Jump to content

[RP] Dawn of Divinity


Samoblivion
 Share

Recommended Posts

“Heed my words, ye who enter here: when the seas have vanished, when the earth is a lifeless husk, when the stars flicker and die, I shall remain. All shall be arrayed before the Nightweaver in perfect darkness, in eternal service.”

-From the walls of Wol-Kot’s temple

 

 

 

None have disturbed Wol-Kot in his tomb. This is good. He will be forgotten by the surface, by the other gods, perhaps by Ao himself. Slowly, he drifts through the lightless reaches of the deepest Underpath, and grows weary. But he cannot return to his temple to slumber. He cannot retreat into his dreams, for the way to his palace is unguarded. None but the most worthy must ever delve into the bowels of the earth.

 

And so Wol-Kot materializes as a silver mist, and from him crawl the grotesque forms of monsters. Spiders as large as horses, colonies of huge acid-spitting centipedes, blind amphibious bipeds which lurk in the Underpath’s rivers....all stalk the newly carved tunnels, sustained by fleshy insects grazing on mineral-eating fungi. But it is not enough.

 

In the deepest caverns, where silence reigns unbroken, Wol-Kot fills the darkness with nameless horrors: creatures which slumber like Wol-Kot himself, waiting for unfortunate beings to wander just a little too far into the earth. None are alike, and yet each shares an insatiable hunger for anything that comes near. Woe to he who seeks the Dreamstalker and instead finds his keepers, for Wol-Kot has no tolerance for fools.

 

Related image

 

At this, the god returns to his temple, and seeps into its walls to rest. His will bends the dream dimension, anchoring it to the temple and creating a pocket realm disconnected from the world, which he calls Soth-Kogarth. At his whim, a rip in space opens within the structure, and Wol-Kot passes through, vanishing from this world to a place he can truly be alone. There, among a million stars, he finally goes to sleep, and watches the world through his dreams.

 


 

[MAJOR ACTION] – Filling most of the Underpath with an ecosystem based on mineral-eating fungi, in which most of the creatures are predatory in nature and generally horrifying. Arthropods and amphibians are both present, and stalk the tunnels for unsuspecting prey. The lower levels of the Underpath are filled with unique abominations, some with supernatural abilities and some without. They lie dormant for the most part, but are consumed with hunger while awake.

 

[MINOR ACTION] – Creation of Soth-Kogarth, the astral realm. A portion of the dream dimension  bent to be separate from the world entirely. Accessible via a portal in the Nightweaver’s temple, Wol-Kot rests here and watches the dreams of mortals. It is the center of his web, and the final resting place for the souls he ensnares.

Link to post
Share on other sites

”If someone tells you to do something, the best course of action is to ignore them! They may not be real!”

-Ixthalizzum

 

The indecisive God awakes to find the world far different from when he went to sleep--much to her delight. He flollops out of his crag and explores the great, magical forest of Yngbald’s creation. His warping form slithers and rolls around the inconsistent trees and grasses, and she takes pleasure in looking at the strange new creations. However, something suddenly stops his explorations when he begins to notice something... consistent... in the air.

Grasping the nearest tree, he uproots it and smells it deeply with 126 different noses, each of them coming to the same conclusion. Throwing the tree away, he takes hold of a great stone, and smells it as deeply as the tree. With this, he lets out an excruciating screech.

 

”Why does everything have the same smell--The same magical smell??! This shall not stand!!”

 

After screaming at the rock furiously for a few more hours, he eventually squelches back to his crag, and begins a new great work. Everything had been suffused with a magical power (or ‘smell,’ in his words) and it was spread far too consistently. There needed to be disparity. He could not create a whole new force like magic, as it was outside of her capability to forge--but he could manipulate that which was already there!

 

He threw himself off the continent, and into the raging torrents of the oceans. In the deepest depths of the deepest sea, he digs a new chasm into the ocean floor. This would be the pot wherein he would plant his flower of chaos. Drawing Yngbald’s power and reaching within himself, he pulls a great, writhing power and forms it into a ball of wild energy. It pulsates like a heartbeat, sending chaotic tremors through Yngbald’s new magical suffusion. If Yngbald’s magic was pure potential, then this chaos was that potential channeled and distributed at random. Quickly, however, he is disappointed by its results. Yngbald’s magic is still relatively controlled and calm, despite the occasional fluctuation. It may be more difficult and dangerous to control, but it would never be as furious as the oceans. In fact, creatures clever enough could probably wield this energy themselves! The surrounding seascape is morphed and changed by this channeled chaotic energy, and incomprehensible crystal lattices form around the orb. Ixthalizzum abandons the area entirely, annoyed with her creation. But at least magic smells slightly different!

 

He also accidentally floods a portion of the underpaths when digging the chasm. Whoops!

 

To make himself feel better, he uses the new energy to create some repulsive creatures at the bottom of the ocean. They are nigh-mindless, enormous, tentacled abominations that do little more than eat and attack one-another around the orb in the deep seas. Each one is uniquely bizarre and diffuse in their appearance. He names them ‘Behemoths.’ He then creates smaller, shambling versions of them to populate the flooded underpaths for the hell of it, which he calls ‘Ixkin.’ Though they were originally to eat one-another like the Behemoths, they instead rip into the newly populated caverns, and fight with the new creatures for food and lairs.

 

Ixthalizzum returns happily to his crag for another nap. What a big day it was!

