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A History of the Frostbeard Dwarves; From Aegis to Almaris


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[!] Walking to the top of Rhewenholm you notice a series of stone pillars aligned around you. A small stone lays in front of them with runic inscriptions that read: In honor of Rhewen ‘the great’ Frostbeard and all those brothers and sisters that have fallen in the name of prosperity for the Frostbeard Clan. May their souls live eternally in the Halls of Kaz’A’Dentrumm.

 

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[!] You approach the first menhir, in common runic writing you could read as follows:
 

DISCLAIMER

 

The tales, information, and histories are recompilations, disseminations, and analysis of different first and second hand accounts of the history of our people (the Frostbeards). Some of these accounts have been twisted in the past for political advantage. As a simple mortal dwarf I can only work with the information Ogradhad has allowed me to collect, as well as my first hand experience. In the spirit of our ancestors and our ways I ask those that read these runes to keep an open mind, and at the same time I ask them to keep a critical mind. Such is our way.

- Baldin "Ironside" Frostbeard.

 

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[!] You approach the Second menhir, in common runic writing you could read as follows:

 

PREAMBLE
 

Back when I was a young lad, before I bore the colors of the Frostbeards I had a dream. I dreamt that the whole world was condemned to a terrible new strange plague that had come to dwarvenkind from Korvad. All were to be destroyed except a very few chosen. Some new sorts of illness were attacking the bodies of dwarves, but this disease was endowed with intelligence and will. Dwarves attacked by it became at once mad and furious. But never had dwarves considered themselves so intellectual and so completely in possession of the truth as these sufferers, never had they considered their decisions, their righteous conclusions, their moral convictions so infallible. Whole villages, whole towns and families went mad from the infection. All were excited and did not understand one another. Each thought that he alone had the truth and was wretched looking at the others, beat himself on the breast, wept, and wrung his hands. They did not know how to judge and could not agree what to consider evil and what good; they did not know whom to blame, whom to justify. Dwarves killed each other in a sort of senseless spite. They gathered together in armies against one another, but even on the march the armies would begin attacking each other, the ranks would be broken and the soldiers would fall on each other, stabbing and cutting, biting and devouring each other. The warhorns blew all day long in the cities; dwarves rushed together, but why they were summoned and who was summoning them no one knew. The most ordinary trades were abandoned, because everyone proposed his own ideas, his own improvements, and they could not agree. The land too was abandoned. Dwarves met in groups, agreed on something, swore to keep together, but at once began on something quite different from what they had proposed. They accused one another, fought and killed each other. There were conflagrations and famine. All dwarves and all things were involved in destruction. The plague spread and moved further and further. Until only a few could be saved in the whole world.
 

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[!] Depiction of my dreams.

 

Spoiler

 

((STOP VIDEO AT 3:30))

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[!] You approach the Third menhir, in common runic writing you could read as follows:

 

Aegis - Da Karik Kargol - The Ancient Time


Our records start with Urguan creating the first Kingdom of Urguan. Under his reign, the dwarves prosper. Our ancestors lived in various settlements across the lands. One of these settlements was Jonrheim.  It was during this time that the Empire of Khorvad rose out of a weakened Kingdom of Urguan, the Ironborn Dynasty with the assistance of the fallen Brathmordakin Khorvad. During the period of 'Great Collapse' Emperor Thorngar Ironborn starts to destroy all records and knowledge of the past Kingdom. This left the dwarves after the fall of the Empire to be forced to fill in the gaps in their knowledge. The end of the Empire came at the hands of the mountain dwarves of  the north, many dwarves this loosely confederated group of holds was what was left of the Kingdom Urguan. United under the leadership of a dwarf named Simppa the united forces of the Mountain dwarves marched to liberate their kin from the treacherous Ironborn.

 

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[!] Depiction of a Jornheim Frostbeard fighting an Ironborn dwarf.
 

The history of the Frostbeards as we know it was passed down by the old Jarls of Jornheim. Jornheim was one of the dwarven settlements that remained far out of the grasp of the Ironborn. Be it because of the harsh climate of the surrounding area, or because of the ferocious spirit of its inhabitants, the Ironborn were unable to have any meaningful control on the Frostbeard folk. An example of this is given in the records which tell of the time when Karl Frostbeard and his son Gorum were journeying to the town of Rukok. On the road they were ambushed by a gang of Cave Dwarves from the Empire. According to the tale Gorum drew his blade without hesitation and charged them, killing every single one of them while his father sat back, laughing and cheering his son on. When the Frostbeards founded the first town of Jornheim, they started as a small fort and then slowly increased their trade and customs allowing more people to join the Frostbeards or letting them live inside of Jornheim. From their own sources the Jarls were considered to be quite generous and fed as well as sheltered any traveler and merchant expecting nothing in return. The truth behind the generosity of all the Jarls can be disputed by any measure of criticism. What we can say however, is that the Jarls of the time did not fear foreigners and actually saw the benefits these people could bring to their towns and peoples, a positive trait to have in a leader nonetheless. 
 

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[!] Depiction of the town of Old Jornheim.
 

The previous paragraph’s information was disseminated from records created by Karl Frostbeard, the first recorded Clan Father. We get another part or perspective of our origins through the tale of the Elder Clans where Kazulrah is the first Frostbeard. Kazulrah’s position as the first Frostbeard is questioned when one reads the old Tolta’s texts. In the text, Kazulrah is said to come from a family of heroes, and that he was a cowardly dwarf. One that only found bravery thanks to a divine being that granted him a magical sword that gave him courage. The tale claims that the sword was broken when Kaz’Ulrah acted dishonorably, cursing him to a life of weakness. The story says that Kaz’Ulrah had a brother and that after his curse they both left Kal’Urguan to Jornheim where their uncle ruled. This story is the one they tell for the foundation of the Frostbeard Brotherhood, an order created by the Uncle of Kaz’Ulrah according to the tale. Without seeking to be too speculative, it is possible that Kaz’Ulrah and his brother Kaz'Urdan were the forefathers of the Domnu and the Dechtires. Kaz'Urdan would eventually give the sword of his brother to the Jarl after his death. In the year 1336 after witnessing the conflict outside of Krugmar, Grand Councilor Valen Blackaxe with Karl Frostbeard avoided capture by the orcs. Together they find out that the orcs intended to rally an army to siege Kal'Urguan.
 

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[!] Ancient depiction of Jornheim’s feast hall in Aegis 
 

According to the mythos of our clan the Frostbeards were a group of Dwarves who lived within the mountains of Aegis, isolated from all other peoples be them dwarves or other races.This peaceful isolation allowed the clan to grow a distinct culture based around the arts, creating beautiful songs and crafting great runestones that told of our past through myths and tales. Things changed in an unknown time in our history, when our late ancestors made first contact with travelers that came to the Frostbeard town of Jornheim, seeking refuge from the harsh storms that the Frostbeards and their town were so used to. Inevitably, some travelers grew to appreciate the Frostbeard way of life and settled, they brought with them their gods, and their skill in trade integrating both into the Frostbeard culture. With the  exponential growth of the city more travelers arrived. The differences between the locals and the foreigners became more and more evident and inevitably conflict emerged. According to our sources the fighting was noticeable around the marketplaces where folk argued about the costs of the goods being sold. The chronicles tell of two sides that were the main instigators of the conflict, supposedly without the Jarl knowledge. One of these sides were the Domnu and the other the Dechtires. Not much is known of these two groups as the information is scarce. What we piece together is that both sides were Frostbeards or dwarves integrated into the Frostbeard Clan. What the old tales state flatout though is that the animosity of the two sides eventually led to a civil war in the town of Jornheim. In what we can assume was fear of losing all he worked so hard to build, the Jarl attempted to bring an end to this war by hiring mercenaries. This led to more violence between the dwarves of the town. As with the merchants it can be stipulated based on the warrior culture of modern (post Aegis) Frostbeards that some of these mercenaries also became (or were) Frostbeards. With more violence trade became harder and more dangerous causing those merchants and travelers that had not fully integrated into the Frostbeards to leave. This atrocious hit to the economy of the town forced the Jarl to attempt to have the two sides negotiate peace. According to the tale the negotiations were not going well, but they nonetheless abruptly ended when  the Jarl was shot in the chest by an archer, which caused the war to start again. As will be common in our history both sides tried to escape blame for the death of their Jarl and instead focused on blaming the other side. At the end of the war the writings say that only three survived the war but that they seemed to be about to die. This last part of the tale can be considered literal, meaning that the modern Frostbeards were just dwarves that took up the mantle of this fallen civilization, or perhaps the tale tried to make a metaphor. This metaphor would suggest that the cultural pillars that evolved through the time to become a major part of what the Frostbeards are were on the backfoot and close to extinction. Under this view the three dying people would be; The merchant, the warrior, and the artist, with the Jarl that represents the leadership of the Frostbeards being mortally killed from earlier on. I personally like this analysis as it resembles the civil wars the Frostbeards would have in the future, where the first part of Frostbeard society to fall is leadership and then when the clan is divided into different despotic leaders which increase the tensions of the conflict and eventually cause the cultural aspects of the clan to at best become divided into different groups, and at worst die out completely.
 

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[!] Depiction of a Dechtires warrior merchant.
 

The Great War of Aegis was the first time all the descendant races fough one another in recorded history. The Rexdom of Krugmar, the Wardens of the Holy Princedom of Malinor and the Teutonic Order were pitted against the Grand Kingdom of Urguan, the Kingdom of Oren, and a rebelling clan of orcs, the Kaxil Clan. In this war like in any other war where the kingdom of Urguan fought the Frostbeard Clan was there. The peak of the Frostbeard war effort was embodied in Karl ‘Orcbane’ Frostbeard who at the time was one of the grand councilors of Urguan under the rule of Thorik Braveaxe. In 1336 Karl Frostbeard is able to warn Urguan of the murder of dwarven officials in a meeting with the orcs. that same year the Frostbeards succesfully assisted the larger Urguan forces in the defense of Kal’Urguan against the besieging armies of Krugmar, Malinor, and the Teutonic Order.  It is interesting to note that the Frostbeards as a clan only fought in the siege of Kal’Urguan. This however does not take into consideration the possibilities of Frostbeard mercenaries fighting in the battles. Around this time Algoda Tombstone (later Frostbeard) founded the city of Alras with the goal of it becoming a buffer city to protect the Kal’Urguan. Eventually Alras would become a separate kingdom from Urguan becoming a merchant town with a notable population of Frostbeards and Goldhands. Notable Frostbeards that resided in Alras at the time seem to be Gorum Frostbeard who worked there as a Junior Architect
 

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[!] Depiction of the siege of Kal’Urguan.
 

