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[Shelved][✓] Alchemy - Something Old, Something New. Something Bottled, Something Stewed.


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Something Old, Something New. Something Bottled, Something Stewed.

 

For years natural philosophers have decoded and scryed the endless symbols and signs of the material, searching for a potion far more powerful than any alchemist’s fire, far more enduring than any klone and far more functional than the afflicted symbiote. The Elixir of Life, rumoured to grant immortality to any daring enough to drink it. Liquid eternity, time in a bottle, the death of the universe at one’s anticipation… It was one such human alchemist thought to have come closest to uncovering this fabled treasure: an Elixir potent enough to reverse someone’s outward age, to restore youth to the old… To undo the Betrayer’s curse of mortality upon the children of Horen. 

 

Or so he believed, until he died from Alzheimer's disease at eighty three... and some upstart elven chemist stole his recipes. 

 

It was this botched concoction he named the Sprog’s Elixir out of his distaste for children. Bound to the form of a child through a mistake of his studies, and from the late scholar’s notes did this alchemist too conjure up an antidote, or perhaps another brew in its own right, calling it Fogey’s Elixir for his equal hatred of the elderly. 


Sprog’s Elixir


Ingredients:


-Lard/ Undistilled Water
-Life, x1
-Vigour x1
-Heat x2
-Swiftness x2
-Babyteeth from a human child, x2
-Bones of a Rabbit (or Hare), x2

 

Creation:


-All symbols, as well as the baby teeth and rabbit (or hare) bones, must be ground into separate powders using a mortar and pestle 
-The base must be used to fill a cauldron halfway, having pre-measured for the rest of the ingredients to make up the second half (note, double the volume would be required in the case of an undistilled water base as opposed to a lard base).
-The base must then be heated above an open flame until beginning to fry (if lard) or boil (if undistilled water).
-Heat should be added and stirred until no longer visible.
-Vigour should then be added and stirred until no longer visible.
-Life should then be added at the same time as the ground baby teeth, and stirred until the elixir turns white.
-The bones should then be mixed in along with swiftness until no longer visible.
-All heat should then be removed from the cauldron, allowing the mixture to rapidly cool and thicken (if undistilled water is used) or solidify into a fatty paste (if lard is used).

 

Effects:


When applied as a paste the Sprog’s Elixir acts as an anti-aging lotion, causing skin and certain areas to plumpen, blush, dimple and clear wherever applied. Noses and ears will shrink and bald. Eyes become bright, clear and (with thick application) change to a brilliant blue. The elixir will also cause pre-existing scalp hair to re-colour, soften and (with thick application of the Elixir) eventually thin out to that of an infant, whilst also causing pre-existing facial hair to re-colour, soften and (with thick application) recede entirely. The elixir can also be applied to the teeth to cause brightening, whilst thick application can cause them to fall out and be replaced with new sets entirely, whilst drinking the elixir will give the added effect of fresh vocal chords to maintain the illusion of a youthful tone of voice, whilst thick application can induce loss of coherent speech bar infantile babbling. It should be noted that all changes brought on by the Sprog’s Elixir are skin-deep, however, and will only serve the purpose of causing accelerated de-aging in an aesthetic manner. Whilst it certainly has the potential for malicious use, the Sprog’s Elixir would not function as a sort of poison to afflcited one with Asthma, Croup, Mumps or other age-related illnesses. Similarly, beneath the guise of faux young age the user’s organs, muscles and mind would still behave as healthily and effectively as they had prior to the elixir.  

The key difference noted in use of the base is concentration. Using water as a base will provide double the amount of the elixir, at half the effectiveness, and the inverse when using lard as a base. A quart jar filled with a lard-base of the elixir will be much thicker, and have the potential to deage areas it has been applied to up to 150 years, though this jar would only be able to cover the hands, head, mouth (excluding vocal chords) and neck of a subject. Using the same ingredients, but replacing the lard with a doubled volume of water would in turn allow for two quart jars to be filled, though each jar would only have the potential to deage areas it has been applied to up to 75 years, though having two quart jars would permit subjects to cover all areas.

The effects of the Sprog’s Elixir will linger until the equal measure of years is re-aged using the Fogey’s Elixir. The effects similarly cannot be reversed by mundane, magical or alchemical healing with the exceptions of appearance-altering surgeries physically moving soft and plump flesh.

