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[✓] Alchemical Legends


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Alchemical Legends:


 

Preface:

 

A universal cure for all, immortality, infinite power, the ultimate weapon, and life itself; these legends are so deeply rooted in the minds of Alchemists, either by their teachers pursuing it, or themselves. Many have been driven to madness by the fool’s errant, but some -- some will keep searching, hoping that they will recreate the legends of yore. These shorts serve as a base for Alchemists, and while there may be other stories that revolve around the Alchemical Legends, these will still be a base for Alchemists to work off of. These concoctions do not exist currently, but it is encouraged for Alchemists to aim to create these, and generate roleplay from the Legends.

 


Bogadan’s Folly; The Panacea

 

 

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A kind depiction of Bogadan upon the Panacea’s Discovery

(Artist Unknown)

 

  Bogadan the Foolish, Bogadan the Luminous; the God fearing man of Arkent went by many titles, though all traced back to his works in Alchemy. Equivalent Exchange and an ambitious youth can forge either powerful results, or sow the seeds of misfortune. Bogadan suffered from a disease, a grave and terminal illness that ate at his body and weakened him; he was a leper, one who sought to end the curse -- a curse that he believed was God’s message to pursue the Alchemical arts. Many believed the leper was a prodigy, dubbing him “The Luminous” for his genius; the Alchemist’s discoveries extending to new forms of fuel, metallurgy, and various medical advances. He was a Good man at heart, one who only wanted the best for God’s children, though there was always one thing -- one thing that he would always pursue -- the means to eradicate his illness, and more.

 

The foolish Bogadan  sought to create a cure for all diseases, curses, and afflictions; the pursuit of this would come to inspire other Alchemists, dubbed “the pursuit of the Panacea”. Many believed him mad to search for such a miracle, while others would aid him, granting the endearing alchemist an incredible laboratory, a vast amount of resources and a pool of folk who would assist him. The Luminous Alchemist, with both men and resources toiled away, researching various methods to find the Panacea. It took years before the true discovery was made, years in which the leper’s condition only grew worse with each year, losing his fingers and teeth, with concoctions he made to prolong the horrible effects of the disease beginning to wear and diminish; he would need to find this cure, not only for himself, but for the many others who suffered. The Good Man would have others find various street urchins -- folk with a horrible life -- with the chance of teaching them a new life in Alchemy, hoping that such a good deed would put him in God’s favor; but there was no change to his condition, even when he chose his apprentice from the collected urchins, a fellow by the name of Rudlith. God would grant no ease to the zealous leper, but him, along with his apprentice and the aid he had, were close to discovery. The years of searching caused tremendous progress towards this miracle elixir, in fact, they were on the brink of its discovery; life, rebirth -- such regents were used, among with many others -- but the results were not finite.

 

When testing the golden elixir, there were chances of horrific mutations, chances of death form the sheer strength of the concoction. Some edits and additions were required, ones that would come to elude the Leper’s deteriorating mind and body, indicating that time was running out. He was desperate, crying out for an answer; yet someone so religious, so endearing, so foolish would be given no answer. He felt forsaken, cast aside by the divine he so worshipped, and in the leper’s desperation, he would seek out the aid of occultists, forsaking the one who so worshipped to find the last bit of knowledge. Many of these black practitioners had little idea, taking the Alchemist years of searching in the shadows for his answers, until he found one; one who would grant him the knowledge he so desired, though such would come at a cost: Damnation. His soul would be the Occultist’s if he chose to accept, but the fool -- lost to his desperation -- accepted this offer. The deed would later be done under the shadow cast by a monastery, defacing God’s name as the Leper’s soul was tied to the dark mage.  

 

After the advent, Bogadan was given the last piece of information, a powerful ingredient to complete the concoction, if he made the apt edits. When the leper Alchemist returned to his home, he and his apprentice would go about completing the potion, changing up a few regents, and then adding the special ingredient into the potion. Finally, the golden elixir was forged through Bogadan’s godforsaken way, and upon taking a small sip of it, he found himself cured of his disease, after all these years, all the torment he had -- the Alchemist would complete the formula, writing it in a code, similar to that of a verse in a holy tome. Once it was complete, the cured Bogadan began to plan on making more, though Rudlith would alter the once-leper’s fate, reeling back to his marred past as he killed his master and burned all traces of the great work save for the formula his teacher wrote, having been taken by greed long ago. Rather following the master’s plan of openly distributing the potion, Rudlith only wanted to sell it for coin -- he wanted to live an easy life. Sadly, for Rudlith, when he took the coded formula and ran, he was assailed by brigands, brigands who would ultimately end his life, and with little use for the coded parchment, used the paper to heat their fires. There was no more of the Alchemist, or the elixir -- though many hope that one day, it may be recreated.


