an increase of 4% from last week.

 

 

August Activity

 

Spoiler

 

For a basic explanation of how the rankings for the month were calculated, we took into account the percentages of checks met per each period and settlement and then weighted it depending on the number of checks in a period and the number of days in a period. This month we calculated the rankings based on each settlement’s weekly percentage of checks met rather than which (25%+, 50%+, 75%+, 100%) marks were met, though this would more or less get the same results.

 

1. Adelburg

 

pm2WPpK.jpg

 

2.Linandria

 

82sFECB.jpg

 

 a1GFdsY.jpg%5D 

 

3. San’raakh

 

2017-09-07_23.30.32.png?width=1204&height=622

 

4. Norland

 

6ZLQ99g.jpg

 

5. Haense

 

RuPxkQw.jpg

 

YFoCwgb.jpg

 

6. Kal’Omith

 

2017-09-07_23.30.38.png?width=1204&height=622

 

7. Devirad

 

QRe81Jw.jpg

 

8. Sutica

 

aukB1uh.jpg

 

 

Other August Data

 

Spoiler

 

These are some graphs for the month of August; if you’d like to compare them to the previous month’s charts, click on the hyperlinks after each of them. If you have ideas on what new charts can be done in the future, let us know!

 

ZY-32IOhRVh74_OD6A5hPOvG8D5BGZAMdcZW5bTG2g8tt3vYSOpGHF4s0Sp4ydzi9BpL4X3wbBbZ7pdSDEXTZNmdJb06pi07vgQ2wP7EjvUyIkEiWcexGwgRC3M41DxRiWc5nf0e

July’s Graph

 

d2wWj3dUf22dq1xFzbTBlxiHoAzLCnXftmnP3sA7wGrzHIkDiYQOwmvkzfLhrp1tuS-xnOAIqFakk5GC-FIbqyupz32fl-AL2_fdg_NKePFvFUlOd56lxkWVd2Aq-qbMxvtSNMy8

July’s Graph

 

loOTAv2K0A07tO4NLugkBbKOPddTirT-StYe1eKIm4CNudHxOoEoef173s0X2mUyfYMTHXMgzbZ80hODbUi_banYhVCILL04YaN8Hsk5j9no1yFm-k7WPZ2lr5bptRRgdn7BnVTz

July’s Graph

 

 

 

August Conclusion

 

Spoiler

 

Throughout the month of August, activity on the server has, on average, remained in the 120s with the exception of the last week (8/24 - 8/30) where it slightly dipped to 110. This takes into account all the checks done in, out of, or between peak hours.

 

This brings me to the next point. Throughout the past few weeks we've tried to be more inclusive to non-peak hours, also known as morning and early afternoon hours in the American timezones.

 

If you read the previous Activity Project post or have kept up with the antagonist eventline, you’d know that centralization and activity within settlements dropped on week 3 when the Malin’s City eventline rolled around. The charts above further depict this, but soon after, centralization bounced back up again.

 

Tahn continues to reign as king out of all the isles, though Ceru has sprung back to life, likely due to the revitalization of Sutica. Adelburg maintained consistent activity throughout the month after its initial startup.

 

 

Conclusion
 

As always, if your region is listed as an active settlement and you have yet to submit an Imgur album with screenshots and directions from Cloud Temple to your settlement, I strongly encourage you to do so. However, submissions will only be accepted and included if the album proves to be useful, which will be tested by giving it to a player who has never been to the region before and seeing if they can find it.

 

Also, if there are any of the unnamed settlements and nations in the Region Info tab of the data spreadsheet that you know, please let me know. It would be much appreciated!

 

If you have any questions, ideas, or feedback, please let me know below. Thanks for reading and I look forward to next week’s post.

 

Special thanks to everyone who's helped out with checks--@ski_king3, @MrMineLoveDude, @Pieman@Rammer, and @SugarBlind.

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i still honestly dont see the point of this project- sure its cool and pretty, but other than giving settlement owners something to jerk off to it adds nothing. i mean statistically speaking, it is incredibly flawed due to the simple fact that it's being done by humans and human error is the biggest flaw in many stats. for example, you can't possibly be able to check consistantly over all time-zones to see that, and then post a good percentage, because you don't have staff who are willing to help the project throughout and ontop of which it doesnt take into account various issues such as schooling, and the list goes on. however it does do its primary goal successfuly, as playboy material for nation leaders.

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21 minutes ago, Sky said:

i still honestly dont see the point of this project- sure its cool and pretty, but other than giving settlement owners something to jerk off to it adds nothing. i mean statistically speaking, it is incredibly flawed due to the simple fact that it's being done by humans and human error is the biggest flaw in many stats. for example, you can't possibly be able to check consistantly over all time-zones to see that, and then post a good percentage, because you don't have staff who are willing to help the project throughout and ontop of which it doesnt take into account various issues such as schooling, and the list goes on. however it does do its primary goal successfuly, as playboy material for nation leaders.

 

 

The goal is to give a general idea of activity. Yah, it's not great if you want to split hairs and precisely order nations from most to least active. But if you want a general idea of who's active and who's not, it's pretty obviously valuable. We've always said it's not meant to be the most precise system, but instead meant to give us a general idea of activity, and it does that pretty well.

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Will these activity checks be taken into account in terms of who gets land next map? Server needs to gas inactive nations

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Thank you once again!

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1 hour ago, Narthok said:

Will these activity checks be taken into account in terms of who gets land next map? Server needs to gas inactive nations

 

ZW3We9i.png


Edited by Moonman

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On 9/8/2017 at 7:54 AM, Sky said:

i still honestly dont see the point of this project- sure its cool and pretty, but other than giving settlement owners something to jerk off to it adds nothing. i mean statistically speaking, it is incredibly flawed due to the simple fact that it's being done by humans and human error is the biggest flaw in many stats. for example, you can't possibly be able to check consistantly over all time-zones to see that, and then post a good percentage, because you don't have staff who are willing to help the project throughout and ontop of which it doesnt take into account various issues such as schooling, and the list goes on. however it does do its primary goal successfuly, as playboy material for nation leaders.

 

 

Why do u whine about everything lol

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