MissToni 3480 Popular Post Share Posted February 22, 2021 Calentâl [Calen = green, tâl = foot] Calentâl Background Biology Behaviour Habitat Relevance Green Lines Red Lines Background The calentâl were around hundreds of years ago, they were plentiful in the wild. They favouring tippen’s root and mandragora when feeding. Descendants grew tired of these creatures always running around eating the herbs before they could reach them. So they started hunting the calentâl into extinction, or so they thought at least. It was only after that an Elven family’s research found the plants’ regeneration and clotting abilities manifested upon the calentâl itself. Years were spent looking for more of them in hopes of repopulation through breeding. All research having been done on the calentâl had been shared in hopes that if any found one it could be used for breeding the one currently held. Alas none could be found and the last living one that the elves kept died of old age after having turned 78 years. What no one knew however, was that some calentâls had escaped their grasp and somehow arrived on Almaris. Although their numbers were very few, they maintained a fairly stable population. The knowledge of the calentâl existing and how many there currently are is unknown and the current location is also unknown, but probably somewhere they can graze undisturbed. After years without interaction with descendants or any specific prey, due to their colouring making them seem poisonous to other predators, they became less afraid of other creatures. If a descendant were to stumble upon them now, they most likely would not show much care except perhaps avoiding walking into them. Some might be curious about them and sniff around, especially if lured with food. Thus they can easily be kept, domesticated and bred. Biology The calentâl is a small and social creature often kept together in a small or larger group, its size usually that of 4 - 12 inches in length. The creature has four small green feet with 4 toes on the rear feet and 5 on the front feet. Perfect for walking or running, they however do not have opposable thumbs or fingers for grasping or for vertical climbing. Their colours are usually that of a paled blue-green with a herbaceous plant on its back, which is mostly brownish, but when bloomed is that akin to succulent with a blue-green hue and pink on the edges. It only blooms every ten years and only produces 5 petals that can be used for medicinal use due to the amount of juices contained in the petals. The plant has good herbal use for regeneration and clotting to help with wounds. It can live up to a maximum of 120 years in captivity, though in the wild they only live up to 100 years. The calentâl’s main diet is mandragora and tippen’s root along with some berries here and there. The calentâl can also be seen eating leeches or other insects if it is hungry and needs some more nutrition alongside its diet of tippen's root and mandragora. This is because the animal is an omnivore and can survive of both. The calentâl eats tippen’s root only for the purple flowers, though it is too lazy to just pick off the flowers and will eat the whole thing instead. Calentâl has hirudin in its saliva to counter the harmful properties of the tippen's root. This, along with its strong digestive system, makes it easier for the body to push the harmful properties of the tippen's root out of its body through the plant forming on its back so that the body does not shut down due to the blood clotting abilities of the root. The way the calentâl battles the spores from the mandragora is by holding its breath under the swampwater to swim up to the mandragora to then bite off the plant underwater. The calentâl will then shake the plant free of the spores while underwater and begin eating it above water. Having the ability to hold its breath for an average ten minutes underwater. The calentâl's body pushes the harmful properties of the mandragora, along with some of its healing abilies out of its body through the plant on its back. Mandragora and tippen’s root properties then mix together by forming a new plant that forms upon the back of the calentâl. The calentâl only breeds once every twenty years, as their menstrual cycle lasts longer than other creatures due to their peculiar diet. Their offspring only consist of an average of 2-3 kits. They become fertile when they reach maturity at five years of age, and on average become infertile when they turn 60. So most only produce around 4 - 6 offspring during their lifetime. Their pregnancy typically lasts around four months. Behaviour A calentâl is very casual in their nature, they will either ignore or be curious in nature depending entirely on their mood of the day. For example if one is hungry they will ignore most and all until they have eaten. Only afterwards may their curiosity show. If spooked or threatened by quick movement they will most of the time end up biting whatever spooked them. This is due to lack of predators over the years, so they do not have much fear and can be quite bold. Due to the hirudin in their saliva their bite can turn rather badly for the person bitten as their blood will not clot where they received the bite. During the day they tend to be quite active in their search of food. While in the night they mostly tend to sleep, to relax their little feet after much walking. They are a diurnal species. The calentâl is a very social creature, if left all by themselves for too long they can become depressed. This they show by not eating and drinking properly after two ooc days. Starving themselves to death from being away from their flock after an ooc week. It can consider descendants as their flock if tamed and given lots of affection and food consistently if kept alone. It does however, have a higher chance of it staying alive with another one of its species. Habitat Their habitat is mainly that of swampland, due to higher chance of dead trees and animals meaning it being more likely for tippen’s root to grow there. Mandragora is mainly found in swamp water too. Thus the calentâl enjoys spending time in swampland, but can be found around the area due to their curiosity to explore. They typically gravitate back to their main habitat for food. Relevance The calentâl’s relevance is not the creature itself, but the plant it grows on top of its back. Every ten year it blooms, and the juice in the petals are filled with regenerative and blood clotting properties. The juice from the petal's abilities is the same to that of the mandragora and tippen's root. It can boost regeneration slightly, clot the blood from wounds and make them begin to scab over. Green Lines No taming needed, naturally curious to descendants after years of having no fear of predators. Great for medicinial use due to the juice in the petals coming from the plant growing on its back Red Lines Need ST approval of finding one or more and catching them. Need ST approval of harvesting the petals of the flower every ten years with ST signed items after having done the roleplay for it to be valid and used. Should say on the item the year it was harvested. If trying to breed them you have to roll out of 20 to see if the female is pregnant, if over 10 it is pregnant if under it is not. Pregnancy lasts 4 ooc days. You have to do a /roll 3 to see how many kits it will give birth to. Must wait another 20 years irp (20 ooc weeks) before they can become pregnant again. The plant can not be used to give people cancer or ulcers from the mandragora abilities it has. You cannot powergame by saving someone's life from the brink of death or from a fatal injury by only just using this plant to help them. OOC: Art credits goes to my wonderful friend BrassWolff, their discord is @BrassWolff#898 if you wish to commission them. Thank you to @Luciloo for reading through my work to fix grammar and give me tips to make it better, and to @altiar1011 for sending me their way! Couldn’t have done this lore piece without you guys! 34 Link to post Share on other sites More sharing options...
