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[✗] [Voidal] Conflux: The Mastery of Conjuration


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Conflux is the art of inviting the void into one's own form. Through the arts of Conjuration, usefulness has again once arisen, to revive this dying art. Conflux is the combination of two words, Conjuration and flux (a term used to describe the process of melding). It represents the melding of one's own body with a Conjuration. Conjuration a magic that focuses around summoning life, and conflux a magic that focuses on melding the very summoned life forms with one's own form, and thus tethering it to their body. Conflux is a new art, and truly represents the turning point of any magi in their studies of conjuration. In final summary, conflux is the art of binding conjurations to one's own body. Although innocent in nature, conflux is one of the magics that is more darker, and sinister in the eyes of many; especially Druids due to it's unnatural ability. It is also the hardest magic to learn. Although a feat, it is technically an alteration and evocation of one's own body melded into two. This lore, generally has the goal to revive Conjuration and bring it to it's former glory. Conjuration is also a feat.

 


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The art of melding one's own flesh with a voidal evocation of life may sound daunting, and many are right to assume so. To properly cast Conflux, a mage will need to study their anatomy in high detail and regard first, they will need to know every inch of their own body, and funnily enough many mages do not know of their own bodies. They'll need to know of every edge and curve their body can offer, and be able to reflect that in the void. Then thereon by running mana violently through their body, they are able to slowly start to summon their conjuration, anchor it into their flesh. Effectively binding and melding the biology of two creatures together temporarily. Most conflux mages cannot use this for combat until adepthood. Although the most common use of conflux is to equip one's forms with claws, or vines that can be used martially.

 

As conjuration is, conflux is too, a very exhausting art. It takes a tremendous amount of mana to properly sustain and uphold one's twisted form. Although by studying their own anatomy, and effectively the anatomy of the creature, they are able to meld the two forms together, in either localized or full body forms. This allows a mage to become one in the same with a feral beast, or even a plant. The most advanced sect of Conflux is Primordial Binding; should a mage have the evocational capacity they'd be able to bind their flesh with a primordial being itself to turn into an elemental form of them self, although extremely risky and dangerous. Often casting conflux requires a lot of practice and knowledge on both oneself and another creature before attempting to mangle the forms together.

 

Conflux generally comes in two forms apart from the subsects of the magic, localized and full body. Once a mage reaches a certain point in their studies they will be able to shift into fullbody forms of their conjuration, turning their entire figure into the desired animal or plant. This allows a mock version of the Druidic Shapeshifting ability, but comes at great risk to a user, if one stays in the form for too long, they'll find them self possibly losing limbs upon return to their regular form. And finally Conflux as a whole is a very painful magic, melding one's own biology with another creature, plant or animal; is dauntingly painful. And thus any mage attempting this needs adequate time to cast, and specific training in resisting the pains of Conflux.

 


 

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Perennial binding is arguably the most simplest form of Conflux, since a mage will not have to fuse organs with another creature, thus the transition process is much more simple, albeit still incredibly painful for all users. Perennial binding is the art of inviting any sort of plant into one's body. Good examples of this are mages fusing vines through their veins and then allowing the plant to flow through their system. Once this has been done, vines are easily controlled. As if a nervous system, any conjuration summoned into one's body is able to be controlled externally. A mage can use these vines to bind an attacker, although attacking anyone with Conflux is usually ineffective, and far too painful for any mage beyond the third tier. Flowers and plants are too able to grown out of one's body. Fullbody binding for this sect of the magic is often turning into plants, or trees of the sort.

 


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Morphon binding is the ability to bind and meld animals into one's body. This is often best used when localized in combat, although not unseen in fullbody form. Morphon binding allows a conflux magi to transition into an animal of their choice. For example, a mage could grow wolf-claws out of their hands, or fur out of their body. They could meld any sort of localized animal with their own figure onto a localized part of their body. Morphon binding is significantly more challenging and draining than Perennial binding, since it requires careful casting and cannot be used on the fly. One will need to prepare before entering a combat situation properly. They can change into any animal partially or fully depending on their skill level. Morphon binding is comparable to the Druidic ability of shapeshifting; although it is FAR more painful, and gruesome for the mage involved. 

 


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Quite easily the most dangerous, yet interesting form of conflux magic. Primordial binding allows a magi to transition into their element of evocation, should they know how to weave primordial conjurations already, they can effectively use the life-form properties of the primordial and thus bind it with their own flesh. This is obviously the most harmful use of Conflux of all. It is quite dangerously cast. Although due to the biology melding with an element, it will not kill the user. Turning into fire would not burn nor harm their form when they exit, although it easily can if they are not careful enough. Primordial Binding is a skill that requires complete, or close mastery of Conflux magic. And even then it is incredibly dangerous to attempt. For example however, a mage could transform into a complete liquid form, or fire form. 

