Jump to content

[✓] (Mysticism Addition) Anchoring


Recommended Posts

Anchoring
 

For long have the more ambitious practitioners of the phantom arts sought to hold dominion over the volatile spectral beings. Rogue Ghosts and Gravens too have crept in the shadows or beneath veils of steel, ever wary of what persecution may await them at the hands of cunning shamans, vigilant holy magi and tyrannical mystics; from such struggles were the first relic-bound forged by initial Synod.

Anchoring, or ‘phantom-chaining’ is the illicit means of re-aligning a Ghost or Graven’s soul shadow into a saturated rock, effectively forming a phylactery of sorts wherein their lesser spirits are kept. The result of this being a phantom entirely resistant to a mystic’s handling and binding attempts, as well as permanent banishment from deific practices. The will of such creatures is in these ways liberated, although at questionable cost, for when anchored a phantom shall become subject unquestioningly to the will of the mystic that carried out the liturgy; furthermore the outright destruction of their anchored vessel will result in the shattering of a phantom’s ethereal bonds, de-manifesting them permanently.

In order to carry out this liturgy, a mystic must be Ringbound - having undergone the Amputation ritual to be equipped with a spectral limb - or a Wight to begin with. They must then go about equipping themselves with a mundane mass of stone no larger than a closed fist, before interacting with the Ghost or Graven in question. Following this they would begin casting as though intending to handle the phantom, before thrusting their spectral limb (equipped with the stone) violently into the phantom’s torso. The amassed ectoplasm would then begin to fuse with and influence the Ghost or Graven’s own upon (as is usually the case with handling) though prior to allowing such to escape into its host the Mystic would instead withdraw once again, draining the phantom’s ectoplasm to mix with their own and lodging such into the stone similarly to the binding liturgy.

The entire process would be both excruciating and paralysing for the phantom in question, a piece of themselves being very literally forced into the rock; upon completion the mystic would withdraw the stone to find it reforged as Menhir, now containing a direct link to the phantom’s soul essence. Henceforth the mystic in question would be able to command the ghost or graven as they will unless the Anchor is re-bound by another, similarly to a Paleknight who’s pillar has been subject to a mystic’s binding. Severe damage to this stone would undo the phantom’s soul shadow entirely, bringing about their final death.

 

-_-_-

TL;DR, Anchoring grants Ghosts and Gravens defence against handling and binding from other mystics and permakill attempts from deity mages in exchange for their free will being in the hands of the mystic that anchors them, as well as risking PK should their anchor be destroyed.

-=-
 


Redlines:

  • Anchoring only functions on Ghosts and Gravens.

  • This liturgy can only be carried out by an amputated mystic or a wight.

  • Anchoring requires two liturgies to complete as it borrows elements from both Handling and Binding.

  • As this brings about a permanent change to their character, a mystic must obtain explain the specifics of this procedure and gain OOC consent from the Ghost or Graven player to successfully carry out this ritual.

  • If a Ghost or Graven’s Anchor is destroyed at any point following the ritual, they will be forcibly PK’d.

  • Whilst an Anchored Ghost or Graven becomes completely immune to other mystic’s attempts of Binding or Handling, they may still be forcefully drained by another mystic.

  • Whilst an Anchored Ghost or Graven becomes resistant to deity mages’ banishing attempts (ie a Shaman forcing a Ghost from this plane to permanently kill it), they are still as subject to damage and temporary de-manifestation (‘death’) at the hands of such magics as they were prior to being Anchored.

  • If a phantom’s Anchor has been re-bound by another mystic, they must obey said mystic unquestioningly.

Link to post
Share on other sites

Yo just a note, but I'm fairly certain ( as in I've been told by some MT, but some people say others said differently ) that shamans can't straight-up PK player ghosts without OOC consent.

Link to post
Share on other sites

My name is Daine and I approve this message.

 

 

Signed: Daine, Helmet wearer of the Dominion, Ruiner of Slow Days at Work for Virarim

Link to post
Share on other sites

Thank you for submitting your piece! Expect a verdict in about 2 weeks.

Link to post
Share on other sites

This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon.

Link to post
Share on other sites

This lore has been suspended/shelved. Contact an ST Manager or the ST Administrator for any questions or concerns.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...