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South Sea Turmoil (6.0 Transition Information: PvP/RP)

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Ahoy!

 

As many, if not all, are aware, we'll be spending some time upon the open seas before landing on the shores of Atlas.

 

As there will be many players centralized, each having their own specific preference, we've created numerous activities for you to partake in.

 

 

Please be aware:

 

You may now put chests upon your ships and fill them with equipment and supplies for the long journey! (Use /lock, /unlock, and /cmodify in the boat regions)

-Weapons are allowed.

-Armor is allowed.

-Food is allowed.

 

** Bring anything you want for the trip, but know that it must be in a chest as player inventories will be wiped. **

** Chests,E-Chests, and Player inventories will both be wiped before landing onto Atlas. Only your Vault will survive. **

 

 

 

Check the spoilers below for group-specific information:

 

 

 

The Swashbucklers (PvP)

Spoiler

capture-of-blackbeard-spectrum.jpg?format=1500w

 

 

If you built a boat that is now at CT, you have the option of marking your boat for battle.

(Do this by placing Red Wool above your ship.)

 

-This means your boat will be placed in the War Zone, making your boat a constant battle ground.

- Any gear/food you place in a chest on the boat before the 14th will transition over, allowing you to gear out your crew.

- Fight to maintain control of your boat, while fighting for control of other ships to expand your armada!

(This will utilize Teegah's King of the Hill plugin that has been used before to capture points.)

-If you do not mark your boat for battle, it will be moved into the Peace Zone and unable to participate in the warzone.

 

(If two or more sides all agree on having a full out naval battle at some point during the transition and GM's are available, it may be a possibility. However, we will not know how many GM's are available until transition. Plan for it, build siege weaponry on ships if you have groups interested, but understand that it may not happen.)

 

 

The Tourists (RP)

Spoiler

cruise-man-sleeping.jpg

 

If you built a boat that is now at CT, you have the option of marking your boat for peace.

(Do this by placing Blue Wool above your ship.)

 

-This means your boat will be placed in the Peace Zone, making your boat a safe zone.

-Any gear/food you place in a chest on the boat before the 14th will transition over, allowing you to gear out your crew.

-Enjoy the luxury of traveling in peace, while the CT monks work to ensure your experience goes undisturbed by conflict of any sort.

 

The Explorers (Island RP)

Spoiler

dora-the-explorer-game-app_39044_1?$prod-lg$&$label=Learning%20Game

 

Along our journey, an island will be discovered that becomes our spawn during our transition. This island will become a hot spot for events from the ET and allow players to explore this uncharted land, possibly discovering friend, foe, and/or treasure along the way.

 

-This Island will have CT protection, preventing Player/Player conflict. However, players are not protected to event conflicts, such as a monster attacking.

-There is no fighting allowed between players on the island, neither RP or PvP.

-Players may uncover secrets about this island, as well as 6.0, by exploring and partaking in events.

-Players may discover hidden treasures that will be returned to them upon the shores of 6.0

 

 

tl;dr

 

Put equipment and food in chests upon your boats. 

Basic /lock commands have been made available to the boats region. If your boat isn't in the region, have a GM make a region and allow it.

Player inventories will be wiped, if its not in a chest it isn't going over.

Before going to Atlas, everything is wiped.

 

Mark above your boats with Red Wool if you want to fight and Blue Wool if you want peace. 

 

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Quick question! So if we put a rp item in a chest and lock it then it will come over to the new map with us as rp items would he usefully for the exploring part all I'm wanting to ask?!

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1 minute ago, DarkElfs said:

Quick question! So if we put a rp item in a chest and lock it then it will come over to the new map with us as rp items would he usefully for the exploring part all I'm wanting to ask?!

 

 

10 minutes ago, SquirtGun said:

 

Before going to Atlas, everything is wiped.

 

 

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What if you want to be able to both participate in the pvp on one occasion, and rp peacefully on the other? Could you mark your boat twice?

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What about bloody boat murder? that not allowed then? Rp shouldn't just be 'oh yeah no hostilities whatsoever'

Like you have PVP, SAFETY and EVENTS, no normal RP where there is a chance of fighting

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1 hour ago, Freema said:

giphy.gif

 

Something new to look forward to and break the mold, thank you.

 

The minute I saw 300 boats in the CT Harbor, I knew we were trying to one up blizzard and beat them before their xpac comes out.

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1 hour ago, Morganosaurus Rex said:

What about bloody boat murder? that not allowed then? Rp shouldn't just be 'oh yeah no hostilities whatsoever'

Like you have PVP, SAFETY and EVENTS, no normal RP where there is a chance of fighting

 

This is lord of the craft, where actions don't have consequences!

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2 hours ago, TheElvenMage said:

What if you want to be able to both participate in the pvp on one occasion, and rp peacefully on the other? Could you mark your boat twice?

 

Your boat can only be flagged for one adventure, either War or Peace. You, yourself, can partake in both War, by going to the PvP portion of the Isle, and Peace, by heading to a safe boat.

 

2 hours ago, Wolfdwg said:

How will you be able to choose which ship you'll be apart of?

 

Teegah says he can have status' set up different colors. He'll be working on it in the coming days.

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Will we have vanilla crafting or we sticking the normal at this moment for the transition over the next map?

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