 


[Major Action] Digging a massive underwater chasm in the deepest part of the ocean (that accidentally floods a portion of the underpaths). Creating a orb of chaos that draws from Yngbald’s magic. It sends pulses of chaos through magic making it more difficult/dangerous to wield (but not impossible/lethal). The chaotic power also has the potential to be channeled. The orb is surrounded by a jagged and incomprehensible crystal lattice.

[Minor action] Creating a species of enormous, tentacled, multi-formed, near-mindless creatures that do little more than fight and eat one-another referred to as ‘Behemoths.’ Secondly, smaller versions of these creatures are created with slightly more intelligence, that inhabit the flooded underpaths, referred to as ‘Ixkin.’ 
 
 





 

Edited by Catostrophy
Link to post
Share on other sites

Kaha-Nu-Buhu

The Guiding Light

Related image

 

The Moon Goddess looked upon the world she had helped create and gave a smile. At long last she had something to be proud of and watched as fauna crept out from the dense foliage created by her siblings. She saw beasts of fang and claw lurch out and attack gentle forest grazing creatures, she saw hulking beasts collapse and die in the empty marble expanses of the World-Sphere. Despite all of this, the thing that pained her most was a lacking in what came after. There was no comfort for these creatures, their lifeless corpses simply filled up more and more space.

 

In Kaha-Nu-Buhu’s agony, a droplet of crimson dripped from her eye. The bloody tear raced further and further down towards the world before crashing into Vula-Marama with enough force to indent the very rock itself, forming an artificial lake of tears on the crimson moon’s surface. The blood seeped through Vula-Marama before raining down upon the marble flats of the World-Sphere for seven cycles. A drop of ichor fell for every species that would or had been created, ultimately tying the fate of life and subsequently death, to the crimson twilight of the moon.

 

The first of the souls to die was that of a newborn calf, murdered by her mother as she give birth, and the soul left the calf’s body towards the night sky. Taking the calf’s soul by the scruff of it’s neck, Kaha-Nu-Buhu let out her first spoken command to the void. “Let rest..!” At this, the Goddess of Souls created the Land of The Dead, an endless ethereal plain lying past the firmament to house all the restful souls of the deceased.  At the realm’s center would exist a massive temple occupied by Kaha-Nu-Buhu and as many of her subjects as could be held, from which all the realm’s serene melody would emanate.

 

[Major Act] – Soul Ichor

Magic similar in substance to that which has been created by Yngbald is imparted into the blood of every creature in the present and even those yet to be created. This magic is tied directly to Vula-Marama, acting as a portal for souls to enter Tuhinga O Mua. This ichor, while possessing only a fragment of the Godess’s will, could prove to be incredibly powerful if utilized by those with a keen mind. Upon a soul’s death, the magic leaves the veins of the dead and the body slowly erodes over time.

[Minor Act] – The Land of the Dead – ‘Tuhinga O Mua’

Tuhinga O Mua, better known by it’s inhabitants as the Land of the Dead, is the realm created for the express purpose of housing the souls of the dead and granting them eternal rest away from the troubles of the living world. Despite their death, sentient souls residing in Tuhinga O Mua can still impart pieces of their soul to descendants still residing in the living world. At the realm’s center, among the endless rolling hills and fertile fields, lies the Temple of Kaha-Nu-Buhu, a massive pyramid where the recently departed must give tribute to the Goddess before entering her realm.

Link to post
Share on other sites

Lavrat-es

The Axis of Heaven | Fate with Form

Tf2gWbR.png

 

They’ve ruined it. Rushed, myriad projects littered her creation. These rushed projects, however, might still hold value to her.

 

Her next act would be one of change. In the center of the third-largest continent, she materialized. Breathed in the air, watched the newborn animals run about, closed her eyes. Then the scene froze.

 

Far above, it would be easily visible what occurs. A massive, slowly spinning ring marks a radius of a thousand miles for just a moment before the chunk of the World-Sphere is rent completely, removed to the Throne. It is replaced with clean white marble, and as her eyes open once more, the ring too appears, and the area curves inwards, and it is her Realm.

 

Within it, the laws of reality themselves begin to bend. Time dilates, space bends. Where once was a mile is now a hundred. When a second passes outside, a hundred pass within. In its center, a tower of glassy opal rises high into the sky, and, when looking upon it, a stream of words transcending language enter one’s conscience.

 

T h e  S a n c t u m  o f  L a v r a t – e s

 

To within her Sanctum is the World Throne’s Portal moved. On its highest floor, where a mortal might look out and for the first time see the curvature of the massive World-Sphere, the glassy entryway into her palace stands. Around this top floor, five orbs slowly circle. One of marble, one of moss, one of ichor, one of stone, and one of mana. The Visages of the Five Creators.

 

She did not make this realm simply to remind herself of the past. No, it would be the ultimate test of the mortals created by the other Gods. So she must populate it. Five threads turn to massive, gaseous Orbs, slowly circling the Sanctum high above the clouds. They will be the birthing tanks of her Guardians, their homes till challenged. The Visages of the Five Destroyers.

