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[✗] Submission for Jabbernak


TheNanMan2000
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Name of the creature:

Jabbernak


(Optional) Link to a picture of the creature + name of the artist:

https://i.stack.imgur.com/1MTgW.jpg


Is this creature tamable and if so, how:

 

The process of taming a Jabbernak takes years, and cannot be shortened.  If a Jabbernak is born to Jabbernak parents, it is too late to be tamed. A Jabbernak can only be tamed by stealing one of it’s eggs and bringing it to somewhere that is warm enough to continue the gestation period, a particularly difficult task when the female Jabbernak is almost always at the den.  When born, the Jabbernak will not be violent or dangerous, however is blind and requires a lot of attention. It may try to climb something and fall, causing it to be injured or killed. It also requires a very large amount of food, enough that it’s Jabbernaks parents would often get themselves killed in the process of trying to attain enough. If it survives this stage, it will reach it’s teenage years at the age of 6.  This is when it is a threat, as more testosterone and hormones are flowing through the beast and it develops it’s instinct to kill and hunt. The Orcish parent will need to regularly over-power it in playfights (Which will result in a real fight is the Orc isn’t capable of wrestling the Jabbernak), and take it on hunts and similar events to keep it occupied and expend it’s energy and frustration. All the while, the Orc must make solid attempts at reminding the Jabbernak who is the Alpha, and who is responsible for feeding it.  These years, however dangerous and difficult, last the shortest at 3 years. After this, it is considered an adult and if trained properly, will bare no threat to it’s master. It will have control over it’s hormones and testosterone and will abide it’s Alpha in any situation. This is when it may be used to carry cargo, transport other Orcs or used in combat as it were since the days of Aegis.

 

Breeding Jabbernak is another difficult affair.  It requires two Jabbernaks who have been tamed and must spend a long period of time together.  Hunting and living together must be an activity done for at least a year, and they must both be fed properly and live healthily.  When they choose to mate cannot be pin-pointed, however it is always at night with no-one around. It’s a quick affair once done, but the Male will become much more aggressive and territorial after it’s mate is pregnant.  Even the Jabbernak’s master will have to be very careful when entering it’s domain during the 6 month gestation period. Once the egg is laid, no-one can enter the den. The master would be attacked and killed if attempting to enter.  However, if the egg is hatched and claims the two Jabbernaks as it’s parents, it will be a wild Jabbernak and will thus be impossible to tame after that. The egg must be stolen from the den and hatched to be tameable. The parents will remain hostile until the normal period of time has passed that would be required for it to hatch.  After that, they will become their normal selves, and will not recognise the Jabbernak child as their own.

 


Can you use this in combat:

Yes

 

Habitats - Check all that apply:

Desert
Savannah

 

Summary of the creature:

 

Large and powerful lizards, native to the deserts and savannahs of many lands.  They are extremely aggressive, only being tamed and bred by the similarly violent race of Orcs.  Their use has been dated back to Aegis, famously in the Clan Wars between Clan Rax and Dom. Many different Clans have tamed these beasts, but some have even bred them for specific tasks that each Clan requires  Jabbernak can also look different to others depending on the region they have evolved in.  Jabbernaks in the Mesa often look more lithe and aquatic, due to the greater abundance of streams, water and also allowing more ease in climbing.  Some breed them for transporting goods and Orcs. Some others use them for battle. However, the act of taming and breeding is extremely difficult for even the famously adept beast taming Orcs. Few are chosen to learn the skill. Most Jabbernak have twice the body-length of a horse (not including tail), aswell as height.  Their skin is tough and thick, similar to any other species of lizard. Jabbernaks, however, are well used to and evolved for fighting.  The Muruk’Thaguzg, a 9 foot tall bear, have been an age-long rival of this species, and it shows. Jabbernak boast a very large mouth with many large carnivorous teeth, designed for ripping out large chunks of flesh and inflicting deep cuts into it’s target.  Their claws are also very long and hooked, made for aiding to climb across rocks. They cannot scale vertically, however, but still boast great climbing ability. Finally, their tales are as long as their bodies and are usually used to balance themselves during difficult climbing or even in combat to club opponents and daze them or keep them back.

