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A New Age - 2934 AD (OOC)


The_Mad_Skylord
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A New Age - 2934AD

Earth, the cradle of humanity. From her verdant plains and bountiful seas, Earth has long nurtured Mankind, home to all of her hopes, dreams and innovations, as well as her wars, atrocities and brutalities. From the Bronze Age to the Middle Ages, beyond into the Imperial Era, Mankind has flourished, building great wealth and civilisation through the domination of lesser cultures and peoples.

 

It was through the politically unstable 21st and 22nd centuries that saw Man truly extend his reach beyond the feeble constraints of his home planet. The great powers, as diverse as they were mighty, saw the star not as a barrier, but as the great beyond, gazing upon the potential territories with lust and greed. Fuel, minerals, living space and wealth stared them in the eye, waiting to be seized and harnessed. And so began the New Colonial Era, as the great powers of the earth raced each other for the bounties of the stars, battling and colonising the moons and planets of the Solar System, constructing great and twisted cities of hulking steel, centres of industry and population, so precious among the barren wastelands of Earth’s sibling planets.

 

Eventually, the violence of the New Colonial Era prompted Man to seek a different path, for blood had been spilled not only in the stars, but on hallowed Earth and her daughter Luna as well, as men fought for the grand glory of their respective nations, brutally combating each other in an endless cycle of blood lust that left Earth torn and tired. The solution was simple. The Luna Accords.

 

Man would not spill the blood of his fellow man upon the sacred homeplace of Humanity, instead, he would take his wars to the stars, where they would be fought by the great ships of the battle lines, or by the millions of men in rifle lines and trenches. Luna, contested by a dozen nations, would instead be the throbbing heart that pumped the blood of Empire into the hungry Imperial Homelands upon Earth, a neutral and self governing entity, supervised by the diplomats of the great powers. Never again would a warship be allowed within 200’000 kilometres of Earth, and all but honour guards were forced to depart for the Colonies.

 

And thus, the rush for colonies began anew, as nations once again raced to occupy any feasible body they could, in order to construct the precious and twisted steel cities that housed vast sums of people, capable of churning out industrial product to feed ever-hungry Earth.

 

The Great Powers

Earth and her Colonies are dominated by the Great Powers, who control their respective tracts of space and Earth with steel fists, using their vast legions and expansive fleets to enforce their ironclad will across over 3.5 billion miles of space, entrusting generals and admirals with the absolute honour and glory of their nations. The sheer scale of the modern colonial empire necessitates an enormous requirement for resources, and the Great Powers do not disappoint in their blatant and aggressive rivalries.

 

THE COMMONWEALTH

Greatest of the nations of Earth, the Commonwealth finds her roots in the British Empire of old, and as the space race began,British imperial policy determined that she would not be left behind the lesser nations as they found purchase and greatness in the New Age. While other nations raced for the Inner Planets and founded colonies on Mars, Venus and Mercury, the Commonwealth instead expanded outwards, seizing Pluto - which was to become one of the greatest dockyards in the Solar System - and using it as a base from which to cement their will over much of the Outer Planets, from whence comes most of the Galaxy’s fuels.

 

Truly a hyper-power, the Commonwealth boasts a massive fleet and a large army, used largely to protect the long trade routes extending from Pluto to Earth. Her power, however, is also her weakness, for though the power of the Commonwealth is mighty, it is spread over near 4 billion miles of space, protecting a large number of colonies and installations, stretching the Commonwealth’s strength thin.

 

The Royal Commonwealth Navy:

58 Dreadnaughts, 30 Battlecruisers, 130 Cruisers, 220 Light Cruisers, 1300 Destroyers

 

The Army of the Commonwealth:

8.5 million men, 850 divisions (10k each), spread over the Colonies, from Pluto to Mars.

