nickrocky213 792 Popular Post Share Posted October 18, 2020 Hey all, with this post I’m going to shed a bit of light on Surge PvP and try and answer a ton of common questions about the system. To start I’ll explain the basic concepts, and from there we can tackle some of the bigger features. Before we do anything else though... “What is Surge?” Surge is the new PvP system we are adopting for 8.0 (Almaris), it will be replacing the current 1.8 PvP system we have on Arcas. This new system implements various armor types, weapon types, and special effects to spice up PvP and make things feel a lot more fresh and fun. Weapon Classifications In Surge you have five types of weapons: Slashing - Short Sword, Longsword, Greatsword Blunt - Warhammer, Mace Piercing - Longbow, shortbow, crossbow Splintering - War Axe, Great Axe Dismount - Pike, Lance (Note these are currently disabled in the Beta) Weapon Effects Each of the weapon types have a particular effect that can affect the player they are attacking at random. This random chance is relatively low, though it scales up as better materials are used to craft the weapons. Here are those effects: Bleed - Granted by Slashing weapons and represented with a poison effect, it can bleed a max of three hearts, and can not kill alone. A metallic scraping noise is heard when the effect occurs. Stun - Granted by Blunt weapons and is represented with a Slowness III effect for two seconds. The sound of an anvil being placed is heard when the effect occurs. Piercing - Granted by Piercing weapons and deals 25 durability damage to a random piece of equipped gear. The sound for hitting a blaze is heard when the effect occurs. Splintering - Granted by Splintering weapons and deals 100 durability damage to shields when the effect is applied. The sound for hitting an iron golem is heard when the effect occurs. Dismount - Granted by Dismount weapons and deals additional damage to mounts, and will have a chance to dismount the rider from a horse. Armor Classifications In Surge PvP we have three base armor types:Gambeson - Highly resistant to Blunt Weapons, Very weak against Slashing Weapons Chainmail - Highly resistant to Slashing Weapons, Very weak against Piercing Weapons Platemail - Highly resistant to Piercing Weapons, Very weak against Blunt Weapons ... and one special armor type but we’ll tackle that later. Great, that was a ton of information, here's an example to help you try and connect the dots I just laid out above: If player A is wearing Gambeson and player B is using a mace(Blunt Weapon), it's going to be a lot harder for player B to land a stun on player A. BUT. If player C runs up to player A and hits him with a short sword (Slashing Weapon) player A has a way higher chance to get a bleed effect, since his armor is weak to slashing weapons. On the Carrying Limits of Weapons and Armor I know after hearing that a lot of players typically go down the thought process of, “Wait, so if I'm going to be weak to maces and warhammer’s from wearing gambeson, I'll just carry multiple sets then” or “If my opponent has all of the armors, I'll bring all the types of weapons so I can counter any armor type they wear”. And that is where things get interesting… In Surge, you can only carry three weapons, with a shield -if you choose to bring one- counting towards that total, further you can only carry five pieces of armor. The idea behind letting a player carry five pieces of armor is that the player can bring a spare piece of armor to sub in for the lower durability pieces in the set like helmets and boots. If you choose to break this limit, you will be granted one level of slowness for each item that breaks the limit. Ex. If player A has 9 weapons on them, they are going to get Slowness VI until they downsize the number of weapons they are holding. https://i.gyazo.com/90c7e7f06180cea383f7afbeb7ba00c9.mp4 ← Showing the carrying limits taking place Carbarum in Surge Oh yeah, and remember that ‘special’ armor from earlier, that's Carbarum, and it has some special rules that it works off of. It has a limit for carrying, of one piece, that piece can be a sword, chestplate, or even a warhammer. If you exceed this limit the same slowness system outlined above applies. Carbarum has NO weaknesses when equipped, only resistances to the weapon effects, with each piece having a different effect assigned to it. Carbarum Helmet - Highly resistant to Blunt Weapons Carbarum Chestplate - Highly resistant to Piercing Weapons Carbarum Leggings - Highly resistant to Splintering Weapons Carbarum Boots - Highly resistant to Slashing Weapons Carbarum Horse Armor* - Highly resistant to Dismount Weapons All Carbarum weapons inherit their standard effects as per their type, though the chance of the effect occurring is greatly increased in comparison to non-Carbarum weapons. I.e Carbarum Short swords are Slashing weapons and so give the bleed effect. *Carbarum Horse Armor doesn’t count to your total for Carbarum as a player when its equipped on the horse. Two Handed Weapons Two handed weapons will remove your ability to use your offhand while you have them equipped in your main hand. Two handed weapons typically have longer swing timers than their one handed counterparts. https://i.gyazo.com/4c78670c87a567a6543719f3e42a1df8.mp4 ← Showing the players offhand getting shoved into their inventory when they have a two handed weapon Large Scale PvP Testing With the new system nearly fully intact feature wise, we have run a ton of tests in 1v1, 2v2, and even 4v4 environments. Though, admittedly as the large scale test from the 17th illustrated the system needs a bit more tweaking when it comes to large engagements. That being said I would love to have a 25v25, or even a possible 50v50 to test the limits of our current system. During the fight we were able to maintain a perfect 20 tps -see the screenshot below. Something of note here is that that was the height of the first skirmish, typically the most laggy point of a fight. For reference as well, 20 TPS is the max TPS(Ticks per second) a server can have. How do I Join? To access the Beta server you just need a VIP rank of Coal or higher, and then you can just type /openbeta to access our Beta test server. Here are some useful commands once your there: /vortex kit list - This is the command to list vortex kits /clearinv - This command completely clears your inventory and equipped armor /status - This command lets you status up with friends to organize team fights /main - This command will take you back to the main server Also, a HUGE thanks to our Alpha Testers that helped us nail down all of our current values for damages, effects, etc. Without them suffering through agonizing bugs we wouldn’t have shipped our beta so soon. If you have any questions about how stuff works, the best way to answer them is by testing it out yourself on the Beta, but if you're stumped you can reach out to me on discord (nickrocky213#1380) Anyways, back to developing o7 37 Link to post Share on other sites More sharing options...
