Jump to content

[✗] [Transfiguration Addition] - Arcane Sculpting


IsaaKc
 Share

Recommended Posts

6BoHFzXw08maOFcOIQnKoBBtjODDXdxJAfBwCw2dpA9PxSkO-yvdsGtriOh4TydyUn9whu5dvHEpV-ORA6oKcD_4mKFLmItD8cIEP1nI2WWIp7RbEjzSqMB2xpv50iSDUWFrjsJa

 

Arcane Sculpting

Whereas the magi of yore once conjured domes to defend cities, and harnessed pure beams of arcane energy to smite their foes, such potent arts have been lost to the annals of time, whisked away from the world at the fickle whim of the void. Nonetheless, attempts to recover such an art have been the aspiration of many magi since then, seeking once more to harness the esoteric force known as Arcanism to fuel their profound machinations. Such was the work of a small congregation of magi in the realm of Almaris, who in their desire to reattain the great works of Rivel, brought forth an art similar to that which had been lost. This, Arcane Sculpting, was the straining of mana to form objects from pure evoked energy, allowing mages to once more develop the use of Arcane magics in their enchantments and artificeries.  

 

Explanation

Arcane Sculpting is the conjuring of pure, raw mana and moulding it in order to conjure arcane energy and moulding it into a variety of shapes. This process, known otherwise as “straining”, may be used to create walls, gates, and even weapons by means of artificery.

 

  • Arcane Sculpting is an addition to Transfiguration, and as such, requires a valid Transfiguration MA.

  • Arcane Sculpting requires an IRP explanation from a valid Transfigurationist with a [TA] to be learned.

 

Though meticulous, the art itself does not require as much time to learn as fully-fledged voidal magics or evocations. One needs only a valid teacher and be actively practicing transfiguration in order to learn it, capable of doing so over the span of at least one IRL week, though likely over the course of multiple lessons. The process can at first be exhausting, though depending on the mage’s experience with magic, it may become more familiar over time.

 

Straining Mana

The process of straining is straightforward, though meticulous, requiring that the mage be present at a Voidal Tear and funnel out raw mana, the tear acting as an essential filter through which it is channelled. This would require the mage maintain a degree of focus unable to be performed in combat, thus making it impossible to use this process combatively. Strained mana typically takes the form of a pale or “alien” glass that glows the form of the mage’s aura, though need not necessarily be translucent should the mage wish. However, it is fleeting, and unless bound to the material world by means of enchantment, it will dissipate. 

 

As the mana is woven into a concrete form, the mage may begin to shape it as they wish, binding it as either Soft Strained or Hard Strained mana, as expanded upon below. 

 

Spoiler

Soft-Strained: Soft-Strained Mana is generally much more malleable and translucent, ideal for basic enchantments or shapes, such as a vase, a light, or other artistic and aesthetic objects. It has the general consistency and durability of regular glass, and thus, may be shattered with relative ease, making it unideal for combat or objects that must support large amounts of weight, such as bridges or windows. Soft-strained mana can appear fine and detailed, though any visible “sharp” points would not do much to cause damage even if it was deliberately used to do such, at most only scraping against the skin and snapping itself.

 

- Soft-Strained Mana cannot be used combatively and is meant for minor aesthetic objects. It can be bound via enchantment requiring the creator’s signature/approval. This type of mana cannot be stronger than clay or glass, and will easily shatter.

 

Spoiler

Hard-Strained: 

Hard-Strained Mana requires much more effort to perform, and oftentimes may require multiple mages in a circle or ritual if the project is especially large. Mana in this form can be made to take on the texture and durability of steel, making it ideal for weapons and objects that may need to support weight, such as bridges. Being as durable as regular steel, hard-strained mana can be as heavy as steel too. It is oftentimes less translucent than soft-strained mana, though does glow slightly brighter as well. However, to bind this type of mana to the material world would necessitate greater aids, such as mage-gold, to effectively hold it. These applications of strained mana will require ST approval in order to be valid, with objects like swords requiring signing, and structures such as bridges requiring validation as well.

 

- Hard-Strained Mana, though usable combatively if made beforehand, requires magegold binding and must be ST signed/approved if used in enchantments or structures. This type of mana cannot be stronger than steel, and will require equivalent force to break.

- As per Transfiguration lore, if the magegold binding of a Hard-Strained Mana enchantment is damaged, the enchantment will deactivate.

 

General Redlines

- Without enchantment, strained mana will fade away into wisps once connection is broken.

- Straining Mana cannot be performed in any combative scenario. It should be emoted as an exhausting process that demands a significant amount of the mage’s attention.

- Strained Mana is always active and cannot be turned off, save for instances of gates or bridges made with strained mana, though a sword could not be toggled.

- Armor cannot be made with strained mana. Soft-Strained Mana can be used to add details to armor, though you cannot create an entire set from strained mana alone. 

- All forms of strained mana are weak to general forms of mana-dispersion, including thanhium, resonance, abjuration, and so on, which will cause them to break/disperse. 

- Any structures made from strained mana are limited to their regular mechanical functions, including bridges, gates, and lift structures of any kind.

- Straining must be performed at a Voidal Tear, though structures such as gates or bridges may be connected to such from long distances via mana leylines.

- Reasonability and discretion are required. Particularly large projects or structures, such as domes encompassing entire cities, etc. may require MArts.  
 

Purpose and Citations

Spoiler

This lore, as simple as it is, has been delayed from actually being implemented for months. The concept was fine and even praised by a few LT for returning Arcanism’s aesthetic without its unbalanced spells. That being said, this write is mostly a repost/amendment of Pundimonium’s lore. Lhindir_ posted his iteration many months back (which was written by me) but denied soon later due to vocalizations of the intent to gatekeep the Magic.  This is a slightly modified and amended version of Pundimonium's write (its pretty much word for word with a couple changes) and as per verdict of administration, has been merged entirely into Transfiguration.

 

Lhindir - Original idea

Isaac - Author of first Arcane Sculpting post

Pundimonium - Cleaned up the original Arcane Sculpting write, which this is a repost/clarification of.

Johann - Consultation

 

https://www.lordofthecraft.net/forums/topic/198457-✗-voidal-feat-arcane-sculpting/ 

https://www.lordofthecraft.net/forums/topic/146712-the-arcanists-blade-a-flavor-addition-to-arcanism-and-transfiguration/ 

 

Link to post
Share on other sites

1 minute ago, BrandNewKitten said:

Some good flavour lore. +1

BNK trying not to reply to a post that has something to do with Arcanism

unknown.png

Link to post
Share on other sites

2 minutes ago, IsaaKc said:

BNK trying not to reply to a post that has something to do with Arcanism

unknown.png

Haha it’s all I care about. I simp for arcanism.

Link to post
Share on other sites

You ruined my formatting 😡

Link to post
Share on other sites

The third iteration of my baby 

Link to post
Share on other sites

Hey I've seen this one before.

Link to post
Share on other sites

How many times must we post +1 on the same lore:
 

Spoiler

until it is implemented

 

Link to post
Share on other sites

Just a sudden question: why does it need to be powered by a voidal tear? would not a mana obelisk (or several) work just as effectively? Seeing how after ando alur got nuked for having one, a voidal tear seems more so a liability then a strength for a nation to have

Link to post
Share on other sites

This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...