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The Ireheart Clan


Mickaelhz
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The Clan of Ireheart is an elder clan of Urguan, hailing from a fearsome and war torn background. The Ireheart’s are legendary in dwarven culture, known for their ferocity in battle, savagery in culture, and battle-smart tacticians. Irehearts are renowned for their fierce combat abilities and honor on and off the battlefield. Founded by Yavok Ireheart, and reborn by Kjell Ireheart during the Aegisian era, the Irehearts follow Dungrimm as their patron god, yet hold a great respect for the god known as Kjellos.


 

CLAN APPEARANCE

 

The emblem of the Irehearts is a dragon soaring high into the sky.

Ireheart banners are half green and half white with the emblem of the dragon in the middle.

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Men within the clan typically wear pelts and warpaint as a way of worshipping Dungrimm, it is not uncommon to see them without outerwear even in extreme conditions. As devout followers of Kjell, many Irehearts show traits of imperialistic behavior and will stay true to the Throne of Urguan and whomever may sit there. Their beards are generally unkempt and left to grow naturally, as to honor the gift Yemekar granted their race. Women within the Clan, although rare, are generally adorned with hides and pelts of exotic animals and their hair is ceremonially braided and pushed back.


 

CLAN LORE

 

Pre-History

Yavok Ireheart, the founding Lord, one of the eight sons of Urguan. Yavok believed greatly that the honor and respect he would gain from staying loyal to the rightfully crowned King would cement his legacy in Dwedmar history. A Clan he built on the ideals of honor and loyalty, the founding Lord strived to instill a disciplined and controlled belligerence in his sons, his line would be one of warriors and leaders. Yavok was scrutinised greatly by the Wives and mothers of the Ireheart Clan that the beardlings were committed to the hardships of survival and hunting in such youth. In a time where Dwarven culture lay almost entirely secluded in the deep of mountains, it can only be assumed that the Clan Trials of Yavok’s sons were facing considerably more terrifying trials in the caves of Kal’Urguan than the Clan Trials of today..  

 

Many King’s had risen and fallen as Yavok reached his latter years. Following the eternal winter, Velkan Ironborn began to build a new Empire from the ashes of the first Kingdom. It seemed all Dwedmar would soon succumb to the yoke of Ironborn rule, but regardless of the monstrosities enacted by the Ironborn dynasty, the Irehearts had sworn themselves to the throne and held oath to serve whomever sat there. Persecution and genocide ensued and Yavok sat conflicted between his morality and his honor; The Irehearts marched among the Legions that heeded Velkan’s command but despised much of what they carried out. After Dwain Irongut spoke against the execution of the Runelords, he was executed and martyred forcing the Irongut's to rebel and splinter the Empire

 

Velkan’s reign soon ended as the Old Dwarf went mad and eventually died, his Heir Khallax Ironborn was considered apathetic compared to his Father’s autocratic rule. Although, some believed this beneficial to the Empire. Many Dwarves, including his brother, thought it was an insult to Velkan’s legacy. Khallax’s Brother, Thorgarn, ousted his Brother with little resistance. Yavok, being unable to protect the King, generally kept his distance from the politics of the Thorgarn’s Empire. He offered little help to the new Emperor as he believed Thorgarn’s crowning to be false and illegal.

 

Much like many of the other Clans, the Irehearts fled sometime during the “Great Collapse.” in response to the Hunting and Execution of Mountain and Forest Dwarves.

 

A tyrant slaughtering his own and a society in ruin, all that was recorded of before was lost. News reached the Ireheart camp that the last Bastion of Dwarven hope, Simmpa, a Dwarf in the Northern Mountains was gathering a resistance. It took little convincing to the Clan Elders before Yavok rallied every able Ireheart to join Simmpa’s resistance and the rest of the Mountain Dwed. The assault on Kal’Urguan was a bloodied success, with the Ireheart warriors once again serving by the true King’s side. The Liberator Simmpa had restored Urguan to its glory and all was content within the Kingdom.

 

After Simmpa’s departure, not much is recorded of the Irehearts, it is unknown what happened to Yavok, although it is thought he was permeated with grief and guilt, suffering with insomnia and burdened with trauma. This is no doubt the consequence of his service to the Ironborn. Despite this, Yavok supposedly found peace in serving the Brathmordakin and eventually passed to the halls of Khaz’A’Dentrumm at a ripe old age.

 

Aegis

After Yavok’s disappearance, much of the clan's members and relics was lost due to the lack of a suitable leader and organization. However a young dwarf known as Kjell Ireheart, the grandson of Yavok, re-appeared in order to restore the former great clan to glory. Alongside his first cousins, Urir and Kragor Ireheart, the three Irehearts were known as ruthless and fearsome warriors all around the land. However towards the end of Aegis, Kragor was killed by Khorvad (Iblees) in a terrible act of defamation and insult in order to send a message to the descendant races, in response to this Kjell and Urir alongside Valen Grandaxe ventured into the Nether to confront Khorvad. Wielding the Axe of Krug, Urir sacrificed himself to save the descendant races from destruction and ensure their safe passage to the Verge, also allowing Kjell and Valen to escape back onto the mortal plain. It was for this sacrifice that Urir was named a Paragon, specifically the Paragon of Sacrifice, the highest honor given to those in Dwarven culture. After this event the descendant races would flee to a new land, however Kjell Ireheart was nowhere to be seen upon the islands of the Verge.

 

Asulon

After quite some time, Kjell Ireheart was presumed dead which would’ve meant the total end of the Ireheart’s as a clan. However, Kjell was found to be alive after riding to Asulon on the back of a Dragon which he subsequently slew, one of six. Upon his return to the Dwarves, Kjell Ireheart became the first Emperor of Urguan creating the first ever dwarven empire. Turning the dwarves into the most powerful faction in all of Asulon, it was during this time that Kjell also bore three sons with his wife Empress Eliff Goldhand, Igor, Dreek and Midgor. Kjell’s nephews, sons of his long lost brother also reappeared during this time, Roggar, Olaf and Spriggar. Due to Kjell’s success as Emperor and his feats such as the slaying of multiple Dragons and conquering Salvus and other lands, he was named as a Paragon of the Dwarves, specifically the Paragon of War. After quite some time, Kjell disbanded the Empire as it was then broken up into a Dwarven coalition of holds. It was during this time many Ireheart’s referred to themselves adopted the name Stormhammer, this was in response to Kjell’s fierce rivalry with Hiebe Irongut, as Kjell wished to recruit non-blooded Irehearts into the clan as to help create a ‘brotherhood’ to fight against the actions of Hiebe.