 

Further Notes:

 

Arkent is a settlement in Aeldin, within the Heartlands of the Empire.

 

Bogodan was indeed a real figure.

 

Many believe the Occultist was a demon sent from God to test Bogadan’s will, and if he would have denied the offer, he could still be alive. The fellow was always chipper, and some aeldinic documents tell of a man who would always

 


The Potion of Immortality/The Elixir of Life; The Beggar’s Torment

 

 

 

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A depiction of an Alchemist toiling over the Elixir of life.

(Credit to the late Joseph Wright of Derby)



 

Oddly, the origins of this Elixir only partially came from an Alchemist. It began with an old and dying beggar, one that would find fate being kind, for an herb, lifestyle, or some sort of mannerism, was what prolonged his life and gave him the immortality. While it is unknown where specifically the aeldinic beggar’s story began, it was known that the beggar was captured by two alchemists, ones that practiced with using the human body as the cauldron for their machinations; in seeking a way to create a homunculus, the two would find that their experiment failed,  leaving the beggar alive, more than alive. The beggar found that he did not age as time progressed. Weeks began to feel like days, and years felt like months in time. Though, the beggar was wise, for he knew that he could not linger.

 

Should he have stayed for too long, the beggar would be assailed by many questions, or the Alchemists that made him eternal would have found him. He had to leave his province, but the man needed coin. The clever beggar was further blessed, being someone most would brush off -- the fellow was able to acquire information listening in on others conversation, information he could sell. For many years this man did this, living a life of detachment and pain; not all can handle eternal life, seeing cities crumble and lives pass for new life. It was maddening to him, this beggar. He had little to do in his life, and that blessing he had twisted into the most damned of curses. The poor beggar dealt with the pain of his eternal life, continuing to move and barter information for coin; though, he was discovered by two alchemists, two alchemists that recognized his immortality through seeing him from another settlement. What a small world, and what woes would befall this beggar.

 

He was watched like prey, the Alchemists studying and recording him. This would be his final straw; he did not want to deal with the pain of these two, who would more than likely ask what he did to gain eternal life. The man left town, and took some extra measures. To make sure he would never be bothered again in this horrible, purposeless existence. He tore out his tongue so he could not speak, further mutilating himself as he ventured deep into the wilds, hoping that he may never be seen by others, never interact with another being -- so his suffering may be appeased.

 

Further notes:

 

Folks could not find any notes of the original Alchemists that gave the beggar eternal life.

 

Many believe that even if one was to find the man-- if he is still alive -- he would be in such a condition that he would not be able to give the information. However, there is a belief that his tongue and mutilated parts might hold the answers to the elixir of life.

 

With further research, folks found out that he ate some sort of regent that was a strong magic symbol, or some form of water, air, or earth symbol prior to the experiment. Additionally, aeldinic   reports tell of a travelling beggar that would always throw salt over his shoulder to ward away dark creatures when they were sleeping.

 

 


 

Sayid’s Muse; The Philosopher’s Stone

 

 

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A symbol of the Philosopher’s Stone

(Artist unknown)

 

Fire, mana, and other fuel were nothing compared to the glory of the Philosopher’s stone; a material that would act as universal, and everlasting fuel for all to see. The Stone was coveted by its makers, lead by a masterful alchemist and metallurgist called Siyad. The Philosopher’s stone was fabled to mimic any fuel that was required of it, never running out -- which caused it to be used as a mass source for an entire city, powering up various buildings and tools for this city of old to use. While there is little information about this city, and the symbol, it is said that Sayid and his group locked away the secrets about the ultimate fuel from the majority of alchemists, fearing what might happen if one so unworthy would hold onto this infinite power.

 

While anger arose from the notion of some alchemists being unworthy of knowing, it was all for safety purposes; so much so that Sayid would never be disclose the location to any, save for a few trusted individuals. Sayid’s precaution worked rather well, and while it angered various Alchemists, it was all for the better; the great fuel source sowing the seeds of Progress for his civilization. Sadly, however, one of the Alchemists he imparted the knowledge with would lead an Alchemist -- who was unworthy of his art -- to the Philosopher’s stone. Attracted by the thought of the power and fortune he could have, the Foolish Alchemist, disregarding the warnings and teachings of the other Alchemist tried to handle the massive stone, meaning to tap into its power for both knowledge and gain. It was a mistake to let this fool near it, sadly -- the aftermath wiped out the entire civilization -- wiping those who made it, and any information save for a few scraps. Woe, for this action led to the demise of any potential alchemists who would do well with the knowledge of the Philosopher's Stone.


