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[✗] The Fall Of Laklul


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Event Planners, MC Names:

 

 TheKingOfTheMoon

 

Event Type:

 

 Ritual

 

Your Timezone:

 

 GMT

 

Affected Groups:

 

 Mystics, Dark Shamans, Shamans

 

Event Location:

 

(Will disclose via PMs if this event goes through, given fear of Metagaming)

 

Summation:

 

 After a considerably lengthy period of time undergoing the sacrificial rites involved in creating an Apparition (an ET/LT played amalgamation of souls forced together through Mysticism to form the peak of phantasmal power, see here for more info) - with which screenshots can be provided dating back to the end of April, alongside a series of forum posts leading up to this event over the course of the past year if not longer - and enslaving a second Apparition following earlier creation as a means of bolstering the already large arsenal of the combined Mystics and Dark Shamans in their efforts to slay Laklul, the lesser Spirit of the Swamps. (As a lesser Immortal Spirit under Freygoth, Laklul can - due to currently accepted lore - be targeted and slain via a Dark Shaman's 'Grak' ritual. See here for more info). 
The ritual would involve the initial process of stealing a shrine to Laklul of a prior Shaman's construction or the Dark Shamans constructing their own in order to lure the Spirit. After this the standard procedure of the Grak ritual would begin:
Three Dark Shamans would set up a triangle with the shrine at its centre, stretching between the Physical and Immortal plane in order to imprison both Laklul (once lured) and the assembled forces within. Following this a PK clause would be established wherein all characters present that 'die' (even the demanifestation of a Wight or destruction of a Paleknight) during the event would result in PK. Shout emotes would then have to be performed by the Dark Shamans, alerting any nearby Shamans of relevant specialisation of the pained Spiritual presence and granting them the opportunity to try and interrupt the ritual (as established in the Dark Shamanism lore).
Following this Laklul would be made manifest (ideally played by an LT approved ET) in a form somewhat between that of a Muyakelg and an enormous Toad, with both physical boons as well as powers centred upon the theme of nature - specifically swamplife. 

The two Apparitions would then be unleashed (ideally played by ET) in with abilities and appearances already outlined in the Phantom Compendium under the will of the assembled Mystics.  

Being trapped between planes due to the aforementioned Grak ritual, Laklul would be subject to physical harm - albeit with a high constitution due to the Spirit's innate power - and therefore subject to the possibility of being permanently killed by the forces assembled against it, including the hefty strength of the Apparitions coupled with whatever Mystics, Paleknights, Gravens, Ghosts, Mages or others are gathered and lending their aid.

Provided the success of the ritual, the lands surrounding the site would be smeared with the fallen Spirit's blood and scarred as a swamp rife with Shamanic corruption, to either act as an area for further events or be purged by later Shamans and Druids of the proper specialisation.

Concept Images/Screenshots

 

What help do you require from the ET Actors or Builders?

-LT approved ET to play Laklul

-ETs to play the Apparitions 

-ET builders to make the lands surrounding the ritual site resemble a cursed Swamp. (if Laklul is successfully slain)

 

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I'm ready for frog leg bbq

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Image result for frog leg soup gif

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Alaric looks towards the side at all the corpses he used for the Ritual, blinking a bit. "F**k me... lets do this." 

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giphy.gif

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A secretive human Freygoth-praiser feels in his dreams a disturbance in the way of the wilds, his premonitions shifting abruptly toward a far bleaker outcome than he had desired. Awakening, he gasps;

 

"Wait, no--! That's not how it's supposed to end..."

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Will the orcs overall be notified of this so we can interrupt because Laklul is a big spirit

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What Sandk1ng said, the orcs (especially Laks) will try to interfere 

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Even Murak, a Freygoth worshipper, whom is a rival of Laklul, would stand to protect the Spirit.  +1 for the resistance

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Radoslav furrows his brow, hearing the rumors around the corners of Fort Stronk. "The Cossacks will stand by the Laks in this battle, da."

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The thing is, shamans and the sort will know that Laklul is under threat, but the location isn't able to be sensed. So them telling you OOCly of this happening is kind of like offering it on a big ol' meta plate.

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Nagg'Raguk snarls after hearing the rumors of such a incident, rallying the goblins & clowns of Krug & Co. "Da Uruk and Klown uf Leyd and Clownth Mcclown will  surely rally for Laklul's honor, yub."

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Eileen gets ready to murder the dirty Orcish god. Smiling happily. 

 

((Btw, Shamans and such would know Laklul is being attacked, but nobody would be able to know the location or that this is happening prior to the event. Thanks!!!))

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