 

The first race, the outermost Orb is dark, evil. With a deep, soul-piercing “eye”, the Wol-er is to be the first challenge for those that wish to climb the tower. Woe to those weak of thought, that lose themselves to the God of Shadow. Those with minds too weak die, and those that die are given to Wol-Kot. It stands among thin passes and paths overlooking great falls.

gun-kim-laarthara1sharp-sig.jpg?1488174524

The second race can best be described as test of the will. Many-limbed, no-faced, the Tha-er guard the second ring of the Realm. It speaks in little more than a bastardization of language, in a thousand lost tongues and of a thousand forgotten possibilities. It is not sentient, nor could anything so dangerous be allowed to think for itself. If one keeps their sanity, keeps their path towards the opal temple, they face greater challenges. This one does not kill – it sends the now-insane out of the realm, to torment their once-known.

gun-kim-angel06.jpg?1488174378

For they are but mortal, and their enemy an enemy of all fleshly beings. The Dor-er is untiring and undying, and in its circle of a hundred miles, the thinnest domain of any Guardian, so too must be the challenged. Of a time before civilization, and till a time long after civilization.

gun-kim-sal-angel-of-flesh.jpg?1522937632

Past the territory of the Dor-er is the treacherous, dark ravines that the Tal-er travels. Though human-sized, it boasts the highest intelligence of any of the Guardians, for it has the cunning survivability, the tricks, the poisons and the plagues of the being it was formed in the image of. It is not the most dangerous.

gun-kim-guardian-angel.jpg?1500154069

For of the Gods, there is one among them that works not towards a goal, selfish or kind. It works simply for the sake of death, for chaos, and it was with him in mind that the Ius-er was molded. The last of the Guardians, the defeat of Ius-er would require a battle of legendary proportions, by a mortal of power and intelligence little less than a God’s Avatar. If a hero loses to Ius-er, their souls are claimed by Lavrat-es for her personal collection in the World Throne.

gun-kim-amathyst-angel-add-star-sig-edit11.jpg?1488174615

 

Finally finished, Lavrat-es returns once more to the Throne, where she puts the piece of World-Sphere she claimed into a small conservatory, locked from evolutionary cycles.

 

[Major Act] – Major Plane Creation, “The Looking Glass”

 

A desolate land where five mighty primordial beings, unable to escape the Realm created and supported by Lavrat-es, watch over her Sanctum. Time passes faster and space is warped, and at its center is a great tower of opal that houses the portal to her personal realm, the World Throne. The five orbs that circle the tower replenish the energy of the Guardians and, if necessary, give them rebirth. Somehow, foreign entrants do not age faster, though they also do not recover mana or ichor faster.

 

[Minor Act] - The Sanctum of Lavrat-es

 

An Avatar of Lavrat-es in the form of an opal tower, tasked only with waking Lavrat-es should a mortal make it to the Sanctum, defending the Portal to the World Throne, and sending mortal heroes through the Portal. Immobile, but capable of warding off and shielding the Portal from anything less than a God. Also serves as a collection point for those that die to the Guardians.

Link to post
Share on other sites

Perhaps surprisingly to the other Gods, Exitius spent much time simply walking through his lands, interacting with the creations of Vyrnen that had blossomed where once only rock existed.  Grass, trees and flora covered his realm, and peaceful creatures frolicked and danced in the valleys.

 

Over time, however, Exitius grew bored with this peaceful world, undisturbed by all. Retreating to the Great Mountain, the God of Destruction plotted his own creation.

 

First, he created a skeleton of bones, hard as steel. Adding flesh, ligaments, tendons and organs, he gave to this beast every potential of which he could fathom. Intelligence, cunning, strength, speed, flight and imbued in the magic of which Yngbad was so proud. His creation was ageless, and over the centuries and millennia would only grow in size. The stomach was formed from a sphere of liquid fire, cased in crystal. However, as he looked upon his first creature, he found that it was... Soft. Fleshy. Thus, wrought from diamond was a coat of scales, harder and stronger than anything in existence. And thus was born the first Dragons, mightiest of all creatures to walk the earth.

 

Still, even with the threat of the great beasts now dwelling within his realm, Exitium felt empty. Thus, the God of Death created another race, gifted with some intelligence. These creatures, walking on two legs, most closely resembled wolves. Though blessed with fang and claw, the greatest gift bestowed upon this creation, the Venandi, was potential. The potential to evolve, to change and to please their God.

 

What now drew the eye of Exitius was that interesting creation of the God of Magic. Though the foolish creature that revelled in confusion had tried to corrupt it, the waves of unpredictability flowed now through the Void.

 

Finally, the God turned his hand to the study of Magic, and in time, decided upon three great uses, or schools. The first was the Elements. Fire, Water, Air and Earth could be used in a myriad of ways, from creating explosions to causing earth quakes and more. Secondly, Exitius found great progress in Necromancy, the reanimation of the Dead. Finally, The God of Chaos found especial skill in Blood Magic, and the various ways with which it could be employed.

 

MINOR ACT | Creation of Dragons and Venandi.

 

MAJOR ACT | Manipulation of Magic into sub-categories, such as Elemental Magic, Necromancy and Blood Magic.

Edited by The_Mad_Skylord
Link to post
Share on other sites

Skatal, Bringer of Famine, Lord of Plague

Related image

 

First, the land in which he inhabited, was rocky and barren. Only his creation, The Carriers, sprouted from the ground. But soon from the blue waves came creatures, grass spreading across with a verdant green. Blood would spill from the stronger and more cunning creatures, seeping into the ground, yet as Skatal observed, those that were not under the spores of The Carriers did not return to the World-Sphere. “Opposite of good. Not good-good, bad, actually.” He chittered.

 

“My work is not finished, yessss...” The Rat-God ran across the World-Sphere, and using his craftiness he would sink his teeth through one of each species made, whether it be beast or plant. He lunged from the shadows to grab the smallest prey, and burrowed underground to trap the largest predator. The denizens of the Underpath were not safe, nor the apes and Venandi. Yet not all were bitten. Skatal’s teeth chipped at the rock exterior of an atronarch, and the mighty scales of the dragons were not even dented. He could not even reach the guardians of Lavrat-es’ domain, in fear of their divine retribution. Some naturally imbued with magic would be able to stave off the effects of the bite as well, but despite this he was still satisfied. 