 

 

Characteristics of the creature:

 

As stated, the Jabbernak is a highly aggressive and dangerous beast.  In the wild, it is very likely to chase down any foe it sees and attempt to kill.  Only the largest of beasts would make a Jabbernak flee.  Jabbernaks are carnivorous, and take down large prey on their own or accompanied by it’s family.  When born, the Jabbernak is as large as a Human child of 10 years, and quickly grow to the size of a large dog in it’s 6th year, when it is considered a teenager.  At this point, and if fed properly, it will rapidly grow over the course of 3 years, reaching twice the length of a typical horse on the 3rd year, and double it’s height.  When an adult, the Jabbernak immedietaly seeks a mate.  Whilst size and strength is an important factor in which female Jabbernak chooses which Male Jabbernak, the male will regularly provide offerings of food and displays of it’s kills in an act of courtship.  The Muruk’Thaguzg being a typical offering, since it is their main rival.

 

 

(Optional) Origins of the creature:

 

Dating back to the land of Aegis, the Orcs belonging to many of the different Clans hunted and killed the large beasts in a form or sport and show of prowess.  Their relative ease to find made them perfect for such a task, however their hyper aggressiveness and lethality dissuaded many Orcs from trying to tame these beasts.  However, at an un-marked point in history, they began to be tamed by multiple Clans.  In particular, Clan Rax made extensive use of them in battles.  Many Orc would hold Clan Rax the true tamers of the beast, however the knowledge spread to Clans such as Gorkil.  An excerpt from Gorkil lore;

 The Rax Clan, led by Warlord Tythor, had a heated rivalry against the Dom Clan, led by Warlord Or’ta, that would eventually erupt into a full blown war. After a surprise attack launched by Or’ta against the Rax, Lur, and Phol Clan left many dead in the span of a few days all throughout the desert, the Rax Clan retaliated and called to arms not just all its brothers, but for Clans to come and fight with them. This conflict, which would come to be known as either the Rax-Dom War or the Clan Wars, would both unite and divide the Orcish race. Clans and villages began to choose sides and align themselves with either the Rax Clan or the Dom Clan, and years of violent fighting followed.”

 

From this conflict is where the Rax Clan first employed their Jabbernaks in a full battle.  Excerpt from Gorkil lore ; 

“Wargoth Veruk’Gorkil led a campaign in the northwest, annexing many of the smaller clans that aligned with the Raxes. The forces eventually closed in on Nomad Plains, where the first major battle of the Clan Wars would be held. At the Battle of Nomad Plains, Veruk personally led five hundred Gorkils, riding the fastest war boars the clan could muster, to eliminate the twelve hundred jabbernaks Tythor had brought to the battle. The group quickly broke through and began to wreak havoc on the enemy forces, decimating the cavalry and nearly routing the enemy. And as the Gorkils decimated the cavalry, the Dom shamans sent lightning crashing down from the skies, made fires erupt out of nowhere right in the middle of Rax forces. While the Rax forces were able to hold their ground for some time, it eventually proved to be too much, and they had to make a hasty retreat. By the end of the battle, the twelve hundred jabbernaks Tythor had brought to the battle was reduced to a hundred and fifty, while Veruk’s regiment had only lost thirty war boars, and even fewer Gorkils.”

 

 

Strengths/Weaknesses

 

  • Strength and Size – The most noticeable and useful aspect of the Jabbernak is it’s strength and size.  Most commonly used in transportation of goods, slaves and Orcs across their territories, their aggressive nature can be kept to a minimum by a proper trainer, and will thus be used in a variety of tasks.
  • Combat Ability – Used by some Clans who make particular focus on combat, the Jabbernak can be a worth-while investment for a Clan to be used in battle.  Large and sporting multiple weapons for killing, the Jabbernak helps make up the lack of numbers Orc armies suffer from, due to their necessity to consume massive amounts of food.  
  • Thick, Lizard-like Hide – Like other lizards, it’s skin is tough and scaly, protecting it from the vast majority of sharp rocks.  Due to it’s size, it’s hide is thick, and thus capable of resisting cuts from wolves, normal bears and cuts from any human sized weapon.  However, piercing weapons like spears would be able to bypass more of it’s hide.

