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[✗] [World Lore] Planes, Planar Laws and The Great Tear


Wretched
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1 hour ago, ScreamingDingo said:

this has been canon since 2013 tbf

 

Aeriel saying she made a portal to another part of the realm in flavor text doesn’t mean we went to another plane of existance. Any descendant culture introduced in between Asulon and the Fringe would make no sense if 

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“Eos is the opposite mortal plane, unexplored by the Descendants until the fall of Aegis. Its native species are: Kharajyr, Mori’Quessir and Bohra.”

 

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2 hours ago, Fishy said:

 

Aeriel saying she made a portal to another part of the realm in flavor text doesn’t mean we went to another plane of existance. Any descendant culture introduced in between Asulon and the Fringe would make no sense if 

 

 

Yeah Aos & Eos have been canon for a very very long time. It wasn’t flavour text. This was the roleplay thousands took part in over the years. 
 

When we RPed in Asulon that was Eos. There we met the Kharajyr & Mori’Quessir. Anthos was also Eos and that is where we met the Bohra. That section that you quoted doesn’t mean those were the only races native to Eos. 
It’s commonly agreed that any descendant culture introduced in Eos was due to them finding their own way over from Aos rather than all of the descendants arriving at the same time after Asulon. 

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10 hours ago, ScreamingDingo said:

 

A few of the planes are a bit wonky but overall it’s fantastic. With Tayl, I’m currently planning to rework him with my implementation of another thing so his ‘plane’ doesnt really exist in the traditional sense. The concept of Plane Breaking also is really just how Arcane Displacement works, it’s an extension of the Outvoker’s left over scraps that the descendants have utilised to learn how to break into the fabric of different realities and planes. Unseen realm also doesnt exist in ‘proper’ canon, it’s a really weird thing that was never tied up with that lore.

 

Brath is always on the pseudo-canon/non-canon tightrope so their inclusion here is interesting. I’m not too keen on the entire eventline that you’ve proposed, placing gaz as the main force that created another ‘aengudaemonic’ anomaly kinda akin to the Outvoker. Seems a little redundant in the grand scheme of things

 

 

 

@ScreamingDingo I will remove Tayl’s plane and make links to Arcane displacement in the lore.

 

As for the eventline I understand what you mean, but the Outvoker has a very different ‘theme’ going on and his own eventlines to worry about. I don’t think he is a good character to fill the role i’ve proposed here, hence the creation of a new one (I also think there’s some fun potential in Planebreaker/Outvoker interactions).

 

6 hours ago, ThatFunkyBunch said:

Spirit realm needs touching up, spirits can’t manifest in the material world. Most of it is just out right wrong, contact ST to get more info there.  Best changed to be made to it. 

 

  • The Elemental Plane is a Habitable Plane.

  • The Immortal Plane is a Habitable Plane. 

This is un-true. The spirit realm was not made for mortals, as such, is not habitable. Even the ancestral plane. The elementals, made the Immortals, the Immortals, allowed the Ancestral to enter. It’s dangerous to visit the spirit realm. If you try to live there, it’s a PK. Such is why you need a shaman to enter it. 

 

@ThatFunkyBunch I might have been using outdated lore, I’ll have another look and fix it up. Thanks for pointing it out

 

As for Habitability, I don’t think you’ve understood. Habitability refers to how useful the Plane is to Immortals, not Mortals:

 

10 hours ago, Wretched said:

Though the Immortal Planes are not easily labelled, there is a mutual understanding throughout the Immortals that a Plane must fall into one of four categories:

 

  • Locked: The Plane is inaccessible by the Aengudaemonica. This type of Plane is rare.

  • Barren: The Plane has no Voidal Tethers, and can only be influenced by the Aengudaemonica to a minor degree. This type of Plane is common.

  • Habitable: The Plane has one or several Voidal Tethers. This type of Plane is uncommon.

  • Bountiful: The Plane has a large quantity of Voidal Tethers. This type of Plane is rare.

 

          As well, Planes fall under two more additional categories:

 

  • Manifest: The Plane has been made physical by design of its master.