 

Anthos

As the descendant races left Asulon, the Ireheart clan began to rise to true prominence, becoming the most powerful clan in the Grand Kingdom, this is due to Kjell’s sons and nephews all coming of age, beginning to start lines of their own within the Clan expanding its influence throughout the known world. Many of the Irehearts held high ranking positions within the dwarven legion and even the dwarven government, with them controlling many different many different fortresses and holds throughout this time. Towards the end of Anthos, the Daemon Ondnarch, who had been corrupted by the power of Khorvad, threatened to destroy the dwarves, during this he took the life of Dreek Ireheart, son of Kjell and brother of Igor. In response, Igor Ireheart wielding the Hammer of Barradin led an assault on the now corrupted Kal’Azgoth in order to slay Ondnarch and release his true form, Wyrvun. During the battle, Kjell sacrificed his life fighting the Daemon in order to give Igor the chance to deliver the final blow to Ondnarch. Igor slew the corrupted Ondnarch, but not before giving his own life in order to do so. In doing this Igor freed Wyrvun, the pure form of Ondnarch, who then named Igor his Paragon, specifically the Paragon of Purity. Soon after these events, during the coronation of Hogarth Irongut as Grand King of Urguan, Kjell descended from Khaz’A’Dentrumm to the mortal plane, declaring that upon death he had ascended to god-hood and became the new Patron, Kjellos. This ascension was revered by the Ireheart clan as the most famous Ireheart in the history of the clan, truly became a god.

 

Athera

When the dwarves arrived in Athera, the Ireheart clan was in disarray. With the death and disappearance of many of the clan’s leading figures, the clan was left in disarray and once again was close to extinction. However, Bastion and Drynn Ireheart, sons of the brothers Igor and Dreek, returned to the clan and began to restore the clan to prominence once more. Like their fathers had done before them they made the clan into one of the most powerful in the Grand Kingdom. During this time the realm of Athera saw two Ireheart kings. Midgor Ireheart son of Kjell, ascended to the Obsidian Throne and had a tumultuous reign, he constantly quarreled with his great-nephew Lori Ireheart, who had been abusing his power as a Runesmith and Golemancer. Vorstag Ireheart, originally a Grandaxe, had a short reign as Grand King, (his second ascension to Grand King, he had previously served as Grand King in the Fringe) this was because he sacrificed himself to fight against a corrupted Urir Ireheart, who had been turned into an Undead by Khorvad. By doing this, Vorstag reclaimed the Armour of Urguan, one of the most important relics in dwarven history. In doing so he was named a Hero by the clergy, forevermore known as Vorstag the Reclaimer.

 

Vailor

Soon after the Ireheart’s re-emergence within the Grand Kingdom, the descendant races once again moved land, this time to Vailor. Due to the Ireheart’s strength as a clan, they were granted a hold beneath the dwarven capital of Kal’Akash, known as Khaz’A’Kazak. Shortly after this however, Bastion Ireheart disappeared which led to the Ireheart clan’s strength diminishing by some amount. The clan still remained relevant and did have a plethora of members throughout Vailor, however the strength and influence they once had was no longer there. During this time Midgor Ireheart would once again rise to the mantle of Grand King, becoming the second ever dwarf (the first being his great-nephew Vorstag Ireheart) to be Grand King twice. His second reign was also as tumultuous as the first however and he was once again removed from the position by his council.

 

Axios

During the time of the Isles of Axios, the Ireheart clan began to grow in prominence once more. Drynn Ireheart returned to the Grand Kingdom and ascended to the position of Grand King, during this time he formed an alliance within Oren in order to protect the dwarves from the threat of invasion. However after a multitude of successors after Drynn, the dwarves ended up in war with Oren. It was during this time that Bastion Ireheart once again returned and became Kingsguard to Algoda Frostbeard, the new Grand King. After Algoda was assassinated by a Norlandic-Orenenian knight, Bastion was elected to become the new Grand King in his place, against the odds as he was in competition with Kerwyr Frostbeard and his kinsman Wulfstag Ireheart, both prominent dwarves at the time. Bastion solidified the Grand Kingdom’s position in the Axionite Coalition and helped deliver the final blow to destroy the Holy Orenian Empire. Bastion’s reign was long and during it he enacted numerous reforms and mandates for the betterment of the dwarves, he also solidified many alliances and non-aggression pacts with the other nations of Axios. Bastion’s fall would come during the war against the Kingdom of Norland, after large pressure from the Frostbeards to go to war, he was ultimately unable to conquer the Krag, the seat of the Norlandic Kingdom. He ultimately took his own life by jumping off his own balcony (although some say that he was pushed). After this a major event occurred known as the Slaughter of the Senate, as during the process of nominating a new Grand King, the Frostbeards murdered the dwarven Senate and took control of Kal’Omith, the capital of the Grand Kingdom. In the neighbouring hold of Tal’Azmyr, Gror Ireheart was then elected to become the new and rightfully appointed Grand King. Gror had been the Clan Father of the Irehearts all throughout Axios, and he had made the clan far more relevant than they had been in Vailor. Gror’s biggest feat however came as Grand King, he crushed the Frostbeard rebellion, executing Kerwyr Frostbeard himself, before restoring Kal’Omith as the capital of the Grand Kingdom.

 

Atlas

However when it was time to move to Atlas, the Grand Kingdom of Urguan had been conquered by the dwarven traitors of Kaz’Ulrah. During this time the Ireheart clan, refusing to live or serve the upjumped dwarven nation of brigands and murderers, decided to go into self imposed exile, until a day returned when a true dwarf would return to bring back a Kingdom in Urguan’s image. It is noted though that Dreek Ireheart II, the son of Drynn Ireheart and grandson of the original Dreek Ireheart, would ascend to the throne of Kaz’Ulrah as High King, however his reign was short lived as he was assassinated within a year of being elected.