 

Colonies and Population:

Metis - Jupiter

Amalthea - Jupiter

Thebe - Jupiter

Io - Jupiter

Europa - Jupiter

Ganymede - Jupiter

Callisto - Jupiter

Titan - Saturn

Rhea - Saturn

Hyperion - Saturn

Iapetus - Saturn

Triton - Neptune

Proteus - Neptune

Larissa - Neptune

Puck - Uranus

New Belfast - Mars

New London - Mars

Pluto

50.4 Billion

 

Strengths and Weaknesses:

The Commonwealth holds an unprecedented position in the galaxy - from her shipyards and military installations on Pluto, the Crown Jewel of the Empire, she dominates the Far Rim Colonies and the trade routes connecting the Far Rim to the heartlands on Earth. This grants the Commonwealth an exceptional amount of control over the fuel supplies flowing to Earth, at the cost of stretching their vast fleet thin over nearly 2.5 billion miles of open space. In addition, while their Martian colonies are fairly large and wealthy, militarily they are lightly defended in comparison to the extremely militarised colonies of the other Power.




 

THE GREATER GERMAN EMPIRE

Finding its roots within the German Confederation of days long past, the Greater German Empire was not as slow to the New Colonial Era as her predecessors had been in the Rush for Africa and other early terrestrial colonisation. German might quickly ascended to the stars, and formed the first of an extensive network of Martian colonies. The Empire quickly seized valuable territories and were the first pioneers of the colony-cities, those massive constructs of steel that merged city, factory and mine into a single vast entity.

 

However, the Empire saw quickly that they had been slow to the race for the Far Colonies, seizing only small territories in the extremely fuel rich Far Rim, forced to concede most of that ground to the Commonwealth.

 

The Imperial Kriegsmarine:

32 Dreadnoughts, 19 Battlecruisers, 120 Cruisers, 150 Light Cruisers, 1000 Destroyers

 

The Imperial Army:

12 million men, 1200 divisions (10k each) , focussed largely upon Mars

 

Colonies and Population:

Helene - Saturn

Dione - Saturn

Calypso - Saturn

Telesto - Saturn

Thelpval - Mars

Neu Berlin - Mars

Leistung - Mars

Neu Freiderick - Mars

Starke - Mars

Rotesand - Mars

40.3 Billion

 

Strengths and Weaknesses:

The Imperial Austro-German Union is, in many ways, fortunate. Their concentration of territories, both upon Mars and around Saturn has allowed them to develop a highly disciplined and modern navy and army, with little worry of being unable to defend their colonies. However, in war, the Union’s biggest issue will be to benefit from her colonies - the Martian territories are safe in the hand of the Imperial Army, but the vital fuel producing colonies around Saturn cannot feasibly export fuel to the Inner Rim without risk to shipping - in conflict with any major naval power, Austro-German ability to wage war will hinge largely on how efficiently they can defend their trade routes.

 

THE UNITED STATES OF AMERICA

The USA was, is and always shall be the truly glowing bastion of democracy, home of liberty, freedom and the brave. Unfortunately for the United States, this is an attitude that has stood them in poor stead against the far less morale and far more aggressive imperial ambition of the other Great Powers. Early US expansion was hindered largely by bureaucracy and politicking, as the executive authorities struggled and clashed over the morality of large scale colonisation.

 

This lead largely to a skewed US colonial policy - namely the development of Phobos as a major port and dockyard and the development of a major fleet, despite lacking the vast swathes of colonies occupied by other states.

 

The US Navy:

37 Dreadnoughts, 10 Battlecruisers, 100 Cruisers, 90 Light Cruisers, 1100 Destroyers

 

The US Army:

5 million men, 500 divisions (10k each), stationed on Phobos and Mars.

 

Colonies and Population:

Phobos - Mars

New Washington - Mars

17.2 billion

 

Strengths and Weaknesses:

Congressional demands allows their Martian territories real representation in the Houses, making Phobos and New Washington nearer to states than colonies, this has lead to the US policy of developing a large navy for the purpose of defending these quasi-states - a policy which has seriously hindered US abilities to wage war beyond the asteroid belt.

 

THE EMPIRE OF JAPAN

Japan has long since held status as a modern and powerful imperial state, and the New Colonial Era did little to lessen that conception of Japanese power. Though outclassed by most of the Great Powers, Japan forged the Asian Economic Pact with China, which saw both states propelled to the stars, to found colonies largely upon Venus and Mercury.