 


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  • A mage must not only emote fatigue and exhaustion when casting conflux, they must also emote pain, this can be agonizing screams. Until tier 4, generally, the pain is excruciating. But once the transition is complete the pain is gone.
  • A mage must only use Conjurations that they are CAPABLE of casting, this means no Primordials if you do not have an evocation (elemental) before Conjuration.
  • A mage can only cast Conflux if they satisfy the necessary perquisites in the chapter below.
  • It takes 4 emotes+ to cast any form of Conflux Magic at any tier due to the pain and amount of mana involved in casting it.
  • A mage must have in depth knowledge of not only what they are trying to create but their own body themself (often means dissecting another member of their race before attempting).
  • You must emote returning back to normal form.
  • Using Conflux magic for combat before Tier 3 is not allowed, and will simply tire a mage too much.
  • Warding or antimagic on Conflux magic will cause a mage to simply snap out of their form immediately. Leaving them for burning fullbody pains and aches for about three emotes in game.
  • Damage against shifted mages is based off a common sense system. Fire being extinguished by water will cause the mage to snap out of their form, water being shocked with electricity will cause the mage to be shocked out of their form, violently, and vice versa. Another principle rule is if a limb or part of the fused form is ever severed off, the mage will transition back into their regular form.
  • A mage will feel damage against them in their form of mutation, this generally makes it harder to cast. Use common sense to determine whether or not the pain would be too much to uphold a voidal connection.
  • Conflux can only be cast on oneself.
  • Generally, you may not remained transformed for extended periods of time. Maximum is 30 minutes OOC. Scale by tier.

 


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One could not hope to start waltzing into this dangerous craft without any background knowledge, as a result, a mage needs to be a master Conjurationist. Alternatively however, a mage could be a tier three conjurationist with tier three transfiguration, which gives them a better grasp on their mana and where to circle it. Otherwise aside from that, a mage needs to fulfill these requirements before casting Conflux Magic. Once the perquisites are fulfilled they must seek out a teacher, self-teaching with this magic is not possible unless the MT authorizes it.

 


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Learning Conflux magic is no easy feat, however it is indeed possible. Through rigorous practice, dedication and skill, a mage, can master the finality of Conflux magic, and perfect their study of Conjuration: becoming the apex mage. Please note that the emotes below are examples and you are expected to adhere to the emote maximums. Also for transitions itself, you are welcome to emote aura in any of this, mists around your form or a flash of light to signify the transitions. To better gage the sake of the magic, I ask that you do real-time transformations for the early tiers, and then later on you can get more aesthetic with your shiftings.

 