 

Arcas

After the fall of the Kaz’Ulrah, and the return of the nation known as the Under-Realm of Urguan, many Irehearts began to return in order to serve a true kingdom in Urguan’s image. Utak Ireheart, son of Gror Ireheart and former Grand Marshal of the Under-Realm, would soon be unanimously chosen to become the new Under-King. This marked a new era for the Ireheart clan, hoping that soon they can return to the prevalence they formerly had in the dwarven nation, and the world. Utak eventually declared war upon the Rexdom of Krugmar due to their crimes against Urguan and installed his kinsman Axel Ireheart as Grand Marshal to lead the Legion of Urguan against the orcs. The war was a flawless victory for Urguan which culminated in Utak restoring the Grand Kingdom of Urguan as a result of the victory. Axel Ireheart resigned as Grand Marshal and took over the position of Clan Father within the clan in order to restore the clan to it’s former glory. He successfully returned many beardlings to the clan using the Book of Lineages and made the clan one of the most powerful in the newly reformed Grand Kingdom. Eventually, Utak resigned as Grand King after doing everything he had hoped to do in his reign.

 

CLAN POSITIONS

 

AN IREHEART BEARDLING is one who has not come of age and completed their initial trial, as outlined in the clan’s traditions and further set by the Clan Elders. They may not partake in meetings or votes. They must always have a beard.

 

AN IREHEART is one who has come of age but has yet to have completed the Blood Trials. They may be partake in clan wide meetings, but may not vote nor partake in elder meetings.

 

A BLOODED IREHEART is one who truly follows the ways and traditions of the clan, having completed the Blood Trials. They may partake in clan wide meetings, votes, but may not partake in elder meetings.

 

AN HONOURED IREHEART is a blooded member who currently does or has held a position in the Government of Urguan during their time as being a blooded Ireheart, including but not limited to Grand King, Jarl, Courtier, King’s Councillor, Clan Councillor, High Prophet, or Guildmaster. This position is also granted to previous Clan Elders and previous Clan Fathers. They may partake in elder meetings, but may not vote.

 

A CLAN ELDER, whose count in the clan may not exceed four, is one who has proven to be a highly honourable Ireheart, having been blooded and either hand picked by the Clan Father, or by beating an Elder in an honour duel, in which case he replaces said elder. They may partake in all clan meetings and votes and be eligible for Clan Father. They may modify the criteria for the Blood Trials with approval from the clan father and a 3/4 vote. Any blooded member may challenge an Elder for his position via Honour Duel. An elder may only be removed by a vote of 3/4 from the other Elders, as well as the Clan Father’s approval. They may challenge any voter in an Honour Duel to maintain the position upon learning of their removal. Once an Elder has been appointed, they cannot be challenged to an honour duel for their position for the duration of one stone month. If an Elder has been challenged for their position and successfully wins an honour duel, they cannot be challenged again by a blooded member of the clan for the duration of one stone month.

 

THE CLAN FATHER is the one who represents the clan’s view to other clans and handles internal affairs of the clan. He is to consult the Elders before making any major decisions for the clan. He is the only one who may blood members of the clan. He is responsible for picking elders when one resigns or perishes, as well as leading clan hunts, pilgrimages, meetings and votes. He may be challenged for his position as Clan Father at any time by an Elder, and upon losing he assumes the position of Elder. If he resigns he shall choose his successor. If he perishes his successor shall be decided by the Elders, any disputes being settled by Honor Dueling. A Clan Father cannot be challenged for their position for the duration of one stone month after their appointment. If a Clan Father successfully wins an honour duel after having been challenged for their position, they cannot be challenged again by an Elder of the clan for the duration of one stone month.


 

CLAN VALUES

 

Honour - Honour is the pillar on which a Dwarf builds his moral compass, Irehearts greatly exaggerate this ideal. In conflict and politics, the Clan holds to oaths and shows great honor.

Loyalty - The Irehearts are known to have been loyal to Throne and Kingdom since their creation. They believe whoever sits there earns the right to rule unless they break the articles, in which case the King is not fit to wear the crown.

Devotion - The clan has worked tirelessly for their Kingdom and have built many fortified vantage structures for the Kingdom in the past. Many members have held high positions in dwarven society and are praised for their often successful reform and progress.

Bravery - The Irehearts are a benchmark in Dwarven society in regards to their heroism and prowess in conflict. Many blooded Ire’s are fabled for their deeds in many of the Great War, some considered the greatest combatants in modern society. Kragor, Urir, Igor and Dreek just to name a few.

Respect - Ireheart culture is true in the belief of Brotherhood and mutual respect. Almost all actions taken and words spoken by a Blooded is in the ambition to better society's perception and respect of the Clan.


CLAN TRADITIONS

IREHEART TRADITIONS are considered unorthodox amongst the Dwarves due to their ‘savage’ nature. Irehearts are also commonly known to enter a blood frenzy, a state where they act upon bloody impulse. Therefore, most of the Traditions in this section are often created from these events and may seem to be the work of a Stark Raving Mad Dwarf.

 

HONOUR DUELS
An honour duel is an official brawl which shows one’s honour and skill in combat. They are to be fought without armour, and golden pickaxes (the favorite weapon of Kjell) as the only weapon. The challenger must be ready to supply the weapons. The duel shall be best one of one. One person may not challenge another clan member to a duel more than once every two stone weeks. Any unfair play ((hacking, glitching, exploiting etc)) shall render the duel void, with the offending kinsman being dishonoured and executed by tying their limbs to boars and having them quartered, with their remains being fed to the clan’s dire wolves. ((Perma Kill))

 

ADORNING OF WAR PAINT

Painting of ones body for war and any other militaristic event is a popular tradition among the Irehearts, painting one’s body can strike fear within the enemy hearts and is a great factor of war for the Irehearts.

 

DIRE WOLVES

The Irehearts are known for keeping the ancient dire wolves as pets for war purposes or for every day companionship. Throughout the ages the Irehearts have learned how to bond with such large beasts and have come to earn their trust. They usually reside in the snowy dwarven mountains and the Irehearts have learned to track them down and raise baby dire wolves or even earn the trust of the fully grown ones by treating them as equals to the Irehearts, whilst also learning how to breed them.
 

The bond between Irehearts and Direwolves is a complicated thing.Tracing its roots back to Yavok, the tradition of taming and maintaining a mutually-beneficial relationship with these creatures has always had its place within the clan. Direwolves are tamed for many reasons, but their significance to the Irehearts goes far beyond simple companionship.
 

For members of the Ireheart Clan, a bond with a Direwolf is almost spiritual. It is for this reason that beardlings are often instructed to venture out and tame one of their own; this is a sanctifying rite that proves the legitimacy of the beardling’s lineage and honour.