 

Redlines:


-The Elixir will not impact a subject’s lifespan.
-The Elixir cannot positively or negatively impact a subject’s physical or mental health. This includes any and all age-affiliated changes to height, muscle mass, cognitive function or organ efficiency. 
-The Elixir is only capable of causing aesthetic changes bar the potential benefits and detriments to a subject’s skin, teeth and hair.
-The Elixir cannot be reversed by the effects of other skin, hair or dental specific potions. The only cure is the Sprog’s Elixir or intense surgery to literally reconstruct one’s appearance. 
-Years will be ‘subtracted’ in accordance with the lifespan of a subject’s relative race, in accordance with the water/lard quart guidance given above. In this regard, an elderly human would only need to subtract 150 years to achieve an appearance of their minimum old age whilst elderly Orcs and Dwarves would need to subtract up to 500 years for the same effects (which would require more 3 and ⅓ more Elixir), and so on. Elves are the exception to this, experiencing the potion at the same potency as humans and appearing effectively identical to humans when elderly, bar their physical shapes, skin and hair colours and ear shapes. 
-There is no ‘Greater Sprog’s Elixir’ or ‘Lesser Sprog’s Elixir’; potency of the Elixir is determined by its base and how much/ little is applied in accordance with the water/lard quart guidance above.
-This potion has no effect on Frost Witches or Striga. All other creature/ magical/ alchemical means of ‘polymorphing’ to change one’s physical skin, hair, eyes and teeth will still function normally albeit individuals in these circumstances will have their ‘default’ appearance changed in accordance with the elixir. 

 

-This elixir requires tier two in alchemy to create.

-This elixir is categorised as ‘common’ and can be self taught by any tier three alchemist who is able to obtain the elixir for study.


Fogey’s Elixir


Ingredients:


-Lard/ Undistilled Water
-Death, x1
-Curtailment x1
-Coldness x2
-Swiftness x2
-Grey hair from a human elder, x2
-Shell of a Tortoise (or Turtle), x2

 

Creation:


-All symbols, as well as the elder hairs and shell of a tortoise (or tutle), must be ground into separate powders using a mortar and pestle 
-The base must be used to fill a cauldron halfway, having pre-measured for the rest of the ingredients to make up the second half (note, double the volume would be required in the case of an undistilled water base as opposed to a lard base).
-The base must then be heated above an open flame until beginning to fry (if lard) or boil (if undistilled water).
-Coldness should be added and stirred until no longer visible.
-Curtailment should then be added and stirred until no longer visible.
-Death should then be added at the same time as the ground grey hairs, and stirred until the elixir turns black.
-The shell should then be mixed in along with swiftness until no longer visible.
-All heat should then be removed from the cauldron, allowing the mixture to rapidly cool and thicken (if undistilled water is used) or solidify into a fatty paste (if lard is used).

 

Effects:


When applied as a paste the Fogey’s Elixir acts as an aging lotion, causing skin and certain areas to sag, wrinkle and develop liver spots wherever applied. Noses and ears to enlarge and bulge whilst sprouting thick grey hair from within. Eyes become yellowed and bloodshot and (with thick application) fade to a complete milky white. The elixir will also cause pre-existing scalp hair to grey and (with thick application of the Elixir) eventually bald, whilst also causing pre-existing facial hair to grey and (with thick application) become matted and frayed. The elixir can also be applied to the teeth to cause wear and yellow staining, whilst thick application can cause them to wear away entirely, whilst drinking the elixir will give the added effect of worn vocal chords to maintain the illusion of an elder tone of voice, whilst thick application can induce loss of voice. It should be noted that all changes brought on by the Fogey Elixir are skin-deep, however, and will only serve the purpose of causing accelerated aging in an aesthetic manner. Whilst it certainly has the potential for malicious use, the Fogey Elixir would not function as a sort of poison to afflicted one with Arthritis, Hemorrhoids, Altzheimers or other age-related illnesses. Similarly, beneath the guise of faux old age the user’s organs, muscles and mind would still behave as healthily and effectively as they had prior to the elixir.  

The key difference noted in use of the base is concentration. Using water as a base will provide double the amount of the elixir, at half the effectiveness, and the inverse when using lard as a base. A quart jar filled with a lard-base of the elixir will be much thicker, and have the potential to age areas it has been applied to up to 150 years, though this jar would only be able to cover the hands, head, mouth (excluding vocal chords) and neck of a subject. Using the same ingredients, but replacing the lard with a doubled volume of water would in turn allow for two quart jars to be filled, though each jar would only have the potential to age areas it has been applied to up to 75 years, though having two quart jars would permit subjects to cover all areas.

