squakhawk 7208 Popular Post Share Posted June 4, 2021 Story Update - Summer Hello everyone, squak and Lumii Story Management here. It’s time for another story update. It’s been a while, and we’ve got a new dictator admin leading the team. Here’s what we’ve been doing, and plan to do, in the coming months. Ecosystems We are going to be doing a major update on ecosystems on LOTC. In the past, it’s been rather vague what creatures or flora exist in certain spots, or if they exist at all. Our plan is to create a post which outlines all of these facts -- where certain flora or fauna exist, what their effects are, and how they can be used in player-run events. There will still be the opportunity to submit new, unique submissions. These new submissions, however, will not be elaborated on in the post, instead just having a link to their respective lore (where these things should be outlined, anyways). This project has already been started and a bestiary post will be put out soon. We’re also going to be working on cleaning up older pieces that fall into these categories, and updating the more meaningful ones (like voidal horrors and dragons, for example). Lore Criteria & Submissions On the topic of submitting new lore pieces, it will be good to note that we plan on updating the submissions forums. Over the years, the standard for lore has raised and what is expected of a piece has changed. The forums, however, are a little outdated and need to be updated with what the LT currently expects from new pieces. There are a few unfollowed & unimplemented rules from past administration that need revising. We’re hoping this makes it easier and more clear as to what we expect from players. As well as the usual guidelines we expect people to follow, there will be a more general ‘thoughts’ category -- this will help show the way the team tackles lore pieces, like what and how they look for things when reviewing. Aswell, we’ll be delving into dogma on lorepieces, and what’s been observed throughout the years as successful and unsuccessful strategies for implementing and writing lore. There will be both specific, and broad examples. We’re hoping to make things much more clear in the future to ease the process both for the LT and the general playerbase. Nodes It’s time to add some more nodes to the server. If you fancy taking another trek around Almaris, you might stumble upon a Lightstone, Kuila, Quietus, or Titanseye node. These will all be automated (kind of like the vortex nodes that we’re all familiar with), and have a personal cooldown. You might still have to worry about a bandit camping the node, but no need to worry about it already being harvested with Personal Cooldowns. We’re going to be closely monitoring the amount that can be harvested from these and you can probably expect changes as we tweak it to prevent an overabundance of these materials. These will be implemented in the very near future as the plugin becomes functional oncemore. Tier 2 nodes are also being introduced as well. These will be player-signed nodes, solely for the purpose of environmental flavour and adding interesting pieces to the overall environment. You might be wondering what’s going to happen to Carbarum -- which was originally planned to be one of the tiers in vortex. Carbarum will be event only. There will be no Carbarum 'node' on Almaris. Carbarum is exclusive to meaningful events and expeditions. Events that involve Carbarum will have a lot more depth to them rather than just coming to pick up your fancy material. There will be dynamic roleplay which happens, and Carbarum may not always be guaranteed. The ST feel it is best that this material is reserved for eventlines only, such as the battle-nodes which ET have been picking up fantastically as of late. We’re recruiting. The LT is recruiting. We’re specifically looking for talented people who are interested in writing heavy projects with specific directions in mind. We also need a few more people who are interested in providing reviews and feedback on lore. If you think either of these are something you would be interested in, throw up an application and we’ll be reviewing them soon. Don’t be afraid to put up an application and see how it goes. The end of Alchemy & Botany Mags Alchemy and Botany as a subgroup has been somewhat slow for some time, albeit, it had far-completed the expectations given of it when it was initially tasked around the first Alchemy & Botany rewrite. Thus, it has been merged back into regular Loremags, and submissions are still, and should always be open for Alchemy and Botany. MArts, given their individuality and the rapid-speed of their reviews, are still held to their own review group however. Feedback noted. We’re taking team-wide performance feedback. We will be linking an anonymous poll to see what areas we can better work on going forward. Admittedly, we have grown a little complacent as of late, but our new dictator admin is whipping us back up into shape. Please be as honest as you