When an Ireheart’s first Direwolf passes away, it is often skinned in a highly-respectful and deeply-sorrowful ceremony in such a way as to honour the deceased creature, which is then worn as a cloak by its master so that it may continue to  watch over and protect them, even in death. Direwolves are often chosen by their Ireheart master based on shared traits; such as a beardling deemed as an “underdog” choosing the runt of a litter, and other such things. They will shelter and guard their companion with their life from its taming, and expect the same in return. Direwolves are utilised by the Irehearts as playful companions, and also as allies in combat scenarios. They are often given roles within formal ceremonies and other events of a similar nature. So close is the link between master and beast, that many owners will refer to their Direwolf as "Brother" or "Sister". They are traditionally given names in the dwarven tongue relating to a physical trait of the Direwolf in question.

 

Direwolves, however, are also associated with symbolism by the Irehearts. To see a snow-white wolf is seen as an extremely lucky omen, while a jet-black wolf signifies danger. A Direwolf with scars, particularly around the face, is considered a prophecy of imminent bloodshed. Direwolves and their masters are viewed as being almost two-halves of the same being. When death or illness befalls a wolf, the Irehearts are quick to stand by and protect its master. It is believed by many members of the clan that whatever affects a Direwolf directly affects its owner, and vice-versa.

 

THE SKINNING OF ORC HIDES

One of the few most ancient traditions, the skinning of Orc hides stems from the first Orcish invasions upon Dwarvish soil where Yavok Ireheart had initially scraped the hides of his fallen foes and fashioned them armor as an effective intimidation tactic. Later the famed Clan Father Kjell Ireheart would utilize Orc hides for interior decorating after he coined the phrase, “I need a new Carpet!”

 

THE CUTTING OFF OF HUMAN FINGERS

One of the traditions involved in becoming a full blooded Ireheart. The tradition originated from the many long years fought with Oren.

 

THE CLEAVING OF ELVISH EARS

An old age tradition that comes of time when Yavok Ireheart walked the land. Typically Ireheart take elf ears as trophies once they have defeated them in combat. Most Irehearts take the ears and place them on a necklace to show off their kills.

 

THE UTILIZATION OF A MAGE’S ROBES FOR BED SHEETS

A rather new tradition of collecting mage robes for bed sheets was thought of by Midgor Ireheart and approved by the Clan Elders at the time.

 

THE SKINNING OF MEW MEW PELTS AND CLIPPING OF CLAWS

The skinning of kha pelts and collecting their pelts about about in the time of Anthos when Urguan had a peace treaty with the orcs, the Irehearts being forbidden to slay any orc. The Irehearts being rather bored they decided to hunt mew mews instead and incorporate the sport into the blooding trials.

 

CONDEMNING OF ARMOUR AND UNNECESSARY CLOTHING

Often seen as peculiar amongst the Dwarves, the Irehearts strongly believe in wearing no armor or top wear. This is due to the numerous fates Yavok may have encountered during his exploits as a renowned Slayer of Beings including: drowning, falling, immovability, and not looking muscle bound. Armor and Clothes are a restriction to the expression of an Ireheart’s pride, their glorious abdomen and beard.

 

THE “GIMME YER BELT”

Since the days of Asulon the Ireheart clan has practiced the time honoured tradition of “Gimme yet Belt”. This peculiar battle for belts initiated when the Orcs stole Kjell’s Belt, from the statue of Mt. Ire, initiating a grand war to claim the sacred artifact. Since then the Irehearts, after finally claiming the relic, have taken to claiming the belts of their enemies as a way to prove they are the strongest. Once an Ireheart has defeated their foe they bear the right to take possession of all their adversaries’ belts and adorn them with pride.

BLOOD OATHS

A blood oath is an ancient oath said using the words of our ancestors, which binds an individual to the clan through blood. The ceremony is binding when the words of our ancestors are said while the Clan Father has his cut palm joined with another Ireheart at the Shrine of Dungrimm. Breaking the Blood Oath, which involves betraying the clan results in execution by formal impalement through the heart by the Clan Father using the Evidence of Kjell in witness of the Elders ((Perma kill)).


RELIGION

The Ireheart clan are strict followers of the Brathmordahkin and are mostly devout followers to their patron god Dungrimm, whilst some also choose to pay respects to Kjellos. Many Irehearts are known to be very zealous and have on multiple occasions killed in the name of Dungrimm. Due to the great sacrifice involved in the fight against Ondnarch, many Irehearts have a respect for the Aengul Wyrvun, while thoroughly detesting the corrupted Ondnarch.

KJELLOS
It is believed that the Emperor Paragon Dragon Slayer Kjell Ireheart was chosen by Dungrimm for being his most loyal follower, and ascended in a blaze of fire and explosions to godship among those of the Brathmordakin, bearing the new name of Kjellos, who is the God of Justice, and guardian of the Legion and the clan. Although not a member of the Brathmordahkin, Kjellos is considered a Patron amongst the realm and assists Dungrimm in guiding the dead souls to his plain. Whilst also enacting justice as a spirit acting against those who commit crimes against dwarfkind.


 

CLAN CEREMONIES AND TRIALS

 

THE BIRTHING CEREMONY

The sight of a Dwarven birth is a glorious one indeed, and must be held very carefully and with precision. When ready to give birth, the women will begin to strain as to exert as much force as possible until the majestic beard of the newly born beardling is in view. The father of the beardling shall then proceed to tug it out by it’s beard until the head is visible. The women shall then squat above Kjell’s Belt (not any belt, but the artifact) and exert as much force as possible, launching the beardling into the relic head-first. If they survive the blunt force trauma they are true Irehearts, if they die then they are failures from birth.

 

These trials prove they are willing to be a true Ireheart, and it is sealed with a festive meal where family and friends offer gifts.

 

THE IREHEART TRIALS

In order to become a full Ireheart, a member must complete the following tasks and the final rite in the presence of an Ireheart:
 

  1. Skinning three different coloured Orc hides.

  2. Cleaving of a wood, high, and dark elf ear, and making them into a necklace.

  3. The obtainment of the bark of a dryad’s life tree, a druid’s spirit tree or the largest druid tree in the land, preferably with the dryad or druids present.