The Imperial Japanese Navy:

15 Dreadnoughts, 23 Battlecruisers, 100 Cruisers, 140 Light Cruisers, 800 Destroyers

 

The Imperial Japanese Army:

7 million men, 700 divisions (10k each), divided between Venus and Mercury.

 

Colonies and Population:

Lerorando - Venus

Atarashi - Venus

Chikara - Venus

Eiko - Venus

Gure - Mercury

Kazegatsu - Mercury

Fumo - Mercury

23.5 billion

 

Strengths and Weaknesses:

Japan, though powerful, lacks the shipbuilding apparatus possessed by the likes of the Commonwealth or the US, and as such operates a fleet that is obviously lesser than the truly massive fleets of the Great Powers, substituting the massive ships of the line for Battlecruisers and the support ships that support them, enabling Japan to fight the fast paced and violent war on trading, but leaving her deficient to launch major actions against enemy fleets.

 

THE OTTOMAN EMPIRE

The Ottoman Empire, though far from invincible, is not the specter it was in the 20th Century. While the Ottoman Empire was not particularly quick to jump upon the colonial bandwagon, it benefitted massively from the unifying effect taking to the stars had upon all of Islamic culture - indeed, the stars were quickly looked upon as Allah’s great gift to his children, and the Ottoman Turks, as the foremost Islamic nation, managed to forge the lesser Islamic states into a single entity, allowed them to jet forth towards the stars.

 

The Ottoman Navy:

8 Dreadnoughts, 3 Battlecruisers, 40 Cruisers, 120 Light Cruisers, 1200 Destroyers

 

The Ottoman Army:

6 million men, 600 divisions (10k each), divided between Ceres, Eros and Eris.

 

Colonies and Population:

Ceres - Asteroid belt

Eros - Asteroid belt

Eris - Kuiper belt

12 billion

 

Strengths and Weaknesses:

Military, the Ottoman Empire is not by any means the strongest of nations, but economically the Empire is truly thriving. Their colonies in the Kuiper and Asteroid Belts gives them excellent centres of major mining and refinement of minerals, fuelling their industry with a near endless supply of metals and ores. Indeed, Ottoman reliance on the Belts has led to the skewing of their fleet - an unusually large number of destroyers (for the number of capital ships) is kept for the purposes of torpedo warfare in the extremely close confines of the Belts.

 

THE UNION OF SOVIET SOCIALIST REPUBLICS

The USSR, homeland of Communism, the child of men such as Lenin, Trotsky and Stalin. The Soviet Union, for all her continuing might, is challenged from all sides by bitter and hating foes - she has no friends among the nations, for her very purpose is to smite those very nations down. Unfortunately for the Imperial and Fascist powers, the Soviet Union does not need nations to find allies, for she will find sympathisers in every corner of the Galaxy.

 

The Red Armada:

27 Dreadnoughts, 16 Battlecruisers, 90 Cruisers, 130 Light Cruisers, 1000 Destroyers

 

The Red Army:

16 million men, 1600 divisions (10k each), divided between Mars, Venus and Mercury

 

Colonies and Population:

Krasgorod - Mars

Lyudgorod - Mars

Svonayzemlya - Mars

Novyyleningrad - Mars

Zheltmir - Venus

Sekszem - Venus

Seroyepol - Mercury

Gorodmoy - Mercury

43.7 billion

 

Strengths and Weaknesses:

The Soviet Union unfortunately suffers from many of her past faults - inefficient administration, purges, corruption, starvation and a tendency towards technological stagnancy, however, the USSR has an incredible boon over all the other nations. She is still seen as the nation of the people. As such, Soviet Espionage Services have proven themselves countless times as the best in the Galaxy, often successfully harnessing revolts, strikes and other such action to further the agenda of the USSR.

 

THE 4TH FRENCH EMPIRE

France has had a troubled past, but shows ever growing promise in her future. France is perhaps the only nation that can boast of being a Kingdom, a Republic and an Empire at least once in her life, oft times more than once, and she is once again a land of Imperial Power. The French Colonial Empire is extensive, and holds territory in the Inner Rim, the Outer Rim and the Belts, making it perhaps the most diverse territories in the Galaxy.

