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Community Update Log - June 2019


TarreBear
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COMMUNITY TEAM MONTHLY UPDATE LOG- June 2019
 

Introduction
 

Hey all you people won’t you listen to meeeeeee! 

I’ve got another monthly update for you all. This month was an excellent month for the team. During June the team has been striving to put more of an effort into their focus group projects, player guidance, and intervention. Overall, trying to be a greater presence in game to assist players and new players wherever we can. In addition, as this month has come to a close we have brought on two new managers, @Thomas and @Rave_Cave_marb, who have been some of our hardest workers this month as you will see in the quota stats below. They have a drive to improve the team and help us better serve the community. I congratulate them and I can’t wait to see the great things they may accomplish. Now let’s get into it!

 

If you’ve been living under a rock and don’t know what the community team is, you can read more info about the Community Team’s policies  [Here] 

 

Community Team Roster
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Member Alterations

+ Tahmas promoted to Manager  +

 

+ Marb121 promoted to Manager +

 

+ SaltyOlog added as Community +

 

+ WholesomeRP added as Community +

 

Doom321 removed from the Community (you’re still my son <3) -

 

- emmanatalyia  stepped down from the Community -

 

- ABruhhMoment stepped down from the Community -

 

- Lithiro stepped down from Community -

 

- Zacho stepped down from Community -

 

Monthly Application Data

 

This month we saw 396 new applications to LOTC.

This is a decrease by 18 applications from last month. As we get some of the nation videos and some botany feature videos up perhaps it will help the numbers rise!

Our overall acceptance rate was 70%, including both pending-accepted and accepted. Increase of 5.8%!
 

Spoiler

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69% of accepted players were from an American timezone (About a 6.15% increase from last month) 26.8% were European (2.2% decrease from last month) And finally, 7% were Oceanic, an increase of about 0.4%
 

Spoiler

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Now, onto some finer details about our applications this month

The largest applied race was humans, topping over 51.8% of all apps (An decrease of 5.3% from last month). Elves followed behind with 33.5% (Increased by about 5.9%). Dwarves came next with 8.2% (Increase of around 2%) 4.4% orcs (Increase of 2.6%) and 4.1% Halflings (Decrease of 0.6%)
 

Spoiler

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Monthly Team Data

This month the team’s main focus was on project work and in-game participation. The quota for normal members of the team is 6%. The members can reach this goal by completing applications, logging their focus group work, and assisting new players in game through guidance work and player interventions. The quota for Content Creators (depicted by the camera) is 3%, while the other half of their activity is gauged on the work they do creating content. (Art & Filming etc) 

 

Keep in mind that Managers (depicted by the sun)  and those who have gone on an extended hiatus of 2 weeks are exempt from meeting quota. Those who are under quota in orange are no longer members of the team.
This month all members of the team have fulfilled quota! 

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(Green = quota met, Blue = Wait 30mins before taking work to allow other members quota, yellow= under quota, orange = way under quota.)

Spoiler

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I’d like to congratulate @Thomas for making overall King of Quota for June!

 

The Application King is @MeteorDragon

The Guidance Queen is @Tigergiri (most time guiding and handling interventions)


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Projects of June: 

 

 Application Rework: 

As of the end of this month, the Application Rework Project has finally been approved. As it stands, the next phase of the project is specifically targeted to focus on establishing the training regime for the new application review system, and setting up a more cohesive guide for new players when applying. Atop this, a guide for the Community Team must be written so that each member of the team is able to consistently review the new applications once the project has been completed. 

 

Community Events:

One of our recurring projects, the Community Event Project has seen a lot of effort shed into it this month from our Team. The Battle of the Arts contest is drawing to a close, and prizes are looking to be sent out to the winners shortly once the submissions have been judged. Additionally, the July Battle of the Arts is posted and looking for suggestions for the upcoming theme. Coming up, the Community Team will be setting to flesh out some more monthly contests, one of which specialising on building to allow the architects out there some room to shine. 

https://www.lordofthecraft.net/forums/topic/183445-july-battle-of-the-arts-suggestions/ 

 

Pots and Pandits:

As it currently stands, Pots and Pandits is undergoing an internal rework after the appreciated feedback of both staff and players. The Community Management is in talks with Administration to expand the breadth of the project so that other teams and helpers may be taken on to help further project expansion and development. The Pots and Pandits, for those who have had the pleasure of experiencing the project first hand, has been a roaring success in the infancy stage of the project. We are pleased to expand upon this focus group further and see it flourish. More to come.

 https://www.lordofthecraft.net/forums/topic/183145-the-pots-n%E2%80%99-pandits-project/

 

Botany:

Following a brief silence on the matter, the Botany Project is once again in full swing- Having now finally established the specifics of the project on the side of the Community Team, our Content Creators are now able to fully begin working on both the Art and Video. 


Front Page Update:
After intense discussion, the Front Page Project has shifted gears as of late and has now been thrust from its previous position as an internal Moderation project to a joint project among the whole team. It was felt that the Front Page requires opinions and resources from different aspects of the Staff as a whole, and as such specific members of the Community Team have joined forces with Moderation to tackle the project from two sides. With Moderation steering in the way of policies and management, and the Community team working to provide integral feedback and resourcing, the project will be a worthwhile step in the right direction. 


Wiki:
For those unaware, the Wiki Project has been shifted from the Story Team over and into the hands of the Community Team this month. This project has been shifted over to the CT on the basis that this distinct part of the staff utilise the Wiki more often than any other team when referencing and guiding new players. We plan on updating the content and allowing the Wiki to be a more useful resource for players new and old. As it stands, the move is not yet complete and we are in the works of defining the next phases of the project.


 

Special Thank You!
Thank you to @Lukariatias and @MamaBearJade for being such wonderful managers. They do so much work behind the scenes organizing, documenting, and coordinating things for myself and the team.
@Pun for always being around to give a helping hand when I need it!

@Thomasfor helping me write!


Thank you and see you next month!

 

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First to see it and say, nice post.

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Wonderful team ❤️

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13 minutes ago, TarreBear said:

69% of accepted players were from an American timezone

Nice.

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whatever happened to the thing about contacting youtubers to create traffic for the server?

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Why are halflings still getting 4.1% of all applications eeeeeeeee.

 

I mean, we’re cool and all, but we’re not THAT cool.... are we?

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2 hours ago, Haseroth said:

whatever happened to the thing about contacting youtubers to create traffic for the server?

please do not trigger my gizzy gazza flashbacks 

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3 hours ago, w_ill said:

please do not trigger my gizzy gazza flashbacks 

Do not mention that man

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Thanks Guys! Remember to lead these new Players straight into the Storylines they seek!

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10 hours ago, NotEvilAtAll said:

Why are halflings still getting 4.1% of all applications eeeeeeeee.

 

I mean, we’re cool and all, but we’re not THAT cool.... are we?

 

Hey, look, that 4.1%. Is me. 

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