The effects of the Fogey Elixir will linger until the subject surpasses the age they’ve attempted to appear as, or until an equal measure of years is de-aged using the Sprog’s Elixir. The effects of the Fogey Elixir on elves opting to appear any older than 30 will linger (as they will never naturally age past any older than an adulthood) permanently until an equal measure of years is de-aged using the Sprog’s Elixir. The effects similarly cannot be reversed by mundane, magical or alchemical healing with the exceptions of appearance-altering surgeries physically moving wrinkled and sagging flesh.
 
Redlines:


-The Elixir will not impact a subject’s lifespan.
-The Elixir cannot positively or negatively impact a subject’s physical or mental health. This includes any and all age-affiliated changes to height, muscle mass, cognitive function or organ efficiency. 
-The Elixir is only capable of causing aesthetic changes, bar changes to teeth or hair.
-The Elixir cannot be reversed by the effects of other skin, hair or dental specific potions. The only cure is the Sprog’s Elixir or intense surgery to literally reconstruct one’s appearance. 
-Years will be ‘added’ in accordance with the lifespan of a subject’s relative race, in accordance with the water/lard quart guidance given above. In this regard, a newborn Human would only need to add 150 years to achieve an appearance of their maximum old age whilst newborn Orcs and Dwarves would need to add up to 500 years for the same effects (which would require more 3 and ⅓ more Elixir), and so on. Elves are the exception to this, experiencing the potion at the same potency as humans and appearing effectively identical to humans when elderly, bar their physical shapes, skin and hair colours and ear shapes. 
-There is no ‘Greater Fogey’s Elixir’ or ‘Lesser Fogey’s Elixir’; potency of the Elixir is determined by its base and how much/ little is applied in accordance with the water/lard quart guidance above.
-This potion has no effect on Frost Witches or Striga. All other creature/ magical/ alchemical means of ‘polymorphing’ to change one’s physical skin, hair, eyes and teeth will still function normally albeit individuals in these circumstances will have their ‘default’ appearance changed in accordance with the elixir. 

-This elixir requires tier two in alchemy to create.

-This elixir is categorised as ‘common’ and can be self taught by any tier three alchemist who is able to obtain the elixir for study.


 

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Whenever I was creating my botany plugin I needed to get a lot of input from the Story Team as to what plants were going to be added etc, and it was like trying to make a stone bleed. I don’t think anyone on the ST is currently focused on alchemy at all and if they are they’re not doing much work about it.

 

But side note ? I like the lore, I think alchemy has some real promise – perhaps you could even expand on the ideas and make something much bigger!

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There really is a lack of profession based lore possibilities such as alchemy and botany, so I definitely appreciate this …

 

+1

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+1 good title,  very eye catching.

Very good read and ideas, I really like the clear redlines.

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alchemy is accepted people dont know it keep submitting alch pieces plz

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Do you want people who look old as dirt who retain their full physical strength? Because this is how you get people who look old as dirt who retain their full physical strength. I, for one, approve. 

 

Though I do have a question. In the origin portion of the lore it says that the guy who originally made the elixir was made to basically look like a child as a result. Does the de-aging elixir have the capability of even reducing height and such? And if so, since it’s stated that it does not negatively or positively impact physical health, strength, etc., will they retain their original adult strength in the body of a child? 

This is already something that frost witches do. To my knowledge if a frost witch orc turned themselves into a human child through their shapeshifting they still retain their full strength, or at least most of it. I could be wrong about that, though. 

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On 10/30/2019 at 1:00 AM, Demotheus said:

Do you want people who look old as dirt who retain their full physical strength? Because this is how you get people who look old as dirt who retain their full physical strength. I, for one, approve. 

 

Though I do have a question. In the origin portion of the lore it says that the guy who originally made the elixir was made to basically look like a child as a result. Does the de-aging elixir have the capability of even reducing height and such? And if so, since it’s stated that it does not negatively or positively impact physical health, strength, etc., will they retain their original adult strength in the body of a child? 

This is already something that frost witches do. To my knowledge if a frost witch orc turned themselves into a human child through their shapeshifting they still retain their full strength, or at least most of it. I could be wrong about that, though. 

With the grain of salt that is mandated lore rewrites and all this wasted time, no a full grown orcish woman cannot disguise as a human child.

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Thank you for submitting your piece! We are currently going through all of the current lore submissions submitted and as there is a backlog it will take a bit longer than normal. Your piece is now under review, a verdict will be given within a month or so.

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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