In the year 1338 undead attacks on the dwarven population rose. Multiple Frostbeard families that lived in the outskirts of Urguan territory are forced to flee their homes. A traumatising event that caused the lives of multiple dwarves, especially the old and young that could not survive the journey. During this time the refugees tried to find refuge in Al'Khazar. Sadly, they would soon have to flee again as the undead attacked a few month later. More refugees died in the fall of Al’Khazar one of the fallen was my wife Talia. Those that survived headed to Kal'Urguan going under the protection of the core of the Frostbeard Clan. There was a glimmer of hope once Urguan joined the United Aegis Coalition to fight the undead, but soon Urguan would leave the coalition as the Alrasian and their Ascended and the Ireheart clan had a falling out. Tensions escalated when the Alrasians started hunting down members of the Irehearts forcing the Frostbeards to attack the Alrasian to defend their mountain brothers. With pressure from the mountain dwarf clans,  Grand King Thorik Braveaxe is forced to declare war on Alras.
 

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[!] Depiction of the fall of Al’Khazar.
 

In the year 1342 soon after the declaration of war, the forces of Urguan siege the city of Alras. Making his clan proud Karl ‘Orcsbane’ Frostbeard led the Legion’s charge on the city. Cleaving through the soldiers of the city Karl’s charge was able to lay a heavy blow to the morale of the defenders of the city. That day the mountain dwarves fought as one defending each other’s honor, the honor that Alras dared to put into question when they placed a bounty on Kjell Ireheart as if he were a petty criminal. Algoda Frostbeard (back then known as Algoda Tombstone according to some sources) seems to have been placed in charge of the city as king, however the records of the city differ with the sources. When it came to the clan at large During the rule of Clan father Liam Frostbeard, Jornheim grew and prospered.  they achieved  many key alliances, thanks to their mighty Mercenaries. Liam’s role as Jarl and as Grand Councillor within Kal'Urguan opened many new opportunities for the clan. According to the records of the time the Braveaxes, The Renatians, the Starbreakers all were allies of the Frostbeards at the time. It is claimed that back then the Frostbeard clan possessed the ability to smith ice and to craft golems. It also seems that back then the Frostbeard clan had the reputation of winning any war they participated in. One of the main wars during Liams time was one between Hanseti, a war the clan fought with Renatian assistance. 
 

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[!] Depiction of Frostbeards of Alras under the Goldhand clan.
 

All the power the Frostbeards achieved during this period would be rendered useless against the undead might. Even when the whole dwarven race and the other descendant races tried to fight back against the great plague their power seemed insignificant. Sadly, the inability of the mortal races to bind together to fight the large threat forced all of them to seek refuge elsewhere. It was at their lowest point when the descendants thought their end was near that they found a portal. Without any other choice the Frostbeards joined the rest of the dwarves in a desperate attempt for survival. The dwarven ships took all the artifacts they could and the dwarves that had time to get onboard and sailed into the portal. It is unknown how many Frostbeards were left behind in Aegis. But we do know that the clan along with the dwarven race would have been eradicated if our ancestors had stayed behind. It is known that some brave warriors stayed behind, refusing to leave Kal’Urguan at the hands of the undead. Our records tell of Kjell Ireheart (though he would later come back by dragon back), but it is  not improbable that dwarves of less status also stayed behind for similar reasons, among which Frostbeards would most likely have been in their mists.

 

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[!] Depiction of the last stand of Aegis.
 

Spoiler

 

 

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[!] You approach the Third menhir. This one seemed to have fallen over. in common runic writing you could read as follows:

 

The Verge - Between Da Karik Kargol and Da Castkez
 

The path from Aegis to Asulon through the verge was a perilous one. Not only did many dwarves die trying to hold back the undead, giving enough time for the rest of the dwarves to flee, they also had to suffer the wild storms in and around the verge portal. Not as many dwarves died because of the storm as compared to the undead, but the number of deaths was not insignificant. During this voyage the first Doomforged beardlings were introduced to the Mountain dwarf clans.Due to their mixed blood the Frostbeards avoided any form of contact with them despite their Ireheart ancestry, a clan allied to the Frostbeards for many centuries.
 

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[!] You approach the Fourth menhir. Unlike the others this one was more of a slab on the ground next to the Third menhir. In common runic writing you could read as follows:

 

Asulon - Da Castkez - The New Age
 

As the Dwarves begin to explore Asulon, they found the Kingdom of Kal'Karik, built upon the ruins of an old Dwarven nation that existed before our arrival there. The arrival to Asulon hit many Frostbeards hard. They had left a continent their people had called home for the past 1351 years. This also meant that many of the relics, tombs, and places that were sacred to the Frostbeards were lost forever. Obviously, this caused a fault line within the clan. Many left society to try to find themselves, some left the clan, and some just vanished. The Frostbeards have never been in such dark times before. At Least during the time of the Khorvad Empire the Frostbeards of Jornheim had each other, but now they were divided and scattered, with no one to assist them in these times. The Legendary Karl Frostbeard tried to bring them together as their clan father, but to no avail. They might have survived the wrath of Khorvad by escaping to Asulon, but the scars were too much for any one dwarf to heal. Eventually Karl himself vanished. 
 

3srhYfUf-BpXO31FksZNrVv_Z6prfeONaNlZIjIQtU73fChpwd_NqkIOLuegXP9tViDSQXKhM9mCruwUyyxU5PzugVM-JxQwEPuV4OGbi-sbuXie_PSSPrwRwGZtHABNnCLWv7aAQqd-2UQtuh7hnIhYAVsbxCDvdhXO40geyghvseVnMo4-gb8S78ORCuFix0YahndZTAh17zB7zOgE-m5zDuGuRqU9hjB_MoPfYTDZ2z3oGZTjpZl0SnBJQ9tH8jWXoq1p7qAk0koX3srhYfUf-BpXO31FksZNrVv_Z6prfeONaNlZIjIQtU73fChpwd_NqkIOLuegXP9tViDSQXKhM9mCruwUyyxU5PzugVM-JxQwEPuV4OGbi-sbuXie_PSSPrwRwGZtHABNnCLWv7aA

[!] Depiction of a Frostbeard mercenary.
 

After the initial trauma had passed, Frostbeard took up the responsibility of finding his frostbeard brothers and bringing them to the lands of Kal’Karik. This dwarf was the son of the now disappeared Karl, Liam Frostbeard, my grandfather. Later on Liam’s brother, Goruk Frostbeard, who lived in the nation of Alras, led the Frostbeards that lived there enabling the marriage of his brother Morug Frostbeard to Thaneala Goldhand. A marriage that led to an alliance that allowed the Frostbeards to live under the Goldhand clan now that they needed it most. The alliance with the Goldhands created a lot of blood connections within the two clans, connections that can still be noticeable to this day. Thanks to the bond our clan achieved with the Goldhands, the Frostbeards of Goruk were able to gain much power in Alras, to the point that when Goruk Frostbeard returned to Kal’Karik he was able to give Alras and its lands to Urguan. Goruk soon became the new Clan Father of the clan bringing wealth not just to the clan and himself, but also to the larger kingdom. Soon enough the clan had enough power to leave the protection of the Goldhands and restore their clan hold in dwarven territory. They took inspiration from the tales of old and made their hall accordingly. At the same time they created the Clan sigil of the Frostbeards which represents the hold of New Jornheim in Alras. According to the texts the sigil represents family, blood, and the importance of standing by kin. According to the tomes the Frostbeard clan was persecuted at the time by Gimrik the foul, thanks to the sigil the Frostbeards were able to stand united with a clear sense of connection to their forefathers.
 

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[!] Depiction of the Sigil of the Frostbeards created in Aulon.
 

Stronghold Braveaxe is chosen as king of Urguan, however, he decides to hand over the crown to Kjell Ireheart, who according to the sources established a dictatorship over the nation. Morgrim Blackaxe threatens with rebellion and forces Kjell to restore the old political system of the nation. After years of tension caused by the political struggle in Urguan they decide to invade Alras. Thanks to the large inner support for the dwarves coming from the Goldhands and Frostbeards living within the city surrenders with little bloodshed and returns to become part of Urguan. With the nation becoming larger in the form of an Empire, the now Paragon Kjell Ireheart reintroduces the Grand Council allowing him to gain the support of most clans. However the Empire is eventually dissolved and each hold becomes an independent state. Despite being united under one clan father the Frostbears lived in different holds in relative peace despite the decentralized government of the dwarves. King Hiebe Irongut eventually united the city states under one rule once again under Urguan. Soon after their return, the Frostbeards had become so prominent that they were given council positions within the Kingdom. Jarl Goruk the Great was made Lord Marshal of the Dwarves, and Gorum Frostbeard High Ambassador of the nation. The documents say that Goruk inherited a broken and barely functioning Legion from Grimloth Irongut; the precious Lord Marshal. Despite this Goruk was able to create a Legion that was on par with the Legion of old. However, as it tends to be the case with power, once you have it you seek more, and those around you want yours. This was the case here, as with time the Lord Marshal and the King at the time Hiebe Irongut started butting heads. Eventually the Frostbeard Clan attempted to overthrow Hiebe with Goruk and Gorum appealing to the constitution to call for a vote to call for elections. The sources claim that the Frostbeards had achieved the support of the members of the council, however, when the time came to vote in the council the proposal was shut down by the vote results. Seeing this as an insult to the Frostbeards and to themselves Gorum and Goruk Frostbeard stepped down from their positions in the military and government, leaving the dwarves behind in anger. In 1407 The First Heretical Trial happened, where the High Prophet of the Kirkja Dverga, Kazraden Starbreaker, accused Gorum Frostbeard of heresy. The trial was suspended however as the valuables of the clergy vault were stolen. Gorum was hence detained indefinitely, according to the texts of the High Prophet. What is also clear was that the Frostbeard clan showed great unity in the trial, protecting their clan’s folk from the accusations. However, according to the Kingdom’s records at the time the Frostbeard clan was going through a dark time. Clan numbers fell and the clan was no longer considered an elder under the laws of Urguan at the time. This fall in numbers obligated many Frostbeards to be adopted into the Goldhand Clan. The Frostbeard clan was forced to flee Asulon alongside the dwarves and the other descendants due to multiple natural disasters that were making the lives of the people living there impossible. In 1414 the boats of the descendants left the continent eventually reaching Isles of Elysium & Kalos.
 

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[!] Depiction of Goruk Frostbeard thwarting an orc raid.
 