THE FINAL RITE

The Ireheart then must climb to the peaks of the highest mountain and seek out a Gryphon’s Eyrie, here it is up to the Ireheart to claim the Gryphon’s feather which will act as the mark of their passage into true Blood-Hood.

 

IRE BLOODING

Ire Blooding is a ceremony that creates the bond between Irehearts which occurs after the completion of the Ireheart Trial. Once he/she has completed the trial the elected clan father will announce that the ceremony is to be committed which then after preparation the following will occur.

 

The beginning of the ceremony starts with the clan father addressing the Ireheart with the following phrase:

 

"You are here today to partake in the pact of blood where you shall join your essence and mortal spirit with the like of those before us through me and by doing so you will promise by blood oath that you shall follow the ways of Irehearts or seek banishment from the Dwarves, do you choose to take this honor?"

 

The Ireheart will then say to the clan father his/her decision of either yes or no. Upon saying no he/she does not take the honor of becoming an Ireheart and is asked to leave. Upon saying yes the clan father will cut the palm of his right hand with a dagger whose blade is made of pure dragon bone before the young brother/sister commits the same act with the same hand. This is then followed by the clan father and Ireheart joining their bloodied hands as the Ireheart binds his/her blood with the clan father which in turn symbolizes the adoption of the new Ireheart as he/she has bound his/her mortal spirit with the blood of those before the clan father as well.

 

Upon completion of this act the Clan father will recite the last verse of the Dwarven Anthem:

 

"And may yer honor and yer heart

shine bright like the forge

ye'll be remembered as always

Brother (or Sister) O' the Dwarves"

 

Upon completion they will have become a true initiated Ireheart to the clan as they have taken the blood oath thus completing the blood pact with the clan and showing his will to commit to his family and the kingdom. In order to celebrate the occasion, a feasting ceremony will occur afterwards where family and friends will gather to present gifts to the new fully blooded Ireheart.

 

 

WEDDING CEREMONY

Typically the wedding ceremony is conducted within the holy halls of the Brathmordakhin. Yet before the wedding happens the Ireheart male goes on a week of drinking and slaughtering elves, orcs, mew mews and humans. At the end of the week they must bring their most prized possession they’ve obtained from the week long of hunting and present it to their wife to be.

 

FUNERAL

It is a sad day when one Ireheart dies, but also a day of celebration. A feast is held in their honour to remember their great deeds before ending with the ritual. The body must be placed upon a sled along with his/her valuables, set a light and pushed down a mountain side.


 

CLAN TENETS

 

I. The Blood brother/sister is to treat his/her peers within clan Ireheart with kindness and shall not commit any ill towards one another unless followed by a duel of honor.

 

II. The Blood brother/sister is to only birth a child with the likes of his or her kin not the likes of elves, orcs, humans, or any other being that bears no pure Dwarven blood save for the Halflings and Doomforged.

 

III. The Blood brother/sister must bear the colors of the Clan in any manner upon his or her person, though this may be excused under certain circumstances.

 

IV. Kinslaying or wishing death upon the likes of a Blood brother/sister's kin is forbidden, this includes wishing such on the likes of other Dwarves who aren't clan bound. Threatening physical punishments such as beating are not restricted by this tenet.

 

V. Breaking of any of these tenets can result in punishments such as manual labour, exile and even death. [[By joining the clan you are agreeing that if your character breaks the clan tenets or by judgement of a different criminal deed deemed by the Clan Father that they can be PK'd by the Clan Father only with sufficient RP]]


 

CLAN HOLDS

 

Kal’Mugdor

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Kal’Mugdor (City of Mines) was a city made by Kjell Ireheart during his reign. It was one of the main dwarven cities and was the spearhead for most legion business. It was lost to the many natural disasters that led to the Dwarves fleeing Asulon.

 

Mount Ire

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This city was created by Kjell Ireheart during his reign and he made it the capital city of his Empire. Construction was never finished, however, the city had great obsidian walls that could fend off the undead itself. It also was lost to the many natural disasters that led to the Dwarves fleeing Asulon.

 

Storm’s Peak

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Storm’s peak was a mountain fortress built atop the Dwarven Mountains of Anthos, it oversees the harbor city of Vaerhaven. It was owned by the Irehearts until King Thorin Grandaxe seized it from them and renamed it Drake’s Peak.

 

Storm’s Crossing

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Storm’s Crossing was a former Orcish fort taken over by the legion a few months after the four races arrived in Anthos. It was taken by the Grand Marshal Kjell Ireheart and was turned into the dwarves first line of defence. It was built up heavily and some say it was near impenetrable. Eventually it was taken off the Irehearts by King Dizzy Irongrinder so that it could be turned into the new capital city of Kal’Ithrun. However because of the fact the Irehearts built up the fort and worked a lot on it, Kjell Ireheart was made Lord Protectorate of Kal’Ithrun.

 

Khaz’A’Daar

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Khaz'A'Daar (Hall of Might) is a hold originally made as a mining camp by Vorstag Ireheart in the Fringe. When Vorstag obtained Kingship, ownership was transferred to Bastion Ireheart, who then made it an official Clan Hold for the Irehearts. It was originally named "Rasterly Cock", however at a meeting of the Clan Elders, Odin Ireheart thought of its current name. It had undergone many renovations under Roggar Ireheart, and was a key fort for the Kingdom during Khorvad's Plague of 1461.

 

Khaz’A’Kazak

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Khaz’A'Kazak (Hall of War) was a fortress built at the docks of Kal’Akash in Vailor. Grand King Balek Irongut granted Bastion Ireheart the land to build a fortress to protect the dwarven seas, and also to build siege weaponry in case of war. The fortress  was built by Falent and Agnar Ireheart.

 

Kal’Arakh

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Kal’Arakh (City of White) was the reclaimed former city of Yolwin in Axois. Initially a hub of activity built by members of Urguan’s navy very close to the capital of Kal’Omith, it was primarily populated by navy members, goblins and Frostbeards. The Treachery of the Frostbeards in Axios left the city deserted often and when Kal’Omith was retaken for the dwedmar, Grand King Gror Ireheart named Aldal Ireheart “Lord of Yolwin”.