ColdestPepsi 1025 Share Posted October 18, 2020 Listen, the bugs were half the fun. 2 Link to post Share on other sites More sharing options...
inactive account 39 Share Posted October 18, 2020 wow cool pvp stuff 1 Link to post Share on other sites More sharing options...
Elite Snipes 3542 Share Posted October 18, 2020 I'm targeting Orlandth every fight. Sweaty guy.. 1 Link to post Share on other sites More sharing options...
Wyrvun 1252 Share Posted October 18, 2020 This is fun. 1 Link to post Share on other sites More sharing options...
Askuzai 492 Share Posted October 18, 2020 1 hour ago, nickrocky213 said: How do I Join? To access the Beta server you just need a VIP rank of Coal or higher, and then you can just type /openbeta to access our Beta test server. @nickrocky213 giv temp coal vip thx 1 Link to post Share on other sites More sharing options...
Laeonathan 3771 Share Posted October 18, 2020 Can’t wait to try it out Link to post Share on other sites More sharing options...
Qizu 3867 Share Posted October 18, 2020 So far what I have experienced is, -In fights armor tends to quite literally shred after any group fight. Just a few minutes of fighting on the test server and I am already having to replace my armor, though do keep in mind I am using chainmail armor. -Stun is proving to be useless, perhaps adding a 1-2 second blindness affect too stunning. -Bows... I stood still and killed a guy zerg rushing me with a melee, just spam a bow against any mail and you will win. 4 Link to post Share on other sites More sharing options...
NestroPapaya 478 Share Posted October 18, 2020 PvP goon reporting for duty 1 Link to post Share on other sites More sharing options...
Priceflash 757 Share Posted October 18, 2020 6 hours ago, Harrison said: time to kill is disgustingly high, you can literally out eat the dps that any of the non heavy/archer weapons manage to output this isnt fun in the slightest combined with 1.9+ food / eating, the lower dps that you have to put out due to swing timers and the INSANELY high armour values make this unbearably boring and painful to play i can actually pause to complain in chat, tab back in to eat a steak, and still just walk away from the fight and live bows shouldnt have armour breaking either personally even though i have low attention span i like longer combat it makes it more intense and interesting when you have HIGH ability to die, you tend to get a lot more running back and forth where maybe this will encourage more direct combat 4 Link to post Share on other sites More sharing options...
JustMeMorgan 997 Share Posted October 18, 2020 3 hours ago, Nestro_Miner said: PvP goon reporting for duty o7 also reporting for duty 1 Link to post Share on other sites More sharing options...
Puglord 190 Share Posted October 18, 2020 (edited) god id get coal vip but im broke Edited October 18, 2020 by wilhelm 1 Link to post Share on other sites More sharing options...
Orlanth 3478 Share Posted October 19, 2020 Tier list in the works. 1 Link to post Share on other sites More sharing options...
Shezept 304 Share Posted October 19, 2020 I suck at this pvp but I enjoy it for it holds my attention more then mindlessly left clicking. I can understand later on a lot will dislike due to having something to lose however 2 Link to post Share on other sites More sharing options...
Gryptor 3 Share Posted November 26, 2020 and i (who never has done anytype of pvp in this server) am sad that there isn't fist weapon type that allows you to fight on par with swords, axes and spears. well i guess you can always dream. Link to post Share on other sites More sharing options...
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