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The Age of Mysteries [RP]

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Kingdom of Austria: 1494


 

Before departing Leopoldo bid farewell to his wife, Queen Elisabeth. Mounting his horse he rides off to his regiment. The march to the border was rough, crossing the plains into the mountain side tired the king. While setting up camp near the city of Salzburg Leopoldo received wonderful news. His wife was pregnant with his child. Elated, he sent a envoy back. Near the end of the year they finally made it to the border, Leopoldo discussing plans with his chief of staff and general. The debate was long, but in the end they all agreed. A quick victory at Nuremberg will cripple the morale of the Mainz army, as well give them an easier time besieging Mainz itself. 

 

Winter turns to spring, on March 19 Queen Elisabeth gave birth to two daughters. Emilia and Klara. A few weeks later, Leopoldo learned of this. With good spirits they begin to march into Mainz. After a brutal siege, lasting for weeks on end. The Austrian army is victorious, suffering minimal casualties. Capturing the large city of Nuremberg. In the coming weeks the army rests and recovers while reinforcements and a new army group are formed.

 

King Leopoldo returns to his wife and two children now, managing on internal matters. Leaving the war to his capable generals. He spends the last few months of the year in Wien, drawing up new battle-plans.

Statistics:

Population: 3,429,912 Austrians

  • Economy: 1,000, 10,350 per turn.

  • Standing Army:

  • Standing Navy

  • Leadership: King Leopoldo I von Habsburg

  • Diplomacy: Royal Marriage with Poland, Coaltion with Poland, Brandenburg, Sweden, Castile, Denmark, Burgundy.

  • Trade deals: Hungary, Papal States, Bohemia and Teutons


 

Actions:

 

  • Austrian Invasion is successful, capturing the large city of Nuremberg. Reinforcements and supplies are sent (-350)

  • New troops are trained, 50 Cannons. They are sent to the army in Nuremberg.(-5,000)

  • One new mine is constructed in alps.(-2,500)

  • After the battle of Nuremberg, the Austrian begins research into making cannons much more better. They begin by changing the design, making them much more longer and bigger. To increase range and power. (-2,000)

  • A castillian naval Captain is hired from Castile. (-2,000)

  • With the army rested and the new cannons trained, the army marches out towards Stuttgart. They collect supplies from the villages surrounding it. ((MOD))

  • A diplomat is sent to Hungary, to improve relations. ((MOD))

  • Prospectors are sent around Austria, looking for gold and iron deposits. (-2,500)

Edited by HyperionSibuna

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The Grand Duchy of Lithuania

 

General Valter stood before the strategy table, with a few other generals, as the king walked in. “Welcome, my lord, we have here some plans for an attack against the Muscovite hordes.”

“Wonderful, explain it to me if you please.”

“Well we admit that this is a bit incomplete as we are not sure of the opponent’s size or composition, nor do we know if the Teutonic are to lend us their assistance.”

“Really? Well I’ll fix that. There will be a spy party sent first thing tomorrow to scout out their lands. Do not bother with explaining the plan if you aren’t sure of it yet.”

“Thank you, it is greatly appreciated.” He seemed as if he were to say something else, but he held his tongue.

“Well, what is it? Speak up?”

“Erm, you see…”

A servant abruptly entered the meeting, “Sir, sorry to interrupt, but Matis has returned from Riga with word from the High Commander Rufus von Werwick.”

“Alright then, bring him in.”

Matis walked in, clearly tired from his rushed journey, and bowed.

“So? What’s the word? When will they join us in our war? What are the conditions?”

“Actually, he was not very fond of the idea of such an abrupt war.”
“What?! Well neither am I! But those muscovites sure don’t seem to care about ‘abruptness’?

“I agree, but rather he suggested a joint condemnation of their war. I said that we would be happy to do this alternative.”

“Happy? Do I look happy? We need to show them that we are fully willing to put our fists where our mouths are! Come with me, we need to talk about this.” He exclaimed, and then he exited the room with frantic motions.

“I swear, that man is too new to the throne to be so audacious.”

“Yes, but perhaps the audacity will pay off sometime. Though, I hope we can keep him in check for the time being.”

 

STATISTICS

Army : 50,000 Infantry, 12,500 Cavalry, 40 Cannons

Navy : That’s for chumps

Treasury : 0 gold

Economy : 5,000 base + 4,000 trade + 1,950 mines = 10,950 gold per turn

Technology : Advanced Cannons, Very well organized and constructed road system.

Mines : 1 Gold Mine, 6 Coal Mines, 3 Tin Mines, 2 Iron Mines

Trade : Byzantium, Moldavia, Wallachia, and Hungary

 

ACTIONS

-2,500 cavalry units are trained. [5,000 Gold]

-Weaponsmiths begin trying to create a more accurate form of firearm, starting with the size and shape of the barrel and mouth. [3,350 + 20% = 4,020 Gold; 4,020 Invested]

-Spies are sent into Muscovite territory to get a lay of the land, and perhaps to gain inside sources and set up bases for future missions. [500 Gold]

-Lithuania officially condemns the recent invasions carried out by Muscovy on Pskov and Novgorod. The Teutonic Order also denounces the acts of Muscovy.