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[!] You approach the Fifth menhir, in common runic writing you could read as follows:

 

Elysium & Kalos - Kargol Eron Drakna - Time of the Drake
 

Weakened by their travels the Frostbeards would still have to face off against a being they knew well; Ondarch, the Lord of the Dark Cold. This being terrorised both their ancestors in Aegis as well as any Ironborn that tried to lay claim to the northern lands. Ondnarch used the power that Khorvad used to corrupt him, to in turn possess the former king Thorik Grandaxe, the former king who was presumed dead. Valen Grandaxe, alongside dwarven warriors, were able to destroy whatever was enabling him to control the king, or at least so it seemed. This achievement was possible through the use of the Hammer of Urguan. With this mighty former king returned to dwarven society, Gorum Frostbeard and Kjell Ireheart decide to place him in power. This move was unsurprising as according to texts Hiebe’s decisions as King were ill perceived with both Kjell and Gorum. Soon enough, Thorik was once again made King. However, soon after his rise to the throne he abdicated and called for elections. This caused Omithiel Strongbrow to be crowned King, and Gorum (who was Omithiel’s son in law) took Omithiel’s position as Lord. During the Grandaxe reign in Elysium and Kalos the dwarves went once again to war with the orcs. Once again the Frostbeards answered the call to arms. Many Frostbeards died at the hands of the orcs, and many more orcs died at the hands of the Frostbeards. When the dwarves moved to Kalos the war continued, and many more Frostbeards lost their lives. Rest could only be found as the Frostbeards voyaged to Anthos with the rest of Urguan, where they settled Kal'Azgoth.
 

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[!] Depiction of a possessed Thorik Grandaxe leading the minions  of Ondnarch.
 

Spoiler

 

 

 

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[!] You approach the Fifth menhir, in common runic writing you could read as follows:
 

Anthos - Kargol Eron Velukrumm - Time of Purity

 

When the Frostbeards reached Anthos they were grieved by the disappearance of Goruk the Great. They seemed to have been consoled by the arrival of Liam Frostbeard, the former Clan Father, but he would soon leave again on a great hunt. In Anthos the Frostbeard Clan enjoyed a position of honor and prestige among the dwarves. Our members filled multiple positions of authority in the grand halls of the Dwarven Kingdom of Urguan, and the population of the clan grew. This could be due to the strong ties the reigning King  Omithiel Strongbrow had with the Frostbeards as he was in love with a Frostbeard, Moiruh Frostbeard. Gorum Frostbeard easily rose to  become one of five Lords of the Dwarves, directly under King Omithiel, and Moruk Frostbeard had become the Grand Merchant. It was also around this time that King Omithiel proposed to Moiruh Frostbeard, making her the queen of the Kingdom of Urguan. The Frostbeard clan was also blessed with the return of Karl ‘Orcbane’ which allowed the clan to also have a stronghead to represent it. With all this prosperity the Frostbeards continued the war on the orcs with great passion, until one day the greenskins attempted to sign for peace. They wanted peace but Lord Gorum Frostbeard wanted only the ArkenStone that was in possession of the orcs. It was so valuable that the orcs refused to hand it over, and the war continued.
 

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[!] Depiction of Orcbane slaughtering orcs.
 

The Golden age would be disturned by the re-disappearance of Karl Frostbeard, as well as Gorum’s and Oyvind’s. During these colder times Kal'Halla was abandoned and whatever Frostbeards that would have lived there moved back to the capital, or settled elsewhere. Soon enough the Frostbeards would fall into the second dwarven civil war. It seems that the Irongut’s failed to keep their clan united under the reign of the new Grand King Thorin. Due to this an offshoot branch of the Ironguts named/called the Thunderfists, declared war on the Kingdom of Urguan and the Ironguts loyal to it. Since there are no records of any clan of importance supporting the Thunderfists, it is understandable why they were so swiftly defeated. The civil war against the Irongut branch seemed to have left a sour taste in some Frostbeard’s mouths.
 

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[!] Depiction of Frostbeard farmers heading to the capital fleeing Ondnarch's minions.
 

As time passed news came from the mountain that Ondnarch's Minions were attacking Dwarven citizens, some of them Frostbeards. Without delay the clan and kingdom started looking into it. They would not have to look for long, as soon enough Ondnarch laid siege to Kal'Azgoth. The Lord of the Dark Cold was able to control the city for some weeks before the Dwarven Legion and Elvish forces retake it. To the dismay of Urguan the Arkenstone was found missing after Ondnarch's forces left the city. However, Ondnarch was able to gain possession of Kal’Urir, forcing the legion to go retake it. There they found a book that told of the existence of Barrandin’s Hammer, the only weapon that could purify Ondnarch back to the way he was created. Once the hammer was found the Frostbeard joined the rest of the dwarves and joined Igor the wielder of the Hammer to fight Ondarch. Once Igor stroke Ondarch with the hammer of Barrandin Wyrvun was liberated from the cursed placed upon him by Khorcad.
 

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[!] Depiction of Igor and the dwarven people fighting Ondnarch's minions.
 

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“I am free sons of Urguan, Horen, and Krug, and have purged a great evil from this land. The Aengul Ondnarch is no more, and I, Wyrvun, have replaced him in my pure state. I will continue to watch over the deep frost once again, and make sure it does not consume me again. I have chosen my champion though, and Igor Ireheart shall rise to the Halls of the Brathmordakin as my Paragon, he shall be the avenger of the Dwarves. Ah, and your gifts shall arrive outside your capitals soon. Be aware and watchful, for I fear an ancient evil shall return and bring doom to the children of Urguan once again.” 
kId3lw6YKWmLfNuwhAJjjBDcSIcEF9F4MnJRVnX4M99jgCym5a11oKqOdbhIc-0HChdnnOSRsjYEuWnoexlLeeb5YlTl3fDjVuqaYsy3BfX9PnJN51qHGk9hmcwlxdlbvp3swCt6

 

With a new purpose found in protecting the mountain from beings that could corrupt Wyrvun once more, the Frostbeards started actively hunting the remaining minions of Ondnarch's. Eventually the clan would be fully restored by Vulkin Frostbear’s Gorum Frostbeard’s grandson, and Vulkin’s brother and children.
 

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[!] Depiction of a follower of Wyrvun fighting a cultist of Ondnarch.
 

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[!] You approach the sixth menhir, in common runic writing you could read as follows:
 

The Fringe - Kez Eron Dor - Age of Doom/Curruption
 

Urguan alongside the rest of the Krughanistan Bloc went to war with the Crimson-Silver alliance. Frostbeard soldiers fought on both sides of the war as legionaries or as mercenaries. During and after the war the world got hit by a potent plague created by a necromancer in Alras. Frostbeards living in Kal'Arkon were forced to move to Khaz'A'dar to avoid the plague. Soon after the plague was dealt with, Clan Blackfist was formed by Magnus Blackfist, the bastard son of Karl Frostbeard . The clan is made up of old dwarves renouncing their clan to form a new one, Grandaxes, Ironguts, and Frostbeards alike are claimed to have joined the clan. However, the Blackfists would not fully come together until Thales. In 1454 the Frostbeards officially regained our legal status as an Elder Clan. However, the Frostbeards in the Fringe stayed quite divided with all the families doing their own thing and not really interacting with each other.

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[!] Depiction of the Fringe’s Plague.
 

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[!] You approach the Seventh menhir, in common runic writing you could read as follows:
 

Thales - Kez Eron Threin - Age of Birth

 

Thales was a stale time for our Clan, not many events happened, but life was good. The Frostbeards continued to weaken, with dwarves of the clan spread out around the continent without connection to the Clan Hall and leaderless. This is when Rhewen arrived and soon discovered to be the son of Karl Frostbeard. Trying to make his ancestors proud, and seeing the sad state of the clan, Rhewen sought to have the clan and its culture grow up to the tales he had heard about the Frostbeards of old. His half brother Gorum Frostbeard soon saw Rhwen’s efforts and made him the new Clan Father.The line of Rhewen Frostbeard would become the most powerful line in the clan for the next centuries, keeping its power through the changes in power, be it Urguan or Kaz’Ulrah, the line of Rhewen held a firm grip on the clan starting multiple traditions. The larger clan would be brought back to prominence by Rhewen Frostbeard, creating the Mountain District with the help of his close ally Fimlin Grandaxe. The clans Grandaxe and Frostbeard move to the district to protect and restore the culture of the mountain dwarves and of the clan themselves. During this time the Frostbeard clan made lasting friendships with the Irehearts through Lori, Grandaxes through Fimlin, and the Starbreakers through Darred.
 

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[!] Depiction of a young Rhewen Frostbeard.
 

Spoiler

 

 

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[!] You approach the Eight menhir, in common runic writing you could read as follows:
 

Athera - Kargol Eron Narvak - Time of Glory

 

Despite Rhewen’s attempts to restore the clan to its former glory, the goal was not achieved. By the time the Frostbeards came to Athera in the ships of Urguan the Frostbeards were as lost as a clan as they were in Thales. Eventually Fimlin Grandaxe was elected King of Urguan, it was around this time that Verthaik Frostbeard came to the kingdom, he was the only member of the clan that was residing in the capital at the time. He took over as Clan Father as there was no other and immediately began finding and connecting members into the lineage. Under the supervision of now Clan Father Verthaik Frostbeard the clan prospered. Our clan reached such a high that it was said that for every non-Frostbeard in the capital there was a Frostbeard. Verthaik continued with many accomplishments leading the dwarves to battles and eventually becoming the youngest Grand Marshal of the Legion’s History. Through the population boom of the Frostbeard clan Verthaik was able to create a powerful Legion, despite the small dwarven population of the Kingdom as a whole.
 

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[!] Depiction of the Frostbeard Hall in Athera.
 

Eventually Verthaik gained enough prestige in his military career to start getting into the politics of the Kingdom. From what I remember and according to some sources his intentions were pure as he aimed to bring the Frostbeards back to an age of glory and while doing so removing the corruption he saw in the Kingdom. Thanks to the notoriety he gained in the Legion he quickly became Arbiter in the council of Urguan, in no time and after some key deals he was able to  bring our clan into the council as a member. During this same time Wyrvun was made the patron deity of the Frostbeard Clan. According to Frostbeard sources written after the time, Verthaik was too busy dealing with humans that were at war with Urguan to notice a plot against him. According to the source a cave dwarf coalition made a power move and removed Verthaik as arbiter. I will not be the one that will try to dissect the intentions of the Cave dwarves as that is not the goal of this story. As retaliation and to protect the clan interests Verthaik made an alliance with the agnarumm clans. This created a clear fault line in dwarven society between the umgorumm and the agnarumm. This alliance must not have achieved the desired effects Verthaik sought, as soon after it was formed he left the Kingdom. Many Frostbeards followed Verthaik into his self imposed exile, but many remained. The Frostbeards were however once more left without a leader.
 