  • Non-Manifest: The Plane will only begin to exist physically when entered upon by a physical entity, and revert to its previous state upon their exit.

 

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The lore I’ve been waiting for

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I am leery with many of the supposed changes, though-... namely with the realm of Yeu Rthulu being re-written. I am somewhat annoyed that not a messge was sent my way with a rewriting of a very important part, and even more annoyed that in the end its-... you again, doing it. I can well understand if no issue or offense was meant, but this would not be the 3rd time I’ve had to find out you specifically are messing with Yeu lore stuffs without saying a word to me. It is very vexxing. Atleast a forum message saying ‘Hey, im messing with your crap again’ would be sufficient. 

 

On one hand, yes, I can entirely understand wishing to make something standardized, and to lessen something seeming over-powered, or over done, where a character has abilities trumping others, and with the whole ‘planar warfare’ narrative you want to do, I understand the wish to put everything on an equal playing field and homogenize stuff. I also understand if you don’t like a just ‘happy ending’ place, an actual heaven or place where a soul can just chill out and have a good time, as  I can see you wish for a more gray, or even grimdark mood.

 

On the other, every single suggested change is done with not a shred of care of any of the actual roleplay done, any thematic intent, precendent, or even asking. And the amount of space spent rewriting Yeu’s realm specifically as compared to others is annoyingly telling. If need be, I can provide an explaination for every part that is supposed being changed, explain why it was put there and its justifications, and why I believe the supposed changes are not good. If you’d like to converse or debate about it- sure, im open to such. Though I’d overall prefer it simply not be messed with.

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47 minutes ago, Quavinir_Twiceborn said:

I am leery with many of the supposed changes, though-... namely with the realm of Yeu Rthulu being re-written. I am somewhat annoyed that not a messge was sent my way with a rewriting of a very important part, and even more annoyed that in the end its-... you again, doing it. I can well understand if no issue or offense was meant, but this would not be the 3rd time I’ve had to find out you specifically are messing with Yeu lore stuffs without saying a word to me. It is very vexxing. Atleast a forum message saying ‘Hey, im messing with your crap again’ would be sufficient. 

 

On one hand, yes, I can entirely understand wishing to make something standardized, and to lessen something seeming over-powered, or over done, where a character has abilities trumping others, and with the whole ‘planar warfare’ narrative you want to do, I understand the wish to put everything on an equal playing field and homogenize stuff. I also understand if you don’t like a just ‘happy ending’ place, an actual heaven or place where a soul can just chill out and have a good time, as  I can see you wish for a more gray, or even grimdark mood.

 

On the other, every single suggested change is done with not a shred of care of any of the actual roleplay done, any thematic intent, precendent, or even asking. And the amount of space spent rewriting Yeu’s realm specifically as compared to others is annoyingly telling. If need be, I can provide an explaination for every part that is supposed being changed, explain why it was put there and its justifications, and why I believe the supposed changes are not good. If you’d like to converse or debate about it- sure, im open to such. Though I’d overall prefer it simply not be messed with.

 

@Quavinir_Twiceborn

 

I’m sorry you feel that way, but this was the first time I’ve read Rthulu’s lore, I genuinely don’t recall ever having any involvement with the Aengul, or you, before that. I am covering a substantial amount of lotc’s lore and history here, and I am editing and adjusting it as I receive feedback.

 

I am of the belief that lore does not belong to the writer, but to the server, so no while I haven’t gone out of my way to get the permission from all the lore writers, I am listening to their feedback closely both on discord and on the forums. Maybe I should have done that, but this was already a long and complex piece of lore, and wasn’t really feasible for me to involve every original writer. Asking for permission is a courtesy, and I apologise for not offering it, but it isn’t an obligation.

 

I disliked this particular plane lore, and attempted to alter it without removing its central theme purely to give it a place in its grander archetype, but if you have suggestions for changes, as the lore’s writer I will listen to whatever you have to say and work with you. That said, this is my proposal, and I won’t propose something I think doesn’t make sense.

 

Again, I am sorry. I am not sure what I’ve done in my past to upset you and form this grudge, but I think if you add me on discord: Wretched#6173 I’m certain we’ll be able to sort this out and find a middle-ground we’re both satisfied with.