Edited by OKUDKREESH

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Tribe of The Four Lakes

Spoiler

Army: 42,000 Infantry

Mages: 50

Navy: 20 Galleys

Gold: 19,400

Gold per Turn: 7,400 (3k Base, 4k Trading Partners, 400 Mines)

 

Technology: Sail-less galleys

Magic: Water-walking, Primitive Water Manipulation

The Potawatomi Chief smiled faintly as he sat in his spot at the end of the massive longhouse. The tribe's best had been invited inside for a feast, including the shaman who had innovated the Potawatomi Lake magics. Included in the Longhouse were the Chief's trusted advisors, his wives, the Mayan magic-men, and many others. Peshkno raised his staff high into the air, standing to his feet. The many decorative stones and bones on his staff rattled as he shook it violently. He spoke with triumph to the large gathering, "Esteemed Tribesmen! Mayans! In our pursuit for knowledge and spiritual guidance, we have found fruit. Indeed, our calls to Macha have been answered, and through hard work and meditation of mind, our Shamans have come to the answer!" He gestures to the Shaman as a large bowl of water is placed in front of him. The Shaman closes his eyes, muttering Proto-Algonquian rites under his breath and moving his hands over the large wooden bowl. Suddenly, the Shaman's rites become louder as his eyes open, his eyes filled with only white. The chanting continues until eventually, the gathering notices the water in the bowl begin to rise under the Shaman's fingertips. Slowly, threads of clear water rise from the bowl, winding around the elder's fingers like a corkscrew. Then, the man's eyes suddenly close and the water quickly reverses it's motion back into the bowl.

 

After exchanging words with one another, partaking in the feast, and giving thanks to Macha, the High Chief led his company outside. There, the entire village had been gathered around the Sacred Fire, throwing offerings of value into the blazing pit for them to be passed on to the Macha and other spirits. The Sacred Fire had always been a holy site to the Potawatomi, even before they rediscovered the magics latent within the Lakes. The tribe believed that fire was the only way for souls and possessions to pass on from their plane. This particular fire had been used to cremate the dead chiefs of the tribe for untold millennia. There, the village looked to their Chief, halting their activities as Peshkno raised his staff to speak, "Good Tribe! On this day we celebrate and rejoice to our new-found wisdom. Yet, our toil shall not falter at a single accomplishment! We are to take back the lands which are ours by right, and be prosperous in the materials these lands provide us. No longer are we the scratching tree of the Lake-lands. On these days, we are it's defender!"

 

Image result for water spirit
(Depiction of the Lake Goddess, Macha)
 

Actions

  • The tribe sends soldiers (5k) and scouts to secure the Upper Peninsula and establish a Military settlement there. Among it's retinue, Peshkno sends his trusted translator to translate the local Algonquin dialects of any natives they find in the area. 5,000 Gold [MOD]
  • The tribe continues it's research into the development of sea-faring instruments for catching hold of the wind and speed along a larger ship's movement. 4,000 Gold (9,000 Gold Total) [MOD]
  • The tribe funds a gathering of Mayan minds and Potawatomi shamans for the two to teach each other of the magics of the two great cultures. To speed the process along, the Shamans will be taught Mayan as well. 1,000 Gold [MOD]
  • Research is aided in the use and manipulation of the strange, grey metal for future use in tools and weapons. 4,000 Gold [MOD]
Edited by Vilebranch

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Kingdom of Denmark-Norway

 

With the true sealing of two nations, this new kingdom rises from the ash. For centuries the royal house had been merged. But now the nations as a whole were a formal union. Trade, people, and troops would flow freely throughout. The Strong Norwegian army and navy will serve side by side. For now this did little to effect the common folk. The lords had been mostly content as well. The few upstarts would continued to be looked into. But for now the lords and people needed to be won over, not tortured. The Danish crown and it's attendant Norwegian parliament would seek to centralize rule.

 

The Royal Council will work with Norwegian statesmen on the job. Granted permission by the crown, they set about enacting policy. For now they will try to standardize the road systems in the two nations. With easier ways to travel about, they could work on better infrastructure later. Instead of repairing every road, the best ones will be selected. From there they will start turning it into a more formal road. Merchants, investors, and lords are all allowed to contribute to the funds for it. In return they will receive prime plots of land laying around these new roads. This whole exchange used different parties and was a prime economic experiment.  

 

In less civilized lands, Danish and Norwegian explorers set foot on land. Perhaps for the first time. Or the first time in living memory at least. It was a rather rugged and cold land they had seemed to find. But they were just happy regardless to have survived the storms. They had been lucky, and all had made it. Now it was time for the soilders and colonist to set about. They would begin harvesting the local resources to build. The soilders and Knights would stand vigilant watch. Not quite sure what was on this island, they stayed on edge.

 

The Navy and Royal Guard had their own task. Not sure if this was a peninsula, island, or land mass they were unsteady. The navy would skirt around both coastal sides of where they first landed. Sticking close to land, attendant infantry detachments will scout the nearby land.

 

Actions

 

Starting new Road network. (-5k)

 

Establishing colony on the newly found land. (-5k)

 

Scouting around first landing point.

 

Economy: 20k Left over.

 

 

 


 

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The Realms of John I "the Young" of the House of Valois-Burgundy, Holy Roman Emperor

 

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"This exchange is over." -Unnamed Ser of the Archbishopric of Cologne

 

The moon had just begun to rise when it began. Steady marching, the beat of tens of thousands of marching men at arms. On the darkened wooden fortifications and trenches of the Colognese, the lookouts had spotted them. Ranks of soldiers, bearing the double-headed eagle of the Emperor, the cross of Burgundy, or the arms and banners of their House or liege, made their way steadily towards the makeshift fort.

 

The silence of the night on the hill was broken, the loud shouting of officers and war horns gathering the army along their fortifications. Then, the Burgundians began to charge.

 

The cannons, long in range on either side, roared to life. Fortifications and men both disappeared in sprays of red, and from the masses below the sound of screaming nearly replaced that of battle cries. Yet still did the Burgundians charge - in the lead, a tight formation of pikemen, all bearing the various tabards of Schweiz.

 

From the forest, then, a sudden charge. The Burgundian cavalry had appeared, rushing towards the hill. But to their rolling thunder of hooves, the lightning of bullets. The first wave fell, burst into showers of blood and meat, but the lances of the Valois had long been among the elite of Europe. The second wave crashed into the lines of Colognese infantry, the moonlight reflecting gray and red on their plate.

