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[✗] Gnomes


Zeldarina
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I put forth the idea of Gnomes, a new race. 

There are 3 different types of gnomes:

  • Garden gnomes
  • Swamp gnomes
  • Shroom gnomes (or Mushroom gnomes)

 

GARDEN GNOMES

PHYSICAL DESCRIPTION

They are 2-3 feet tall, with small feet and small eyes. All of their limbs are in proportion, unlike Dwarves. The men have beards that are thick and long. Hair colour can range from yellow to brown to red, the typically natural hair colours. They are all chubby, and can be obese. Garden gnomes tend to have lighter skin. They often wear bright garments, red, blue, green and yellow, typically with dyed boots as well.

 

PERSONALITIES:

They are often cheerful, similarly to Halflings they like farming (of crops), and are often found in fields or in bushes eating berries. They dislike too much work, due to their small frames they are often tired out, and will often have breaks to eat or drink. They spend most of their time eating, stuffing their faces with berries and fruit. They often eat bugs and insects, preferring to stick to the smaller animals (as they are the only thing they can hunt), however if served meat they will eat it, they just do not hunt them themselves. Typically, the woman and the man both work, until the woman falls with child, and then the man also stops working to care for her. They come back to work together. They have a ritual similar to marriage, where the man claims the woman, and the woman claims the man. They could pass as halflings, and do a lot of the time.

 

BELIEFS:

They are thorough believers of the circle of life; when a friend dies they bury them with a seed, so that a tree may grow in their place. Religion doesn't play a role in Garden Gnomes, they tend to have beliefs similar to those of druids, of respecting the elements and nature, however don't follow any strict rules, as freedom is an intrinsic value to them. They are mostly peaceful in nature, and things such as race don't bother them, however they prefer to stick to halflings and druii, as they are similar creatures. They don't partake in fighting much, as they don't do much damage, but if duty calls some do offer what little skill they have, which is often very basic and simple. When in a large group they can do some damage. Their weapons are often sticks or wooden swords, and their armour dyed leather. They don't teach them to read and write, as they are rather dim-witted, however they sing, dance, paint, and act well. They are often found riding chickens. As they tend to dwell in human settlements, they don't rule over themselves. When in small groups of themselves however, they share out the food. They believe all politics should be equal for everybody and everything should be shared.

 

SWAMP GNOMES

PHYSICAL DESCRIPTION

They are 2-3 feet tall, with small feet and small eyes. All of their limbs are in proportion, unlike Dwarves. Hair colour can range from green to brown to gray.  Swamp gnomes have green-brown-grey skin as well, the skin made up of moss and mud. They often wear brown clothes, suitable for water. Their tongues' are black or green, long like a frogs'.

 

PERSONALITIES:

They are often grumpy creatures, greedy and simple. They obsess of shiny objects, and make nests off the shiniest items they have. As you might have guessed they reside in swampland, in boggy areas or marshes. Their diet is whatever they can find, as they are scavengers, often eating the remains of kills. They are easily swayed by coin, but things like power and titles don't bother them. They speak simply, and often repeat what they say e.g.: "Hello stranger, stranger yes stranger, hello hello, how is stranger, is stranger on this yes on this day?" 

 

BELIEFS:

They see coin as their god, the word, "Shiny," is repeated a lot in their sentences. Love in swamp gnomes is rare-none, they get together to mate and then leave, they don't see marriage as necessary, and don't understand other race's ideology of one woman to one man. They are often shunned, called derogatory terms, a common one being toad. It doesn't mother them, and as the word is short and catchy, it caught on, so lots of children are called "Toad" . Other common names are, "Coin," "Shiny", "Mine","Swamp", and "Frog". Despite their simple nature, they do have feelings such as love and hate and trust and distrust, however they prefer to display it in physical gestures rather than words. They are ruled by the, aptly named, "Leader". The leader may change by getting killed by another swamp gnome. They make friends in dwarves and orcs particularly.

 

 

SHROOM GNOMES

PHYSICAL DESCRIPTION

They are 1-2 feet tall, with small feet and wide eyes. All of their limbs are in proportion, unlike Dwarves. The men have beards that are thick and long. They don't have hair. Swamp gnomes have blue-red skin as well, mostly dotted like a mushroom. The men don't wear shirts, just brown or green skirts fashioned out of leaves and mud. The women wear the same skirts, but in a dress form. Their eyes can be any colour, except pure black or white, often the two eyes being different colours. 

