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The Techlock - Medical


Archipelego
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The Techlock - Medical

This is one of the six categories of our Techlock, specifically dealing with medicine, surgeries, herb usage, and medical technology. Given the broad range of this category, there are several subcategories below to make up the specific details of this part of the Techlock. These categories include surgeries, herbs, poisons, medical RP and medical technology.


 

On Surgeries:

Surgeries on LotC are a very broad thing and have a history of misuse and general powergaming the capabilities of mundane medicine. As such, this subcategory is meant to circumvent that by making some simple and hard lines for what surgical procedures on LotC are possible, as well as the details of such.

 

Surgeries Normally Last Hours: Surgeries take a long time, at minimum something like six hours. I’m not asking or expecting you to RP for 6 hours straight of medical RP, but it’s important to remember for narrative healing time and so nobody gets ‘instantly fixed’ to get right back to fighting, instantly healed up. Even if your surgeon emotes the process within ten minutes, that doesn’t mean the process takes ten minutes. As a surgeon, you should be RPing how long some things take, and that should be up to at least a few hours depending on the surgery.

 

Surgery Limitations: There are limitations on what mundane medicine can do, particularly on the technologically locked level of LotC. For instance, 3rd and 4th degree burns cannot be simply ‘healed’. These kinds of burns leave what tend to be permanent nerve damage in an area. The same applies to large wounds, or something that’s injured someone’s internals. Because of the limitations in place, the amount we can do for internal wounds or bleeding is extremely limited. To account for these issues and the vagueness of them, we have composed surgery groupings below, of current LotC procedures and surgeries that can be undertaken.

 

Current Surgery Types & Limitations: Below are the variations of procedures that can be done, based on the various body systems and how they can be affected.

 

PROCEDURE NAME: Musculoskeletal Surgery (Muscles, tendons, bones, joints, ligaments).

PROCEDURE DETAILS: Cutting, stabbing, deforming, moving of any component of the system.

INTENDED EFFECT: Relieve pain, repair joint, remove debris from the muscle tissue/subcutaneous layer.

POSSIBLE RISKS: Further damage, or edema, of the joint, tendon, or ligament, bleeding out through the cardiovascular system.

REDLINES: Surgery on joint aside elbow & knee will end in permanent deformation, tendon performed surgery will end in permanent damage & edema, surgery on the ligament will end in permanent damage & edema.

 

PROCEDURE NAME: Cardiovascular (Veins, capillaries, arteries, heart).

PROCEDURE DETAILS: Cutting of the heart, arteries, or veins.

INTENDED EFFECT: Relieving of disease/pressure.

POSSIBLE RISKS: Death, shock.

REDLINES: Any cutting of the heart, vein, or artery will result in death.

 

PROCEDURE NAME: Respiratory (Lung, trachea).

PROCEDURE DETAILS: Cutting of the throat and lungs.

INTENDED EFFECT: Relieving or dislodging.

POSSIBLE RISKS: Death.

REDLINES: Will result in death. Full stop.

 

PROCEDURE NAME: Integumentary (Skin).

PROCEDURE DETAILS: ‘Plastic’ surgery, skin grafts.

INTENDED EFFECT: Reforming of features, covering where skin can no longer grow.

POSSIBLE RISKS: Deformation.

REDLINES: Cannot look like it did before, features cannot be comfortably or well modified without visible deformity to a severe degree.

 

PROCEDURE NAME: Endocrine (Glands that secrete hormones, control metabolism. Most known is thyroid).

PROCEDURE DETAILS: Averagely, cutting of the thyroid.

INTENDED EFFECT: Reduction of swelling, removal.

POSSIBLE RISKS: Death, severe weight/loss gain, mood swings, anger, severe depression eventually leading to death.

REDLINES: Certain death.

 

PROCEDURE NAME: Digestive.

PROCEDURE DETAILS: Cutting of the esophagus, small, or large intestine.

INTENDED EFFECT: Relieving of pain, modification.

POSSIBLE RISKS: Death, infection.

REDLINES: Esophagus and small intestine cannot be cut without death.


 

On Herbs:

Herbs on LotC have, for quite a long time, been a point of contention, vagueness, and occasional powergaming. As such, we hope to clarify them, their capabilities, their limitations, and what current herbs can be utilized. This includes both LotC herbs, and IRL ones.


 

Currently available herbs: For currently available herbs, please refer to recent submissions and the current alchemy rewrite. It’s the most cohesive, up to date list on what’s available for usage, as well as the redlines for utilizing and acquiring those herbs.

