Jump to content

Community Meeting Notes - May 2020


LotsOfMuffins
 Share

Recommended Posts

Community Meeting Notes

~ May 2020 ~

 

0dg-oLgZhKpinnjY-bF4zjRbwPx7-beOC5CiMGNO0VYDBO3C5K1hZ6jJJOYBto8b39xbPFQKhfAPrJF5DSAN4kAFED97M2EUC6MHHzR_jKaLHU09wKDD6osZihlcLChnoOFqbrk1

 

Topics

  • Warserver
  • Rules
  • Application Criteria
  • Nodes

 

Recordings

 

Questions and Answers

               “What kind of updates will we be seeing with the mod team in the future?” -Unwillingly

Last weekend, the Moderation update was posted since Braxis fricked up with the March update. They had it on a Google Doc but forgot to post it. The April update was postponed due to Braxis being sick, but the newest update has all their projects and such on it now and reasoning for delays. Next month will have a normal announcement. 


               “Warserver please?” -pkdon
Warserver wasn’t used due to the amount of lag and such, though right now, the software that runs the warserver was not the best. People are used to not getting transferred correctly, losing items, it being buggy, etc., though Llir is working on rebuilding the warserver from the ground up. He wants it up sometime before the start of midsummer, sometime around next month. 


               “Can you please also comment why the new war rules written by Braxis and Syko did not pass Admin Approval?” -harold
Braxis submitted one or two CB systems, gathering feedback from Xarkly’s thread and through other methods such as the public discord, doing a war patch that will be a CB system and a standard to the war system. CB’s will have a proper list and you can’t just make one out of thin air. Two variants that were brought up were certain CB’s equal certain types of war or a point system as we had before but much more strict with stacking and system. Both got shut down for many reasons, though they’re currently working on a third version with some of the admin feedback. Hopefully it’ll be posted in a week or so. Can’t answer the specific why it was denied, only that the other admins saw possible issues from the past and it’d be too messy and mod-heavy, though gathering the feedback they’ve gotten, players want better Moderation of war, so that’s going to be worked on. Some admins are very cautious with this war change. 


               “Horse armor that isn't depressing leather when?” -Sarven
You are able to purchase higher tier horse armour from the Shop of Wonders right now. Our PvP system, we do sorta have a nerfed state; our weapons do less and the armour is only iron tops, so this is something that could be looked at when our PvP system is looked at. For this map, we’re sticking with this, though it’s a possibility for next map. 


               “How goes Tutorial Island?” -TeeSeeDubs [Fenn]
Tutorial Island is pretty much built. We’re just working on the technicalities of it and putting in the NPC’s, etc. Unfourtunately puffables has been a bit backed up due to some roleplay stuff, but we’re working hard on it and have made lots of progress!


               “Can we build more of a connection between Stewards and CT members who go over applications to ensure accuracy? I know that it’s pretty difficult to remember all that lore.” -TeeSeeDubs [Fenn]
That’s what the wiki is supposed to be for, gathering info and such, but the team is already encouraged to reach out to members of those communities in #settlement-support to ask for assistance when necessary and other team members in our chats. 


               “Why do we not require someone to have lore based knowledge when they want to play a specific race? Some races do have very defining features if they come from an area- and if they only say where the race is from it does not mean they understand it fully. I have been told to give them a discord link and get them to join- but if someone falsely thinks their character is hated by the community they may never actually come.” -Punkinator919
They can reach out to people if they need assistance, but staff can’t really put restrictions on the main races. The Community Team is not going to require new players to apply as someone from their race-specific settlement, and they can learn about it in-character. 
If they state something wildly incorrect, please feel free to reach out to a Community Manager. 


               “Are there age maximums for new players? New players can not be a super old character and truly know the history of the community.” -Punkinator919
This is being worked on. Yes. 


               “Can we possibly not allow new players to be 'banished' or 'well-known criminals' in a nation as well?” -Punkinator919
They shouldn’t be “well-known”. Feel free to reach out to a Community Manager. 


               “How is the economy going to be fixed either in the near future or for the new map?” -Law Gnome
Feel free to reach out to Hiebe, a World Team Manager, since he’s doing the economy stuff. They cannot answer anything regarding next map.


               “Will there be more events somewhere in the same vein as the Voidal Attacks?” -Coffee | Moo_bot
They do have more events and eventlines in the work. Can’t speak to PvE stuff in particular as it’s up to the ET who are running it, but yes, expect more event arcs in the future. 


               “Why can’t the lockpick plugin be used to also get into chests?” -Racker / Lefty
When we implement something into a plugin, rules or regulations become more difficult to enforce. Under the current rules, and it’s been this way for like five years, you aren’t allowed to lockpick chests. It’d be a major shift, people would have to change how they store stuff, etc., and we can discuss it in the future, but it’d be a long discussion as to how the specifics should be. The post for heists should be coming up the next few days, though Moderation has to test some bugs with LWC. If some doors are half-locked or stuck open because of the LWC update last month, it’ll make heists unfair for the defenders. Hopefully you’ll see the heist post soon. 


               “Why can we place fish?” -ibraheemcninja [Al-Faiz]
They’re looking to turn it on for spawning, but the Tech Team has to make sure they don’t naturally spawn because next thing you know there are 1,000 fish in the map and it causes a lot of lag. As for placing them down, they’ll look into having that enabled again. 