 

The French Navy:

30 Dreadnoughts, 25 Battlecruisers, 130 Cruisers, 120 Light Cruisers, 1200 Destroyers

 

The French Army:

9 million men, 900 divisions (10k each), spread across the colonies

 

Colonies and Population:

Nouterre - Mars

Grandeville - Mars

Usinemais - Mars

Seulville - Venus

Vesta - Asteroid Belt

Pallas - Asteroid Belt

Ariel - Uranus

Umbriel - Uranus

Oberon - Uranus

37 billion

 

Strengths and Weaknesses:

Militarily, France is powerful. With a well balanced army and navy policy, the French are well capable of fighting on any front. However, like many Imperial Powers in this New Era, her colonial Empire is extremely dispersed, and thus difficult to defend.  As a nation, France is unusually patriotic, but there is the age old undercurrent flowing beneath the surface, awaiting to erupt should things go vastly wrong.

 

THE KINGDOM OF ITALY

Italy possesses the smallest of the Colonial Empires, of the Great Powers at least, a fact that galls and incenses the proud Italian people. Italy is the home of fascism, and its most notable follower, setting her up instantly as an ideal rival to the Soviets and their dangerous beliefs. In addition, China is also an ardent follower of the Fascist ideals, and Italy has a natural ally in her, for better or for worse.

 

The Italian Navy:

12 Dreadnoughts, 12 Battlecruisers, 80 Cruisers, 90 Light Cruisers, 700 Destroyers

 

The Italian Army:

4 million men, 400 divisions (10k each), stationed on Mars, Miranda and Titania

 

Colonies and Population:

Ciboterrdi - Mars

Miranda - Uranus

Titania - Uranus

12 billion

 

Strengths and Weaknesses:

Most Italian military power is concentrated near their major colonies on Miranda and Titania, leaving their less notable Martian territories fairly exposed in comparison. Italy, despite territorial limitations, possesses a very modern and powerful fleet. Finally, in Italy there is a hungering sentiment for war, a desperation to prove themselves to the other powers in the Galaxy, though whether that is strength or weakness remains to be seen.

 

NATIONALIST CHINA

China, seen by some a sleeping giant, and by others as a weak wretch, incapable of projecting real power. Their beliefs are not unfounded - the Chinese Fleet is a ramshackle affair, and the Chinese Army is poorly trained. However, China can be seen as a Great Power by the sheer size of her population alone, which is easily the largest in the Galaxy.

 

The Chinese Navy:

6 Dreadnoughts, 2 Battlecruisers, 20 Cruisers, 50 Lights Cruisers, 400 Destroyers

The Chinese Army:

18 million men, 1800 divisions (10k each), stationed on Venus and Mercury

 

Colonies and Population:

Shiwutudi - Venus

Henduren - Venus

Juda - Venus

Pangda - Venus

Tongxing - Venus

Qiangda - Mercury

Weiwu - Mercury

Rongyao - Mercury

Chuantong - Mercury

62 billion

 

Strengths and Weaknesses:

Simply put, Nationalist China possesses a high industrial capacity and a huge source of manpower, unfortunately their troops are utterly inferior to the soldiers of the other powers, and their fleet is perhaps the weakest belonging to a major power - China has a natural ally in Italy, but also finds herself staring her greatest enemy - the Soviet Union - straight in the eye on her colonial worlds.

 

MAJOR POWERS

THE IBERIAN UNION -

7 Dreadnoughts, 3 Battlecruisers, 15 Cruisers, 25 Light Cruisers,300 Destroyers

2 million men, 200 divisions (10k each)

2 billion population

 

THE SCANDINAVIAN UNION

4 Dreadnoughts, 1 Battlecruiser, 10 Cruisers, 15 Light Cruisers, 200 Destroyers

3 million men, 300 divisions (10k each)

2 billion population

 

THE CENTRAL AMERICAN REPUBLIC

5 Dreadnoughts, 2 Battlecruisers, 12 Cruisers, 20 Light Cruisers, 400 Destroyers

2 million men, 200 divisions (10k each)

3 billion population

 

THE REPUBLIC OF BRAZIL

3 Dreadnoughts, 3 Battlecruisers, 10 Cruisers, 12 Light Cruisers, 200 Destroyers

2 million men, 200 divisions (10k each)

