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The Master Thieves Guild


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Master Thieves Guild

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Written by Raptor and Racker

INTRO

 

The Master Thieves guild was one of the first and oldest organisations of criminals, brigands and thieves, banding together with one common goal; to become wealthier. Members of the guild use each other’s talents to help each other out to steal all they can steal, pooling their wide range of skills and talents to accomplish even the most impossible tasks. 

 

The guild is the very embodiment of “Honor among Thieves”, backing each other up and bringing their resources, skills and wealth together to strive to greater the guild’s wealth, power and infamy. Every member is expected to have the other’s back and every member is expected to treat their partners in crime as brothers. The guild is not an army, but an independent family and brotherhood of thieves, all working towards the same thing.

 

Disclaimer: All the information on this post is entirely secret. This is not open or public knowledge. It is known to the guild members and the guild members only (with some exceptions). 

 

GUILD HISTORY

 

The Master Thieves Guild is one of the oldest organizations in known history, with the founding of the guild occurring over 500 years ago. At the height of it’s powers the guild housed some of the most infamous thieves and criminals of all time. 

 

These people include Red Raven and the Upright Man, the founders of the guild, who undertook one of the first heists in recorded history, alongside Dune Walker, another original member. Other members included thieves such as The Faceless Man, Lucas Black and Freema Grenedad. The guild can be attributed to heists that include the theft of the priceless portrait of the Wandering Wizard, the break in of the Salvus Vaults, and the robbery of General Gabriel’s Breastplate. 

 

After 150 years of the guild's existence throughout Aegis, Asulon and Anthos, the guild disbanded as many of its members died or disappeared. It was not until a former member of the guild's last sect of members decided to rebuild the guild so thieves and vagabonds could once again make their mark upon the world, and enrich themselves in whatever infamy and fortune awaited them as a result.

 

RANKS

 

Guildmaster

 

The elected leader of the Master Thieves Guild. Technically, the Guildmaster is still a Master Thief and not above them in rank, however he is the chosen head to make the final call and final decisions e.g. Master Thief promotions, benefactors, large heists and alliances. He is the Master of the guild and head of our band of thieves.

 

Master Thief

 

Master Thief is the highest rank in the guild. The Master Thieves must be knowledgeable in all the arts of thievery, stealth and deception. Their job is to teach the lower ranks the necessary skills needed to become a Master Thief themselves. They are in charge of organizing jobs, heists, collecting and setting up dead drops, making contact with new recruits, making contact with benefactors and contacts.

 

All other ranks answer to the Master Thieves.

 

Shadow

 

The elite of the guild. The best of the best. The most skilled and stealthiest thieves among the ranks. The Shadow is the role model for Burglars and Thieves, being the prime example of how they should act. They are unseen, they are swift and they never miss their mark. The Shadows are to assist the Master Thieves in the training and supervision of the Brigands and are also able to orchestrate jobs and heists.

 

Thief

 

You now have free reign over the jobs you pull. You are now permitted to do jobs for the guild stated on the job board, suggest and take part in heists, inform the guild of targets and perform your own jobs without supervision. The Thieves represent the guild now and will act accordingly.

 

Burglar

 

The Burglars are now allowed to start going on certain jobs. Burglars will be under the guidance of a qualified thief who will teach them how to use the skills they studied in practical use. Burglars must follow the directions of their superior, while working on their skills to be promoted.

 

To rank up to Thief, one will be tested by pulling a job where they will take the lead. If they succeed, they will be promoted. If not, then they must do another term (length decided by their superior) of study until they will be tested again.

 

Unbranded

 

The fresh meat, the new bloods, the brand new recruits, fresh off the streets and ready to be turned into professional thieves. The guild has expressed interest in your talents and has decided to induct you into it. You are not permitted to do anything, nor take part in any jobs. At this point, you are not considered part of the guild, nor privy to any information at all.

 

Once we have expressed interest, you will be taken by a Shadow or a Master Thief on a minor job to prove your worth and skill. Should you succeed, you will be branded with the guild mark upon your forearm and made to take the Oath. After this, you will have officially become part of the guild.

