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[✓] The Dark Exile: Pembrokeshire Under Siege [EQ]


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The Dark Exile: Pembrokeshire Under Siege

-The dead sleep no longer-

 

 

The old Necromancer felt the disturbance on the wind, he had begun to hear the master’s call and he cared not of what the usurpers did to the invaders. He knew the cold better then even they and had begun preparations for his dark exile to the lands beyond the wall. The robed man made his way down the darkened halls of his lair, he had built this place in secret after he had left Molech’s Folly abandoned after the collapse of the Coven that had once stood against his former teacher. He had worked tirelessly to orchestrate his master’s plan and he would not be stopped, the gods would be thrown off their high seats and the world would be reduced to a desert of bleached bones and wailing souls. All he needed was power, power that could only be obtained in the southern lands beyond the wall. He stopped and placed a hand on a long metallic door, the door opened in an instant and as he stepped through he was met with the screams of those he had captured over the last few months. Most of them were humans from the surrounding settlements, a few were wood elves from the neighboring Dominion. He preferred humans since they were weaker and succumbed to his methods quicker then others but he had learned everything he could from his experiments. He signaled to the skeletal guardsmen around the room and lashed at them with his will, in an instant they began to move around the torch-lit chamber and made their way to the cells containing the prisoners. They withdrew their blades and the screams turned to wailing as the slaughter began. Those who died did not stay dead for long, limbs twitched as dark miasma filled their lifeless bodies and in an instant they rose once again. The zombies filed in line in front of the Necromancer and he smiled at the looks of torment etched upon their slackjawed expressions.

 

These were not the undead that had previously existed, his research saw to that. Instead, these beings were fully conscious as if their very souls had been forced back from the veil between Ebrietas and shackled to their forms. His will presided over them like a red hot iron and he used it with pleasure whenever he felt the slightest hint of disobedience. They – and by extent, their very beings became his playthings. This was a violation of not just the boundaries of life and death but a secret that if discovered would make him a pariah even among his own kind. To this end, he had to flee. Should they discover what he had achieved, he would risk not only losing the art but the true death itself. His last few remaining years had been spent extending his life and ensuring that his knowledge had been recorded, the rest he spent building an army for his escape.

 

The necromancer made his way to the surface through a narrow staircase, the small army of the dead followed behind him closely. Upon reaching the surface, his gaze descended upon a group of grave robbers. It was not the dead which made them scream however but the living, dark shapes emerged from around them and the robbers from Pembrokeshire met their grisly end when their throats were slit by red robed assassins. The crimson order, now known as the death guard consisted of the Necromancer’s most trustworthy acolytes, people he had promised power to when times fell desperate and those he had tortured into submission. They kneeled before their master and he raised his fist in response, the eerie fog that surrounded the graves flooded into the corpses that they had created and the former grave robbers lurched to unholy half-life. 

 

Alifer Amice clutched his clawed hand into a fist once more and the dead beneath him began to stir, ancient grave light flooded their eye sockets and they clumsily slumped upright as they stirred the dust of ages. Skeletal fists pounded against ancient coffins. Dirt erupted in showers of grave dirt and ancient skeletons wreathed in fel armor erupted from their ancient crypts to serve a liege once more. Satisfied, the Necromancer ordered his acolytes and began the long trip south while the army of the dead began its ghastly assault upon the living.

 

 

Overnight, the Graveyard next to Pembrokeshire would be emptied of their former occupants. This would go unnoticed until the fires began to blaze from Pembrokeshire’s farms, panicked citizens rushed to closed gates and begged for entry only to be cut down where they stood by their neighbors. Horror and confusion consumed the guards, they knew of Molech’s folly and had prepared for the eventuality of an invasion but never had they faced against this. These were not the mindless ghouls they were used to fighting. Instead, these were their friends and family whom they had loved, now turned against them in death. They barricaded the gates, condemning those on the other side to a fate worse then death. It would not be until morning that they would realize the true extent of the horror the dead had wrought.

 

The dead were no longer anywhere to be seen, homes were burnt to rubble or abandoned entirely, once fertile farmland had been reduced to scorched earth. The guards swiftly removed the barricades and sent patrols to scout out the farmlands. The patrols would not return, not alive. When the patrols finally did return, they quickly found that their comrades had been slaughtered, one of them had their jaw torn off, another had lost an arm and many others had been bitten limb from limb or hacked to bloody pieces, they were held together only by sinew and dark magic. They turned on their brothers in an instant, it was only when they were dismembered and burned that they fell. Shortly after, the sound of roaring siege engines could be heard..

 

Pembrokeshire was under siege.

Image result for medieval fantasy city under siege

 

 

OOC:

 

This request is a bit unique as it’s both an event and a “warclaim”. Now ofcourse, when I say warclaim I mean it’s an event where if Pembrokeshire accepts it they risk losing their settlement to the undead forces and Alifer’s cult. They’d be able to warclaim it back anytime ofcourse and with the full ability to retake the settlement if they succeed, so regardless of failure they’ll always have the chance of taking back what’s theirs. The event is tiered and will start off with what happens in the RP section of the post occurring a few hours before the warclaim becomes live. I decided to do this primarily because I find most of the things currently occurring on LoTC to be rather droll right now and want to give players some meaningful RP as well as some good PVE for once. That being said, this entire event will be a mix of PVE and RP with players also being able to side with the cult and play cultists whom will be operating in the backlines to keep the dead clawing at their walls.

 

Rules are as follows:

 

  1.  Cultists are not allowed to leave their siege camp, they’re required to keep the dead animated. 

 

 

  1.  Players who die during the event will join the undead hordes and rise again, this includes cultists as well as defenders.. None will be spared. This won’t be a PK and will only occur during the event, afterwhich the character returns to normal with no recollection of what happened. (CT rules)

 

  1.  Catapults will fling necrotic projectiles at the city walls while the cults experiments lash out at the walls with a variety of meat wagons and abominations. When a breach forms, the undead will flood into the breach with the goal of turning everyone inside the city.

 

  1.  The defenders win once the undead have been pushed out of the city and pushed away from the ruined farmlands. Once this occurs, the defenders have to turn on offence and slay the cultists while also destroying the structures they are using to keep the dead animated. Among them will be three champions whom will be given buffs to easily slay the defenders, the champions each control one tenth of their forces and must be defended at all costs from the defenders lest a quarter of their forces be destroyed. 

 

  1.  The attackers win if all of the defenders have been slain or turned. This will turn the city into an undead bastion which they will use to launch assaults on the surrounding territories, during this time the land around the city will die and become inhospitable to life. The city will require a siege by the forces of humanity to be retaken.
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