Llir 5713 Popular Post Share Posted January 2, 2021 Hello! As I recently discussed, quarries have been added for the following materials at hubs: [+] Diorite (North Hub - back of mineshaft) [+] Andesite (East Hub - back of mineshaft) [+] Granite (South Hub - just off the path) [+] Cobblestone (West Hub - back of mineshaft) Each quarry has roughly 6-7 stacks of each block. More quarries will be added moving forward, including sandstone (plus red sandstone), nether materials, quartz, and prismarine, as well as larger lumberyards for the six woods and leaves. However, setup for these is quite involved, and there is a very small team working on this so it may take a week or two to get all of these in. Reminder: If there are any vanilla building blocks that are still unobtainable right now, please DM me on Discord and we will get them added in ASAP. Thanks to @Zarsies for designing the quarries, @Hiebe for pasting them in, and @peachcool for help with terraforming and node setup. Cheers, Llir 36 Link to post Share on other sites More sharing options...
Mr. Etan 2839 Share Posted January 2, 2021 PAPA BLESS Link to post Share on other sites More sharing options...
GoodGuyMatt 7060 Share Posted January 2, 2021 Inshallah 3 Link to post Share on other sites More sharing options...
Askuzai 492 Share Posted January 2, 2021 b-but my resource pits Link to post Share on other sites More sharing options...
snoopie12 817 Share Posted January 2, 2021 Bless 1 Link to post Share on other sites More sharing options...
peachcool 508 Share Posted January 2, 2021 epic Link to post Share on other sites More sharing options...
AnonymousAlexa 3877 Share Posted January 2, 2021 Based af 1 Link to post Share on other sites More sharing options...
Andustar 2116 Share Posted January 2, 2021 (edited) Could you not have implemented quarries with all of the listed resources in every hub, or alternatively added warp signs back to the Cloud Temple, for ease of access? It seems counter-intuitive not to, given that one of the recent complaints for Vortex is how we’ve been forced to hike back and forth across this huge map. I don't believe it's unreasonable to ask for a more efficient form of fast travel. Edited January 2, 2021 by Gilded 7 Link to post Share on other sites More sharing options...
Laeonathan 3930 Share Posted January 2, 2021 Neat! The Roofs need terraforming though. 😳 Link to post Share on other sites More sharing options...
Llir 5713 Author Share Posted January 2, 2021 9 minutes ago, Gilded said: -snip- They are quite big and a lot goes into the setup of one of them, so that would have been quite a lot more work when the amount of materials in now should be more than enough for most projects. As for travel between, I'm not too sure what sort of build you would be doing that needs such a large amount of all 4 stone types! I'll mention it however to the people who work on fast travels. 6 minutes ago, Laeonathan said: Neat! The Roofs need terraforming though. 😳 Look we tried our best 😞 I hardly know how to use WorldEdit brushes, I'm a voxel kid. Feel free to tidy them up! 1 Link to post Share on other sites More sharing options...
Laeonathan 3930 Share Posted January 2, 2021 3 minutes ago, Llir said: Look we tried our best 😞 I hardly know how to use WorldEdit brushes, I'm a voxel kid. Feel free to tidy them up! Haha no worries ❤️ On it 😛 Link to post Share on other sites More sharing options...
Werew0lf 12006 Share Posted January 2, 2021 very nice thanks llir do players just try and find excuses to hate stuff whenever something good is provided “it takes too long to travel” then just stand still 1 Link to post Share on other sites More sharing options...
Luciloo 2649 Share Posted January 2, 2021 Pretty build too 2 Link to post Share on other sites More sharing options...
The Great Mongol Khan 1091 Share Posted January 2, 2021 (edited) Thank you so much guys! I think adding bigger wood nodes would help as well! Kudos! EDIT: Didnt even read the whole thing lol Edited January 2, 2021 by Gangass Khan Link to post Share on other sites More sharing options...
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