 

The wound of those bitten festering and dissapearing just as abruptly. It had ran into their blood, the power of the Plague God coursing through their veins and soon their offspring, their entire species. A curse to all creatures, those that he could bite, at least. It was made certain: After their death, their body would begin to slowly rot. Their flesh would melt away not as through fire but from decay, leaving only bones to be picked by scavengers. It took time, yes, but his work would be done, even if not as thoroughly as he had hoped.

 

The Carriers left much to be desired. They turned the land desolate but not those that frolicked upon it. No, he did not want it to become desolate. He took joy in the fact that some of those he had bitten writhed in pain. Perhaps, no, surely, he would, no, he wanted something more. As much as he enjoyed the suffering of the other creatures, he had to admit, these creatures were very nice. It gave him purpose! Through his own pain he used his own claw to carve out a chunk of his flesh. He molded it into his image. Small, four-legged. It would live among the other, but as a thorn on their side. Multiplying, spreading, living where it could. Yes, they would be his vehicles for his work in the future. For now, they were just Vermin.

 

[Major Act] – The First Curse: All mortal creatures will rot to the core (for those of flesh and blood, this would be to the bone). However, there are exceptions, such as dragons (their hide was too though for Skatal to deliver the curse to), atronarchs (have no flesh and bone, and therefore can not rot), and the guardians of Lavrat-es’ domain. Basically, if they’re not effected by the Curse, then their corpses simply just lay there. An atronarch would just turn into rubble, a dragon’s corpse would just lie, etc, etc.

 

[Minor Act] – Skatalkin: Rats. They’re literally just rats, except their fur ranges from dark brown to a dark grey and black. Their eyes are always a shade of red as well.

Edited by Ougi
Link to post
Share on other sites

Yngbald, lord of magic and progress

Yngbald watched from his place in the void as the forest grew from his power. Blooming into a great variety of Plants and trees, all with a potential to be used. He also saw how creatures and planets were imbued with the force that he created. But his attention was quickly drawn away as he saw the chaotic god Ixhalizzum something wandered through his forest. Then he looked on with mixed horror and interest as the god of uncertainty tooka part of his magic and twisted it. Making it chaotic and binding it to the sea.

 

As he saw this Yngbald temporarily panicked but quickly calmed down. He should not worry. He could compensate for the chaotic elementand this might add more variety to magic and the need for more creativity whilst using it.

 

Whilst Yngbald was partially appalled at what Ixhalizzuml has done with his magic he looked with curiosity and anticipation as he saw Exitius create dark magic. It was intriguing, showing quite a lot of potential. Whilst this may be a darker kind of magic it also showed great potential. But seeing as magic was twisted more and more Yngbald realized he needed a more stabilizing factor. To make intent more clear and to compensate for the chaotic influence induced into it. But how could he do it, and make sure it was not easy to twist into something else. Which turned Yngbald’s mind to what was assured, the light was assured wherever something went as well as the darkness. These things could not be twisted, maybe he could do something with the absence of light. Maybe create certain symbols with it ? Yes he could do that, he could create symbols with a lack of light which could make someone’s intent clear for magic and add more complexity. But for that he would first need to create this dark substance, and whilst he was at it some others which would help progress his experiments. And as such Yngbald created the elements of the world. A possible building block that the god of chaos might not be able to twist.

 

Then when he had created the elements he would use the substance later known as ‘ink’ to create the Runic alphabet. The first symbols to be used, not having grammar or the like but merely focusing on intent.


 

 


MAJOR EVENT: 

Yngbald creates a large number of elements to be used in the world. (These are all the elements in the periodic table which do not exist yet + some unique elements.) Amongst these elements are

 

-Adamantine: A metal that can only be manipulated with magic, great heat and skill. Making it nearly impervious to most mortal weapons and a material only to be forged by the most advanced of mortal races.

 

-Marydion: A type of crystal which can help conduct, gather and store magic. It is relatively rare but a great tool for any mage. It can draw from this magic a huge amount of energy and this green crystal can , if the situation is desperate enough, be used as an extremely dangerous explosive by a powerful mage.

 

-Carcerium: Living fire, a rare liquid found hidden in deserts, near volcanos or in the underways. This liquid is highly combustible and can burn nearly any being. This fire does not discriminate and could prove lethal to both the target and the user of it.


 

 

MINOR EVENT: 

The Runic script is created. This language can be used to more clearly project intent into magic or create something more complex than an instinctive spell. Who knows what this might be able to do combined with enough Marydion to store magic ? In any case the symbols created in runic language can help store magic in certain materials. This should help stabilize magic when it is at a low point or a very high point. Allowing the dispersion and absorption of energy in certain materials.


 

Link to post
Share on other sites

THE FIRST AGE: PART 2 – The Foundations

Turn 3

 

Spoiler

 

 

And so it was that more came into being that was in the first days. Were there mortals to count the years, through rotations of the sun or otherwise, they would note centuries passing between each act and turn of acts. Such was the pace of time in the First Age. Things moved at a geological pace, one unconcerned with the fleeting lives of lifeforms and concerned instead with the settling and peace of the World-Sphere.