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[!] Depiction of Kal’Ekknar.
 

As is often the case in our clan the vacuum in leadership caused some to try to reach for power. If their intentions were pure or not that is something we will never know. One of these individuals that attempted to grasp at the power position of Clan Father of the Frostbeards was Vulkin Frostbeard, the Grandson of the mighty Gorum attempted to lead the clan, but as was/is often the case he lacked any proper legitimacy in the eyes of many to claim to be the leader. His rule of the clan soon ended with not much done. The next attempt to grab the position was at the hands of Rhewen Frostbeard’s son, Rhozan-Krantz Frostbeard and his brother Rhodir Frostbeard. According to the records Rhozan took the mantle of Clan father until his father returned. When Rhewen returned his children had kept the position of Clan Father warm for him, his experience as a leader of his clan helped him in places where Vulkin failed. Rhewen’s rule as Clan Father was able to match and in some ways surpass Verthaik’s. During his time as Clan Father in Athera the Frostbeards once more became one of the largest clans of the kingdom, matching the largest clan of the Grandaxes. During his time Rhewen formed a branch of the legion called the Rune Guard to be in direct service to the crown instead of the grand marshal. They were tasked with seeking out Dwarven Relics and defending the will of the Brathmordakin, in many ways the predecessors of the Legion of Mercy from Arcas. In his time Rhewen also reformed the mountain district in Urguan. In 1508 Rhewen Frostbeard went once again missing, and once again he was presumed dead, a funeral was prepared in his honor. However, he is soon found once more when news of the orc’s plans to attack Kal’Ekknar. It was discovered he was victim of poisoned ale at the hands of an orc. After that traumatic incident Rhewen never drank again.
 

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[!] A depiction of a militarized Kal’Eknar.
 

In time the Grand Kingdom of Urguan became at war with the Iron Uzg, and the Kingdom saw the bloodiest war with the orcs since the elder days. Battle of Kal’Ekknar, where he stormed down the mountainside in aid of his dwarven brethren, and led the right flank of his clan along with Verthaik and Kerwyr. From there they were able to see the vanguard charge of a lone dwarf, Baldin. A former orc slave who charged the army of Uzg with only leather boots and a rusty sword. The lone charge confused and distracted the armies of the Uzg who tried to counter the perceived Urguani attack without knowing it was just the one dwarf. Their short sight left their flanks open to a Frostbeard charge from the right, and a charge led by Agor Grandaxe and the Valdovs from the left. On that day orc heads were mounted on the fields of Kal’Ekknar, the Frostbeards had won the day for the Grand Kingdom. After the battle Verthaik, Kerwyr, and Rhewen discovered that the lone dwarf was in fact survived his lone charge against the orc army. They discovered that this brown haired dwarf was the son of Tulip Frostbeard, the granddaughter of Liam Frostbeard. After this the three dwarves declared the brown haired Frostbeard as a clan legend. 
 

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[!] Depiction of Rhewen, Verthaik, Kerwyr, and Baldin celebrating victory over the Iron Uzg.
 

4-8VYin1JdyPlMFlYKB86ncVJaCSMxJBUzYeL9WFmjUQ2klgcgYp0HJdX2eK9wcP7ur90FYafvXM8RiDHgLfRovxbAlaHwVBSnTisaAmZkGUMv6no6UZI3cIICOptLDiQsTeCIqV

"The sun was setting low
but our moral was high
As we sang the song of Baldin
our voices reached the sky!
−    
Our fort was strong
But their forces grew
Trebuchets were deadly
with all the rock they threw
−    
The walls started shaking
As the dwarfs began to fall
In all of that chaos
Only one dwarf stood tall
−    
Baldin prepared for battle
He charged at full force
Even if he died now
He had no remorse
−    
A great fight occurred
Dwarven bloodlust was fed
But Baldin was armorless
And we thought him dead
−    
The battle was over
Orcs fell like newts
But Baldin returned
With only his boots
−    
The orcs were falling back    
Our victory was grand
So let this tale last
Until the end of our land!"
 
-Hellio Frostbeard
4-8VYin1JdyPlMFlYKB86ncVJaCSMxJBUzYeL9WFmjUQ2klgcgYp0HJdX2eK9wcP7ur90FYafvXM8RiDHgLfRovxbAlaHwVBSnTisaAmZkGUMv6no6UZI3cIICOptLDiQsTeCIqV

 

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[!] Depiction of Hellio ‘the bard’ Frostbeard on a ship to Vailor.
 

Spoiler

 

 

 

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[!] You approach the ninth menhir, in common runic writing you could read as follows:
 

Vailor - Time of Strife - Kazak Eron Kargol

 

The departure from Athera was sudden, giant worms came out of the earth and forced the descendants to flee. Many dwarven tombs and relics were left behind. This once again affected the morale of the dwarven nation as a whole. The aristocracy of the capital could not deal with chaos and the unknown and so elections were proposed for when they arrived to the new continent, Vailor. Arriving on the realm of Vailor, the Frostbeard Clan was of the largest it had ever been, rivaled only by the clan under Karl’s reign. Rhewen Frostbeard continued to hold the seat as Clan Father. In the elections for Grand King Verthaik Frostbeard ran against Skippy Irongut, and Lathros Irongrinder. According to the delegation designated to count the votes Skippy was the victor. Suspicious of possible manipulation of the votes by Skippy loyalists, Verthaik Frostbeard along with the holds of Tal'Azwyr and Kal'Krest went against the Grand Kingdom in open rebellion. On the First of the Deep Cold, 1518, Verthaik announced the creation of the Mountain Monarchy, with Tal’Azwyr being its capital, and the Blackfist hold of Kal’Krest being it’s other settlement. Almost every citizen of Tal’Azwyr and Kal’Krest enlisted into the Mountain Monarchy Army which was led by Lord Marshall Vorstag II Ireheart. Verthaik’s Frostbeards were joined by other clans like the Blackfists and Goldhands, and individuals from the Irehearts and Ironguts that were disillusioned with the state of Urguan. The Frostbeards that stayed in Urguan were known as the loyalists and consisted of Vidar Frostbeard, Hellio Frostbeard and Algoda Frostbeard, despite the fact that they supported Verthaik’s bid for Grand King. Rhewen disappeared to not have to face his kin. Others like myself continued our duties to Wyrvun, purifying his realm not getting involved in a war that would have no true victor.
 

 

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[!] Depiction of Tal'Azwyr.
 

The Mountain Monarchy’s might cannot be understated, despite many Frostbeards not joining their ranks their population was still large. For a moment the Mountain Monarchy was winning the war on all fronts. It was by what one can call divine intervention that the Legion was able to destroy the rebellion in 1520 by countering an ambush from the Mountain Monarchy where the rebels were outnumbered. The citizens of Tal'Azwyr were put to the sword and the Blackfist clan was whipped out from the face of the earth along with many Frostbeards. Amongst the ones to die was Verthaik Frostbeard, ‘mountain king' to some and ‘kinslayer’ to others. What is certain is that Verthaik Frostbeard left his mark on the mortal realms. Another Frostbeard of renown to be slain in the battle was Kerwyr’s brother Varuk Frostbeard. With the victory of Grand King Skippy his followers planned on burning Tal'Azwyr down. However, the newly appointed ruler of Tal'Azwyr, Erik ‘the cunning’ Frostbeard was able to make peace with Skippy, meaning Tal'Azwyr along with what was left of its population survived. After the war the bodies of the fallen Frostbeards were burned in a pyre in the traditional form of the Frostbeards.
 

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[!] Depiction of  Deneryn Frostbeard looking for survivors of the failed rebellion.
 

With much of Verthaik’s supporters killed or forced to flee Urguan Rhewen Frostbeard soon took charge of the clan with no opposition.The Edict of Demilitarization and Reconstruction of Tal'Azwyr passed on the 7th of the Sun's Smile of 1519. Rhewen was proclaimed the new Grand Marshal of the Legion, with this he created many reforms and authorized many defenses. During the next war with the orcs Rhewen ‘papabear’ Frostbeard led the Legion to victory against the Uruks and killed their Rex. Azkel, one of Rhewen’s sons was made High Remembrancer after Kirrekith Grandaxe resigned. Upon the death of Midgor Ireheart, Rhewen, Zahrer Irongrinder, and Duren Hammerfist all ran for Grand Kingship. Zahrer and Duren eventually stepped back allowing Rhewen to become Grand King uninpose. Now as Grand King Rhewen was able to use his expertise as Grand Marshal to fight back against the Orenian Empire that threatened all the dwarves. Rhewen Frostbeard disowns around this time Kerwyr Frostbeard, the son of Verthaik Frostbeard. At the battle of Kal’Ordholm, the combined trebuchet teams of Azkel Frostbeard and Tharggus Grandaxe stopped the Orenian’s siege. Through the multiple losses suffered by Oren, Rhewen set his sights past the lands of Urguan, looking to recruit the help of Vandoria to destroy the remaining Orenian forces outside their borders. Subjugating Vandoria under the Grand Kingdom, Rhewen established the Empire of Vandurguan, only the second Dwarven Empire to ever exist. Knowing that they could not beat the Dwarves defensively, Orenian forces retreated and called for a peace treaty ending the conflict once and for all. dissolved the Empire, allowing Vandoria to gain independence from his empire.
 

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[!] Depiction of Emperor Rhewen Frostbeard.
 

Back in Tal'Azwyr Varin Frostbeard is appointed Steward of the town. Life starts coming back into the town, with it came more minas and residents. Tal'Azwyr acquired a considerable number of citizens, and expanded slowly, recovering from the war. New races and clans joined the town bringing a new prosperity to the town. Jarl Erik Frostbeard soon reformed the government, and passed many new laws. Erik willingly divided his powers in the city into three, between himself as the Jarl, Varin Frostbeard as the Steward, and Dwalin Irongut as the Commander. However, when one of the surviving sons of Verthaik: Kerwyr Frostbeard returned and became the Clan Father of the Frostbeards of Tal’Azwyr during the reign of Rhewen, the Grandking decided to take the clan's lands and holdings to avoid a rebellion. This would only anger the Frostbeards loyal to Kerwyr as they saw it as the victors of a war beating down those that lost. Nonetheless, a period of peace and prosperity was able to be achieved. Another Frostbeard city was formed by Azkel Frostbeard who established the port city of Kal’Novlar. Eventually, Rhewen stepped down as king and disappeared once more. Azkel created the Frostbeard trading company in 1581. In 1585 Clan Father Duren Frostbeard denied the right of Kerwyr to run for Clan Father of the Frostbeard clan, despite wide support of the clan. Duren goes further and banishes Kerwyr Frostbeard from the clan, warning anyone loyal to him that they would suffer the same fate if they acted upon their loyalties.
 