 

The Swiss, in their famous square, would never make it to the Colognese - the blaze of the arquebus claimed nearly all their lives, and where it didn't, Stuttgarters' steel did. The men at arms faired better. Soon, the center was chaos itself, with the artillery of both sides firing into the battle, little regard for friend or foe.

 

The Burgundians were not the only ones with cavalry, though. Those men of Cologne charged opposite them, sweeping into the footmen of Burgundy, collapsing much of the line before they met a brick wall. The elites of John's army, the Landsknecht, marched forward in their pike formation, and hundreds of Cologne's knights rode to their deaths against that wall of bullets and pikes.


As the Colognese flank disintegrated under the Burgundian charge, so too did the Burgundian center. Rallied around the Lord General, Engelbert of Nassau, were only a few thousand strong. As the Colognese cavalry closed in on his position, though, half of the Burgundian cavalry charged across the field, and the engagement became near-unrecognizable from the clean formations that it had begun.The chaos that ensued was a bloodbath of epic proportions, and the Burgundians were losing. The Cologne artillery continued to pound into the men at arms, and their knights ravaged the infantry force.

 

The light of God shone upon John's army in the last moments of those footmens' final rally, as the Burgundian lords crashed into the Colognese artillery and headquarters, slaying their general, and routing the Colognese.

 

Now the siege could begin.

 

--

 

Affairs of the Realm

 

[10,000 Gold] - 10,000 men are recruited and trained in the ways of the Burgundian Landsknecht Square.

 

The Swiss Pikemen mercenaries are released from the service of the Burgundian army.

 

John crowns himself "King of Arles", in recognition of the hopes of his father for the fate of his house.

 

The French King is contacted, asked for a young daughter of the House of Valois to marry to the now-13 year old John. It is noted that should it be denied, the cadet branch of Valois-Burgundy would take a fully different name to recognize its rulership of the Empire, and thus sorrowfully decrease the prestige of the head branch of Valois.

 

 

Affairs of Coin

Income

Economy Points [6] - Annual Income of 6,000 Ducats

Trade Partners [4] - Annual Income of 4,000 Ducats

Gold Mine [1] - Annual Income of 350 Ducats

Iron Mine [3] - Annual Income of 600 Ducats

Coal Mine [3] - Annual Income of 450 Ducats

Other Ores [3] - Annual Income of 200 Ducats

Gross Annual Income - 11,700 Ducats

Expenses

Patronage of Michelangelo - Annual Expense of 250 Ducats

Gross Annual Expenses - 250 Ducats

Net Annual Income - 10,650 Ducats

 

Affairs of the State

Allies: Poland, Brandenburg, Austria, Sweden, Castille, Aragon, England, Denmark

Trade Partners: Sweden, Brandenburg, England, Poland

 

Affairs of the Military

Army:

18,000 Infantry

-10,000 Landsknechts in recruitment

4,000 Elite Landsknechts

7,000 Cavalry

45 Cannons

Standard Formations:

Compagnie d'ordonnance

Swiss Pike Square

Burgundian Landsknecht Square

Navy:

3 Galleons

10 Carracks

 

Researched Technology:

The Musket - 3 Tech Points + 9600 Ducats

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The Kingdom of Portugal

Treasury: 37,250 Ducats

Income: 12,250

Trade Partners: Castile, Aargon, Vience, Ottomans

 

King John II was estatic, the news about finding gems in Cape Verde was surprising and even astonishing that those were found. The impact on the economy was felt immediately. Increasing the profits of Portugal by over 1,000 ducats a year. John II was now ready to commit their resources to the colonial world.

 

With an influx of money coming in from a recent province sale, to the Moroccans. Some would be put into the homeland. Improving roads for faster travel and efficiency.  (20,000 Ducats)

 

A new colony is established on the coast of Africa (Gold Coast Province), (5,000 Ducats)

 

Another expedition to the new world is led this time by Ahmed Ben’Enriquez, a man of Moroccan ancestry but a catholic man. It put pause by the initial hire, however King John II was willing to put it behind as he was a devout catholic. Their aim was to head straight from the Cape Verde Islands.  (5,000 Ducats)

 

Cannons had one flaw in the eyes of military minds in Portugal, their accuracy was subpar, funds are placed into improving that. (7,250 + 20% = 8,700)

 

Edited by Sneaky2

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Incan Empire

 

Incan Metalworkers and Blacksmiths are ordered to expand upon the elongated iron idea, to hopefully create a new weapon that would be much more effective in combat against invaders and tribesmen. They use inspiration from smaller , more local cultures and tribes if necessary as inspiration. [Mod ,1k ducats.]

 

Huayna Capac, begins to call up the army to 50,000 Incan Warriors and 50 Shamans. They begin the process of invading the neighboring Kingdom of Cajamarca[Mod 10k]

 

-Shamans are called together to discuss the prospect of incorporating magic into weapons, and being able to harness magic by tools and weapons. [Mod 500] 

 

-Scouts are sent into the neighboring lands of modern day Ecuador, and further West into the Amazon rain forest to identify the major powers within that area.[Mod]

 

((Sorry for the **** quality, on vacation.))

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Year 1494

 

 

 

Contact upon the New World, Nuremburg burned to the ground. Stuttgart under siege. Novgorod struggling to fend off their foes. Nicaea returned to the rule of Constantine.

 

The world is changing, and flames lick at the edges, waiting to consume it.


 

Poland

 

Covert things are covert.

 

 

Kingdom of Castile

 

All three letters to the North African states are answered in the same manner. The three states simply state that they are engaging in the legal act of trading slaves, and do not endorse any manner of raiding or piracy. The ships who trade with them are simply slave traders, like those that European states have dealt with before.

 

And the heavy military presence in the south does bring an abatement to raiding. Though villages still end up burned and enslaved, so to do some pirate ships get pushed back from their raids by the defenders.