2 billion populations

 

**All Major Powers possess significant bases and mining colonies in the Asteroid Belt.

 

The Galaxy

 

COLONY-CITIES

When Mankind ascended from Mother Earth to the Stars beyond, he discovered how utterly unsuited to these harsh worlds he truly was, a development that saw the birth of the great colony-city, a vast industrial, mining and city network stretching above and below ground that served to act as a home for Mankind on these barren planets. Unfortunately, life in the colony-cities is truly heinous for any man living anywhere but on the very upper levels (the top 1% dwell here) and the colony-cities would be rightly considered a massive, twisting steel prison, designed to trap men in its bowels as well as defend them from the elements outside.

 

These colony-cities are considered to be utterly priceless centers of industry and population among the worlds seized by Mankind, and only an utter fool would mandate the destruction of one without extreme deliberation before hand. Unfortunately, they tend to be extremely heavily fortified, making it a difficult task indeed to seize one - in reality, most colony-cities are ignored in war time, and change hands once the peace treaty has been signed and sealed.

 

WAR

 

Of all the great and constant changes present in the Solar System, only one thing remains an ever present, concrete finality. War. War has remained relatively unchanged over the centuries of the New Colonial Era - it tends towards being exceptionally bloody, fairly stagnant and above all, inconclusive.

 

IN THE DUST

Planetside combat takes place in the vast stretches of uninhabited territory upon the colonial worlds, where men butcher each other in long, winding trench networks and in mobile battles of formation. Indeed, modern infantry armour is so reliable that it is possible for an infantry regiment to march into point blank range while under small arms fire while taking an acceptable number of casualties. The true killers of men are less the rifles, and more the great artillery pieces and high caliber machine guns, which mow down soldiers in the tens of thousands, especially as they advance in their pristine ranks. Trenches tend to be a mixture of high tech fortifications with proper washing and eating facilities, along with actual air, and literal holes in the ground. Tanks and the like are often deployed to shield men as they advance, but these hulking and slow moving vehicles tend to find themselves targeted by enemy artillery, leaving infantry to make the long march alone.

 

IN THE STARS

Combat in the stars is an entirely different entity - great dreadnoughts are issued forth in a battle line, where they trade brutal and furious fire with their enemies opposite. Cruisers, light cruisers and destroyers serve these battle lines by screening the capital ships and fighting enemy support forces, even going so far as to launch flotilla attacks against the main enemy line themselves, seeking to hammer home victory at every turn, by shell and by torpedo. In these great battles among in the stars, to lose even a single one of the precious capital ships known as dreadnoughts could be considered a defeat, and commanders must be careful not to expose their fleet to needless dangers.

 

ESPIONAGE

Mankind has, over the centuries, developed colonies over 4 billion miles of space, an incomprehensible distance. With warship and with soldier these vast empires are defended, but in reality they are maintained not by military power, but by the ideas of nationalism and loyalty, by the thin veil of regnal piety masking the sheer poverty of colonial life. This is a web carefully spun by spies and their masters as they dance a subtle and silent dance from one end of the galaxy to the other, a strange duel of intelligence and counterintelligence, as each side eagerly attempts to find out more and to influence and manipulate the people of their foes. After all, a ship will take years to cross the void, a directive from Earth can arrive in a matter of hours, and change the galaxy in a matter of days.

 

THE COLONIES

The principal of the colonies is rather simple - feed the homelands with wealth and glory. Across the Solar System, colony-cities harvest and refine resources to be used and spent at the behest of the home territories on Earth, wealth flowing along the great trade lanes into the beating heart that is Luna, to flood down onto earth and bring ever spiralling riches to the Great Powers.

 

The colonial empires, however, are absurdly vast - a ship could take three years to fly from Mercury to Pluto - and control rests on a rickety mixture of espionage, military force and national sentiment. The colonies themselves are often resentful of their lot, and riots and strikes are not uncommon occurrences.

 

LUNA

Luna belongs to no man and no nation, instead she is regulated by a council of the Great Powers, in effect, fully neutral territory operating under international law. Warships are allowed to dock at the port on Luna, and many smaller powers pay for permanent berths for their warships, however, as with Earth, combat in forbidden upon or near her, and ships must remove themselves over the 2 million mile limit before they can engage in combat.