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[!] Depiction of Kerwyr Frostbeard and his dwarves.
 

Spoiler

 

 

 

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[!] You approach the tenth menhir, in common runic writing you could read as follows:
 

Axios - Age of Pain - Kez Eron Korhelonannak
 

During the rule of Grand King Torvin Grandaxe, the fallen Verthaik Frostbeard was made a hero. Alliance Pact of the Snow Elves of the Princedom of Fenn and The Frostbeard Clan 1599. In 1607 Garrond would form the Azwyr-Akvel, the Frost Guard would be used to serve as both the military and workforce of the Frostbeard Clan within the capital city of Kal’Omith. The Azwyr-Akvel also serves as a brigade within the Grand Legion of Urguan. Although this force is ultimately ruled by the Frostbeard Clan, it is open to all Dwarves and honorary Dwarves who wish to serve in the Grand Legion of Urguan. In 1608 I Baldin would form the Bearguard and serve as the private oathbound guards of Clan Father Kerwyr Frostbeard and the clan fathers that would succeed him.
 

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[!] Depiction of Kerwyr’s Frostbeards removing Urguanian forces from the capital of Kal’Omith.
 

In a terrible turn of events, in the year of 1610 multiple Frostbeard Shrines of Wyrvun in Kal’Omith were burned and destroyed against the clan’s wishes. That same year, former High Prophet Aldal Ireheart’s addition of Wyrvun as a Brathmordakin was revoked by the now High Prophet Morug. In addition to this the worship of Wyrvun is deemed as heretical by the High Prophet. Due to this in 1610 the worshipers of Wyrvun went into self imposed exile joining the ranks of Kerwyr Frostbeard in New Jornheim. Despite the damage done to them in 1610 Azkel Frostbeards gave the opportunity to the Frostbeards that left to return to Urguan. None returned as the proposal was more of a threat than a promise for better treatment. When we reached New Jornheim I was made the religious head of the movement and made High Prophet of New Jornheim. Soon after this Grand Queen Olenna Ireheart-Frostbeard daughter of Kerwyr soon would die, and Grand King Bastion Ireheart would soon comite suicide out of grief. The death of the Grand King left the throne empty anda new Grand King needed to be chosen. To choose a new Grand King a large senate meeting was called with all the clans. Oyvind Frostbeard would travel to New Jornheim convinces the Frostbeard elders to vote for a Grand King and to return to Urguan to place him on the throne at the Senate meeting. Oyvind ran against Kerwyr, however he did not receive any support for his claim and Kerwyr won in a landslide. The event that came to be known as the Slaughter of the Senate occurred in the gathering room of the Senate of Hammers in the capital city of Kal'Omith on the 13th of the Deep Cold, 1612. It was the start of the Throne War and the beginning of the period in Dwarven history known as the Unstable Years.Thond Doomforged, Commander of the Grand Legion of Urguan would die in the senate slaughter.
 

V22AYND8AHYi4vKl_hbNeUb5g08Q1EJ8U7SQgUTfZu7uenUTjDyK3muI3qHpx-D-kG5h_Tp8BV4pT61gdalEYoNaG30PtqrFCpzka-WnZge5WI6ELAHGjCJhCy5fZhL537Kj5KTuJ2pTkD3vqXZnOyLzKbWUtMZiqmMRwOXQSDPq0gGtBi1xtLF3IE7DmNyX_aZ4e0-TrIGM6bW27x2AuEmsmwE_thZ2qTQwaiAYyKqUSGZYTegIwhlyPcVtznljJJjGvrgX034NyzQRV22AYND8AHYi4vKl_hbNeUb5g08Q1EJ8U7SQgUTfZu7uenUTjDyK3muI3qHpx-D-kG5h_Tp8BV4pT61gdalEYoNaG30PtqrFCpzka-WnZge5WI6ELAHGjCJhCy5fZhL537Kj5KTu

[!] Depiction of the Slaughter of the Senate.
 

After we captured Kal’Omith I opened an Orphanage for war orphans in 1613  as High Prophet Baldin. Either out of shame or scared by how things turned out, Oyvind would exile himself in 1614 leaving the Frostbeard Clan and becoming a Goldhand instead. Barradin along with other Frostbeards would wonder where Oyvind would be, since he was the dwarf that convinced the Kerwyr and the large clan of Frostbeards to take the throne by force. That same year Fimlin Grandaxe as Lord Regent of the exiled government of Urguan would send an ultimatum to the Frostbeards of New Jornheim to return the capital of Kal’Omith to Urguan, in addition stating that the rebels will be trialed and have a minimum sentence of exile from the Kingdom of Urguan. For obvious reasons the rebels did not return the city.
 

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[!] Depiction of Kal’Omith.
 

In the year 1614 the Doomforges would declare war on the Frostbeard clan. Partly in response to this, and to what Kerwyr loyalists called the Senate Room Rebellion, on 1615 the Legion of Kaz’Ulrah was the main force of the Frostbeard Clan. 1615 High Prophet Baldin Frostbeard is made Steward of Kal’Omith by Grand King Kerwyr Frostbeard. He allows the Ireheart clan to bury Drynn Ireheart in the crypts of the city. 1615 Zahrer Irongrinder invites all the dwarven religious leaders to Arcadia in an attempt to consolidate the faith. Wyrvun is called using the Arkenstone kept hidden by the Irongrinders in Arcadia. Baldin and Wyrvun had a discussion where Wyrvun ordered the High Prophet to unite the dwarves by returning the city of Kal’Omith to the dwarves of Urguan. Faced with the might of the divine and the wisdom of the cold mountain winds I agreed and that night I took a small force of Urguan loyalists to retake the city. With the blessing of Wyrvun the followers of the AenguI broke away from the faith of New Jornheim and became the Redeemed. By opening the gates of the city the civil war came to an end and for a moment it seemed that a bloodless solution to the conflict was found.
 

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[!] Depiction of Baldin “Ironside” Frostbeard conversing with Wyrvun.
 

As a reward for his actions in retaking the city of Kal’Omith Wyrvun was made a hero of the dwarven people by High Prophet Fili Grandaxe. In the year 1616 Baldin gave up the titles handed to him by Kerwyr Frostbeard and formed the order of the flame under the blessing of Fili Grandaxe for any dwarf that would like to repent for their sins during the war. Later that same year Kerwyr Frostbeard was handed over to Gror Ireheart who swiftly executed the rebel king.  Due to the death of Kerwyr, Rudok Frostbeard becames clan father. This was done with the plan to later hand the clan fathership down to Kerwyr’s secret son Verthaik II once he would come of age to lead. Meanwhile in New Jornheim the images and names of Verthaik and Kerwyr are honored. Worried and scared about this, the High Prophet of Da Kirkja Dverga at the time Zahrer Irongrinder denounced the glorification of fallen Frostbeards rebels and demanded for it to stop. A request that was fully ignored by the government of New Jornheim. Eventually Verthaik II Frostbeard started to accumulate power in New Jornheim as the heir of Kerwyr Frostbeard. He would blame me (Baldin Frostbeard) for the death of his father and vanish me from the clan, as well as taking all my possessions in New Jornheim. Verthaik would try to murder the now Grand King Gror Ireheart, only for his axe to be stoped by my arm, which I had to change later to a golem arm due to the injuries. That same year Verthaik II Frostbeard ordered my execution. I was presumed dead for the next decades. 
 

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[!] depiction of the Redeemed.
 

In  1624 Verthaik II would declare the independence of New Jornheim from Urguan. Forming the Kingdom of Kaz’Ulrah and becoming High King Verthaik II Frostbeard First King of Kaz’Ulrah. Soon he would start to make key alliances with the enemies of Urguan, in 1628 Rex U’la of the War Nation of Krugmar and High King Verthaik II Frostbeard become allies. The same happened with Abdessamad de Savin, ruler of Santigia and High King Verthaik II Frostbeard becoming allies.
 

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[!] Depiction of New Jornheim, the Capital of Kaz’Ulrah in Axios
 

In 1628 Kaz’Ulrah would declare war on Urguan after a supposed attack on Edel Silvervein by the hands of Throri Stonemace. The Silverveins and Stonemaces were both offshoots of the Frostbeards. They were a result of how the civil war had divided the families inside the Frostbeard clan and turned them against each other. Some claim that Throri was actually the one attacked by the Silvervein, the sources differ. Three years later Kaz’Ulrah would ally itself with Norland. Now the young kingdom had powerful allies, a coalition that was one of the most powerful at the time. With my departure from New  Jornheim their religious institutions were left empty. That is until 1631 when Ar Yemarin Anaros were formed as the new clergy of the dwarves under Kaz’Ulrah. When war came to the gates of New Jornheim in 1634 the coalition of Kaz’Ulrah and its allies were able to decisively defeat Urguan. The clans of the Blackaxes, Stormfists, Blackfists, Silverveins, and Goldhands would fight in the battle for what they considered was a war for freedom. Eventually Urguan asked for a peace treaty to be negotiated.
 

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[!] Kaz’Ulrah’s Loyalist’s depiction of Urguan’s surrender to High King Verthaik II Frostbeard.

 

Two years later Urguan’s government would finally accept the terms of surrender. In them Kaz’Ulrah demanded the dissolution of the Grand Kingdom of Urguan. The only thing the leaders of Urguan asked for was that Arcadia (the flying city of the Runelords) was allowed to exist as long as they did not undermine Kaz’Ulrah. In this form the leadership of Urguan allowed all the relics of Urguan to fall to the hands of Kaz’Ulrah and in addition left Kaz’Ulrah free range to torment those that had opposed them that lived in what used to be Urguan. A lucky few were able to seek refuge in Arcadia as refuges after the runelords and the remnants of the Urguan aristocracy approved of them. In1637 Kirkja Dverga was abolished in Kaz’Ulrah by Ar Yemarin Anaros’ High Prelate Thoak Goldhand.
 

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[!] Depiction of Arcadia.
 