 

The heavy castilian galleons rarely end up fighting, as they either scare away the agile enemy galleys, or are avoided by their enemies.

 

The aid is well-received, and little popular discontent spreads throughout the south, as the people see their leaders supporting them in times of need.

 

The spy can only produce vague numbers, as the army and navy are not regrouped at a single place and records are not accessible to him. But from his estimates, the navy must have at least 40 galleys or more, and the army must be above 20.000 men. Cavalry, infantry? He cannot tell for certain.

 

 

Aragon

 

A successful enterprise. The shipwrights do indeed find ways to change the hulls slightly to increase speed. As it stands, the boost in speed may not rival galleys in the Mediterranean, but it will nonetheless make them a far more significant threat.

 

The rebel army already seems to be dissolving in cohesion as word of the approaching force reaches them. For now, many remain up in arms, claiming that they will not kneel to some Doge of common birth. But others do take up this offer, and already, 2.000 men leave the army of rebels upon hearing of the approaching forces.

 

And more training drills men with iron discipline into men capable of moving on the battlefield in flowing formations with ease.

 

 

Sweden

 

And even more training for the Swedish soldiers. They are used to it, and they take to it well. A well oiled machine indeed.

 

Work on the Angsar musket continues. Increasing the rate of fire is not as easy as might seem, and it will take a little more work to achieve that.

 

Roadwork goes well and throughout the swedish nation, people can soon travel more freely and easily than ever before in their history. A boon for the army, no doubt. However, most trade going to and fro from Sweden tends to revolve around its ports and the Baltic Sea. Little but raw produce travels overland.

 

Muscovy. (skype)

 

 

Byzantium

 

And so Nicaea falls almost without a fight. A traitor in the midst, a few coins slipped to the right guard, and the gates are opened for the incoming Byzantines, leaving it vulnerable to their whims. (skype)

 

The attempts to stop the raids have mitigated success. Some are stopped, however many more slip past, often aided by the Ottoman navy in their endeavours.

 

A new galley cruises out of the shipyards to fill the ranks of the navy.

 

A common ore and a coal mine are created this year.

 

The Ottomans remain conspicuously absent from the surroundings of Nicaea. Word of their armies approaching has arrived, but they make no move to attack.

 

 

The tribe of Chud

 

Many mines for the Chud. A gold mine, a common ore mine and two coal mines are founded. However, the Chud struggle to realize the importance of coal at this point and while it is now readily available, they must discover its secrets first.

 

A great endeavor indeed. And by the end of the year, the first true city in that entire region rises from the ground. A wondrous project, if sometimes interrupted by lack of knowledge. Problems will arise, but the Chud work hard, and their city too, will rise. A beacon in a land of tents. Growing larger by the month. (+1 trade partner from Settlement.)

 

The farther west the scouts go, the more tribes they meet, going east. Always east. Running from something, but no one knows exactly what… (skype)

 

 

Aztec

 

A new settlment for the growing empire rises.

 

And so do soldiers, ready to answer the call of their god.

And the mages do find something, hidden deep within the mysteries of their magic.

 

And so iron does bend, as would all things. Or so they hoped. Either way, the Aztecs finally begin to unlock the secrets of that hard grey ore. Iron.

 

 

Austria

 

Nuremburg falls to their armies. But as it falls, flames consume it. By the time it has been taken, little is left but charred buildings and ash raining down from thick grey clouds. (+1 province.)

 

More cannons to the front.

 

A new common ore mine is created.

 

A relatively easy enterprise, simply making their cannons bigger. A few tries, a few failures. But soon enough, the Austrians have succeeded in making...larger cannons. More dangerous to use, slower to reload, but more powerful indeed.

 

As the cannons arrive, the army begins to march, unopposed beyond minor raids from small factions. The Mainz army has yet to be seen anywhere south.

 

Hungary accepts the envoy, and while they seem cautious of the Austrians, they are welcoming enough.

 

The prospection goes rather poorly, and they find little to no results beyond a few nuggets here and there.

 

 

Lithuania

 

More cavalry is trained.

 

By the end of the year, the gunsmiths have made some progress. While not exceptional yet, they have managed to reduce the spread of their guns by a fraction. They ask for more time and subsidies, to improve upon this.

 

The spies meld in relatively well. For now, they report little, but they will no doubt prove valuable one day.

 

Muscovy does not seem to react too much to the double condemnation, beyond some obscure troop movements upon both borders. It seems that most of their attention is focused upon the north, for now. However, some trade does dry up, as they divert their caravans to other regions.


 

The Tribe of the Four Lakes

 

The new settlement is created without issue. The few tribes who do live there are too small to oppose them in any meaningful way, and most are relatively neutral towards the idea of a new overlord, focusing instead on their day to day survival.

 

And with that, the first sails do rise and billow above the lakes. A step forward for naval science within the americas.

 

The two groups unite to share knowledge. But something unexpected arises. (skype)

 

For the most part, the research into the grey metal goes nowhere. They simply have no idea how to truly use it to its fullest extent, no basic knowledge.

 

Denmark-Norway

 

A new colony rises, and as they scout around, they find a new resource to exploit. Sugar. Few natives inhabit this island, but the resource grows thick nonetheless. (+800 gold per turn. 500 g maintenance for 5 turns.)

 

The construction of roads goes well, and the network spread through Denmark slowly. A great boon for most of western europe, as trade flows from their Blatic ports and down south. (+500 gold per turn.)

 

Burgundy

 

More men to fuel the military might of the Landsknecht.

 

Few of the pikemen ever return to their homes, but they take what pay they can, and leave. War is war and the frontline is the home of the mercenary.

 

The french are wary of such overtures, and claim that they have none to offer for now. The envoys are well treated, but there is a latent hostility in the air whenever they pass.

