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Dishonesty and Win Mentalities


drfate786
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What are your thoughts on the general integrity of Nation Leads, Staff members and in fact, the general community? What do you think could be done to limit or stop dishonesty and the toxic win mentality within the community?

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People,

People who need people,

Are the luckiest people in the world

We're children, needing other children

And yet letting a grown-up pride

Hide all the need inside

Acting more like children than children

Lovers, very special people

They're the luckiest people in the world

With one person (one person)

One very special person (one very special person)

A feeling deep in your soul (in your soul)

Says you were half now you're whole

No more hunger and thirst

First be a person who needs people

People who need people

Are the luckiest people in the world

No more hunger or thirst

First be a person who needs people (people need people)

People who need people

Are the luckiest (luckiest) people in the world

People who need people in the world

People who need people (send them your love)

Who need people

People who need people in the world (people who need people)

Send them your love (oh those people)

People who need people in the world (people who need people)

(Send them your love)

(People who need people in the world) people who need people

(Send them your love) people

People who need people in t he world

(Send them your love)

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by changing the server's target market, which right now is most common denominator. front page says you can be a king, wizard, emporer, or evil villain. it innately inspires ambition from an OOC directive, thus breeding a community from the onset of being aligned with success and championing over your fellow roleplayer for your own sake rather than the story's sake

:^0

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9 hours ago, Shorsand said:

by changing the server's target market, which right now is most common denominator. front page says you can be a king, wizard, emporer, or evil villain. it innately inspires ambition from an OOC directive, thus breeding a community from the onset of being aligned with success and championing over your fellow roleplayer for your own sake rather than the story's sake

:^0

 

The "target market" is a meme. There is no market, we have the community members that we have and we're stuck with them. This mentality of "target audience" is the equivalent to a server-wide eugenics program on a community-wide level. The issue is the mindset the community has and this won't change by changing the "target audience", the only "target audience" we can possibly reach out too outside of the minecraft community are D&D roleplayers (and other roleplayers from even worse communities) which are FAR worse then what we have now.

 

There is no uber community/market that will be our angel of salvation in changing the toxic win mentalities of the server, the real issue is how RP is done and how RP is structured. There's a reason why D&D established it's D20 system and why they elaborated on these systems over the years, it was to stop this exact mentality from happening as well as ceaseless arguments.

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you always have decent discussion starters and then instantly devolve into 100% lotc doomerism

pls mister doctor fate 😩

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10 hours ago, Nug said:

you always have decent discussion starters and then instantly devolve into 100% lotc doomerism

pls mister doctor fate <img src=">

 

Read the post instead of spouting subtle character attacks. Very tired of the dishonesty my man, cut it out and you'll be a better person for it.

 

Edit: This is generally part of the discussion, there's so much dishonesty in this community that I refuse to believe anyone on LoTC is 100% sane IRL. When people lie so much it has a profound impact on mental health. We have to be honest with ourselves and each other, if people in this community can't be honest then they need to quit.

Edited by drfate786
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Guys, don't you understand? It's not that he's wrong; it's that the rest of us are mentally ill. 

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21 hours ago, drfate786 said:

 

The "target market" is a meme. There is no market, we have the community members that we have and we're stuck with them. This mentality of "target audience" is the equivalent to a server-wide eugenics program on a community-wide level. The issue is the mindset the community has and this won't change by changing the "target audience", the only "target audience" we can possibly reach out too outside of the minecraft community are D&D roleplayers (and other roleplayers from even worse communities) which are FAR worse then what we have now.

 

There is no uber community/market that will be our angel of salvation in changing the toxic win mentalities of the server, the real issue is how RP is done and how RP is structured. There's a reason why D&D established it's D20 system and why they elaborated on these systems over the years, it was to stop this exact mentality from happening as well as ceaseless arguments.

 

nono, you misinterpreted though I suppose i worded my **** poorly.

 

merely by OMITTING these things, we can change the target market. the target market becomes a mindset of anyone who applies, wherein they gain this understanding by the way the server is advertised. it doesn't need to be changed, it just needs to be omitted.

or perhaps instead of saying "become a king, etc, etc" you say

"live as a peasant, a fishmonger, or priest!"

 

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