 

Of creations, there were many. After the founding years of the firmament came a renewed focus on life from the incumbent divines. From a sweeping act of Vyrnen came the flutterings of lifeforms of all shapes and sizes across the continents and oceans of the World-Sphere. There were mammalian scurriers and reptilian striders, loping hunters and wary pack-beasts. Before these creatures the land was changed and was varied by the will of great Vyrnen, for the climate and terrain of the world became muddled from that previous to it. Whereas before all was either marble, water or the spare patches of forest, mineral and mushroom spread by the others, now a vast panoply of biomes existed – with animals to accompany them. And so came grasslands, marshes, tundra and deserts; arctic and highlands and woodlands and wastelands. All was new and virgin under the sun, the moons and the great ruby.

 

So to were the lands far from the light effected by the Gods, for Wol-Kot decreed that the Underpaths be made full and teeming – hardy fungi and terrifying creatures of the deep dark now dwell there, and ever deeper are the ensnaring dreamers who would pray on the minds and flesh of those who shall seek the heart of Wol-Kot’s majesty.

 

The lord of Chaos and Destruction, Exitius has also tried his hand at shaping the living forms of this world, for the harsh and rugged land of Exitium has brought forth two races of great beasts. Firstborn are the dragons, great flying reptiles who are hard of skin and keen of claw – unaging creatures who stalk the skies and canyons of the harsh continent. Their neighbours are the feral Venandi, bipedal canine hunters who band together in packs for protection and efficiency. Together they face the harsh elements of Exitium and hunt down the hardy prey beasts delivered to them by the far-reaching edict of Vyrnen. Neither race thinks deeply, but the need to survive and thrive exists keenly.

 

So too has the changing god, lord and lady of the unknown, the unlikely master, the doubting one, Ixthalizzum tried his or her or its hand at creating denizens for this dreadfully certain world. First are the behemoths, great monstrosities of the abyssal depths – these beasts are maddeningly ugly hermaphrodites whose rotting entrails spawn fresh young into the depths, following their frequent cannibalist combats! Their lesser Ixkin plumb the depths of the Underpaths for new places to inhabit and consume.

 

Finally come the festering children of Skatal, a swarm of mamallian flesh and wormy tails and teeth who hurry off into the hidden places of the Great Burrow’s continent to spread and multiply. They are not intelligent, and prone to hideous bouts of sickness, but their sheer numbers from each birth keeps them alive. They are driven by a singular desire to propagate their kin across the world, though for now they are contained to the Burrow’s continent, hiding within burrows gnawed from the foul flesh of the Carrier-shroom forests. Some intrepid packs scurry into the Underpaths via the Burrow, where they are soon consumed by the dizzying array of predatory horrors.... but some survive to found new breeding nests and spread anew. There is no knowledge of purpose, no intelligence, no malice – survival and breeding is all. Eat. Birth. Spread. Die. Rot. That is the lot of the verminous Skatalkin.

 

Aside from Life, many Gods partake in adding more fundamental elements to the World-Sphere.  Abhoring the horrific universality of the addition of magic to the world, the possible diety Ixthalizzum has introduced the concept of uncertainty to the ever-present field of magic via the introduction of the Orb of Chaos. This crystal bound sphere of dangerously perverted magic radiates uncertainty out into the world, making all magical acts, everywhere, more likely to fail in random and potentially catastrophic ways. As a byproduct of its creation, Ixthalizzum has also flooded a large central section of the Underpath – and started a small beast war between his habitually violent Ixkin monsters and the malevolent denizens of Wol-Kot’s passages. Oops?

 

The addition of new elements to the world’s panoply is taken quite literally by the arcane master Yngbald, who – clearly going by the more mundane example of Bruk – permeates the world with deposits of special materials. Adamantine spikes spring forth in the deeps, and some into the outside world – this dark, prismatically reflective metal cannot be effected by anything save a combination of magic and heat, and shall surely prove to be the strongest material in existence. Marydion comes next, beautifully glowing emerald crystals that serve as uncommon reservoirs of magical power, capable of storing magical power and enhancing the abilities of those around it – albeit it somewhat volatile. The last element is Carcerium, a living liquid flame of exceeding potency. Akin to the lava created by the actions of Bruk, Carcerium pools are vastly more deadly and useful. Yngbald’s final act is to add a counterbalance to the Grand Contrarian Ixthalizzum’s Orb of Chaos – accepting the danger and randomness now inherent to the use of magic, Yngbald devises the Runic Script, by which the intent of a spell is made clearer. This mechanism exists now... but how will any future mortals be aware of its existence? Perhaps Yngbald should prepare instructors for future students...

 

More fundamental changes come from the great egos of the world. The ruby lady, Kaha-Na-Buhu is created the concept of the soul and the afterlife. Via blood rain from the great ruby moon, all living things are infused with Soul Ichor. All beings with Soul Ichor are inevitably drawn spiritually, upon biological death, to Tuhinga O Mua – Kaha’s idyllic land of the dead. Whether they want to or not. The other ego, Lavrat-es, is even more self-involved – for her creation revolves entirely around her own personal domain, the Looking Glass. Carving out a warped section of the World-Sphere for herself, Lavrat-es creates a personal realm guarded by titanic monstrosities and centred on a glorified gatekeeper for her palace. Time will tell whether pilgrims run this gauntlet willingly or simply enter this bizarre realm accidentally.