 

Portugal

 

More roads for the European infrastructure. With most of the Portuguese fortune coming from the sea, they have little effect on their economy, but the overwhelming amount of resources compared to the size of the nation soon cover it in some of the best roads seen throughout Europe. Most wonderful. (+500 gold per turn.)

 

A new colony for Portugal. What resistance is met is easily crushed by the european soldiers. (Cotton, 750 gold per turn. 500 maintenance for 5 turns.)

 

Another discovery for the Portuguese explorers. A people named the Potiguara. While not hostile, they are suspicious and in awe of these white men from across the ocean. Still, they welcome them, at least for now.

 

And so, work on the Portuguese cannons begin. Nothing conclusive yet, but progress is progress.

 

Incan Empire

 

A sword. A weak sword, far from the best sword the world has seen, but a sword nonetheless. Or at least, the first models. While too weak and brittle for combat, the Incan Empire has made a breakthrough.

 

Already partially under Incan control, the Cajamarca put up no fight. In days, they have capitulated to the Incans. (+2000 gold per turn. +7000 infantry from the conquest.)

 

The shamans, masters of their own magic, struggle to incorporate flames into the manipulation of tools. Some foolhardy ones manage to make their weapons blaze with a flame that does not harm them, but harms their foes. However, it quickly dwindles and proves ultimately inneffective.

 

The scouts find nothing but forest and small tribes.

 

Events

 

To the west, tribes move. Their tents are packed up and they go east. Something comes from the west, and none know what, yet none are willing to face it. An immortal foe, a foe who never dies.

 

Mamluks pushing the remaining Ottomans back, bloody battles and heavy casualties on both sides, but the war continues.

 

Muscovy, with all its might and all its anger turns now to the Swedes and their Novgorodian allies. Armies march north. Thousands of men. Hundreds of thousands. The skies turn grew with the dust kicked up by the incessant march of men to the front.

 

And finally, the army of Mainz is heard of. In a series of bloody encounter with Brandenburg, they have stalled their advance. Town are sieged and Mainz beaten back, but they remain a persistent threat nonetheless. A surprisingly mobile force, striking at the weakest point before disappearing into the forests and hills. Yet Cologne and Mainz still refuse to surrender. For now.

 

q6Ny0RJ.png

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Kingdom of Poland

 

-=-=-=-=-=-=-=-=-=-

 

https://upload.wikimedia.org/wikipedia/commons/thumb/1/11/Reconstruction_of_the_Grand_Coat_of_Arms_of_the_Crown_of_the_Polish_Kingdom.svg/800px-Reconstruction_of_the_Grand_Coat_of_Arms_of_the_Crown_of_the_Polish_Kingdom.svg.png

 

-=-=-=-=-=-=-=-=-=-

 

Activity:

 

King Sigismund I overlooked the lands of the east from his room perched atop the keep within Krakow. His eyes narrowed as his reports were filed out across the lands, many of the couriers headed into Lithuania with their packages.

 

The healthy boy, Sigismund II, grows further with each day.At first beginning to take his first steps mere days after his first birthday, with his first words following soon after.

 

Military advisors, specifically relating to the cavalry section of the army, advise the use of horses that were bred several years ago. The order is given across Poland to have these horses breed once more to create stronger offspring, then be utilized in the military.

 

-=-=-=-=-=-=-=-=-=-

 

Statistics:

 

Population - 3,800,000 Poles

 

Treasury - 0 Gold

 

Income - 10,000 Gold

 

Standing Army - 30,000 Foot Soldiers, 10,000 Archers, 15,000 Polish Winged Hussars, 5,000 Heavy Cavalry

 

Navy - 10 Carracks

 

-=-=-=-=-=-=-=-=-=-

 

Diplomacy:

 

Leader - Sigismund I(28)

 

Trade - Sweden, Brandenburg, Castille, Burgundy

 

Allies - Sweden, Brandenburg, Castille, Burgundy, Denmark, Austria, Norway

 

Dynasty - Wife: Maria Theresa von Habsburg (22), Son(s): Sigismund II (1)

 

Conflicts - N/A

 

-=-=-=-=-=-=-=-=-=-

 

Actions:

 

Covert Actions. [4,000 Gold][24,000 Gold Invested][MOD]

 

The horses that have been bred for riding are trained and mounted, creating 5,000 mounted hussars. [10,000 Gold][MOD]


 

Edited by Quackers

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Kingdom Of Castile
BBYdqtU6X8lmWPWgckWeyeTsErlEF3fSMIiKk96a8J3P8h1FqCAwfU3bObMXJcRn5zPNn-uba9p4bXY-8Tgf56ESA4oDA8BqTNvaPEMJC07Sx9lYw3L2V2oQsHHwiC7ePSzNvu0e

In Madrid a beautiful baby boy is born to Aldonza Queen of Castile. The boy is healthy and strong just like his father. The child is named Alejandro.

The Muslim nations of north africa refused the generous offer of King Raphael. “I can’t believe they continue to raid my coasts and lie to me. This will not be tolerated. Christians will not be enslaved and killed to fill the coffers of Kings in foreign lands who worship a false God.” Raphael rides south and joins his army, after doing so he wrote a letter to the Sultan of Morocco.

 

“I will no longer tolerate these raids continuing on my lands, you have slaved my people, including christians of multiple nations. I cannot let this happen any longer and seeing how you will not stop it, I must stop you. My ancestors have beaten you once and I will do it again. I will see you on the field of battle.

Signed; Raphael I King of Castile.”

 

Overview:

Population: 4,600,000 Castilians

Military Size: 75,000

Ducats Per Turn: 14,000

Ducats In Treasury: 36,000

Military Report

Total Army size: 75,000

60,000 Infantry
15,000 Calvary
100 Cannons

 

Total Navy Size: 21

Galleys: 0

Carracks: 0

Galleons: 21

 

Economic Report:

Ducats Per Turn: 14,000

Ducats in Treasury this turn: 34,000

Trade continues with Portugal, Sweden, Poland, And    Brandenburg

 

Dynastic Report

King: Raphael Nunez (24)

Queen: Aldonza Nunez (21)
Son(s): Alejandro (1)
Daughter(s):

 

 

Diplomatic Report

 

Military Alliances: None
Defensive Pacts: Sweden, and Austria and Brandenberg

Non-Aggression Pacts: Aragon

 

Technology Report

Vigorous work is being put into researching a swivel cannon which will better deal with  smaller ships.
 