               “How should the war/conflict system work?” -_Gorkil [Krugmar]
They are looking to bring back war camp/path system. Something they wanna do is a dynamic shifting warzone. Can use the warserver and wargames and skirms and such and then a big official skirm where the map will change accordingly. Ex. if dwarves and orcs are back at war, the warmap can change to reflect who is getting pushed back and such. Raid rules are also looking to reflect that so the winning side has options to reduce CD slightly or allowing slightly larger raids, capped to prevent snowballing but to put pressure on defenders so that there are consequences to skirmishes and such. These are just ideas they’re playing with. If they have an idea for a dynamic war system, shoot a PM to Braxis since he’s collecting feedback into a channel and such and attempting to tackle it. War is one of the biggest projects the Moderation Team will ever handle. 


               “Why can’t players make modreqs to convert quartz blocks into quartz pieces (mainly this one) as well as maybe wool into string?” -ibraheemcninja [Al-Faiz]
That’s something they’re looking into, but at the same time, there’s probably reasons as to why it’s not allowed, so they gotta do some research to see why they can’t. For those two specifics, Braxis can’t say yes or no yet, but it’s a project they’re looking into. 


               “Make it a priority for world devs or ET’s to remove unused or old event sites (not including important monuments or buildings of interest). Also will World Devs try harder to clean up the map of land scars (this includes Wildlands)?” -Human Bean
Mainly Voop has been looking at some tickets and some regarding landscars, but if it’s a major case, add Voop on discord or make a ticket. Regarding old event sites and such, the current goal is to keep them but turning them into ruins that you can explore if you’d like in roleplay. 


               “Will there be any other forms of quick travel besides the soul stone to make travelling and exploring areas more accessible?” -Chaltastic | High Elf gang
Fast travel is being looked into and discussed by the Admin Team, especially in the Fireside thread (https://www.lordofthecraft.net/forums/topic/191412-faster-travel/). Functional vehicles can’t really happen from a tech perspective. 


               “Will CT ever get stalls again? I really liked the ones from Atlas and it was really nice to see what people could make without needing AH or travel to another city.” -Bethinwonderland
This is being discussed between Community Team and World Team for next map!


               “For the next map on Lotc, can the staff team implement a system where you can maybe do quests and hunts.” -_Gorkil [Krugmar]
Ulmo is looking at funner ways to do like hunts and quests and such. Players can do player-ran hunts, though Llir is looking into a hunting plugin again. So you may see something not too far in the future. 


               “What is preventing us from going back to 10 man or more raids. You can apply the same rules as there are with 3 man raids, or even include a greater cooldown. If anything, the raid terms in the previous war.” -Qizu [Krugmar/Renelia]
The Moderation Team is looking to see what they can do to change raid numbers to be more dynamic and fun, but until then, they’re are using the 3 man rule for peacetime and such until we get something.


               “Also regarding rolling, could the staff team implement racial rolling? So many times I’ve had to deal with this problem where you would go to a house to break some glass and I play an orc so realistically a 200lb+ 7ft y’all orc could  break some glass right? No, an orc would have the same chance in rolling as a human, which I think would be fair. Or what if an olog wants to tear down some glass? They would have the same chance as a human or elf! I don’t think that would be fair, and would the staff team be open to implementing racial rolling.” -_Gorkil [Krugmar]
This is a system that was discussed in the past to implement something more like DnD stats for characters. It’s something that the Administration Team might be willing to do in the future with some more feedback and such. The standard right now is that all races are equal in terms of mechanics, as they’ve been abused, such as elves playing humans by just clipping their ears for better bow stats. 


               “Is the Resource Node system the final one we are sticking with? There are many issues associated with it.” -RequiemOfLight [Talon’s Grotto]
It’s definitely not the final system; it’s being changed as necessary. You can expect another two or three changes. As for cooldowns not showing, that was a change squakhawk implemented to try to deal with the issues directly mentioned before, though it seems like that’s not working, so that’s another thing likely to be changed. 


               “Why are cooldowns not shown on nodes anymore?” -PeptoDeNewb
See the above answer.


               “What does the staff team think about adding a section in CA applications that requires the player to describe the character they are applying for?” -Sybbyl
That is something they should already be addressing in the summary portion of their CA, unless you mean specifically describing their own character as opposed to their race’s lore. If you see someone rule-breaking, make an /sreq!


               “How will it work for Nations or groups to obtain tiles for the next map?” -Human Bean
The World Team has not discussed it yet. Next map is still in progress. 


               “Any idea on the 8.0 launch date?” -Shmeepicus
No. 


               “Will berserker axes ever come back?” -Doggedwasupxxx
On berserker axes specifically, Llir doesn’t know, but as for others, potentially in a professions system update. 


               “Will we at some point get the plant nodes back in any sort of way? The items themselves were greatly fleshed out and had everything we needed to know about them without looking at a forum post.” -Zindran
Yes. The Story Team is working on a system for that now. 


               “Are we getting a profession system sometime in the future?” -Nozoa
That is something Llir has mentioned at least five times during the meeting. 

Link to post
Share on other sites

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...