 

POINTS OF INTEREST

Pluto - Upon Pluto resides one of the greatest shipyards and military bases in the Solar System, as well as Commonwealth Far Rim Command. Pluto largely exists as the Key to Commonwealth dominion over the Far Rim.

 

Phobos - Built into the rock of Phobos is one of the few shipyards that can challenge the Yards of Pluto, ship for ship. Phobos also serves as a major trade port, utilising a space elevator of gargantuan proportions to force trade to leave through her docks.

 

Luna - International territory and the richest trading port in the Solar System.

 

Thelpval - The oldest, most convoluted and confusing, not to mention most powerful, defensive network of trenches in the Solar System.

 

APPLICATION

 

Discord Name;

 

Nation of Choice (and why?);

 

Head of State:

 

Head of Government:

 

Ideology:

 

Military statistics:

 

Did you read all the information?;

 

Suggestions or feedback?;

 

TAKEN:

COMMONWEALTH

USSR

4TH FRENCH EMPIRE

GREATER GERMAN EMPIRE

USA

Edited by The_Mad_Skylord
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APPLICATION

 

Nation of Choice (and why?); The Commonwealth. Because she is the rightful ruler of the Sol System.

 

Head of State: Queen Victoria II, 17 years of age

 

Head of Government: Prime Minister Jawahar Kavi

 

Ideology: Constitutional Monarchy 

 

Military statistics: Listed Above

 

Did you read all the information?; Yes!

 

 

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APPLICATION

Nation of Choice (and why?): Greater German Empire, GOTT MIT UNS

Head of State: Kaiser Frederick X

Head of Government: Chancellor Maximillian Elssler

Ideology: Federal Semi-Constitutional Monarchy

Military Stats: You Know I know

Did you read all the information?: Ja

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APPLICATION

 

Discord Name;

You have it

Nation of Choice (and why?);

The United States of America as I am an American and have enjoyed their history, as well as playing them in other FRPs. I also hope for a more peaceful, trade-oriented game and they seem to be one of the best options for this.

Head of State:

President Huey Long XXV

Head of Government:

President Huey Long XXV

Ideology:

Democratic

Military statistics:

Sexy as hell. (Its all above I just dont care to copy/paste it)

Did you read all the information?;

Yes!

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Discord Name; Zeonic American 

 

Nation of Choice: Empire of Japan (because all the other great powers were taken plus I like Japanese history) 

 

Head of State: Emperor Yasuhito

Head of Government: Shogun Hiroki Katou 

 

Ideology:

  • Monarcho-Nationalism 
  • Prussianism 
  • Corporatism 
  • Reactionary Futurism 
  • Neo-Eugenics 
  • Social Darwinism 
  • Stratocracy

 

Military statistics: listed above (though I will elaborate more on the details in posts) 

 

Did you read all the information: yes

 

Suggestions or feedback?: just one can we get a map? 

Edited by PaxZeon
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1 hour ago, PaxZeon said:

Discord Name; Zeonic American 

 

Nation of Choice: Empire of Japan (because all the other great powers were taken plus I like Japanese history) 

 

Head of State: Emperor Yasuhito

Head of Government: Shogun Hiroki Katou 

 

Ideology:

  • Monarcho-Nationalism 
  • Prussianism 
  • Corporatism 
  • Reactionary Futurism 
  • Neo-Eugenics 
  • Social Darwinism 
  • Stratocracy

 

Military statistics: listed above (though I will elaborate more on the details in posts) 

 

Did you read all the information: yes

 

Suggestions or feedback?: just one can we get a map? 

 

19 hours ago, j0k3rf99 said:

APPLICATION

 

Discord Name;

You have it

Nation of Choice (and why?);

The United States of America as I am an American and have enjoyed their history, as well as playing them in other FRPs. I also hope for a more peaceful, trade-oriented game and they seem to be one of the best options for this.

Head of State:

President Huey Long XXV

Head of Government:

President Huey Long XXV

Ideology:

Democratic

Military statistics:

Sexy as hell. (Its all above I just dont care to copy/paste it)

Did you read all the information?;

Yes!