Actions

-Research is being put into better swivel cannons which would  enable a greater defense against smaller ships and possibly make smaller ships obsolete due to the cannons being used for Anti sail, and anti personnel. (8,000+20%=9,600 )

 

-The loosening of regulations on the economy has begun. The government should have control of many things but not all.

Loosening regulations should increase production and decrease unemployment within the country. (-3,000 Ducats)

 

-Two new mines are under construction in the Pyrenees mountains  (-5,000 Ducats)

 

-A declaration of war is sent to Morocco with casus belli of conquest and defending christianity.

 

-75,000  men and 100 cannons led by Raphael are ferried across by half of the Castilian fleet and some trade vessels onto Moroccan land while the other half keeps watch for approaching war ships. After transporting soldiers, 6 Galleons are to bombard the city of Tangier and siege is to be set up around Tangiers by the army. 500 Calvary and a 2000 infantry are to be dispatched to raid the surrounding towns, no women or children are to be harmed. ((Mod))

 

-Covert actions have gone underway (-20,000 Ducats) ((Mod))

 

Ducats after spending: 0 ;-;

 

Edited by NunuTheGreat

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                 Tribe of Chud

kingdom_of_jerusalem_flag_by_zalezsky-d5

Chieftain Matwau sat in the great hall of stone with a large smile. He was reminiscing over the success they had achieved with the great stone encampment in one year. In less than a year they had made more progress towards civilization than their ancestors did in centuries. In less than a year the Chud had with the guiding hand of the Mayans created buildings of stone, buildings of strength that would make the Chud strong. Even now he sat inside a great stone hall that a year ago where only a year ago there was a great flat plane.

 

It was simply amazing, by the day he could see new wonders being created, ranging from smiths setting up a new forge to create bronze tools and even some weapons to arm the warriors of the tribe with. Indeed the progress had been glorious but there was one thing plaguing Matwau's mind. The warriors of the west, warriors who would not die and who's wound could seemingly disappear after a battle. He would be lying if he wasn't afraid of them, he could make so much progress but what use would it be if the Chud and other tribes got overwhelmed by this humongous threat.

Indeed all he had achieved would have been for nothing if that happened, as such he would need to prepare for the future for when this strange new threat arrived, he would need to make sure they were prepared. If they were not they would probably die. Still it would be hard to manage to match this strange threat in combat, they would need to at the very least need to outnumber them and even then they would need to stay dead. Matwau thought this could be achieved if he burned the bodies but that would be no easy thing to achieve in the middle of battle. But with the knowledge they had gathered it was definitely possible to defeat the,. Though they would need to improve their magic to be able to be used for combat rather than peace and they should also need a new settlement to the West to keep watch of the enemy.

 

It would be a military settlement to hold warriors and it would only settle the region highly. The province would merely serve as an area to slow the enemy down so that the enemy could not immediately attack their new capital. 'Hopefully the plan would work' Matwau thought or all people of northern turtle island would maybe one day be destroyed by this grave new threat.

 

 

Actions

5k gold is spent on setting up a well-fortified settlement to the west. This is done in the hope to train more  warriors to fight the undead and it could work as a buffer zone to protect the more essential main province. The hope is that if they get attacked by the Invading western tribe they will at least manage to delay them

 

5k (+ 20%) is used to start the process for the mages of Chud to remove earth from one solid uniform mass. The hope is that this could be used in combat to help possibly fight against the approaching threat. The hope is that they will even be able to create solid stone walls but both the mages and the chieftain doubt that something like this will be managed with the investment it will get.

 

3k gold is spent on making a new type of weapon with the art of bronze that they have gotten from the Mayans. The hope is that the forgers of the Chud will manage to create some axe-like weapon that will work properly. The hope is that this weapon might prove powerful enough to remove limbs in the right hands.

 

Economy:

          Treasury: 0k

          Income per year: 13,550k 

          8k starting economy, 5k trade, Mines: Gold = 350 gold, common ores = 200 gold 2 Coal (Unused) = 0 gold, total            

          mines income: 550 gold

 

Army:

         10k wariors

         of which 6000 are melee warriors and 4000 are archers with melee sidearms

          35 mages

Navy: 

         20 river galleys

 

Trade partners: Alamani tribe, the tribe of the four lakes, Choktaw, the Cherokee and the Sioux

                           = 5k

Edited by Roberik

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Heraldic Emblems of the Kingdom of Aragon with supporters.svg

 

Kingdom of Aragon and Naples

 

The army in Naples continues its march south from the capital, pinning the rebels into the region of Calabria. Already word of the deserters is spreading, boosting the moral of the Aragonese men. One hundred mounted soldiers are sent ahead as scouts, to ask locals of the whereabouts for the rebels, or find any sign of them. Any private estates that are came across are entered by royal decree, and the head of house to be identified. If they are not home, and no plausible excuse for there whereabouts comes up, or they do not return soon with proof of where they've been, then the holdings are to be noted and watched by a small garrison. Should the owners return after the battle, or not at all, then the estates will be looted and auctioned off to Aragonese and Venetian merchants or noblemen. ((MOD))

 

The Papacy are thanked for their donation of 2000 gold to help against the Barbary threat, although King Javi attempts to pressure the Pope for more. "Good Christian peoples are being sold off to live a life of misery and torture. Several coastal towns in Aragon are already razed and smoldering - your holiness, you are Aragonese by birth, could you not encourage true Christian warriors to help this cause, if only to protect your home town of Xativa, which is also under threat from these Muslim murderers." ((MOD))