 

 

Dol'Kavgar

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Dol'Kavgar (Town of the Undead) was a small village owned by the Ireheart's in Arcas. The settlement had been previously overrun by undead Ironborn minions. After Axel Ireheart's (The incumbent Clan Father) nephew, Wilhelm Ireheart was kidnapped alongside Falk Irongut and High Prophet Norli Starbreaker by the Ironborn and held ransom in Dol'Kavgar's hidden caverns, Axel personally lead a rescue party in order to free them. He rooted out the Ireheart, with help from the legion and clan, saving his nephew's life, aswell as the other two dwedmar. In return for this great deed, the Ireheart's were granted the town by Grand King Jorvin Starbreaker, in order to protect the mountains and keep the caverns secured from any further threats.

 

CLAN RELICS

 

Gutbuster Mail

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Gutbuster Mail is a specific type of spiked armor forged by Farren Starbreaker. The armor itself was designed by Dreek Ireheart and was distributed to the four founders of Ireheart bloodlines. The armor is spiked all around and instead of using a weapon the armor is equipped with claws. A common tactic while wearing this armor is to run at a person so as to impale them onto your own body.

 

Kjell’s Belt

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This is the golden belt that was put onto the statue of Kjell Ireheart that stood at the entrance of Mount Ire during Kjell’s reign. The belt is lined with gold and other gems and is held with great value amongst the Irehearts.

 

The Evidence of Kjell

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This is a dagger made with the bone of a dragon killed by Paragon Kjell, the dagger is used during the Ireheart blooding ceremony to cut the beardling’s hand and to join blood with the clan father so the beardling can become a full Ireheart.

 

Dragon Tooth

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The tooth of one of the dragons Paragon Kjell slew. The tooth is the size of four dwarves and is often held within the armory of the Ireheart. Its weight is monumental and has been a staple decoration of numerous Ireheart holds.

 

Draknakavir

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Draknakavir, meaning "Dragon Death" was crafted by Kjell from the bones of the first Dragon he slew. Since the death of Kjell it has been reforged using the Frozen Core of Ondnarch's champion, giving it an icy coat. Upon it the following inscription was written.

 

"When Injustice mocks the heavens he shall rise

 

When the axe vanishes he shall rise

 

When the foe of the the Dwarves meets in battle he shall rise

 

He the god Kjellos shall rise"

 

Book of Lineages

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The Book of Lineages is an ancient Ireheart book that's history is traced back to Yavok Ireheart himself. The Book has every record of every Ireheart born since the days of Yavok and is used in finding the lineages of lost dwarves. It is passed down to each Clan Father and has remained a sacred item in the tiny library kept by the clan.

 

CLAN LEGENDS

 

Throughout the clan’s history many Irehearts have stood apart from the others and earned themselves a place in the history books with their legendary deeds.

 

Clan Founder Yavok Ireheart

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The founder of the Ireheart clan, Yavok was one of the eight sons of Urguan. He built the clan upon the ideas of strength, loyalty and bravery and was the creator of many of the Ireheart traditions and trials still followed to this day. He was the first dwarf to breach the walls of Kal’Urguan during the assault to depose the Ironborn tyrants. He personally slew 7 of the Ironborn kingsguards so that Simmpa could deal the final blow to Thorgarn Ironborn.

 

Paragon Kjell Ireheart

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Kjell, practically a God amongst the Clan, was the Emperor and founder of the modern embodiment of the Irehearts. Kjell won countless battles and built many cities, he slayed dragons and rose to become one of the most celebrated leaders in Dwarven history. He perished against the Aengul Ondnarch, giving his son Igor the chance to deal the final blow and avenge both his father Kjell and his brother Dreek. There are theories which suggest he was the manifestation of the God of Justice, Kjellos.

 

Paragon Urir Ireheart

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Urir is amongst the most revered Dwed in modern history. Urir sacrificed himself to save all mortal races from the Undead, locking himself in the Nether and allowing Valen Grandaxe and Kjell to escape. Along with Kragor, the two are widely considered the greatest fighters ever in dwarven history, and possibly even world history.

 

Paragon Igor Ireheart

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A major figure in the clan Ireheart during its time of blooming, he is one of the four founders of the Ireheart bloodlines. He was proven to have be a dedicated member of the clan who is capable of defeating hordes upon hordes of enemies alone, due to this and his tactical superiorty he was named Grand Marshal of the dwarven legion. He perished by slaying the Aengul Ondnarch with the Hammer of Barradin, avenging the death of his brother Dreek. Following this he was named a Paragon by the Aengul Wyvrun.

 

Hero Dreek Ireheart

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A major figure in the clan Ireheart during its time of blooming, he is one of the four founders of the Ireheart bloodlines. He was slain by the Aengul Ondnarch while defending Kal'Azgoth. Whilst he was alive he was known to be able to decapitate Uruks in battle with a single swipe of his weapon. Whilst the Irehearts spent their time in Kal'Azgoth, Dreek purchased both of the clan's Clan Halls as well as maintained their commerce. During his life he was a Lord twice and the Grand Marshal once, as well as Clan Father for a brief time.

 

Roggar Ireheart

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A well known figure in the clan Ireheart during its time of blooming, he was one of the four founders of the Ireheart bloodlines. He was well known as the Grand Marshal of the legion. He was proven to be a dedicated member of the clan who could decapitate elves in a matter of seconds. Whilst him and his sons tended to be quite skilled with a bow and crossbow.

 

Olaf Ireheart

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A major figure in the clan Ireheart during its time of blooming, he was one of the four founders of the Ireheart bloodlines. He holds a great respect for Dungrimm, known as a traditionalist in all walks of life, he often flung himself into fits of zealotry for Dungrimm and strove to be closer to the Gods through combat. Many dwarves likened his behaviour to that of a Stark Raving Mad Dwarf.

 

Midgor Ireheart

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Midgor was the third-born son of Kjell Ireheart like his father he rose to the title of Grand King but was impeached after feuds within the Kingdom. He rose a second time and endured another tribulus reign, eventually getting removed once again. Some people referred to midgor as Kjell II, due to his striking resemblance to his father. He is the only living dwarf to have been crowned Grand King of Urguan twice, for this he is known as the ‘Twice-Crowned’.

 

Hero Vorstag Ireheart

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Formerly a Grandaxe, Vorstag was known for leading his troops into battle as Grand King, he was an accomplished military commander having previously been Grand Marshal. After being shunned by the Grand Kingdom, he travelled to find himself, tracing his lineage he found that he was more Ireheart than Grandaxe (being the son of Igor Ireheart’s daughter Eileen) and thus chose the path of Kjellos. Eventually, he ascended to become Clan Father. Vorstag became Grand King once more yet his reign was short as he died reclaiming Urguan's armor from a corrupted Urir Ireheart. In doing so he was named a Hero of the Brathmordakin, as his sacrifice recovered one of the most important relics in dwarven history.