hemomancy 2791 Share Posted February 22, 2021 this is.... AAAAAAAAAAAAAAAAAAA 3 Link to post Share on other sites More sharing options...
Valannor 6342 Share Posted February 22, 2021 Healpig go brrrrrr 1 Link to post Share on other sites More sharing options...
AudTheOdd 242 Share Posted February 22, 2021 Hhhhhhhhhh,,, Bulbasaur. 1+ 1 Link to post Share on other sites More sharing options...
JoanOfArc 4577 Share Posted February 22, 2021 i am joanofarc and this is my favorite lore on lotc 1 Link to post Share on other sites More sharing options...
BobBox 3191 Share Posted February 22, 2021 Seems like there's a lot to keep track of in the red lines, especially with the pregnancy / cooldown on it, pedal harvesting cooldown, how the pedals need to be ST signed, and how they can go bad. Especially when birthed ones come into the equation, the amount of work needed & dates to keep track of by ST and players only multiplies. 120 year life span personally seems like a lot considering them can give birth at least 3-4 times during that. Also should note that you only say ST approval is needed for catching them, but not for them being birthed. Perhaps if nothing was ST signed it would be more reasonable to keep track of but then there's the problem of people spamming the pedals. Link to post Share on other sites More sharing options...
Kholibrii 977 Share Posted February 22, 2021 Love the lore huge +1, but I think a more exact explanation of the ability and limitations of the plant which grows on their back would be useful. Link to post Share on other sites More sharing options...
Erilobar 138 Share Posted February 22, 2021 yes yes yes. i want Link to post Share on other sites More sharing options...
Xx_BloodStalk_xX 2104 Share Posted February 22, 2021 rat bulbasaur 1 Link to post Share on other sites More sharing options...
MissToni 3480 Author Share Posted February 22, 2021 8 hours ago, BobBox said: Seems like there's a lot to keep track of in the red lines, especially with the pregnancy / cooldown on it, pedal harvesting cooldown, how the pedals need to be ST signed, and how they can go bad. Especially when birthed ones come into the equation, the amount of work needed & dates to keep track of by ST and players only multiplies. 120 year life span personally seems like a lot considering them can give birth at least 3-4 times during that. Also should note that you only say ST approval is needed for catching them, but not for them being birthed. Perhaps if nothing was ST signed it would be more reasonable to keep track of but then there's the problem of people spamming the pedals. I could scrap the part about the petals going bad...? Idk, first time ever doing lore stuff. And they become infertile at 60. The others I honestly don't know. Maybe to keep it to ST needing to watch over birth, but then it's also the fact that it becomes more work for ST. So I thought that by removing ST needed for that and only the petals and finding the creature it would be okay. Idk. 6 hours ago, DesiredBreakfast said: Love the lore huge +1, but I think a more exact explanation of the ability and limitations of the plant which grows on their back would be useful. I wrote that it's a mix of the same limitations and abilities of mandragora and tippen's root. Like mandragora only boosts regenation and doubles it. But too much and you'll end up with ulcers growing etc. And for tippen's root it clots the blood and starts to scab over the injury. Though it's also painful when that happens as it's so quick. Though it can't be used as a replacement for the herbs in alchemy. But yeah, maybe that should be included and more obvious in the lore. Link to post Share on other sites More sharing options...
ronin_champloo 5950 Share Posted February 22, 2021 The level of ST interaction seems a bit too much, given that it's a mundane player-tamable creature - I'd suggest at least removing the fact that you'll need an ST-Event or overseen interaction to tame one, and make it so that it's readily available through Player-Ran events. Perhaps, It'd be best to rework the ST Herb and find a different use for it, one that can't be abused by the players - as I can already see it being PG'd by people, given that people have tried to heal a beheading with Tippen's Root before. A more aesthetic-herb would be more interesting and cute, what about glowing flowers to keep in mind with the colourful-poisonous theme to escape or ward off predators? I love the work that you've put in however, makes me amazed that this is your first creature lore with how thought-out and interesting it is. However, my suggestions remain as that; notices or recommendations that you can choose to follow or not. 4 Link to post Share on other sites More sharing options...
MissToni 3480 Author Share Posted February 24, 2021 I changed up some stuff on the biology part. Link to post Share on other sites More sharing options...
squakhawk 7208 Share Posted March 5, 2021 This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours. Link to post Share on other sites More sharing options...
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