 

Meanwhile, the army in Valencia begins moving to ports, after picking up 10,000 more infantry (-10,000) and 1000 mounted knights (-2000). Ferried by the Aragonese fleet as well as commandeered trade vessels, they set out south towards North Africa. Stopping off in Cagliari for a last week of respite before a long campaign, as well as to stock up on supplies and lumber, the army then sails south before landing at Ras Angela, in Tunis. Only then is a declaration of war sent to the state, for the support of raiding, abduction and enslavement of Christian peoples within Aragon. With no friendly port to welcome them, the first men rowed ashore by galleys set up a defensive position a mile ahead of the landing site, whilst the rest use the transported lumber to set up a defensible yet temporary port, using the sand as well as the adjacent rocky cliff faces as supports. When this is complete, the larger ships drop off the rest of the infantry, and knights, as well as rolling the cannons aground. Until a port is taken, this temporary dock is the lifeline for the army's supply. Once the army disembarks and regroups, The combined force of 40,000 infantry, 3,500 knights and 20 cannons slightly splits. Five hundred knights head west, raiding and pillaging small towns and villages they come across, lighting fires in all of them. This is in order to hopefully deceive any Tunisian forces in the area to the direction that the army is heading. Meanwhile, two hundred cavalry depart as scouts, in order to alert the army to Tunisian force. ((MOD))

 

The main army hugs the coast, following it east along to the port city of Bizerte. Establishing a siege camp on the north western side of the city, the cannons begin bombarding the walls of the town in order for a quick takeover. The army needed to stay supplied if they wanted to take Tunis, so this port city was essential. The navy moves round east, stationing themselves outside Bizerte. All 4 galleons stay close to the coast, patrolling up and down in order to bombard any force moving north from Tunis to relieve the besieged town, whilst the 20 galleys and 11 carracks patrol the sea further out to intercept and entangle any enemy ships, blockading Tunis. ((MOD))

 

800 knights and 10,000 infantry, as well as 5 cannons move south to take the small town of Menzel Bourguiba. Other than the coastal road, which is guarded by galleons, this would be the fastest path to lift the siege in Bizerte for an attacking force coming from Tunis, as well as being the only way to cut out travelling around Lac de Bizerte and Lac Ichkeul. As such, the small army is to entrench themselves immediately after taking the town, setting up fortifications, preparing for an assault. ((MOD))

 

An envoy is sent to the Knights Hospitallerrequesting their assistance in this war against the raiding state. ((MOD))

---------------------------------------------------------------------

Actions

Starting Treasury: 12,850

-10,000 for infantry

-2000 for cavalry

850 left.

 

War is declared on the state of Tunis, and an army is invading.

The rebels are being hunted in Naples.

The Knights Hospitaller are requested to help in the North African campaign.

-------------

Total Military report:

 

10,000 infantry and 2,500 knights attacking Italian rebels in Naples.

 

20,000 guerilla infantry garrisoned in Aragon.

 

500 knights raiding west Tunis, in an attempt to confuse any immediate attacking army. 

200 cavalry acting as scouts.

2000 knights, 15 cannons and 30,000 infantry besieging the town of Bizerte. 

800 knights, 10,000 infantry and 5 cannons attempting to take then fortify the town of Menzel Bourguiba.

 

4 galleons bombarding any Tunisian response using the coastal road.

11 carracks and 20 galleys attacking any ship entering or leaving Tunis.

Edited by DigitalRescue
wrong number

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6yEL-1K7pjbVyOrodlR2k3ZJ99bQQ24D5_Vp7k5nRdJYdQuAtWZ3xFAjUbTJP1OyC7AXi6Q6mXr46qIlFbvftCQMomnSaHwAmcHI7cOH6qhyY3mam5ltKCakroYoO339WvtN6pyz



 

Kingdom of Austria: 1495


 

His children grow up strong, Emilia and Klara turn one during the year, Leopoldo tries for a son, but it seems he will not be able to get on for now. At the moment, the heir to the Austrian throne is Klara, the older twin.

 

Spending the last few months of winter he departs, going back to his court in Wien. Once there he begins enacting major reforms to the nation, hopefully in the long-run increasing it’s prosperity. He begins with a mass education reform called Wissen für alle, Knowledge for all, requiring all who live in Austria to attend a basic academic course, as well as a specialty school later in life.

 

The basic courses are paid by the state, they teach basic mathematics, language, history, and most importantly, reading and writing. There were also many economic returns, seeing how Castile deregulated the economy, Austria does the same, but on a much smaller scale. In return, the church must pay a small tax to the state.



 

Statistics:

Population: 4,234,017 Austrians

  • Economy: 850, 10,350 per turn.

  • Standing Army: 40,000 Infantry, 10,000 Cavalry, 40 Regular cannons, 18 large cannons.

  • Standing Navy: 5 Carracks

  • Leadership: King Leopoldo I von Habsburg

  • Diplomacy: Royal Marriage with Poland, Coaltion with Poland, Brandenburg, Sweden, Castile, Denmark, Burgundy.

  • Trade deals: Hungary, Papal States, Bohemia and Teutons



 

Actions:

 

  • Austrian army rests and recovers, marching towards the capital of Mainz, peacefully occupying it.

  • King Leopoldo visits the king of Hungary, Bosnia, Serbia and Bohemia, to discuss an alliance with them. ((Mod)).

  • Mines are expanded, one more is constructed (-2,500).

  • A education reform is passed, and enacted. (-4,500).

  • A small tax is raised on the church, to pay for the reform.