Spoiler

 

 

 

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[!] You approach the eleventh menhir, in common runic writing you could read as follows:
 

Atlas - Kez Eron Enn- Age of Hope
 

The Frostbeard intolerance to Doomforged decreased, meaning some were able to live their lives there. In this same hope, the Stormfist clan returned to dwarven lands. Their presence there was barely tolerated but Verthaik II allowed them to stay and gave them a hall. The leader of this clan was Boreas Stormfist. Boreas found himself at odds with the clan Father of the Silverveins, Edel. Edel’s clan had grown to unprecedented amounts made up of every type of individual that could not find another clan to go to. What the Silverveins did not have was respect. They were just a clan made by Throri who Kaz’Ulrah saw as a fool, a disgraceful dwarf. For this reason, the silverveins were not given a hall, so Edel Silvervein decided to take it by force. Edel took a handful of men and went to the clan hall of the Stormfists. Their hall was quite alien to the Silvervein, telescopes, jacuzzis, and Wyrvun, were not familiar to them, even less familiar was Boreas, a dwarf with pointy ears, snowy hair, and marble colored skin. But nonetheless they were going to take it, they marched up to the throne of the clan father to see Boreas sitting there sipping his wine as he observed the Silverveins while they drew their blades. Boreas chuckled nervously at the intruders. Most dwarves would have cursed Edel and his folk for invading their home and drawing their blades, but that was not Boreas’ way. He slowly stood up and offered Edel and his kin drinks and food. As they feasted in the Stormfist Hall Boreas is said to have talked to Edel and made him the most peculiar of offers. The odd dwarf asked him if he would be willing to merge clans with him. The Silvervein name will remain, but the clan structure of the Stormfist will be the official clan structure and the Cultural clan elements will be mainly overtaken by what was the Stormfist’s culture. Edel, thinking his actions through and remembering the implications of killing a fellow dwarf, accepted the offer and became the first clan father of the new Silvervein Clan.
 

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[!] Depiction of Verthaik II Frostbeard as King of Kaz’Ulrah.
 

After a couple of years Kaz’Ulrah started to roll back into its old ways. The worship of Wyrvun once revered by the Frostbeards was now banned, which allowed the dwarves of Kaz’Ulrah to hunt down Stormfists as a sport. At the time the Clan Father of the Silverveins was the Stormfist Boreas, who demanded for the king Verthaik II to allow him to honor duel Hamnil Frostbeard to the death for the murder of his kin. Verthaik approved but only if Hamnil was willing to fight, which he was not. He rejected the proposal and continued to kill indiscriminately, Frostbeards were the law on Kaz’Ulrah. After months of being unable to stop the slaughter of his kind, Boreas was found beheaded in the clan Hall of the Frostbeards.
 

 

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[!] Depiction of the attempted genocide of the Stormfists in Kaz’Ulrah.
 

Kaz’Ulrah was a hereditary monarchy, but since he had not produced any heirs it was decided to do it the dwarven way through elections. In these, Bogdun Goldhand was elected. He had hopes to bring back the dwarven nations back as one as many other leaders during that time. However, his attempts were mainly trying to please the two clans leading the strife in between dwarves: the Irongrinders and the Frostbeards. According to record the Frostbeards saw the Irongrinders as war criminals for their actions in Urguan, however, the Irongrinders and most dwarves outside Kaz’Ulrah through similar things of their Frostbeards. This hate for one another made it impossible for anyone to bring them together. Even less a clan that was seen to many at the time to be the embodiment of the mutation Kaz’Ulrah was having on elder clans. The Goldhands, one of the elder clans of the cave dwarves, had become a mountain dwarf clan, leaning in deep into ideals shared by the Frostbeards.
 

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[!] Depiction showing the goldhands losing their cave dwarf appearance.
 

In 1645 the Confederation of Hammers was founded. The torch of Dwarven Freedom was light. Multiple Frostbeards like myself and descendants of Frostbeards moved to the Confederation seeking freedom of worship and a democratic government under the Hammers of the Confederation. In 1645 Verthaik II was slain and Hamnil was elected as the new High King. Hamnil, much more savage than his predecessor, would start a series of attacks from 1645 to1658 against the Confederation of Hammers and other settlements that would be the target of multiple waves of joint Uruk and Kaz’Ulrah attacks. It was a bright day of 1654, the sun gleamed over the hills before the gates of Karaz-a-Azgarum the final lights of the day streaking the crops as a force of 1000 Frostbeards of Kath’Ulrah lead by Hamnil  Frostbeard, and Gror Ireheart, approached the gates of the city of the Confederation.This battle was won by the confederation with minimal loss of blood, the soldiers of Kaz’Ulrah were rendered incapacitated by the Confederation or slain by Whitepeak. Some years later Hamnil would offer the pirate of the confederation of hammers; Norkai Frostbeard the position as head of the navy. Norkai refused the offer.
 

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[!] Eimar var Burgundar and Gimli Silvervein leading the flanking charge against Kaz’Ulrah.
 

The continuous attacks forced the divided dwarven nations to put their differences aside and the Confederation of hammers, Holm, and the temple of Azadar to declare a ‘Kill on Sight’ for members of the Kaz’Ulrah goverment. Many meetings were held in the Confederation with other holds invited to reunite the dwarves under a just system. In one of these meetings Hamnil Frostbeard was captured. Chaos erupted over his presence until one random dwarf reached for Hamnil’s beard and cut it off. Fearing retaliation Holm in 1667  signed a nonaggression with Kaz’Ulrah under High King Garrond Frostbeard and Consul Dor Irongut. With the Confederation and the temple of Azadar now short of one more member in their stand against a now more serious threat their leader come together and form Ord. The death of Norkai Frostbeard through an honor duel against Hamnil Frostbeard pushes those skeptical of Ord in Confederation to join Ord. A short-lived Kingdom that sought to put forth a common fight against Kaz’Ulrah. Most Frostbeards that were not loyal to Kaz’Ulrah joined Ord. Frostbeards from Holm, Azadar, and the Confederations all came to work together to clear the name of their people, ignoring any political differences they could have. Ord was hastily declared the rightful dwarven kingdom under King Darek Hammerfist and with Gror Ireheart as Marshal of Ord. Despite the attacks of Gror on the Confederation the aristocracy in Ord declared that Gror was just undercover fighting for Kaz’Ulrah. Some Frostbeards of the Confederation did not support the move not just because now they would have a king, but also because someone that killed their compatriots would be placed in charge of Ord’s military, however, they put their trust in Ord and placed all their nation’s resources into building the new kingdom. Sadly, Ord proved to be a waste of resources and a reflection of Urguan’s later years of decadence. Resources were lost, building was slow, and the leadership did not answer to the people. Almost as quick as it started, Ord dissolved back into Azadar and its members waited for someone else to fulfill their goals. In 1665 the Second Confederation of Hammers was founded under the protectorate of Whitepeak which was in turn under Courland. The Frostbeards of the Confederation of Hammers and those descendants of those Frostbeards returned to the lands of their confederation. The Frostbeards were once again divided between those that opposed Kaz’Ulrah in Holm, the Confederation, and Ord, and the Frostbeards of kaz’Ulrah who sought to exterminate any form of threat to the stability of the Frostbeard name.
 

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[!] Depiction of a meeting in the Confederation of Hammers with other Holm and Azadar.
 

In 1676 during a surge in optimism for Ord’s future Rhewen Frostbeard returned and disowned all of Kerwyr and Verthaik II’s line, and to put forward Azkel as the inheritor of the Frostbeard Clan. This decision was understood by most Frostbeards. However, some Frostbeards outside of Ord feared that the actions were too similar to that of the Kaz’Ulrah Frostbeards for their liking. Nonetheless, the majority of the clan accepted Rhewen’s selection and Azkel became Clan Father. Some non-Kaz’Ulrah Frostbeards backed his claim while others that had long left Ord in disappointment ignored the proclamation. After years of chaos many Frostbeards learned to live without a Clan Father as none could get a legitimate claim to the position due to the title being passed on and not voted on by the Clan as a whole. Meanwhile, the ones loyal to Kaz’Ulrah remained there and saw the proclamation as an attempt to grab power. In 1692 the now Clan Father of the Ord Frostbeards, Azkel banishes all the Frostbeards that are not his descendants from the clan. Clan Father of the Kaz’Ulrah Frostbeards Hamnil declares the banishment and Azkel’s clan fatherhood illegitimate. Meanwhile the Frostbeards of the Confederation see this as a stab in the back, though they decide to just ignore it as Kaz’Ulrah was a threat to our existence at the time.

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[!] dwarves of the Confederation of Hammers fighting off Orcs sent by Kaz’Ulrah.
 

Azkel Frostbeard and his followers returned to Holm after the disaster of Ord. According to the records held in Holm by the Frostbeards residing there. Within the Republic of Holm, Azkel Frostbeard established himself and his followers there and continued their struggles there. Not having the same military might as the Frostbeards of the Confederation which could rely on the military power of their Confederate clans, Azkel turned to writing. For decades now he was a renowned scholar and High Remembrancer of the Remembrancer Guild since Vailor. With his writings he sought to slander the dwarves of Kaz’Ulrah, to different degrees of success. What he did achieve in Holm was to establish a multi-national forum to combat the rising threat of the September Prince. Eventually, when the Frostbeards of Kaz’Ulrah got tired of his work attempted to have him killed. They placed a twenty-thousand mina bounty on Azkel’s head. This forced Azkel to spend even more time inside Holm, isolating the Frostbeards of Holm even more from possible allied Frostbeard groups.
 

MfaW0MJHKDj526F4Yc-Tng2wejFgne70-Ctle84KzqtYNKwuh_c13gRWu8FtTubcMXm1nOT6SIKEhvaGoWN7jys02HCg23Mt7AhwqT2MbO7I6Ge4dn7mlLM_blR1eG159jJfU_h71w_ttJBwACalO7y9Arp-1r2lhDXf-d6hom5yd7o8G9bKtIYrf_-CAlQiIS5bvNvxeYN1IB-_V7aLcN_u5dCo1sHIOFxsV5YnLnrKhSFzZesevbdQIHa8Js2yxR3qF9L52z5IiU_uMfaW0MJHKDj526F4Yc-Tng2wejFgne70-Ctle84KzqtYNKwuh_c13gRWu8FtTubcMXm1nOT6SIKEhvaGoWN7jys02HCg23Mt7AhwqT2MbO7I6Ge4dn7mlLM_blR1eG159jJfU_h7

[!] Depiction of the Confederation Council.
 