 

The two more foul gods of the world, Exitius and Skatal, impart their own laws onto creation – perversions of things that have come before. Exitius’ studies of Yngbald’s magic yield fruit, and the possibilities of the magic of death, the magic of the elemental forces and blood magic are born. Blood magic is especially potent – whilst necromancy deals with souless carcasses, blood magic manipulates Soul Ichor – the sacred blood of Kaha. Surely, any such manipulation of a being’s Soul Ichor would untether it from the inevitability of Kaha’s utopian afterlife... a powerful magic, but entirely antithetical to Kaha-Na-Buhu’s agenda. Exitius may have made an enemy here. Skatal’s law is similar to Exitius, in that it works off the mechanics of Soul Ichor. Any being with Soul Ichor will now – upon death – rapidly rot and decay, via the First Curse. This does not interfere with the transit of the soul, however – and will, probably, be less offensive to Kaha.

 


 

Notable in their absence are the acts of Bruk and Do-rah. Their power has not diminished, and nor has its potential. At the passing of the turn, this power is siphoned off into the enormity of lord Ao and immediately sent forth into the world. It seems that unused power will, ultimately, return to the Overgod that is its source. The unused power flows into the World-Sphere and new acts are inacted, seemingly by accident from Ao.

 

Bruk and Dor-ah’s power smashes into the rock of the world and spreads outward like a web. Where the strands bounce along the surface fissures of heat and lava are created. Aside from merely creating hot geysers and lava chasms, this unused power resonated both with the MAGIC of Yngbald and the UNCERTAINTY of Ixthalizzum, whilst remaining true to the elemental purity of Bruk and the wild yet ordered nature of Dor-ah. ELEMENTALS are born, unthinking conglomerations of living rock, earth and lava. Most are small, barely a few feet tall, but a sparse few are titanic in size, wandering the World-Sphere as implacable storms of wind, stone and magic. The smallest are visible in the world, many with Carcerium cores, and simply resemble mobile clusters of vaguely animate lava and stone. The largest are content to move in pre-ordained patterns through the rock of the planet – their passage causing earthquakes and surface ruptures. Rarely will an elemental titan breach the surface, but when it does it is a visually spectacular event – and often fatal for those viewing it.

 


 

 

AND SO LORD AO LOOKED UPON THE FIRST THINGS AND WAS PLEASED AT THE CRAFTS OF HIS OFFSPRING. AN LO, WAS A NEW LAW OF THE UNIVERSE INTRODUCED.

 

The Gods suddenly find their powers constrained to a structure previously alien to them. They are restricted, but nevertheless extremely powerful. In their hearts, they know that now is truely the time to shape the world. The broad strokes have passed. Though there are now rules to their acts, many more possibilities and powers lie within reach.

 

Go forth and create, Divines. Ao is watching with pride and terrible curiousity.

 

AP SYSTEM ENABLED:

 

https://docs.google.com/spreadsheets/d/1DnPlYtSt1SYmiKreidYMZukyZArH6chWXtdYfYGCvrk/edit#gid=0

 

 

 

pkq22pJ.jpg

 

 

AP ROLL RESULTS:

Wol-Kot – 9AP

Lavrat-es – 6AP

Vyrnen – 12 AP

Bruk – 7AP

Skatal – 11AP

Yngbald – 5AP

Ixthalizzum – 7AP

Exitius – 7AP

Kaha-Nu-Buhu – 8AP

Do-rah – 6AP

 

 

Link to post
Share on other sites

-Vyrnen:

Guardian of all earthly creatures.

 

xnbpGmm.jpg

 

oihuNwY.jpg

 

Vyrnen looked upon the world. Taking in the sheer beauty of the scenery. The trees, the green grass swaying in the wind. The small bugs crawling on the ground. A pack of wolves moving through the serene forest. All that Vyrnen could do was smile if indrik could smile that is. The large beast would move through the forest. Moving to the place where it had created ape-like creatures years ago. The large indrik arrives in a clearing in the forest. There would be a large pond. Around it was curious creatures, apes at first glance however on closer inspection these apes have been changed. A bark like material covering a majority of their body. They have long tails with spike-like protrusions at the end of them. If these creatures stood upright they’d be around 5 feet. They possess an almost wolf-like face, with a long muzzle. Razor sharp canines, but they also have molars and incisors. Indicating that their diet mainly consists of both meat and plants. 

 

Vyrnen transforms into one of these creatures, deciding to spend the next few months living with them. The creatures showed no sign of sentience. However, they have organized themselves into large groups. Each with a leader of sorts, the leader is always male. As they are much bigger and stronger than the females. However, only the alpha male has breeding rights with the females of the group. Leading to many males abandoning their pack in search for another. Usually killing the previous alpha male and asserting themselves as the alpha. All of this intrigued Vrynen, who after a few months of living with them decided to continue to work on the island.

 

The island would be quite small, only a small dot compared to the rest of the world. However while Vyrnen was walking around the island it realized something. There is so much more that can be created, so much more than the small island paradise. So Vyrnen set out, heading out into the void. Looking back at the now small sphere. The blue ball looked so beautiful from out in the void. However, there was one glaring problem. The red moon was lifeless, Vyrnen moved to this moon. Creating an equally red atmosphere to surround the moon. Once there was breathable air, Vyrnen moved down onto the surface. Shaping continents, rivers, oceans, lakes, and everything in between. Then creating sturdy and hardy crystalline creatures. Ranging from large predators to giant herds and even avian species. There would be lakes and oceans of what seemed to be red water. Similar to the color of blood. These creations would not impede with the main purpose of the moon. Simply being there to add life and excitement to a rather dull place.

