ScreamingDingo 16985 Popular Post Share Posted July 16, 2019 D.I.Y Build-an-event Hello, so essentially this post will be detailing what is allowed for Nation Leaders and other groups to do for themselves without ST inclusion. I strongly believe that an NL is able to provide to their own playerbase better than an ST could and that we shouldn’t place things behind massive barriers of bureaucracy on event creatures. What I want to do is to enable the playerbase to be able to do their small “hunting” requests and anything like that on their own. It shouldn’t require an extra staff member to hunt for a boar in a forest and that’s something that I want to emphasise from now on. List of “playable” creatures - IRL game animals Anything “mundane” that doesn’t give the nation any explicit benefit. Harpy Bears (All Variants) Wolves (All Variants) Boars Deer Trolls Gremlins Skeletons General Undead (I.E. Ghouls, Zombies, etc.) (More can be added, otherwise you can elaborate with myself or ask me any questions as to if it’s playable or not) There are a few rules with this - You CANNOT use these to attack other nations You CANNOT use this to defend your nation from being attacked These CANNOT be tamed under any circumstance. This is to avoid people abusing these events to gain an armada of Lur Wolves or something like that. The ST will not provide item support or anything of the sort. Trophies and stuff must be made solely by the players involved, you will not get an ET sign for a player-ran event. ST Highly recommend visiting the nonplayable creatures subforum to look at what further creatures are allowed for player events. Most creatures disallowed for so are marked with "Requires ST to play." If you are uncertain or it does not say, feel free to contact the ST for clarification. 57 Link to post Share on other sites More sharing options...
Ford 1990 Share Posted July 16, 2019 very cute!!! Link to post Share on other sites More sharing options...
Unwillingly 11139 Share Posted July 16, 2019 yes Link to post Share on other sites More sharing options...
squakhawk 7866 Share Posted July 16, 2019 id like to schedule a bear hunt wonderful addition hope this gets used a lot 2 Link to post Share on other sites More sharing options...
Yaldabaoth 743 Share Posted July 16, 2019 Okay, now this is epic Link to post Share on other sites More sharing options...
ScreamingDingo 16985 Author Share Posted July 16, 2019 8 minutes ago, Lionbileti said: Thanks for letting us do your job Joel ? No worries! It’s my pleasure. All I wish for is to neglect my ST duties and allow for people to fend for themselves ? 6 Link to post Share on other sites More sharing options...
Hiebe 2475 Share Posted July 16, 2019 So glad we went from banning player for running animal attacks to now allowing them to have some freedom Link to post Share on other sites More sharing options...
JustMeMorgan 1000 Share Posted July 16, 2019 @ScreamingDingo Why not make it so the rule is, they can have any creature of which is both mundane and provides no reward that a player could not create (e.g. A bandit has a special sword, albeit it’s just a fancy looking sabre with no extra effects) Examples of non-mundane: Voidal horrors, Inferis, golems... Examples of mundane: Things that are naturally existing perhaps a large portion from here: Another question would be allowing certain types of undead, like zombie and vodniks as they are merely...”brainzz” and don’t really confer any special benefit upon killing Other than that I love the idea and the allowance for Nations to have their own creative freedom! 1 Link to post Share on other sites More sharing options...
ScreamingDingo 16985 Author Share Posted July 16, 2019 2 minutes ago, LorelessPuddleMancer said: @ScreamingDingo Why not make it so the rule is, they can have any creature of which is both mundane and provides no reward that a player could not create (e.g. A bandit has a special sword, albeit it’s just a fancy looking sabre with no extra effects) Examples of non-mundane: Voidal horrors, Inferis, golems... Examples of mundane: Things that are naturally existing perhaps a large portion from here: Another question would be allowing certain types of undead, like zombie and vodniks as they are merely...”brainzz” and don’t really confer any special benefit upon killing Other than that I love the idea and the allowance for Nations to have their own creative freedom! Because a majority of those mundane creatures will most likely be hit in the lore-games and are not connected to the current continent. I will not be allowing undead atm, for the sake that this is a trial to see that people do not abuse this. If it runs with little to no reports of abuse then maybe I can extend that. 1 Link to post Share on other sites More sharing options...
JustMeMorgan 1000 Share Posted July 16, 2019 Ah that is fair then, hopefully people aren’t stupid and start making their own events at random times just to kill players they want, that’s an issue I could see arising however I do trust most nations to not be foolish, thanks for the response ? Link to post Share on other sites More sharing options...
MadOne 3381 Share Posted July 16, 2019 Huh.. was I the only one already doing this by my own? 3 Link to post Share on other sites More sharing options...
Silverstatik 218 Share Posted July 16, 2019 A good way to emphasize a fine method for running improvised or small scale events for your playerbase that has been around for a while but not really championed. Good stuff dingo. Link to post Share on other sites More sharing options...
NotEvilAtAll 9927 Share Posted July 16, 2019 @ScreamingDingo add Gnomes to playable creatures list. If you don’t, I’ll run Gnome events anyways and get banned. It just doesn’t make sense to let us play Gremlins but not Gnomes in player events, especially since Gnomes aren’t as magical. 1 Link to post Share on other sites More sharing options...
ScreamingDingo 16985 Author Share Posted July 16, 2019 49 minutes ago, NotEvilAtAll said: @ScreamingDingo add Gnomes to playable creatures list. If you don’t, I’ll run Gnome events anyways and get banned. It just doesn’t make sense to let us play Gremlins but not Gnomes in player events, especially since Gnomes aren’t as magical. Gnomes aren't lore lol Link to post Share on other sites More sharing options...
NotEvilAtAll 9927 Share Posted July 16, 2019 4 hours ago, ScreamingDingo said: Gnomes aren't lore lol I intend to change that. 1 Link to post Share on other sites More sharing options...
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