Fireheart 2768 Popular Post Share Posted May 23, 2019 A follow up Hello there. It’s been a couple of days of a lot of silence on my end as I’ve watched a ton of reactions continue to unfold both from the events that transpired Saturday and Sunday with my follow up post to those events. I’ve taken some time to listen to people’s reactions, talk with various members of the community, and continue to review new information that has been brought to my attention after I made my post Sunday. To recap...the details I went over Sunday were in relation to the warclaim we had Saturday. To summarize the post touches on three major issues: The incident, the cause, and the unclear and incorrect communication. The decisive action in my mind and those around me was to redo that specific part of the warclaim where the bug became game breaking. The logic and thought process behind this was that the bug caused a clearly different outcome than what likely would have happened which we now know to be incorrect. Upon hearing the verdict large parts of the community came forward with more information regarding the warclaim. This included mostly unfair play and hacking from both sides during the warclaim. I would like to preface this and thank those of you who came forward and provided these details for us to look at. There are three specific instances I want to go over: The spawn killing issue: Several players from both sides of the conflict were sent to the lobby area. During this time period of them being stuck several, players were killed as they were awaiting transport from the area. In total, after speaking with players who brought forward information and going through server logs; we found seven confirmed defenders killed and four confirmed attackers killed in the lobby area. The hacking issue: During the warclaim, specifically at one part, there has now been released video of a player hacking and cutting down multiple players from the defending side. [Gif] The total amount of kills this now banned account achieved was seven before being killed themselves. Alting issue: There were instances where some players were ban evading during the warclaim as well as other players loading up several accounts that they either provided to other players or used themselves after their first account died to gain an edge. In total five accounts from the defenders were banned and two accounts from the attackers were banned. I apologize for jumping the gun on Sunday rather than waiting a little longer for more information to possibly come in. The amount of pressure put on this whole ordeal by all parties both directly after the warclaim and Sunday night was immense... Which is why I’ve taken a bit longer to do my follow up to ensure that this is the correct path forward. Taking into account the spawn killing that occurred in the lobby area, the hacking, and the alting issue that took place during the warclaim on Saturday; I can no longer in confidence believe that redoing that specific part of the warclaim would be overall fair to both sides. The outcome of Saturday will stand and all roleplay relating to it is now unfrozen. There were a lot of complications that we will need to go over together as a community and figure out. So keep your eyes peeled for a ‘Your View’ later on this week as promised in my post last week. Thank you, -Ryan 86 Link to post Share on other sites More sharing options...
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