 

------------------------------------------------------------------------------------------

Actions:

 

Creation of an atmosphere and Biosphere on the crimson moon orbiting the world sphere. As well as the creation of nonsentient crystal like creatures. (-2 AP)

Edited by HyperionSibuna
Link to post
Share on other sites

Skatal, Bringer of Famine, Lord of Plague

Related image

 

The World-Sphere took form. Land surrounded by vast ocean. “Could do with a few touch ups... Yes-yes, thinky as always!” He snickered happily to himself, clawing his way out of the burrow and taking in the fresh air. “Dissss-gusting”. The Rat-God observed his continent, his Carriers growing around the Burrow, it just worked. But he stood on his hind-legs and looked across the sea. He could see it, his beady eyes able to see the long stretch of water and land. “It must spread.”

 

He gnawed the stems of his mushrooms, picking up five in his mouth before heading deep into The Great Burrow. Navigating his way through the Underpath was a lesson in treachery and cunning. He had more than enough power to finish off the beasts, but something in him resonated fear. Not now, perhaps, there would be a use for them later. His constant thoughts would be alleviated as he peaked his head out of the ground, emerging out of the great chasm that tore through the end of a continent. “Huh. Not where I expected, but this! This will do!”

 

A large patch of mushrooms and Skatalkin would be spread across The World-Sphere!

 

[Actions] – 

  1. Shape Land (2 AP) – Carriers spread into a forest hex
  2. Shape Land (2 AP) – Carriers spread on a planes/grasslands hex
  3. Shape Land (2 AP) – Skatalkin infesting a forest hex
  4. Shape Land (2 AP) – Skatalkin infesting near chasm hex
  5. Shape Land (2 AP) – Skatalkin infesting a forest hex, on the continent on the bottom left

[Total] – 10 AP used

unknown.png

 

Red = Carriers

Blue = Skatalkin

Link to post
Share on other sites

”Prove that I exist!”
-Ixthalizzum, upon hearing any criticism.

 

The Maybe-God flollopped across the continents, taking in the new sights and sounds that the others had created. She was a little crestfallen due to Yngbald adding more frustrating order to magic, but at the very least everything smelled quite different. His chaos orb - deeply underwhelming of as forces of nature go – would probably consume the seas at some point anyway. Or not. It didn’t really matter, provided that the possibility was at least there. He gibbered most happily at the thought as his inconsistent form made landfall upon the large mountainous Isle of Exitium. The enormous peaks perturbed the “What?”-God, as they were much too tall, and honestly deserved to be brought down just for having the temerity to be so high.

”Perhaps,” warbled Ixthalizzum, “‘it is not the mountain that is high, but the ego of the one who crafted it!” Thoughts shambled through his approximate head until he finally scrambled his brain into having an idea.
With a loud ‘schlorp’ he willed himself into existence before the chained Lord of Chaos and Destruction, and roared a challenge so loud every God on the sphere could hear.  


“Coward! Wretch! Fiend! Scullion! Garbler! Freak! Imprisoned lord of Stagnant Pus! I am sickened to my many stomachs by your stupid hills and your silly creations! I demand a DUEL! I demand SATISFACTION!

The two of us shall do battle upon the highest peak of your repulsive island! You will bring a weapon, no more than you can hold in your chained hands, or levitated, or in whatever manner you can conceive provided that it is YOU who wields it! I too shall bring a weapon, and the two of us will fight honorably! Whoever’s weapon breaks first will be the loser!

If I lose to you, I shall give you my Orb of Chaos free of my meddling, and yours to use to your heart’s content. Should I win, I demand a stone from the highest peak of your mountain to do with as I please! 

You have three cycles to forge your weapon, and then we will do battle! Refuse my challenge, and be considered a weak scrounger until the end of time! I will carve that message into the very land itself so that all our creations will know!”


And without another word, or waiting for an answer, he squelches back into nothingness to his crag.

 

With that out of the way, it turns to its crag. There outside of it was rather barren, with the white marble stone still visible among the stone and newly growing grass.

He decided he wanted something to make it look less uniform. Using his many hands, he reached into the earth and tore out pillars of marble from its depths. Wrapping his form around them he slowly changed them into a forest of pink crystal lattices. They were garish and clashed terribly with the colours of the landscape, which pleased the Inconsistent lord greatly. With that done, he slithered back in his crag and went to sleep.

 

[2AP towards changing a single hex next to the crag (doesn’t matter where) into a forest of pink crystals.]

[5AP is not used.]


 

Link to post
Share on other sites

“Firstborn of Ao, my vision was pure;

Yet lesser gods coveted my throne.

They could not resist my birthright’s allure;

And they carved profane realms of their own.”

-Inscribed on the first pillar of the Nightweaver’s temple

 

 

 

At last, peace. With his web cast over the entire world, Wol-Kot slumbers, drifting through his dream-world of Soth-Kogarth. Stars dance over a barren world, but closer, closer. Touch them and they blink out, but somehow the light remains. For this is Soth-Kogarth, and the rules of nature do not apply.

 

The Dreamstalker is not alone. He can feel them: dim presences subtly bending his essence spread across the world. He does not stir from his rest, but he feels the truth even in his slumber. Someone has imbued the earth’s creatures with a spark of the divine, an aspect as everlasting as the gods themselves. They are not strong enough to truly walk in his essence, but that time will come. And then...

 

Soth-Kogarth has changed. Where once there were stars is now a gaping maw, tongues lashing out in search of prey, teeth grinding each other to nothingness. In its center, the sleeper sits formless yet visible, aware but unconscious, ravenous but patient. And in an instant, the mouth is gone. A sea of mercury and pyramidal islands of obsidian stretch into the distance. In the sky, a storm brews, but is far away.