  • Tier 1: At this stage in a mage's studies, the conflux mage is beginning. They are studying the theory behind the magic, how it works and why the cells bind with each other. They learn about how it is an alteration and yet evocation in the same, and spend lots of time learning about their race's anatomy, when the mage dissects another member of their race is when this is satisfied, and usually lasts for a week.
  • Tier 2: At this point, a mage is beginning to learn how to actually cast the magic. The mage now a master of their own race's anatomy, can now channel the void and their mana through their body. Once they do this, they would evoke their conjuration as per normal. At this stage the mage can only evoke localized mutations and bindings, and are typically limited to Perennials. During the end of tier 2 they start venturing into Morphons. They are able to fuse their limbs at best, locally. ( 6+ emotes to cast ).
    • Anabella readies herself. She sits down in her seat, shutting her eyes as she started to focus on the vines she conjured during his studies of perennial conjuration. This was no difficulty for her, however. She begun to run her mana through her right arm's veins and cells, giving the void an open invitation to her body. Her body started to shift in eldritch ways. Sweat rolled profusely down her form. She screamed out gruesome cries as the veins took through her body. Vines started to meld with her inside flesh, rolling through her veins as the vines would break through her skin, growing outward. The mage would suddenly halt her casting, breaking everything as the vines suddenly dispersed, and her biology returned to as it once was. She would fall back in her seat, exhausted and tired from the small casting; only able to sustain such a transition for a few seconds.
  • Tier 3: Now indeed far more proficient, it does not cause the mage as much pain as it once did, and they are now able to morph larger portions of their body, as well as attaining a better grasp on Morphon Binding. This makes a mage now a viable combatant, most mages are seen letting vines grow out of their arms, and using them as flimsy extensions of their limbs. More peaceful mages are seen growing their arms in grass. At this stage they are now able to also perform slight mutations on their face, and body rather than just their limbs. Although still limited to localized mutations. ( 5+ emotes to cast ).
    • Eric grunts. He sees his attacker from afar. He calculates the time. He would be able to safely cast before his offensive counter would notice anything. The boy focuses and concentrates, he envisions a wolf within the endless and familiar void, he'd begin to cycle the mana through his form. Localized to his right and left arms, the boy's skin started to mangle and fuse with a creation. Eric screamed, and groaned in extreme pains, the boy's skin started to grow wolfish furs as his nails sharpened to deadly and killing claws. He lashed himself forward, sweat dripping down his form from this eldritch transition, scratching at his attacker through exhausted breaths, able to maintain himself due to the proficiency level he held for a few more minutes. Scratching and clawing eventually the boy had to give in, his arms returning to normal, as he broke his casting.
  • Tier 4: Marking the elitehood of a Conflux Mage; now they are able to shift into Primordials given they satisfy the criteria and know an evocation to do so. Thus now able to shift into Conjurations, and fullbody transitions. They are able to shift into fullbody Primordials, and the lesser. Mages at this stage have the capability to do much. However they are limited in that they still suffer great pains, and cannot sustain the form for extended periods of time. 
    • Lisa sighs, she smiles to her friend sheepishly, she readied her arms, clasping her hands together as sweat started to profusely roll down her figure in every inch. She'd envision a dog. A dog of which she conjured in her days of Conjuration. She thought of this dog and begun cycling mana through her body, as per usual inviting her voidal creation to her form. Her skin started to mangle, she cried out in a gruesome pain, as her body fell to the ground. Her spell; uninterrupted. Suddenly doggish limbs started to protrude out of her leg, her body would shift into a twisted form as in a long moment of crying and shrieking, the girl shifted fully to a dog. The now-dog seemed fine, although exhausted internally. She turned to her friend and then barked. Short lived the transition was, the girl decided to transition back. The dog would slowly transition back into the girl it was once was. 
  • Tier 5: The difference between mastery and elitehood is primarily now the mage is able to maintain their form for longer periods of time. They are now able to also able to shift into larger beings than their form, such as a horse or lion. This makes master users of Conflux very strong, although at a high risk. Poor casting can lead to some unfortunate consequences, like mangled limbs or organs.
    • Aerolun smirked, he snapped his fingers on both ends as he drew in a deep breath. Sweat would start to profilerate on his form, and he'd start to shriek in a pain as the mana from his passive-pool shifted into active mana, running through his form as he envisioned his primordial in the boundless void, the mage was so familiar to. Slowly his flesh started to change into wild and volatile orange flames, flickering as the sparks exhale from his skin, sparks would tear his form apart as he'd suddenly transition into a primordial-like boundless form of a fire.

 


 

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In summary, conflux magic is a form of magic that allows a mage to meld their flesh with a conjuration form of life. An artificial form of life that has been created via the void. More on this can be learned by reading the Conjuration Lore. However Conflux is essentially the apex and mastery feat of Conjuration. It is a magic I thought of to revive the dying art, and draw more users to learning it.

  • Allows for transitions to fiery and elemental cool forms.
  • Allows for mock-shapeshifting as well as localized mutations.
  • Allows for cool new styles of combat. 

Hope you enjoy! Written by Ankathia!

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Is this an addition to Conjuration, or it's own Magic?

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14 minutes ago, Luxury said:

Is this an addition to Conjuration, or it's own Magic?

 

As stated in the article, this is a voidal feat that a master Conjurationist can learn, or alternatively an adept transfigurationist and conjurationist.

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(Seriously tho this sounds like it would be freaking awesome.)

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I dunno man, maybe it's the mental image of grass growing out of one's pore that haunts me, but something here makes me queasy. It was all decent until I got up to the "TL;DR" part, but it sounds like you're writing this as part of an arm's race between conjuration and the other magic, where in the end the magic with the most bells and whistles gets the most "users learning it".

 

Feel free to refute that, I welcome your POV on this and I might be wrong, but it's the feeling I got.

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You state the word Flux amany of time, though don't give a definition to it. Perhaps you should add it in there. I think this would be interesting, though perhaps instead of a eat, something should happen to you in the void and perhaps turn into a sort of creature that can do this. 

You also seem to think that Conjuration is a lost magic, Can you please describe that and why an addition (Feat) would be useful? 
 
Thanks darlin! 

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Thank you for submitting your piece! This is now under review and you can expect a verdict in a week or so.

 

Edit: Due to some changes made recently, we are currently extending the vote. A verdict will be posted here in another week or so.

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Due to the ban and its circumstances regarding the player, this lore is being denied. Should this situation change, this piece may be resubmitted.

 

Topic moved to Denied Lore forum.

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