 

PERSONALITIES:

They are shy creatures, who are easily scared, like mice. As a result of this, they are rare to find, living in forests and woods in houses they fashion out of trees, or in the druid grove. They eat mushrooms, herbs and leaves, completely vegetarian. They do speak the common language, but mostly speak very softly, or with a stutter. They are extremely self-preservative, and have sharp core instincts. If scared they let out a very smelly odor, like a skunk. If eaten, they are poisonous.

 

BELIEFS:

Shroom gnomes don't stick to one job. All shroom gnomes have a basic knowledge of healing alchemy, cookery, fishing, and tree-climbing. They use magic, their only way of attack if cornered. Magic is seen as a great skill in Shroom Gnomes.  They are ruled by a council, which is elected. They don't believe in nobility or knighthood, instead that everybody fights for their kingdom. They are also taught to tame squirrels and small birds, ( which are not used for combat but for collecting resources), and always bring a companion with them. 

 

 

GNOME LORE:

The tale of the gnomes differs slightly in each sub-race, but is essentially the same. 

A human queen - Belladona Goldenguild fell pregnant with her husband - Peter Goldenguild, the King's, triplets. She birthed a boy - Addison, and then a girl - Rosemary, and then another boy - Zagan. Each child grew up to be completely different; the girl was quiet and shy, always in trees and talking to animals, one boy walked the fields cheerfully, and the other son was greedy and slow, stealing what coin he could find. When they all turned 18, their parents died of old age, and so the girl took the throne, as she was first born. The greedy son wanted the throne to himself, and had to get rid of his sweet-natured, golden-haired brother. The tales say he planted a seemingly empty beehive in a tree, and as his brother took a long swipe of the honey, he released a hundred bees on the boy, stinging him to death. Now he needed to kill his sister, he dropped a poisonous mushroom in her stew, turning her blue as she slowly died. The boy went off on his horse, to buy the finest crown he could fine, bringing a heavy sack of minas with him. He entered a swamp however, and the weight of his coin brought him down, making him drown slowly in the mud, his horse managing to escape.

 

The tales go that the tree the golden-haired boy died at took in the energy of his death, and spread out into it's grass. The grass took this life force, turning into the first garden gnomes. The girl's life force went into her mushroom that was in her stomach, making it sprouted out, and take the form of the first shroom gnomes. The last son's life force was evil and dark, and went into the swamp around him, the dark mud rising to take the form of swamp gnomes. 

This but a tale, told to children however. In actuality, gnomes are a genetic mutation, there is a chance that if a halfling and a dwarf breeds, it will create a gnome. People say that the more you spend with druids the more likely it is your child will be a gnome, but it is hard to prove. Shroom gnomes from forest dwarves and halflings, swamp gnomes from dark dwarves and halflings, and garden gnomes from mountain dwarves and halflings, there is no current gnome for cave dwarves. 

 

just a gnome meme lul

Edited by Zeldarina
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Text was too big to read, would appreciate it smaller but from a quick skim. Please no more playable races. Please ?

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Ok so, all I got from this was, correct me if I’m wrong, smaller halflings. 

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gnome +1

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Hard pass. I dont need to read the lore to tell you we dont need anymore races, at least right now.

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 Don’t need any new races , especially one that doesn’t really have a purpose.

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Hard pass. No new races. The font is no. And we have enough creatures. Hard pass here. 

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Straight up hard pass. Gnomes are a bit too close to Halflings and dwarves and from what I've read from the comments, we really do not need more playable races as-is. Sorry but nope.

 

Goes out to buy himself some Kool-Aid and some headache meds

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Thank you for submitting your piece, it is now under review. A verdict shall be given in 1 and a half weeks, give or take.

 

Thread is being locked to prevent edits to the lore while voting occurs (if you need to make edits, contact me). Also, if you have feedback regarding the lore that you wish to pass to the LT, feel free to toss me a PM.

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This Lore has been denied. The majority of the team do not see the purpose in adding gnomes, as Halflings already can fulfill the niche here. In addition, gnomes have been rp’d as a culture for short Halflings in the past and we believe it should be kept that way.

 

Topic moved to Denied Lore forum.

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