 


 

[ACTIONS] – None

Edited by Zanderaw
Link to post
Share on other sites

Kaha-Nu-Buhu

The Guiding Light

Related image

 

Kaha-Nu-Buhu shifted in her chambers in Tuhinga O Mua. The vast fields slowly came to life with the souls of millions of creatures and their essences lingered throughout the realm like whispers of their previous existence, playing out memories of their past. The souls only had enough intelligence within them as they had when they left the living, yet still managed to impress the red goddess.

 

She amused herself by watching the souls of several fireflies wander across her fields, their torsos illuminating the eternal twilight of the Land of the Dead. Suddenly, an idea formed in her mind. The red woman scooped up a handful of the luminous souls and carried them off to the World-Sphere.

 

There, Kaha-Nu-Buhu pushed the spirits into the hard earth beneath the waves of a small gulf, disturbing the rocky sediment and in turn creating hundreds of rocky shoals which rose and fell beneath the tide. Where the souls were placed, life teemed with unbent vigor as radiant corals and diverse water life spread throughout the small gulf.

 

[6 AP] – Shape Land

Kaha-Nu-Buhu raises many rocky outcroppings from the waters surrounding the largest of the continents. Massive islets and jagged, tidal shores dot the landscape of this land, but it’s real attraction lies beneath the tides. Under the water’s surface one could find breathtaking reefs of coral and algae, populated with bio-luminescent fauna and plentiful fish. These waters would also be home to many unique aquatic creatures of the Goddess’s design; from the Farau, massive aquatic turtles which carry globules of excess ichor on their backs, to the Ga-Aurim, small arthropods covered in venomous spines.

 

1775186051_turn1.thumb.jpg.e6eff72d7c7f3840d131f5f99000ea0b.jpg

Link to post
Share on other sites

Lavrat-es

The Axis of Heaven | Fate with Form 

Tf2gWbR.png

 

Lavrat-es had planned on resting. Her Throne and its gateway complete, her garden safely protected by five beings of great power. Then she saw it.

 

From her Avatar, she could see mushrooms, disgusting fungi spreading across the continent. Not on the far shores, nor the southern end, but within sight of her Realm. She could almost smell it.

 

Such could not stand.

 

[2 AP] – The river floods, turning the area into a large lake, and, hopefully, devastating the young mushroom forest before it can properly take root – or at least hiding it underwater so she doesn’t have to look at it.1uMbyzx.jpg

 

[2 AP] – The entrance to the Underpath on the same continent is closed up.

Link to post
Share on other sites

 

EXITIUS, GOD OF CHAOS

 

K9i9iGppMiPjKeNY5gLPh34_uzlKoS0clCGqJLvJ0xbFhW1GYO_bG0yt-HBgChvbuhJcP_vI8iLvpvQjWL2z2hevwA_BaPhgVKkWvmOW8MGRUveYfln3mpxtGqajeCWhNcCWPp1_

 

“Who DARES to challenge me? Who DARES to come to MY mountains and challenge my POWER and my WROTH?!”

 

The air CRACKLED and HOWLED with terrible fury upon the mountains of Exitium. The ground RUMBLED, thunder and lightning FLASHED violently in the sky and it seemed as if THE SUN ITSELF had been blacked out, for across the world the light dimmed as the PURE, UNDILUTED RAGE of the God of Chaos crashed upon the World-Sphere in all of its terrifying power.

 

Across the world, beasts COWERED, creatures CRINGED and creations FLED before the FURY of EXITIUS. Hailstone the size of BRICKS fell from the sky, gales RIPPED across the lands, volcanoes ERUPTED, rain DRENCHED the very ground until it was little more than BOGGY MUD, and the very seas BOILED as the World-Sphere felt the full extent of the Lord of Destruction's Wroth.

 

Even the Underway felt the full extent of Exitius’ anger, as tunnel walls CRACKED and SHIFTED under the weight of the Chaos God’s might.

 

BLACKEST were the STORM-CLOUDS over the GREAT PEAKS of EXITIUM, where the full power of the Master of Catastrophes coiled and writhed. Rocks TOPPLED and earth SPLIT as the Red Orb most commonly associated with Exitius slowly melted into the ground, and something far, far more terrible emerged in its place, something that would make even the bravest soul QUIVER with pure, unadulterated TERROR.

 

FANGS slowly rose, decorating huge, menacing and salivating JAWS. FIRE jetted from great nostrils as the terrible beast snorted. RAZOR SHARP CLAWS gripped viciously, latching so hard into rock that great gouges were left upon even the hardest stone. A FORKED TONGUE flickered, tasting the air, as mighty WINGS unfolded and rain pinged off BLACK and IMPREGNABLE SCALES. Massive RED EYES took in the surroundings, and a great ROAR echoed, shattering whatever tranquility was left on that feeble plain of existence. Another snort saw a great bout of flame, and the deep, gravelly voice of the God of Chaos issued forth.

 

“I accept your challenge, HERMAPHRODITE, but beware, for I am not feeble as you are, CREATURE. I am GREAT! I am WITHOUT EQUAL! I need forge no mere WEAPON, for I possess such gifts by the will of our Father, the OVERGOD AO! By TALON, by TOOTH and by FLAME I will BREAK your petty existence, ABERRATION!”

 

And thus, with a huge bust of flame, the DRAGON THAT WAS EXITIUS let out another EARTH-SHATTERING ROAR, and the challenge was accepted, as the great beast coiled his enormous body around his mountain.

 

Edited by The_Mad_Skylord
Link to post
Share on other sites

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...