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The Way of the Warden


The Media Wizard
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THE WAY OF THE WARDEN

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The beast watches from the trees
and waits its turn to strike.
Day and night — snow and rain.
Come, the chance to bite.

 

Days pass by and limbs grow weak—
muscles ache and breath becomes meek.
Death comes swift with a whine and grunt:
For they waited too long; neglected to hunt.

 

 

The animal who does not hunt dies. They wait in their burrow for food to arrive; someday it might. It longs for the opportunity to eat, but it forgets that a forest of opportunity awaits those who act.

 

So, too, do we. We grow content with our philosophies and beliefs. We long for the chance to speak wise words and take action should it present itself to us first. We are not leaders unless called to lead; we are not guides unless the student seeks us out. This is not the way.

 

The Warden’s Way is for druids who are proactive in their beliefs. It encourages members to forfeit the luxury of passivity to seek out new and challenging opportunities to make the natural world a better place. In this path, to believe is to do — words are meaningless without actions.
 

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PRINCIPLES OF THE WARDENS

 

PARENTHOOD

To be a parent is a commitment unmatched. Whether by blood or favor, we must act as parents to our kin. Support the endeavours of those we look after and push them to become the best at all they set their mind to. Allow natural lessons to run their course and be prepared to comfort and support loved ones when they fall. Love all who you take under your wings and never betray the compassion and faith you have in one another.

 

Many servants of the path opt to have apprentices, children and students in their pursuit of parenthood. Actively training, raising and teaching a young child provides ample opportunity and incentive in fulfilling the need to guide as a father or mother. Parenthood takes many forms, but it should always be at the forefront of a follower’s mind.
 

LEADERSHIP

Do not wait to become a leader — become one. Lead your kin and give them motive to follow. If ever someone needs support, you will offer it. If ever a call to action arises, you will accept. If ever someone gives you their trust, give them a reason to. Lead from among your kin and never stand above them.

 

To become leaders, followers create guilds or join militant groups. Communities like these allow us to nurture our skills and desires while also providing servitude to those we care for. Others actively teach people outside of their inner circle and become a leader of culture — like Laetranis of the seed Tahorran.

 

COURAGE

Never allow yourself to be the second to rise to a challenge — always be the first to step forward. You must take responsibility and punishment when it is due to you. Do not falter in your convictions. Do not allow fear to drive you — only ambition, pride and duty. Never turn your back to a foe.

 

Courage is fostered by making yourself uncomfortable. Conflict is natural and to run away from it is useless. Stand before debates, trials, combat and insults regardless of the source. If you choose to stand, you will remain standing. Having this courage is the only way to truly find justice in the world.

 

JUSTICE

Never allow injustice to go unanswered — even if it brings undue prejudice and danger. Evil dies in the light, and you shall be its torchbearer. You must also willfully admit your faults when a mistake has been made. To be truthful and earnest is required to deliver justice. The punishments you deal must be reserved: wanton destruction brings no peace.

 

DUTY

You must draw arms — be them physical or otherwise — when a threat comes for your loved ones, community or natural order. You must serve without hesitation and encourage others to do so, too. You must protect the weak and defenseless — to actively seek out the evils of our world and purge them. You must strive to remove unfairness, cruelness and deception from the realm. To falter in one’s commitments and servitude is to be marred with cowardice.

 

Duty is spawned from a sense of pride in that which you serve. Be it a nation, a guild or a druidic order, you must take joy in that which you give to and honor that joy by devoting yourself to it. The obligation of duty can only exist if you will it.

 

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OUR PURPOSE

 

“To resolve only the affairs we see is to abide the travesties we are blind to. Bear the light of justice wherever you go, torchbearer.”

 

Words without action are useless; actions without purpose moreso. A fair and just leader is needed to bring justice, unity and initiative to the world. A warden is required to hold these principles and strive for peace among kin. The initiative required to be a follower of the Warden’s Way is great.
 

 

OUR ORDER

The Warden’s Way has no specified hierarchy or structure. Respect is what guides the members who claim to follow the path. All rites and principles are not enforced, but to ignore them would leave you less of a follower than those around you. As leaders, we must make the decisions as to what we believe and how convicted we are in these beliefs. You must be a leader and stand by what you claim to maintain. There is no easy path.

 

The Founder of the Warden’s Way is Onas Vuln’miruel. He claims no special claim to the principles nor those who follow it. He is here to guide as all Wardens are meant to do.

 

 

OUR DISTINCTION

You can often identify a Warden by the way they engage with their community and the natural world. They are leaders and paragons of justice. Many of the faith wear deep oranges and reds to symbolize the ever present reality of death — like leaves on an oak tree in Autumn. Members also refer to one another by many names: Warden, mal’onn, maln, haelun. Due to the Way’s reverence for parenthood, such titles can be interpreted to show a level of respect and care for one another. Regardless, members often see one another as a family outside of their own.

 

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RITES OF THE WARDENS

 

THE ANNILER

This is a sacred rite of the Warden’s Way; however, it is very simple. Followers must nurture their growth into the role of leadership and initiative. To do this, they are tasked with the following: to guide elves — old and new — from the borders of the woodland realm to the home of the elves and druids for one year.

 

This task is meant to breed competent, patient and trustworthy leaders. Days will be spent at the border with no travelers to speak of. Bandits and other predators may prove to be a threat. A follower of the Warden’s Way, however, will overcome all of these obstacles and create familial bonds with those they guide across the woodlands safely.

 

 

THE TAELU

Failure is an important part of growth. However, being content in your failings is dangerous. A follower of the Warden’s Way must answer for all of their mistakes and failings.

 

If you have failed someone, you must speak with them and reach an understanding. Be it good or bad, it must be fair. If you have failed in any other regard, you must do your best to right the wrong and bring peace to both yourself and that which is involved. Only by addressing our imperfections can we seek to become proud once more.

 

 

THE MALN

Parenthood is one of the key aspects of the Warden’s Way. Without the ability to protect, guide and love those who we oversee, we are not just leaders. This trial calls upon followers to grow their “family of favor”. Undertake responsibility in a dramatic way — begin a guild, start a family, become a captain.

 

This trial is deceptive, though, for taking on such a heavy responsibility is not easily attained. This task is meant to be completed over time and with the intent to maintain your status long after the trial has finished.

Edited by The Media Wizard
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