 

Drynn Ireheart

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The son of Dreek Ireheart, Drynn was a very well known figure in the clan during its time of dominance in the Grand Kingdom of Urguan. A dwarf of considerable combat prowess, much like his father he was a Grand Champion of the dwarves and later was crowned Grand King. His skills in diplomacy repaired the rift in relations between the Empire of Oren and the Grand Kingdom and ushered in a time of peace at last for the Dwarves.

 

Bastion Ireheart

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The son of Igor Ireheart, Bastion was a very well known figure in the clan during the time of it's dominance in the Grand Kingdom of Urguan. He was crowned Grand King of Urguan and lead the legion successfully against the Empire of Oren, restoring Yemekar’s Balance. His leadership in wartime and accomplishments to save Dwarven honor will make him forever be remembered.

 

Gror Ireheart

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The grandson of Roggar, Gror was a prominent Ireheart during their less influential years in the Grand Kingdom of Urguan, he at one point was the Grand Marshal of the dwarven legion. After Bastion’s death he ascended to the mantle of Grand King and successfully crushed and defeated the second Frostbeard rebellion, personally executing the traitor Kewyr Frostbeard himself.

 

Dreek Ireheart II

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The son of Drynn Ireheart, Dreek II was named after his grandfather. He was a dwarf of Kaz’Ulrah, being one of the few clan members to openly accept the umjumped Frostbeard kingdom. He eventually ascended to become the High King of Kaz’Ulrah, however his reign would be short lived, being assassinated by the infamous Charles the Bald only a year after he was elected.

 

Utak Ireheart

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Utak was the son of Gror Ireheart, and much like his father he also rose to prominence as Grand Marshal of the legion due to his unparalleled skill in battle and tactical warfare. Soon thereafter he was unanimously elected the Under-King of Urguan. He later led a successful war against the Rexdom of Krugmar in what was a resounding victory. Following this he restored the Grand Kingdom of Urguan before resigning from the throne.

 

Odin Ireheart

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A well known figure in the clan Ireheart during its time of blooming in the Kingdom of Urguan, he was well known as a Grand Marshal of the legion. He had shown himself to be a follower of the berserker way of fighting, prevailing at even the worst odds against a host of Orcs. Being the grandson of Olaf Ireheart, he followed in his footsteps and was also known for his zealotry and rage in combat.

 

Axel Ireheart

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Axel was the son of the late Grand King Bastion Ireheart. After his fathers death he fought for Urguan in the second Frostbeard rebellion and successfully captured Kerwyr Frostbeard before handing him over to his kinsman Gror to be executed. After that Axel disappeared for many years from the Grand Kingdom, only returning in Arcas after the return of the Under-Realm. He was promoted to Grand Marshal of the Legion of Urguan due to his years of experience in battle and successfully defeated the Rexdom of Krugmar in the War of Honor. Following this he resigned from his position to take over the mantle of Clan Father and successfully restored the clan to it’s former glory by returning many of it’s old traditions and finding many Irehearts through the use of the Book of Lineages.

 

Belegar Ireheart

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Belegar was the son of Ognar Grandaxe and Digrora Ireheart, making him the grandson of Midgor ‘Twice-Crowned’. Belegar was Grand Marshal of the Legion of Urguan for many years and even successfully led them during the 18 years war. He restored the legion after the previous failures of the old Grand Marshals and made the legion a feared army throughout all of Vailor, with discipline, determination and honor.

 

Belgor Ireheart

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Belgor also the son of Ognar Grandaxe and Digrora Ireheart, grandson of Midgor and brother to Belegar. Much like his older brother, Belgor served as Grand Marshal of the Legion of Urguan in early Axios under the rule of his kinsman Drynn Ireheart. Following this he disappeared from the Grand Kingdom for many years only to return to take his place in the command of Axel Ireheart’s Legion of Urguan in the War of Honor against the Rexdom of Krugmar. Following Urguan’s victory he took Axel’s place as Grand Marshal after the former’s resignation, before officially resigning himself some years later.

 

Aldal Ireheart

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A well known figure in the Clan during its dominance in the Kingdom of Urguan, Aldal was one of the few if not the only Ireheart who preferred book and quill to sword. Aldal was the High Prophet that led Da Kirkja Dverga during Anthos. He was known as an extremely kind and pacifist dwarf. He would try to retire as a leader of the clergy, however, because of the incompetence of some of the dwarves that came after him he had to return multiple times to revive the clergy once more. Aldal became High Prophet again in Axios. He was one of the last High Prophets before the schism.


 

CLAN BLOODLINES

 

Throughout the Ireheart's time in history, four dominant lines have existed.

 

Line of Igor:

Skin tone: Light

Eyes: Black

Hair: Brown

Beard style: Natural, occasionally decorated with dual orange bands

Other: Long beards and hair are common.

 

Line of Dreek

Skin tone: Light

Eyes: Brown

Hair: Jet Black

Beard style: Undecorated, natural, very bushy.

Other: Beards are often bushy enough so that they may be used as a storage device.

 

Line of Roggar

Skin Tone: Light

Eyes: Amber

Hair: Bald, ones who are lucky enough to have hair have very little

Beard style: Natural, undecorated

Other: Baldness is very common.

 

Line of Olaf

Skin tone: Light

Eyes: Blue

Hair: Reddish ginger

Beard style: Natural, braided, bushy

Other: Beards are bushy yet braided.