 

GUILD LAW

 

Guild Rules 

 

  1. Do not betray the Master Thieves Guild.

  2. If you are caught, do not reveal that you are a part of the Master Thieves Guild.

  3. Do not act above your rank i.e. a Brigand may not orchestrate heists and jobs and a Thief may not command a Shadow or a Master Thief.

  4. Do not act against the guild and it’s members. This includes theft, acts of violence and insubordination.

  5. Keep business with the Master Thieves Guild and your personal life separate. This includes involving other guilds you may be a part of, in jobs and heists for the Master Thieves Guild.

  6. Secrets are secrets for a reason, take them with you to your grave.

     

Guild Expected Standards

 

  1. Thieves are expected to show a certain amount of finesse when performing a job. Killing is restricted unless absolutely 100% necessary and is frowned upon even then.

  2. Thieves are expected to leave their guild coin behind as a “calling card”. The guild’s reach has no limits and people must be reminded of this.

  3. Thieves are expected not to act against allies and/or contacts of the guild without express permission from a Master Thief.

 

OOC SECTION

 

OOC DISCLAIMER/RULES

 

Understand that you may be ejected from the guild at any time for whatever reason, be it rule breaking (IC or OOC) or we feel you are no longer suitable for the guild, etc. Once ejected from the guild, you may return only if the Master Thieves deem it fit that you should return.

 

Should you choose to leave the guild of your own accord, the guild will grant you free pardons to roam the world without the guild by your side, provided you keep to your oath of secrecy. Should you break this oath whilst not being a part of the guild, you will be treated the same way as if you were ejected from the guild.

 

Understand that if you are forcefully removed from the guild for a serious offense (deemed by us), you will be hunted down RPly until the ends of the earth. If you are caught, understand that you may be tortured, beaten and/or repeatedly killed.

 

DO NOT APPLY FOR THE MASTER THIEVES GUILD IF YOU DO NOT UNDERSTAND THIS.

 

APPLICATION AND THREAD RULES

 

THREAD RULES

 

The guild has been recreated to try and innovate thievery roleplay within the server. The aim of the guild is to provide quality RP for both thieves and their victims and anyone applying should want to create RP that is fun for both sides. We hope to fill the guild with quality roleplayers and not a quantity of roleplayers. However anyone and everyone is welcome to apply and will be given equal opportunity within the guild, whether they are an old player with lots of roleplay experience or a new player with little roleplay experience, provided they want to create fun RP for everyone. With that, here are some simple rules you need to keep in mind when posting on this thread.

 

  1. Do not post your application on this thread, please PM it to the OP (myself) via a PM on the forums or message me on Discord, Lefty#7206

  2. The only posts to be made on this thread are that of an RP nature, please PM me if you have any OOC questions.

  3. If you do have any OOC comments to make, please put them in a spoiler beneath an RP post.

 

Failure to abide by these simple rules will result in your post being removed (if you do not fix it upon request) and a possible instant denial from the guild.

 

APPLICATION

 

The application is not the only form of joining the guild, however it is the most practical. It is for you to express your interest in joining and for us to determine whether or not we would take interest in your character. Sometimes members will be inducted purely based on RP experiences and will not be required to fill out the application.

 

SEND YOUR APPLICATION TO THE OP (MYSELF) VIA A PM ON THE FORUMS OR MESSAGE ME ON DISCORD, Lefty#7206

 

OOC

 

MC Name:

 

Why do you want to join?:

 

How will you provide the guild and the LOTC community with a great RP experience?:

 

Have you read and agreed to the OOC Disclaimers and warnings?:

 

Discord Name:

 

RP Info

 

RP Name:

 

Race:

 

Age:

 

Personality (A paragraph will suffice):

 

Aspirations and Motives for joining:

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As Cunning sits at his desk within the guild headquarters, he ponders for a moment. He wonders if the current batch of thieves at his disposal would’ve made it during the olden days, when some of the best thieves in the world occupied membership within the guild. Nevertheless, he thinks about each of his newest members, jotting them down within his journal, before muttering to himself.

 

“I can work with these recruits, I believe we might have the making of something good here....”

 

With that he closes his journal and removes himself from his seat, returning to his chambers to rest a while. As he lays upon his bed he thinks about what the guilds next move will be.

Edited by Racker / Lefty
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~Silence~
 

`~An Open tome rests before the Eyes of a Young Rogue, the Words dancing on the pages as though it had come to life. 