 

  • Aggression – No matter the skill of it’s trainer, a Jabbernak shall forever possess extreme amounts of testosterone and years of hard-wired instinct to kill.  The master of a Jabbernak will have to constantly be very well aware of what is happening around his beast, and what his beast is doing in return.  An overly confident Orc that approaches to quickly from a hard to see angle towards the Jabbernak would be in real danger of getting viciously and quickly attacked.  Slaves and none-Orcs to the territories are on the highest of kill counts to tamed Jabbernaks, as they are the most unfamiliar sights and smells to the beast, thus making them all the more on-edge.
  • Extremely Hungry – Any large animal, even a horse, requires ample amounts of food to sustain their large bodies.  Nothing can be said the same for the Jabbernak.  Where it takes 1 Orc trainer to tame a Jabbernak, it takes a group to keep one alive and fed.  Clanless Orcs practically never tame a Jabbernak, and only the large Clans tend be able to donate enough food to the beast’s master to keep it going.  Such an animal is as much a burden as it is a benefit to the nation.
  • Poor Eyesight – Due to the many sandstorms of the desert, the out-stretching masses of land and ability to kill most of it’s prey with shear power, the eyes of a Jabbernak have not evolved greatly for quality of vision, or to have large peripheral vision.  The outer layer of the eye is covered in an almost gel-like substance with a thick see-through layer, causing sand that might blow into it’s face during sandstorms to not damage the eye and instead be washed off as it would blink.  This layer, however, makes it’s long distance eyesight poor, and it is mostly only able to see the shape and basic details of an object, such as colour and larger items like weaponry.  As a predator, it is also rarely under any need to keep it’s eyes on it’s surroundings, as only very few beasts could kill the Jabbernak, and fewer would go through such effort.  Thus, it’s eyesight is much more forwards-directional than a human’s.
  • Cold Blooded – Being a lizard, the Jabbernak is cold blooded.  It relies on the habitant it resides within to grant it warmth, helping to reduce the amount of food it requires compared to similarly large, warm-blooded beasts.  However, this also means it cannot venture into cold climates like tall mountains or snow-ridden lands without suffering greatly and soon after dying.
  • Simple Minded – The Jabbernak has deeply ingrained instincts, but does not rely on it’s cognative abilities nearly as often as animals like wolves.  It simply sees prey, moves along a relatively hidden path towards it and then runs after the prey, hoping it is fast enough.  In combat, it’s instincts drives it’s movements, but is thus unlikely to behave differently from any other of it’s species.  It would attack a wall of spears the exact same as it would a cow venturing too far into the savannah.  The Jabbernak is very reliant on it’s rider when in combat to stop it from making poor choices.

 

 

Red Lines

 

  • An Orc who tries taming a Jabbernak without atleast 5 people willing to help aid him keep the Jabbernak fed will have his Jabbernak die of starvation, or revolt against it’s master after 2 weeks.
  • An Orc MUST learn how to tame a Jabbernak legitimately via visiting a Spirit who has the knowledge and will impart it upon him, or by learning from an Orc who already knows how to do so legitimately. (Orcs who knew the old way of taming and breeding a Jabbernak still have the new knowledge of Jabbernak taming, so as long as they RP the method accordingly)
  • Riding around a Jabbernak as a common mount is a very dangerous affair for everyone not used to being around the beast.  The owner of the Jabbernak MUST RP the dangers and results of people not used to the beast and acting incorrectly around the beast.
  • If your Jabbernak dies in RP it is dead forever. Cloud Monks don’t give don’t care about giant lizards.
  • For someone to own a Jabbernak, they must possess an extremely high level of physical ability, akin to that of an Orc.  Any who do not will not receive the necessary respect and servitude required of a Jabbernak and thus become it’s prey (Druids have the ability to keep their Jabbernak well enough tempered around them self, so do no apply to this rule)
  • Shamans with the appropriate blessing and Druids may tame Jabbernaks with more ease than others, where it applies in accordance their magic.

 

 

Availability:

Common - Anyone can RP finding this creature.

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Thank you for submitting your piece! It is now under review, you should have a verdict in about 1 ½ weeks to 2 weeks.

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This Lore has been denied. Currently the team has found a multitude of issues with this piece of lore. The ability to tame this creature is to be removed. It would require Story monitoring. There is no real definitions on its abilities making it very overpowered.

 

Topic moved to Denied Lore forum.

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