 

19 hours ago, Krefarus said:

APPLICATION

Nation of Choice (and why?): Greater German Empire, GOTT MIT UNS

Head of State: Kaiser Frederick X

Head of Government: Chancellor Maximillian Elssler

Ideology: Federal Semi-Constitutional Monarchy

Military Stats: You Know I know

Did you read all the information?: Ja

 

19 hours ago, GrimBeard said:

APPLICATION

 

Nation of Choice (and why?); The Commonwealth. Because she is the rightful ruler of the Sol System.

 

Head of State: Queen Victoria II, 17 years of age

 

Head of Government: Prime Minister Jawahar Kavi

 

Ideology: Constitutional Monarchy 

 

Military statistics: Listed Above

 

Did you read all the information?; Yes!

 

 

 All accepted. We've actually got quite a few maps, they're just in the discord, lol.

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Discord Name; You have it

 

Nation of Choice (and why?); USSR, to make Mars even more...Red.

 

Head of State: General Secretary Georgiy Borisovich, more commonly known as Poliorcetes. He was once named by a popular Greek newspaper ‘Poliorcetes’ or ‘The Besieger’ for his harsh repression in starving out counter-revolutionary partisans, and the name stuck. Georgiy Poliorcetes became a world famous name.

 

Head of Government: THE SAME! Although Poliorcetes’ right-hand man is Marshal Kukov, a Red Army soldier and an absolute giant. 

 

Ideology: Marx-Leninism; Stalinism.

 

Military statistics: You have them.

 

Did you read all the information?: Yes.

 

Suggestions or feedback?: Give the USSR more ships!

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Discord Name; FireCrimson

 

Nation of Choice (and why?); Saxon Protectorate of Saturn (German Vassal)

 

Head of State: Konig Otto XXXIV von Wettin

 

Head of Government: Konig Otto XXXIV von Wettin

 

Ideology: Absolute Monarchy (in vassalage to the Semi-Constitutional Monarchy)

 

Military statistics:

 10 Dreadnoughts 9 Battle Cruisers 40 Cruisers 50 Light Cruisers 400 Destroyers

3 Million soldiers

Did you read all the information?;

 Yes

Suggestions or feedback?;

no

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APPLICATION

 

Discord Name; João#4069

 

Nation of Choice (and why?); Vatican

 

Head of State: Pope Benedict XVI, kept alive in his Golden Cathedra

 

Head of Government: Cardinal Peter Hoffman III, Graf von Wiederhausen-Strassbecken und Leinigen-am-Rhein

 

Ideology: RadTrad Catholicism

 

Military statistics: 1.000 Elite Swiss Guard, 2 Battle Cruisers, 5 Cruisers, 20 Destroyers

 

Did you read all the information?; Yes

 

Suggestions or feedback?; N/A

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APPLICATION

Discord Name; You got it! Jack Hammond
 

Nation of Choice (and why?); The Fourth Empire of the French; because I like Napoleonic things and I feel I can do interesting things with it.

Head of State: Napoleon XXIV, Emperor of the French


Head of Government: Prime Minister Robert Duceau


Ideology: Limited Parliamentary Monarchy
-Napoleonic Imperialism: The nationalized manifestation of the French Revolution with a strong head of state.

-Imperial Supremacy: The Emperor is the representative of the People and holds supremacy over Parliament.

-Limited Interventionism: The Emperor and his government as defenders of the People is charged with defending specifically established rights with all due manifestations of power.

 
Military statistics: As provided in OOC post! 

 
Did you read all the information?: Yes; one must know the ground he fights upon if he is to succeed.


Suggestions or feedback?: Please allow me to use oxidized rock-hard pieces of elongated aerodynamic bread as weapons of planetary mass destruction

Edited by Sagittarian99
yes
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APPLICATION

  

Discord Name; You have it

  

Nation of Choice (and why?); Nationalist China. Because I always like to play developing nations.

  

Head of State: Cheng Dao

  

Head of Government: Cheng Dao

  

Ideology: Sino-facism

 

Military statistics: See OOC post

  

Did you read all the information?; Indeed

  

Suggestions or feedback?; Make China Great Again

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