can on this form. It is for the better of the team, and the server. Your answers are not connected to your name, username, or IP in any way, shape, or form. We ask for your name if you wish to be personally contacted about your feedback and suggestions. Any comments, criticisms, thoughts and opinions can be shared here or on the thread below. We ask as many players as possible to please fill this out. https://forms.gle/isNVc74jNKz3ypR57 Voidal Project Ends The voidal project is finally coming to an end. A huge thank you to everyone who helped out, and specifically the following folk for their diligence and effort throughout the project: Dibley Johann Kalehart Zidoax Pundimonium Witchlore Auric_Saint LT did surgery on a grape At the current time, ST is rather proud of the current state of lore, although we’re constantly looking to improve in any way we can. For the last year, ST has radically changed and shifted in identity and outlook on lore, from Flamboyant’s harsh and two-dimensional attitude on lore and the loregames, with how players handle it and ST’s involvement, to the modern supportive attitude it has now. Recently, Lore Management has been implementing slowly and subtly a system now coined Lore Surgery. Practically, it is a list of hard-defined rules, tools, and outlines we use in lore protocol to help lore. With help of the ST Administrator, Lore Surgery focuses on rehabilitating lore and giving it every chance possible to succeed- as opposed to endless shelf, rewrite, denial and acceptance loops many find themselves in. This can range from extra grandfathers, more TA slots, event-related injections of MAs/CAs, and working with or without ST on amendments needed for the lore as problems or issues arise. We’ve been implementing this lore protocol since March and have found grand success in it’s implementation so far, thus making it official. If you are curious of which lores have currently undergone in some form Lore Surgery, the list goes as follows. Affliction Anthroparions Arcane Displacement Chi Frost Witches Mysticism And a few more (unnamed) in progress, although policy has lined up for success. It may be worrying to some, particularly tight-knit communities and loreholders who wish for their lore to be unaffected by change. It is with merit we say for each of the above, in direct and loggable capacity, loreholders at the very least are notified of the current state of their lores activity. Administrator ScreamingDingo Management SquakHawk Middle-Management Kalehart Spoons Lockages Pundimonium Disheartened Lumii (Thank you for writing this post!!) A special thank you for exceptional and hard work goes to all those who'd helped in all the projects we wrapped up during the Spring and Winter. The Racial Project, Voidal Project, Lore Rules Project, and so many more- the team could not be possible without you. 57 Link to post Share on other sites More sharing options...
ronin_champloo 5950 Share Posted June 4, 2021 12 Link to post Share on other sites More sharing options...
Lockages 489 Share Posted June 4, 2021 story more like boring 4 Link to post Share on other sites More sharing options...
aiden0023 1373 Share Posted June 4, 2021 Help me @Spoonskeeps making your mom jokes I can’t handle it anymore 3 Link to post Share on other sites More sharing options...
L0rdLawyer 2271 Share Posted June 4, 2021 How does elementalism get into your lore surgery program. 2 Link to post Share on other sites More sharing options...
Latelle 719 Share Posted June 4, 2021 woah, i can't believe they did surgery on a grape 😳 1 Link to post Share on other sites More sharing options...
rukio 8908 Share Posted June 4, 2021 Yo chill ST. 4 Link to post Share on other sites More sharing options...
audyush 746 Share Posted June 4, 2021 Poggers 2 Link to post Share on other sites More sharing options...
PixlHoopa 177 Share Posted June 4, 2021 It's always great to see thw Story Team working hard to improve roleplay and add new things to really spice things up! Kudos to you all! 2 Link to post Share on other sites More sharing options...
AudTheOdd 242 Share Posted June 4, 2021 E-Ecosystems?? 😳 2 Link to post Share on other sites More sharing options...
The King Of The Moon 4958 Share Posted June 4, 2021 ok 3 Link to post Share on other sites More sharing options...
Tentoa 1991 Share Posted June 4, 2021 aight den 2 Link to post Share on other sites More sharing options...
ronin_champloo 5950 Share Posted June 4, 2021 17 minutes ago, aiden0023 said: Help me @Spoonskeeps making your mom jokes I can’t handle it anymore your mom cant handle my **** anymore 5 Link to post Share on other sites More sharing options...
Nozgoth 2897 Share Posted June 4, 2021 (edited) 1 hour ago, SquakHawk said: Anthroparions bunger Edited June 4, 2021 by Nozoa 1 Link to post Share on other sites More sharing options...
Slorbin 1763 Share Posted June 4, 2021 maybe later Link to post Share on other sites More sharing options...
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