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[✗] Magic Addition - Transfiguration - Mana Wire Addition - Mana Augmentations


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Seems like a helpful addition given it isn’t locked to a specific race or sect as far as getting access to the prosthetics go.

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Updated to the new format.

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Hello @Jenny_Bobbs

Post is here to confirm that you have gathered all the feedback necessary for your lore and wish to proceed with the reviewing process.

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1 hour ago, ScreamingDingo said:

Hello @Jenny_Bobbs

Post is here to confirm that you have gathered all the feedback necessary for your lore and wish to proceed with the reviewing process.

 

Hello. I can confirm I have gathered all the feedback and can proceed with the reviewing process.

 

I’ll also like to add that due to how this is an addition and the lore games are currently on. This piece of lore is just to see if the concept would be allowed on the server so that when the MAIN Transfiguration rewrite comes out it then can be roleplayed if accepted. If this piece is accepted, it won’t be able to be RP’d due to the fact the full Transfiguration rewrite hasn’t come out yet.

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Thank you for submitting your piece! It is now under review, a verdict will be given within a few weeks.

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This lore has been denied

 

The first problem and issue was this being an addition to multiple magics which have not went through the lore games process. It’s honestly hard to judge a piece when those potentially will be altered beyond recognition or changed to not align with the lore.

 

The team disliked the general aesthetic of this, we felt like it severely broke into the “magi-tech” side of techlock boundaries which we dislike. It isn’t a fantastical magic limb or a clockwork implement, it’s genuine robot augments with absolutely zero drawback. Just using “magic” as a way of fueling it to try and bypass the obvious things that techlock attempts to restrict.

 

It’s an bland, overcomplicated magic addition the team did not believe would bring any further roleplay to the server.

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