In the Silence of His Abode he Delves into the History of the Lands and Legends before his time. Fantasies larger than life emblazoned within this library unlock a passionate flame of Burning imagination within him. Currently his obsession has been ignited and guided towards the concept of these Phantom Thieves of Old, Mythic figures who transcended the Idea of Mortality by performing seemingly Impossible feats of Finesse and Guile. Beguiled by the idea of these spectres’ Cloaked in Shadows and moving with the Grace of a Lynx..
Yes.. Of a Lynx... 

Secrets and Shadows play as though Eternal friends, Performing in unison with Romantic yet defiant Poise of Excellence and Marquis. Only Those who have the Ability, Agility, and Adroitness can Harness this Sacred and Antiquated form of Poetic Mesmer, thus using it in order to Envelop themselves in the Darkness of the Moons Light and escape from Punishment all while Manifesting their will into reality. To this Young Rogue’s enlightened, perceptive Vision, a Thief was more than a Criminal, More than an outcast of Society, living on the Fringes of unjust kingdoms, within the Veil of Deceptive Truth... A Thief.. Could be a Hero...
Buried within the boundless Tales of Mythos and Poetry Illuminating the past of this Hidden Order, the Heart of a Young Rogue was Brought to life... To transcend Morality, Mortality, and Municipality to Thus become One with the Consciousness of Shadow Itself... Was truly one of the most Spectacular, Spectral Feats to ever be accomplished...
~`

 

 ~Essence~

Edited by Essence
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The Vanity of Vitenna

 

There was a single bead of sweat slowly making its way down the Cunning Man’s face as he was bent on one knee with his eye fixated into the keyhole. “Hurry up, I can hear people upstairs” the Intuitive Man muttered to him. “Be patient, I’m not going to jam this damned lock!” Cunning responded as he was continuing to try and pry open the iron door with his lockpick. Meanwhile, the Panther rushed down towards the pair, panting and clearly out of breath “Thee gawrds are patrolling thees hawlls, we hawve to go now!” he would say in as low as voice as possible to the group. “No, we can get in, I just need one more minute!” Cunning responds to his newest recruit. The footsteps from above began to grow louder as mumblings could be heard from the chatter of the guardsmen making their way towards the vault. Panther and Intuitive anxiously waited for their guildmaster to open the lock, and began to slowly lose faith as the footsteps got louder and louder, until. Click. The lock opens. “We’re in, let’s move quickly” Cunning orders the pair as they make their way inside the vault and slowly close the door behind them. The sound of the steps and chatter coming from outside has grown to the loudest it had been as they await to see if the guards have noticed anything suspicious. Suddenly the noise stops, as the three wait patiently inside the room, Intuitive takes a peek outside the door looking into the empty stairwell before returning to give the others the news. “It’s clear,” says Intuitive with a grin from behind his mask.

 

“Right, let’s start emptying these chests. I don’t want a single thing left behind, we need to send them a message.” says Cunning as both Intuitive and Panther begin pilfering the chests within the vault. Soon enough each chest is emptied with it’s contents placed into a shulker box in order to carry the immeasurable amount of supplies being taken from the storage of the Principality of Vitenna. “I think we have it all, Cunning” says Intuitive as him and Panther do their final checks on the room, “Very well then, leave our message” Cunning states to Intuitive before he places a single gold coin into a chest in the room, alongside it a short message to the Princess.

 

The trio then make their way out of the vault and up the stairwell, as they pass through the halls in order to get to the roof they see countless portraits and paintings of the nobility of the city. “Thees people awre so up their awn awrses” remarks Panther to the group as they make their way to the rooftops of the palace. “I agree Panther, I’ve seen more paintings of that Luciana Maria then I’ve seen competent guards in this city” Cunning says with a chuckle as they finally find themselves on the roof of the palace. “Let’s head to the walls, the boats are waiting for us at the bottom” remarks Intuitive as the others nod and head towards the edge of the walls overlooking the sea. The trio stand together before they each take a deep breath, “Are you ready?” says Cunning to the other two as they both give him an affirmative nod. “To freedom” Cunning mutters to the others as the trio dive into the sea in order to get to the boats awaiting for them to make their escape.

Edited by Racker / Lefty
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