  • Reconstruction of Nuremberg begins, with funding from the Burgundian treasury and Austrian treasury as well. (-3,500)

Edited by HyperionSibuna

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flag_of_the_aztec_empire_by_arthurdrakon

 

-=-=-=-=-=-=-=-=-=-=-=-=-=-

Ē x c ā n   T l a h t ō l ō y ā n

T h e   T r i p l e   A l l i a n c e

A z t e c   E m p i r e

-=-=-=-=-=-=-=-=-=-=-=-=-=-

Ruler:Spoiler

Ruler:
Ahuitzotl

 

Population:
6,900,000
Capital - Tenochtitlan (300,000)

Military:

60,000 Infantry
200 Battlemages (Blood Magic)

 

Income:

Base: 5,000

Trade: 4,000
Mines:
Gold (1): 350
Iron (1): 200
Total: 9,550

 

 

Change was afoot in the court of the Huetlatoani. The generals and military governors had enjoyed a rise in influence thanks to their increased regional power from the new military settlements. Ahuitzotl was wary of this growing power, but for now the militarists were not hostile to the throne's occupant, and he intended to keep them that way. The call for a new war was gaining in traction, and Ahuitzotl saw the utility in both appeasing the generals and claiming new lands. The militarists were assured that a new war was coming in the next couple of years.

 

But preparation was necessary. A key part of any war was supporting logistics and infrastructure, and as such the Huetlatoani orders the extension and upgrading of the empire's already high quality road network like thus:

ecf99e03192d06d7a7e291be67561d79.png

Old roads would be renovated and paved, and new roads would be constructed in the regions where the infrastructure had yet to exist at all. As was usual for the Mesoamerican roads, waystations were to be established every few miles to ensure consistent and efficient supply of marching armies. The intended benefits were three-fold: speed and efficiency of mobilisation and marching within Aztec territory would assist the military, ease of travel and transport would facilitate trade both domestic and abroad, and the connectivity would hopefully promote national unity and social cohesion. [4,500 gold, MOD]

 

                                  -=-=-=-=-=-=-=-=-=-=-=-=-=-

While this went on the whole Aztec army, numbering 60,000, was gathered south of Tenochtitlan. There was one issue with these warriors that frequently unveiled itself in war. While the discipline and determination of Aztec soldiers was superb, even legendary, before the melee began, upon contact with the enemy fighting tended to devolve into 1-0n-1 duels, a tendency which Ahuitzotl found troubling. As such, a massive training exercise was undertaken, in the form of wargames, with a focus on translating the pre-combat discipline of Aztec warriors into the combat itself i.e. maintaining formation, unit cohesion, etc. [MOD]

                                  -=-=-=-=-=-=-=-=-=-=-=-=-=-

 

Meanwhile, the Huetlatoani was intrigued by the success of the metallurgists in extracting wrought iron via bloomery, and then working it. However, the metal did not yet appear to offer the decisive advantage over bronze in tool and weapon quality which had been sought due to its softness. Furthermore, the production of the metal through current forge techniques was more limited than was desirable. As such, he bid the metallurgists to continue their work in improving the quality of the metal. The plans were to construct large crucibles to smelt down the wrought iron along with charcoal to try and imbue the iron with some of the rock-like qualities of charcoal while retaining the malleability of the base metal. [5,000 +10% = 5,500 gold, MOD]

 

Treasury at end of turn: 50 gold

 

Edited by hellfiazz

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image.png.b8cbdba4844ac28db0378e9134e725b4.png

Tribe of The Four Lakes

  Hide contents

Army: 44,500 Infantry

Mages: 50

Navy: 20 Galleys

Gold: 12,800

Gold per Turn: 7,400 (3k Base, 4k Trading Partners, 400 Mines)

 

Technology: Full-scale River Galleys, Sailing

Magic: Water-walking, Primitive Water Manipulation

 

Trading Partners: Chud, Huron, Odawa, Lenape

Peshkno stood at the mouth of the Owashtanong River, watching as canoes entered and exited the near endless river which separated the northern and southern portions of his peninsula. The ambience of where nature and civilization met harmoniously could play in his ears forever, yet as always he would eventually need to turn his ears to his tribe. Up high in the sky, Peshkno spotted a bald eagle catching a sparrow in it's beak.

 

The eagle, a symbol of courage and limitless potential, happened to be Peshkno's namesake (for in his tongue, 'peshkno' meant 'eagle'). The duty of the eagle, to many, was to carry messages from the living to the spirits. In this sense, eagles and sacred fire held similar purposes. Where the fire sent material gifts to the spirits in the form of smoke, eagles sent messages to the spirits in the form of their echoing cry.

 

Countless years ago, the fire had another meaning to the Algonquian tribes. In these years, Potawatomi met with the tribes of Ojibwe and Odawa in council. The three tribes would meet on Michilimackinac, or as the white men would later call it, Mackinac Island; to discuss matters of military and diplomatic importance. This meeting would come to be known as the Council of Three Fires; Odawa being the 'older brother' and 'keeper of the faith', Ojibwe being the 'middle brother' and 'keeper of trade', and Potawatomi being the 'younger brother' and 'keeper of the fire'.

 

Actions

  • Work goes into retrofitting old canoes with sails and into transforming them into the larger galleys which the tribe had researched. 2,000 Gold [MOD]
  • The tribe cuts off trade with the Miami Tribe, instructing traders to instead direct their goods towards the close Potawatomi ally, the Chud. With their strange city being along Lake Michigan, they are told it will not be as difficult a journey.
  • Potawatomi braves are instructed in amphibious combat as well as naval techniques. The braves are told to assemble themselves in groups of twenty. Braves who prove particularly adept in amphibious combat are assigned a shaman to provide assistance to the group. 1,000 Gold [MOD]
  • Sharing a common language, the Potawatomi send emissaries to the Ojibwe and the Odawa in order to further strengthen relations and to call upon the tribes to meet once more in the Council of Three Fires. The tribes are told that they will convene upon Michilimackinac in one year's time. 1,000 Gold [MOD]

 

 

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