 

CLAN MEMBERS

 

Clan Father:

Axel Ireheart (Lefty_Bojengles)

 

Clan Elders:

Bakir Ireheart (Ireheart_)

Durorn Ireheart (masouri)

Utak Ireheart (Mickaelhz)

Gror Ireheart (Pancakehz)

 

Clan Members:

Thorgrim Ireheart (PrinceOfTheRhine)

Aghuid Ireheart (Cheezzy_Garlik)

Azorius Ireheart (chrisoulis777)

Stomar Ireheart (Mirvam)

Merrak Ireheart (Titanium430)

Grimnir Ireheart  (wwwdotfreesmiley)
Dagura Ireheart (NeonStarlight)

Urist Ireheart (Juhti)

Odrin Ireheart (Sir_Niccum)

Sturla Ireheart (banditry)

Thorgran Ireheart (skippy369)

Wilhelm Ireheart (implicitlypug)

 

CLAN FAMILY TREE
https://www.familyecho.com/?p=DI9R3&c=r7ui0g8hgh&f=286223249458410638


 

APPLICATION

 

MC Name:

Character Name:

Character Age:

Appearance:

Bloodline - Feel free to contact Axel (Lefty_Bojengles), Bakir (Ireheart_), or Durorn (masouri) for help:

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?:

What is your Discord?:

Image of the skin you intend to use:

Link to post
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MC Name: LouisGY

Character Name: Grimnir Ireheart

Character Age: 237

Appearance: Grimnir alike his father would adorn long and braided brown hair. Following his Bloodline as well, his eyes would be almost black. Also having a thick, brushed beard that was kept tidy by dual orange bands. 

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Line Igor

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc): Son of Thorgrim Ireheart.

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: I do.

What is your Discord?: Louis (Already in the discord)

Image of the skin you intend to use: Spoken with somebody to assist with obtaining a skin!

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5 minutes ago, LouisGY said:

MC Name: LouisGY

Character Name: Grimnir Ireheart

Character Age: 237

Appearance: Grimnir alike his father would adorn long and braided brown hair. Following his Bloodline as well, his eyes would be almost black. Also having a thick, brushed beard that was kept tidy by dual orange bands. 

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Line Igor

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc): Son of Thorgrim Ireheart.

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: I do.

What is your Discord?: Louis (Already in the discord)

Image of the skin you intend to use: Spoken with somebody to assist with obtaining a skin!

Accepted, welcome to the clan

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MC Name: Flexecutioner

Character Name: Thormyr Ireheart

Character Age: 239

Appearance: Like the rest of his bloodline, Thormyr would have long brown hair, sometimes braided to his likeness. Thormyr’s beard would equally be as impressive, long and often being braided as well. Aside from the hair on his head, his eyes would match his father’s, black as night.

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Line Igor

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc): Son of Thorgrim Ireheart

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: Yes.

What is your Discord?: Sarmadon (GMRO has it.)

Image of the skin you intend to use: Going to speak to someone about getting a skin! : )

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11 hours ago, sarmadizzle said:

MC Name: Flexecutioner

Character Name: Thormyr Ireheart

Character Age: 239

Appearance: Like the rest of his bloodline, Thormyr would have long brown hair, sometimes braided to his likeness. Thormyr’s beard would equally be as impressive, long and often being braided as well. Aside from the hair on his head, his eyes would match his father’s, black as night.

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Line Igor

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc): Son of Thorgrim Ireheart

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: Yes.

What is your Discord?: Sarmadon (GMRO has it.)

Image of the skin you intend to use: Going to speak to someone about getting a skin! : )

Accepted, welcome to the clan!

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IGN: Pogopants7

Character Name: Lorenzo

Character Age: 43

Appearance: Has a light skin tone, with little red hair, brushy beard, eyes brown.

Bloodline: Olaf

Son of Alden Ireheart

Yes

PogoPants7#3487

Lefty has my skin

 

 

 

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Accepted! Welcome to the clan!

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MC Name: masouri

Character Name: Durorn

Character Age: 34

Appearance: Durorn would have back hair along with a short black beard due to his younger age, his skin tone is light and his eyes are brown like his old folk of Dreek

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Bloodline of Dreek

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):son of Brunmiir Ireheart, son of Derenf Ireheart 

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: I do

What is your Discord?: Masouri#1431

Image of the skin you intend to use: 

14225268.png

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56 minutes ago, Masouri said:

MC Name: masouri

Character Name: Durorn

Character Age: 34

Appearance: Durorn would have back hair along with a short black beard due to his younger age, his skin tone is light and his eyes are brown like his old folk of Dreek

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Bloodline of Dreek

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):son of Brunmiir Ireheart, son of Derenf Ireheart 

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: I do

What is your Discord?: Masouri#1431

Image of the skin you intend to use: 

14225268.png

Accepted, welcome to the clan!

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MC Name: thebulter

Character Name: Dreek III

Character Age: 25

Appearance: Dwarf

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Dreek

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc): Son of Dreek II

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: Ye

What is your Discord?: you have it

Image of the skin you intend to use: you made it lefty

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18 minutes ago, Dreek said:

MC Name: thebulter

Character Name: Dreek III

Character Age: 25

Appearance: Dwarf

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help: Dreek

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc): Son of Dreek II

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: Ye

What is your Discord?: you have it

Image of the skin you intend to use: you made it lefty

Accepted, welcome to the clan for the 100th time

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MC Name: Juhti

Character Name: Urist

Character Age: 87, born in 1684

Appearance: A calm looking dwed standing at 4’7” and 230lbs. He has brown hair and black eyes.

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help:

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):
Igor

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: Yes

What is your Discord?: Judy#7068

Image of the skin you intend to use: Bound to change
 

Urist.png

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MC Name:Flutterc4t

Character Name: Thodlia Ireheart

Character Age:87

Appearance:Black hair brown eyes

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help:

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):Igor

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?:Yes

What is your Discord?:Flutterc4t#6352

Image of the skin you intend to use:im still currently working on it but this is a place holder

2018_05_23_skin_2018052312523591999.png

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10 minutes ago, Juhti said:

MC Name: Juhti

Character Name: Urist

Character Age: 87, born in 1684

Appearance: A calm looking dwed standing at 4’7” and 230lbs. He has brown hair and black eyes.

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help:

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):
Igor

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?: Yes

What is your Discord?: Judy#7068

Image of the skin you intend to use: Bound to change
 

Urist.png

 

2 minutes ago, Flutterc4t said:

MC Name:Flutterc4t

Character Name: Thodlia Ireheart

Character Age:87

Appearance:Black hair brown eyes

Bloodline - Feel free to contact Utak (Mickaelhz) or Axel (Lefty_Bojengles) for help:

Define who you shall be related to inside the bloodline (E.g, Son of ___, grandson of ___ etc):Igor

Do you agree to follow the Clan Tenets OOC’ly and IC’ly and face the consequences for their breaking?:Yes

What is your Discord?:Flutterc4t#6352

Image of the skin you intend to use:im still currently working on it but this is a place holder

2018_05_23_skin_2018052312523591999.png

Both accepted, welcome to the clan!

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