KKgame1 95 Share Posted July 23, 2021 i have been waiting for this for a loong time. +1 2 Link to post Share on other sites More sharing options...
exanimated 1360 Share Posted July 23, 2021 Can I do this with clackers 2 Link to post Share on other sites More sharing options...
Werew0lf 12019 Author Share Posted July 23, 2021 Just now, JustGrim said: Can I do this with clackers Yeah, redline specifically says that ST can just be contacted if you feel an instrument should be listed (the list is just a vague assertion, it’s mainly common sense, I’d probs put the clackers as percussion-type) 2 Link to post Share on other sites More sharing options...
Sevastiel 285 Share Posted July 23, 2021 Yes please, it’d be very nice to see more small rp based magics. +1 2 Link to post Share on other sites More sharing options...
aiden0023 1374 Share Posted July 23, 2021 upvote n comment something nice maybe 1 Link to post Share on other sites More sharing options...
exanimated 1360 Share Posted July 23, 2021 1 minute ago, Werew0lf said: Yeah, redline specifically says that ST can just be contacted if you feel an instrument should be listed (the list is just a vague assertion, it’s mainly common sense, I’d probs put the clackers as percussion-type) I am overjoyed 3 Link to post Share on other sites More sharing options...
TheTri 379 Share Posted July 23, 2021 (edited) Bardmancy is cool and I’ve always felt it has a place on the server. While the power source is slightly confusing to me im pretty sure I’m just missing something so I’ll assume the lord the of deep cum is the power source. That being said, I think that giving bardmancy a major combat application might not be a great idea. Perhaps making each subset of instrument prioritize something different (percussion being combat, strings being healing, and wind being ritual, for example) might not be a bad idea, but I definitely don’t have too many qualms with it as is. Percussion could use a tad bit more variety in ability, and maybe tone the entire magic down to a feat. Using a magic slot for 3 spells and a storytelling mechanism seems a bit unnecessary. But these are merely my criticisms, and I’m known for ice cold takes, and overall I like the lore, so it’s a +1 from me Edited July 23, 2021 by TheTri 2 Link to post Share on other sites More sharing options...
Werew0lf 12019 Author Share Posted July 23, 2021 1 minute ago, TheTri said: Bardmancy is cool and I’ve always get it has a place on the server. While the power source is slightly confusing to me im pretty sure I’m just missing something so I’ll assume the lord the of deep cum is the power source. That being said, I think that giving bardmancy a major combat application might not be a great idea. Perhaps making each subset of instrument prioritize something different (percussion being combat, strings being healing, and wind being ritual, for example) might not be a bad idea, but I definitely don’t have too many qualms with it as is. Percussion could use a tad bit more variety in ability, and maybe tone the entire magic down to a feat. Using a magic slot for 3 spells and a storytelling mechanism seems a bit unnecessary. But these are merely my criticisms, and I’m known for ice cold takes, and overall I like the lore, so it’s a +1 from me Yeah it’s lord of the deep cum, and I feel you. I was going to do something similar, I.e percussion being more shock-type, string being most attack-type and wind being more defence-type, just got sorta riddled. I made it magic-level instead of feat because it can be used on-par with every other race, just thought it’d be a bit fishy if it was feat-level only. I think it would be cool to see additions of this in the future should this ever get accepted. 1 Link to post Share on other sites More sharing options...
excited 10833 Share Posted July 23, 2021 Bro! Ur lore is good. Like the musical chairs cantrip 2 Link to post Share on other sites More sharing options...
Nooblius 5794 Share Posted July 23, 2021 Absolutely awesome, really like the concept. I hope it gets through, even if the combative parts are nerfed. The storytelling spells seem really interesting to me, would honestly love to have it for the RP I used to do on Norli way back. 3 Link to post Share on other sites More sharing options...
BDanecker 858 Share Posted July 23, 2021 Perhaps one day my dream of a banjo-wielding Wonk will come true. +1 3 Link to post Share on other sites More sharing options...
Honourary 640 Share Posted July 23, 2021 fnf magic+1 2 Link to post Share on other sites More sharing options...
Arkelos 1027 Share Posted July 23, 2021 Yooo, as a Druid who uses a violin as her 'staff', I'd love to see this blend well with what I currently got. This isn't voidal right? So I could learn this and use it as a druid? 2 Link to post Share on other sites More sharing options...
Valannor 6345 Share Posted July 23, 2021 I am thoroughly impressed with this write, so hats off to you, Werewolf. My only note is that I feel this magic could be given more of a support role in crp, but otherwise I thoroughly enjoy this piece. Bravo! 2 Link to post Share on other sites More sharing options...
Recommended Posts