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On 8/14/2020 at 1:47 AM, Wretched said:

Mortal Souls may not choose any physical body to inhabit, and must use their previous one.

 

@Wretched

Quavinir tells me that this applies for all realms, except Druidic Transcendence allows the Druid to choose what form they take; primarily a spectral form of their physical body, or any given flora or fauna.

 

Can you confirm for me that Transcendence is the exception? And if not, why were the Druid loreholders not consulted?

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1 hour ago, Luciloo said:

 

@Wretched

Quavinir tells me that this applies for all realms, except Druidic Transcendence allows the Druid to choose what form they take; primarily a spectral form of their physical body, or any given flora or fauna.

 

Can you confirm for me that Transcendence is the exception? And if not, why were the Druid loreholders not consulted?

 

That quote is taken from a specific section and only applies to that section. As well, the quoted section is being redone.

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@Wretched 

 

While the Seven Unseen would have technically each had domains of their own, Striga themselves don’t go to the Soulstream and don’t die mortal deaths. There are two ways that Striga are killed:

  • A: You’ve been killed by a mortal in any variety of death a Striga’s soul lingers on in the mortal plane in the place of death until another Striga comes to revive them with a transfusion of their blood.  
  • B: You’ve been killed and cannibalized by another Striga and thus permanently dormant inside your killer.

If they do have a plane I imagine they would all be very similar to the Gilded Court. Since they permanently reside in the Mortal Plane.

 

Edited by osumanduas
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13 minutes ago, osumanduas said:

@Wretched 

 

While the Seven Unseen would have technically each had domains of their own, Striga themselves don’t go to the Soulstream and don’t die mortal deaths. There are two ways that Striga are killed:

  • A: You’ve been killed by a mortal in any variety of death a Striga’s soul lingers on in the mortal plane in the place of death until another Striga comes to revive them with a transfusion of their blood.  
  • B: You’ve been killed and cannibalized by another Striga and thus permanently dormant inside your killer.

If they do have a plane I imagine they would all be very similar to the Gilded Court. Since they permanently reside in the Mortal Plane.

 

 

@osumanduas

 

Thank you for pointing this out. It seems the Unseen Realm was only semi-officialised anyway so I will probably remove mention of it entirely in the coming edit.

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EDITS:

  • Khaz’A’Dentrumm is removed. It is not yet canon, but a proposal is in the works by others. If Khaz’A’Dentrumm becomes canonised, its description will then be edited back into this post, and the lore linked.

  • House of Tayl is removed. The Daemon is being worked on, and an introduction of a canonised plane at this time interferes with ST plans.

  • Unseen Realm is removed. It does not exist canonically, and due to it being absent of description, it is a redundant piece of information.

  • Kavenjun has been rewritten with the assistance of its lore-writer ( @Quavinir_Twiceborn ).

  • The Spirit Realm has been edited to remove outdated lore.

  • The Veil has been edited for clarity.

  • The Nether is a part of the Mortal Planes, and has now been moved to that section.

  • The Realm of Purity’s physical description has been edited.

  • I have linked Arcane Displacement into the lore of ‘The Great Tear’.

  • The reasons for the formation of ‘The Great Tear’ has been edited.

  • Added ‘Aengudaemonic Power’ sub-section to the Immortal Planes for further clarity.

 

These edits will be added to a disclaimer at the bottom of the original post, and if accepted that disclaimer will be removed.

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Really nice lore. Will it end up eventually incorporating continents not yet visited (IE: Aeldin)? Also curious if it will incorporate anything regarding Metztli regardless of her supposed death and the conquering/destruction of her claimed plane.

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4 hours ago, Ryloth said:

Really nice lore. Will it end up eventually incorporating continents not yet visited (IE: Aeldin)? Also curious if it will incorporate anything regarding Metztli regardless of her supposed death and the conquering/destruction of her claimed plane.

 

Don’t see why not, I’ll add a list of known but unvisited locations.

 

Metztli’s realm is off the table at the moment. I did have something written up for it in a draft but it’s still related to an ongoing eventline, and proposing it would have been stepping on ST toes.

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