Soon the nation of the Confederation of Hammers and Kal’Bogrin united into one nation creating the Kingdom of Agnarumm. The popularity of this newly forged Kingdom attracted many Frostbeards and their descendants to it, starting a golden age for the Agnarumm and soon for all dwarves. Soon enough the Frostbeards from all the dwarven nations started to come to Agnarumm, allowing for the Frostbeard’s who opposed the Kaz’Ulrah Frostbeards to put up a united front. Azkel and the Frostbeard that would follow him were able to leave Holm and headed to Agnarumm. Despite the recognition as 'true' Frostbeards over the 'Blackfist' Frostbeards, the Clan were still given a hesitant look by the Dwarven populace, with many expecting the remaining members to rebel once more. Due to this Azkel Frostbeard despite the skepticism, the Frostbeard Clan reestablished itself into the Dwarven populace, where it was at peace knowing its name could begin to be restored.

 

KMJDCiH5nKIh6q2Ib89unLQhaMfh-UaSplv6PvkTMuh9Pru6diRLvImRI2HzmeW8HqB1qtG6aEDxw8PoiuhCd7DZSQnOOeHMFhdA_KNtQyCAP_0RFijHk80RCdBGElVd22keXj1qO6aG7vRdMN-f-hC8Alg3HuyXdZgIueKTecDXgcd5U3UfE04-RqBdQbtxmELUAJ7JDdFpsG8rZo7rtKBM2aAMLfCW92zeboUZqBk-iE2Z2tMTzx2VSNxx4qmb0LexX26r_SaLg0QKKMJDCiH5nKIh6q2Ib89unLQhaMfh-UaSplv6PvkTMuh9Pru6diRLvImRI2HzmeW8HqB1qtG6aEDxw8PoiuhCd7DZSQnOOeHMFhdA_KNtQyCAP_0RFijHk80RCdBGElVd22keXj1q

[!] Depiction of dwarven celebration for the formation of Agnarumm as a Kingdom.
 

Eventually without the support of the agnarumm (the mountain dwarf clans, not the Kingdom) dwarves the Kingdom of Kaz’Ulrah collapsed too big to sustain itself with the few dwarves it had. It was a shadow of its former self and what was left of it was captured by human forces. In 1698 The Frostbeard Removal Act was established, and multiple dwarven nations approved of it. Recognizing how the clan can never adapt back into the Dwarven Populace, The Dwarves of Agnarum, Holm, and both Elder and Regular Clans, decided to follow the banishment of the clan as stated by Azkel Frostbeard. Alongside their removal from the name, they decided through the Frostbeard Removal Act to: banish all Frostbeards that were not descendants from Azkel Frostbeard. Those that decide to stay have the choice to die or change their clan name. This act caused many non-Ulrah Frostbeards to go into self imposed exile, and even turned some of them into supporters of the only nation that would now take them for who they are.


j1DXLtAoAbJENPKMIW9ez7WmeqSEoYjEzOgxRcNqEOT12AI2eDKUOgQmx6ahTUxcMaS8Ytp6OoB_C3A4fsolFcsp0LtuTPqwGts_rQqlVzV_BOlEx3O5cGwN3GI363nLZGs0CKb9xt2paIMVlohSyQsVhTrYfszGzNtiMDDFzSp7Ulr2Nysa-8Q8qH7nz8huvmc4TwOD6B2P6QeJPdKYO2vhhY1Um_cut5ee7TPCe1q3EBJVzVcz88dUMMbwvfPzi3D_pi__WBFVdljuj1DXLtAoAbJENPKMIW9ez7WmeqSEoYjEzOgxRcNqEOT12AI2eDKUOgQmx6ahTUxcMaS8Ytp6OoB_C3A4fsolFcsp0LtuTPqwGts_rQqlVzV_BOlEx3O5cGwN3GI363nLZGs0CKb9

[!] Depiction of Frostbeards in forced exile.
 

This boost in Frostbeards emboldened the Kaz’Ulrahremnants and soon they attempted to raid Agnarumm as they did back when the land belonged to the Confederation of Hammers. Despite their high hopes for victory the Kaz’Ulrah raid on Agnarumm of 1698 was a complete failure. Seeing how the new discriminatory laws of Agnarumm could were actually legitimicing the idea of Kaz’Ulrah in the eyes of many Frostbeards, High Preceptor Fili and Preceptor Baldin Frostbeard attempt to reintegrate the Frostbeards (not just Azkel’s line) into Urguan. Azkel is informed and introduced into the plan. Despite trying to have Baldin change his name Azkel’s demands are ignored. The three of them together tried to find a new Clan Father that could serve as a bridge between all Frostbeard groups, as Azkel and Baldin had a distrust for each other’s political beliefs they compromised and accepted that they would both become Elder, and that they would place  Argnos Frostbeard as the new Clan Father of the Frostbeard. Despite Argnos being the son of Hamnil it was believed that he would be easily guided by the two ideologically opposed dwarves. The plan worked for a while, the numbers of Frostbeards rose and many that went into exile returned bearing their name with pride. With my work done having returned the rightful name of Frostbeard to the non-Ulrah dwarves I returned to the mountains. It seemed Azkel was also pleased with the results and he too soon left. However, eventually cracks started to appear in the plan. With no one but the clergy watching over the Frostbeards the shadow of Kaz’Ulrah started to loop in once more. Argnos Frostbeard gave the Clan Fathership to one of his brothers. This created a couple of years of doubt within the dwarven population as fear of a new war could be felt.
 

Spoiler

 

 

 

[!] You approach the twelfth menhir, in common runic writing you could read as follows:
mGuvpkznvcoiDfexfTSVQ_QmcdwidVG0rzZjab8nEd_OdyWfwXUFVBjFaUIRR_rQ9Y2ZlUOFIB1NqEdg9P1eJdvC8A6jyVRKESB7PKleQtT4WFpfWwTgx1Mg4l14pbGMOsj5B1lp

 

Arcas - Drahgal Kez  - Noble Age
 

In 1722 Baldin Frostbeard was made the High Preceptor of the Kirkja Dverga. That same year Clan Father Vithar Frostbeard (son of Verthaik II) declares himself clan father and orders all Frostbeards to be loyal to the newly united dwarven kingdom of Urguan. Time passes and Vithar leaves his position as Clan Father. This allowed Rhewen Frostbeard to become the only unopposed Clan father in decades. The Frostbeards finally were united after multiple centuries of division. One matter that continued to cause issues was that some Frostbeards still believed in the doctrines of the clergy of Kaz’Ulrah the Yemarin Yamaranos. To put up a compromise with them High Preceptor Baldin legitimices the individuals that were in the Yemarin Yamaranos and their legacy. In illness he passes his duties to Norli Starbreaker who  would eventually become the next High Preceptor.
 

p8bDwi7jDnSFA8rXjnqfxzZa2VbIOQiP2GHcB50T-pqKzBTwKjwpNKQQAirCMTyyXWVgMxiSHgkiLwbVWN3TUGQhYYzewn8imikv5ZFMxj2sXMQM8ViXkM2ff9zDuyJyKsRGCN62XGzBBCgD5nfPnt_SvNtpFqyJfABCGqPDeQplP4HgATBsgVEVJC8iZ23lGRXE9DB3PO1J8RPoRvFMjSFjxSAeMC7rokXeDLY5-OKr3ljfkDP9hpLRaNKqgksHPt9uCiHlh-2Ors_Xp8bDwi7jDnSFA8rXjnqfxzZa2VbIOQiP2GHcB50T-pqKzBTwKjwpNKQQAirCMTyyXWVgMxiSHgkiLwbVWN3TUGQhYYzewn8imikv5ZFMxj2sXMQM8ViXkM2ff9zDuyJyKsRGCN62

[!] Depiction of the Council of Da Kirkja Dverga in 1723.
 

In 1757 Garrond Frostbeard is charged with kidnapping of a foreigner and the purposeful torture of such individual with intent on enslaving. In 1795 Oyvind Frostbeard was posthumously placed in the Legion Hall of Fame, his role in the Frostbeard rebellion left unaddressed. Eventually the Frostbeard loyal to Kaz’Ulrah were unable to gain enough support to do anything meaningful inside the clan despite having a clan father that supported their cause. This failure to act caused many of them to exile themselves, an action their clan father would soon follow. The Clan became inactive in the structural sense, but the Frostbeards that remained managed to integrate back into the society they left when they vanished. 
 

xdn12W5FZxGZVtxS2Juq-Lx_agCJO2TFuiRBVEWTcHSpfznDplYmalW8QSF1YBS6ztqG12H8rpBoS55RstD3VSuxqxmt0uvAtXefntoPnGx2DLxeRfBk7kdU6nIx5b866RM7D8GcCRZ14SfaRXT6GU7HDl1p5E151D0NBDeXgfOLmlRQ0Y-qhnyV6ErkmjJy3vo079hzTum_b00-tjnL9lfvIMJlCKPLX5n4IvvlSckf0lJJ9jgWLn0Ui6R-f5DIO26nB0Atf0cDikXcxdn12W5FZxGZVtxS2Juq-Lx_agCJO2TFuiRBVEWTcHSpfznDplYmalW8QSF1YBS6ztqG12H8rpBoS55RstD3VSuxqxmt0uvAtXefntoPnGx2DLxeRfBk7kdU6nIx5b866RM7D8Gc

[!] Depiction of Garrond Frostbeard before his capture and trial.
 

Spoiler

 

 

 

5eb2Ia6FmXvAIJbQ1p7VipWUV6yIfGn0gfwVcTcilEGiZqmtJokBYGML-4ej1_fDCsjGMvGJzXA0DpxGq_MmYaOUbTFw5NZolsWvg12vCXQwxRmiG-H2uiYWbwiHSVXDLx6xY4VU

[!] You approach the thirteenth menhir, in common runic writing you could read as follows:
 

Almaris - Casthrein - Rebirth
 

Now in the realm of Almaris, the Frostbeard Clan quickly integrated itself back into society. With many members returning after hearing of the clan’s revitalization, Clan Father Azkel Frostbeard united the members once again with the help of his father Rhewen and grandson Ulfric. In Azkel’s Clan Fathership the clan was once again legally recognised as an elder Clan of Urguan. Around this time Ajax Frostbeard the adoptive son of Verthaik II Frostbeard returned to Urguan from his exile after Edel's debearding. Ajax was soon discoverd to be Rhewen's long lost son.
 