 

Limitations of herb usage & IRL herbs: For each individual LotC herb, you can refer to it’s lore post or our summary for it’s capabilities. However, here we are defining the limitations of these herbs, as well as IRL herb usage and limitations on that front. To begin with, no herb is an ‘instant fix’. There are currently no herbs, and no herbs will be accepted, that essentially ‘fix’ all wounds. Additionally, something like boneset, which has a precedent of being misused, can no longer be used. The effects of herbs should be relatively simple or mundane. This applies to real life herbs. ‘Boneset exists in real life!’ Yes, it does, but not to the extent and power that it’s been RP’d. As such, we’re setting out some hard lines for how ‘IRL’ herbs work as well. All IRL herbs used must be simple and mundane in their effects, and not have any ‘instant’ sort of healing effect. Basic disinfectants, headache relief, and other things are permitted from IRL, but nothing like ‘boneset’, which quickly outgrew its original purpose and actual usage into essentially powergaming setting bones. For submitting new herbs, please use the alchemical reagent format, which can be found in the current alchemy posts.

 

On Poisons:

Poisons on LotC have been a debated issue, and were for a long while flat banned by the LT. This is an attempt to reintroduce them as a concept, albeit in a more balanced and regulated manner, to make sure the same issues as before do not rise up again.

 

Poison Rules & Redlines: In an attempt to balance poisons in their reintroduction, several new rules and regulations for what they’re capable of have been made. All poisons will require an accepted lore post to be utilized, filled out in the alchemical herb submission format should it be plant based. This includes IRL poisons; you cannot use an IRL poison, venom, or toxin unless it has an accepted Lotc lore post. These poisons must have an antidote or many antidotes, regardless of if they make ‘sense’ by IRL standards. All poisons must be ‘balanced’. IE, if it’s deadly, it must be slow acting, and show symptoms quickly. If it’s not deadly, symptoms can be vaguer, and can be faster acting. Judge it for yourself. When the LT review it, a concise review will be given on if it’s balanced or not. Poisons require an LT signed item to be used. Antidotes also require an LT signed item to be used. This requires an item to be made for the LT to sign, and for RP to be done for the harvesting or for the making of the poison. When used, these items are used up and should be disposed of.

 

Poison Format: When creating a poison, at least a plant based one, use the alchemical herb submission format. However, additionally include the following information on the post.

 

Timeline of Effects:

Possible Antidotes:

Redlines on Usage:


 

On Medical RP:

So far we have defined the details of the tools of a medics arsenal, but not the medic themselves. This subcategory hopes to lend itself to any burgeoning medical roleplayer in an attempt to widen their capabilities in knowing what they can and what they can’t RP. This section includes knowledge of what a medic on LotC would and what they wouldn’t know.

 

Knowledge Limitations: What a medically informed person knows is, while more than most, still limited. This extends itself to diagnoses. Terms such as fractures, dislocations, broken bones, flesh wounds, and basic anatomy would all be simple to learn for anyone who lends themselves to the art of medicinal practice. This means that, even if a medic can’t assist with, say, a gaping hole in someone’s side exposing their internals, they’d at least be able to know what internals were there. This extends itself well to fixing simple injuries, setting bones, et cetera. However, more complicated issues, such as internal bleeding or brain trauma. would be harder to instantly ‘know’.

 

Hard Knowledge Limits: While some things, such as a concussion, would be pretty simply deduced, other things permanently escape the knowledge and capabilities of a medical professional on LotC. For instance, the inner workings of the brain including concepts such as neurons or the importance of different parts of the brain. This extends itself to microscopic parts of biology such as cells and descendant hormones. These things are out of reach. This includes knowledge of pathogens and how diseases might work on a microscopic level; this sort of knowledge is out of the hands of characters in the world of LotC.


 

On Medical Technology:

This subcategory addresses ‘medical technology’. It may be better to say medical devices. This accounts for syringes, microscopes, the concept of sterilization, and similar things.

 

Microscopes: Microscopes aren’t proper microscopes in the modern sense. They’re extremely limited in their capability and you can’t see anything ‘cellular’. The best that could be created is, say, one that enhances the detail on something. For instance, take a Nacho Cheese Dorito. You’d be able to see the little grains of dorito dust on the chip, but not much else and nothing beyond it.

 

Syringes: Syringes do exist, but not in the modern sense. They aren’t small, plastic instruments. Instead, they’re relatively large and metallic. They function much the same as you’d expect, but the aesthetic is important to maintain that they aren’t modern needles. For a good reference, look up old syringes and styles.

 

Sterilization: Sterilization is a common and maintained thing. The method of doing this is largely up to the medical RPer. Lemon juice and water, some disinfectant herb in water, it largely doesn’t matter too much. However, the concept and practice is common.

 

Lye: This doesn’t really fit in with the others, but I’m adding it here for clarification. Lye can be used in the production of soap and cleaning products, but cannot be used in any ‘harmful’ fashion, whatever that may be.


 

Credits:

TheRainbowRoyal

Archipelego

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