 

Further Notes:

Many Alchemical Teachers and tomes use this as both a means to inform their students about the legend, and to be wary of who one trusts with their work, as it only takes one person to ruin everything.

 


 

Hamotori’s Failure; The Alkahest/Universal Solvent

 

 

The Alkahest; an ultimate weapon, an acid able to dissolve through anything. This feat was something sought out by an Eastern Alchemist known as Hamotori. During the dawn of the Oyashima-Cathant war, the Alchemist sought a swift end to it. Sadly, this young Alchemist was naive and fairly new to the study -- unable to fully grasp the weight and inner workings of what he wanted to do. While he may have taken years to work out how to make the concoction, it was unable to be contained by the Alchemist, and upon its birth, the solvent destroyed everything it touched, killing the alchemist and melting the earth, leaving a hole in the earth, stopping where the acid dried up. Now, the crater is filled with lush life and housing an ecosystem all its own, though this stands to show that an Alchemist must truly know what they are working with; understanding the weight of their actions.

 

Further Notes:

 

The crater is indeed real, and fits the exact description of the story. The Emperor of Oyashima calls it "Hamotori's chasm".

 

Alchemists would typically teach that one must always understand what they’re working with with this story.

 

The Oyashima-Cathant war has been a long lasting war between the neighboring countries of Oyashima and Cathant. This battle has been incredibly bloody, bloodier than any wars on the realms of Axios, or Atlas.

 

 

 

 


 

The Gifting Man; The Creation of Life

 

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Two Alchemists attempting to perform the creation of life.

(Aqua Vitae)

 

The beating heart thumps within life. The Creation Of Life through Alchemy is something that many alchemists seek to perform; though many end in failure, typically making homunculus. Yet, there was a man known as The Giving Fellow of Eshevuard. The man of Ulmsbottom was something of an Enigma, never showing his true identity, though the fellow would always bring livestock for various villages. He only wanted to help, this kind fellow. It was odd however, the livestock he granted were not taken from any other settlement, and they certainly did not come from the wild. No, the giving man even admitted to his power -- that through the study of Alchemy, he created true life; life to aid mankind. 

 

There was a time, where on his travels, the Giving Fellow would meet a few Alchemists in various location, and bestow his knowledge upon the few. There was no harm, he felt -- he was only being a Good fellow towards the alchemist he deemed worthy, and they were. The Alchemists were rather accomplished, having made developments that would only aid others, and proved themselves to be incredibly competent. Even when he granted them the knowledge, the Giving Man would watch these folk -- seeing them work and develop great works with the knowledge he had: they made sure their respective cities would never starve, and would be fed well. Truly, they were marvelous men, until these Alchemists found out that they had the same skill. At first, they were kind to one another, working together in synergy to aid all of Ulmsbottom, but the seeds of doubt and rage were sowed. Each feared they would be tricked, out-classed; their resolve would weaken.

 

It would not take long until the seeds were reaped from their minds, the Alchemists using the Giving Fellow's knowledge to wreak havoc on one another, making living monstrosities and garrisons of men. It was when the first, bloodied conflict between the few occurred, the Good fellow intervened, using his knowledge to remove both monstrosities and Alchemists, once again leaving him with the powerful knowledge. Though, he began to grow fearful, fearful of what his gift can do, and because of this -- the Giving Man would bring himself into isolation, vanishing deep into the wilds.

 

Further Notes:

 

Alchemists and Tomes teach this story as a means to tell other Alchemists that even the good Alchemists can be rotten. 

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Qi Jiguang Ishikawa shakes his fist.

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the madman

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Elrith lights a candle, reading over a few old papers of his.

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2 minutes ago, Sythan said:

I love you, but also hate you for not hooking me up to assist with this!

 

:(

 

Awesome stuff though. Me like.

Image result for angry wojak

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good things +1

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Thank you for submitting your piece! This will be our final vote until the end of February and due to the amount of lore currently submitted, will take 2 weeks to finish. Expect a verdict here on the 30th/31st.

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Unfortunately, due to the large amount of lore pieces (32 or so) that we're reviewing this time around, I am extending the current vote. A verdict will be posted here around the 5th. I'll post here again to keep you updated if anything else arises.

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon.

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