 

8frPRv2iKLD4cf5qRVc7EQF4toLWGgFgluW0zYYHNWc4Yq-ZW61fblh8SVuRL6mBkl8WVsNk8k8hIeTRp0MTZbmB78Tj3NuOy7VksROdAHx02M72NCEKEaLvHY5XKigjsy-kqkIGs6Wvj_jp7jW9B7ueGSEmqFejdnpv8JoUH8QG6jSiOomZP1Jw1YIby_C7OyJ4fZZrBlF3fxOgPPhrhb1s4mC0FqJ4AHVp1VKkDZsNQG_746FtXweQR-qU_68rVdG4gbGqHmxoYRUE8frPRv2iKLD4cf5qRVc7EQF4toLWGgFgluW0zYYHNWc4Yq-ZW61fblh8SVuRL6mBkl8WVsNk8k8hIeTRp0MTZbmB78Tj3NuOy7VksROdAHx02M72NCEKEaLvHY5XKigjsy-kqkIG

[!] Depiction of a Frostbeard befriending other races.
 

Bojakk Frostbeard’s “That Merchant Life” 

 

“ Stretching in bed then
I wander into my kitchen
Get my self a tankard of ambition
I yawn and give Jorin a good morning embrace

 

Hop in the warm bath
Trying to get my blood goin'
Out to the Hall
craftsmen all glowin
helping the hold with that Merchant life

Workin' that Merchant life


Gotta keep the hold a livin'
And you know I try
Taxes takin'
To guilds givin'


The accounting work
and they never give me credit
But those great projects
wouldn't be if you didn't

 

That Merchant life, For my clan and Mountain
You would think that I,
Would earn a plaque on a Fountain
Want to move a head
With projects but the king won't let me
I swear sometimes the men are out to get me..
Mmmmmm.

 

They try to tear you down
with a song bout your takin'
They think that these
building's magically be makin'
but you know to make em we gotta pay..

 

You're in the same boat
with all of your dwedmar
Workin' for the day
That you unveil the Grand Bar
And it'll wash all the hate away.

 

Workin' that Merchant life
Gotta keep the hold a livin'
And you know I try
Taxes takin'
To guilds givin'


The accounting work
and they never give me credit
But those great projects
wouldn't be if you didn't

 

Merchant life, They mock you and they taunt you
But you just walk on by
Because you know it's not about you
In the Khazad's game
No matter how much you haul it
You'll spend your life
Padding Urguan's Wallet! “

- Bojakk Frostbeard

*comissioned for Dhaen Grandaxe

 

5PTwQIYALE8tSTu-CqWA3NOVkodB_yPAkQg8Q_ckB_UKwqMBrxNIcZEK9POmw-wLtT-ZWbj7giLtYY7hHUQ-fkywoKoOfJRjcobYruc2s-phfF7l4dnjGqjxUm26XMfbWXDG7uEXX_7KXC-r6wdPo8BKgqGOCfuuyBvj4GZTo3bYNG3rVp56gji_PdfeE617xr3pR2ql2TLu-cj8pXWJ3JU2C-bcmjehkc0KFTBYinQrVSxl9SwD824iIMwba-CVNyEAwFCSdE5lVEjy5PTwQIYALE8tSTu-CqWA3NOVkodB_yPAkQg8Q_ckB_UKwqMBrxNIcZEK9POmw-wLtT-ZWbj7giLtYY7hHUQ-fkywoKoOfJRjcobYruc2s-phfF7l4dnjGqjxUm26XMfbWXDG7uEX

[!] Depiction of Bojakk“the Poet” Frostbeard.
 

In 1799 Azkel Frostbeard once again states that all individuals claiming the name Frostbeard during the period of Kaz’Ulrah, under the leadership of Kerwyr Frostbeard and his line, or who are not a part of the current Clan in Urguan are hereby disowned from the Frostbeard Clan and its lineage. Said individuals who rejoin the Frostbeard Clan are to never be allowed to lead the Clan. This resulted in some Frostbeards just hiding their origin from their fellow clan members. Ajax Frostbeard adoptive son of Verthaik II Frostbeard is made an elder of the Clan. Eventually, Rhewen becomes Clan Father once again and restores a more united Frostbeard Clan. In his new term as clan father he would restore Baldin’s elder rank. However, the rank would once again be taken away as well as Ajax’s. Soon after this in the dwarven year of 1825 Clan Father Rhewen is burned alive by fire spiders while protecting his Frostbeard kin. Ulfric Frostbeard, great grandson of Rhewen is made Clan father by his grandfather Azkel who was now the only Elder left to make the appointment. A year later a funeral pyre would be made in his honor on top of Rhewenholm the new domain of the Frostbeards inside Urguan. The flames of his pyre would light the night and his friends and clansmen would watch on as the smoke of his pyre rose up into the stars until it reached the halls of Kaz’A’Dentrumm.
 

Mn748zGjTCl3J0KTCDlTbRXTAlu4g1kiN_3G5XGVxV9U71r7SVqCNFngS7ZfGV7aEuNrHwGY1i6tSiX0KACv4CkzmOapxcAp7oxDBabx8THELSehqNe8pTUlxxpYMksnLxzeVZPX8HeiVWcePvrPiU3C5XuzQeuPxUy2sxUam7c9UfkIxS0CyNQ79lG3u-GtSxphHKov1E8GJAJfQQZJQO99g6E6GwGviS2G_taGPA4VmciW9Vyz2nL2CfZMi9RxJySzSfrIESHAdCJ4Mn748zGjTCl3J0KTCDlTbRXTAlu4g1kiN_3G5XGVxV9U71r7SVqCNFngS7ZfGV7aEuNrHwGY1i6tSiX0KACv4CkzmOapxcAp7oxDBabx8THELSehqNe8pTUlxxpYMksnLxzeVZPX

[!] Depiction of Rhewen Frostbeard’s funeral.

 

Ajax Frostbeard's Roar Great Papa Bear

 

Twas late 29 in the Old Dwarven Hall
He was the eldest of Frostbeards by far
Tankard in hand Papa Bear sat at the bar
Roar Great Papa Bear, Roar
For Lucienburg had bore monsters below
A cry came out for allies they know
"Send us a champion to strike down this foe!"
Roar Great Papa Bear, Roar, me boys
Roar Great Papa Bear, Roar

 

Khazadmar and men both had answered the call,
He was the veteran, who was older than all
From the mountains of Urguan, to the lands of snowfall
Roar Great Papa Bear, Roar
Both Bharus and Throri hefted a stein
and walked behind Rhewen deep into the mine
What fate lurked below could no dwedmar divine
Roar Great Papa Bear, Roar, me boys
Roar Great Papa Bear, Roar

 

And It's one for the our kinsmen above
Two for the Kingdom We love
And it's three for the fire that burns in his soul
Roar Greatest Papa Bear!
Roar, Great Papa Bear, Roar

 

And It's one for the our kinsmen above
Two for the Kingdom We love
And it's three for the fire that burns in his soul
Roar Greatest Papa Bear!
Roar, Great Papa Bear, Roar

 

So come all ye Dwedmar and head the command
To retrieve our clan father's remains back to our lands
So bear forth both steel and a torch in your hands
Roar Great Papa Bear, Roar
For the bastard Rakki, wild and untamed
Routed the youngers, but they're not to blame
As Rhewen stood martyred through an ocean of flame
Roar, Great Papa Bear, Roar, me boys
Roar Great Papa Bear, Roar

 

And It's one for the our kinsmen above
Two for the Kingdom We love
And it's three for the fire that burns in his soul
Roar Greatest Papa Bear
Roar, Great Papa Bear, Roar!

 

*Song in Memory of Rhewen 'Papabear' Frostbeard.

 

Clans that can link their foundation to the Frostbeard Clan:
 

SJHDHxOFE9mSSSgKBPkPOYJMmazVn2rMhpg2pUnfSPZwAeuxRDaQQCIU5zmkwwPy9FzvWGIRwtdWyldhs1vpdCJM0WIIkMHg2o_O4sOl078tytXh8cNHcMhFhBxhxa5w4JduaMAC Strongbrows: The result of marriage between members of the Silverfingers and the Frostbeard Clan.

 

3Nh8--2xpo8svzfH4TfkV6ti8sPow6bKGE9LtjqGBXUAoeaWbLS5-DiVOe4GSKUjHVy8HTHygew0geWiww5vBDrhw93ysIJxu-AH8g8JsIruirmgzQVcXTHjF49lUmOdTFibqaoV Blackfists: Bastard sons of Karl Frostbeard.

 

703uONQQcBOs7ktWSGFMup0FyCf_7XNuQvpByNFTarEJCEWUk1IC5vVqVoesdvGwa2SaTZpGTJ8njjVsxrQC079U0UyM-TqwzRi117nAlEIm1F-eO_Ra7bGA8ArJrmbIlv4YfF9G Stormfists: Bastard sons of Baldin Frostbeard.

 

B1QRqbDvB1O05RNbZKPBpqmmiPkGxriyPMEucxiFxU6tNwS-RDGSBKzLDXVWEysrtcOGx4fXF4zojppxASCCarqJZVdcX5tQwyvog1du_JSR-iHCa3mbhfvXi0XiC5_NtZL43qhLStonemaces: Branch from the  Frostbeard clan.

 

lRQO1L9BoP9JyKy6FJK_o8Ycdjy5fz2K3Sj_0mDWT9XOQbMul6gl2fRitxwTZ7tSXWa0h0OBKY1aaHjMDUpBaVmW_CACAAhO4mexMefmlYV81uB1pTil1YcR_eHWIiB3P_sIustw Silverveins: Bastard branch of the Stonemace clan.

 

qg_j2JJ2D4m7nZ9U3gTG687o4pFy6Jh-Yyrn4utemcRg1INkBLHz5hkOLRTU_k9HLcTB-bPUGOAVD67QGDrmeinZMmoXTvKftOHHTqFWOaGhtVikqP5li-Ax9sG7rh-hlXG2yV_h Metalfists: Branch of the Silvervein Clan.

 

mst9cXcTGyRRtty2rYk-J4GBLnqdTAaKX2wFUFRnvzVQxzSi5sJc9NFLmwiSpMnF9RFHWFq70IDc34-WkWHS7pJJMS_Q6r2DU1mnOolRxNMMEQQLFPQeeSmuKk246pJk0Eu34msJStormbreakers: Branch of the Frostbeards.

 

is5ErifqaP7qzo0X5KQszZTG3kHuO7PBFr4p_gNUVcwiGYxa8gn5ms2XLvk0p2MPDtrU5G59LRWetElIjH8WL7hV2KjMRF-QviOwb8BYnaQin5mf-rPDNE6liDflZVUIDb3RIAZe Blackroots: Branch made from the Cottonwood and Frostbeard Clan.

 

 

 

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