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[✗] [Feat Lore] Beastsmithing - Spoon & Werew0lf Remaster DLC 1.0.1


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19 minutes ago, Viraj Dobrial said:

Your redline suggests that this can be taken from both low-level ghosts and from wights. Would there be a difference in their corporeal ability. dependent on the spirit it is taken from?

Taken from Spectral beings outright, and anything within that boundary. LT can step in to help if needs be.

20 minutes ago, Viraj Dobrial said:

Would these weaknesses be reflected in Ghost-forged weapons? How would this be regulated

no, you can't demanifest a steel sword.

 

25 minutes ago, Viraj Dobrial said:

Would each weapon require some sort of staff-based signature?

https://gyazo.com/c32f63b9f64b067c98f2d9d1f061fa5c

32 minutes ago, Viraj Dobrial said:

How can players be held accountable to dispose of weapons destroyed in RP?

If their weapon breaks, they trash it. If not, /sreq

 

33 minutes ago, Viraj Dobrial said:

or would smiths have to start from scratch once their weapon is destroyed?

yea

33 minutes ago, Viraj Dobrial said:

For the sake of simplicity (and functionality), all further questions are going to assume that the ectoplasm used in these weapons would be akin to that in phantoms whose physical forms are completely divorced from non-ectoplasmic material (husks/corpses, menhirous stone, any other worldly material item), but are able to interact in corporeality with the world. This narrows the weapons' abilities down to that of a corporeal phantom. Would this weapon be able to interact, as graven-based weapons did, with other material objects? Or is this solely for interaction with ectoplasm-based creatures? If it can interract with mundane weapons, can the material be blocked? What grade of material, in weapon or armor, would be needed to deflect or halt a blow from such a weapon? If it is solely for use with or against ectoplasm-based creatures, would it be able to pass through any mundane material the being might cloak itself in (armor, menhirous stone, husk, etc)?  Assuming the latter, would the blade be visible to those without truesight /vivification? Or is this "dim blue-hue" selective to those who have these powers / abilities?

its a steel sword, its visible

 

33 minutes ago, Viraj Dobrial said:

Finally, the introduction section references "other uses" for these materials. As evidenced by my questions, I do not believe these uses are made clear enough. More specifically, the Effects section notes that these weapons can "collect ectoplasm when in contact with spectral creatures or objects." How? Where is it stored - in the blade? If in the blade, does the ectoplasm add to the blade's mass and / or strength, or is the quality of the blade unaffected, save for the fact that it has more ectoplasm 'collected' in it? If not, are players, equipped only with this blade and no auxiliary materials, able to collect ectoplasm, or will it demanifest? Is there a way to collect ectoplasm from a creature without killing it, as is possible within other magic systems? Or does this require a creature to be killed? If so, is the amount of ectoplasm one can harvest scaled based on what type of creature it was taken from?

the uses can be figured out irp, rather than fully listed on the lore page -- where's the experimentation in that

 

34 minutes ago, Viraj Dobrial said:

The amount of ectoplasm in different phantom types differs greatly; wouldn't it make sense that more ectoplasm could be taken from an apparition than from a revenant spirit?

its meant for all ghostly stuff

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46 minutes ago, Viraj Dobrial said:

[Certain words / questions made bold for ease of access and to note significance]

 

ON GHOSTSMITHING:

 

Hello! As someone with a phantom CA, I have questions regarding ghostsmithing, seeing as there is only one redline for the category. I feel that further defining it now would prevent future lore questions / confusions.

 

Taken from the phantom lore page:

 

Ectoplasm may interact with other phantom creatures, and may also physically see other ectoplasmic beings even when invisible. This means that a phantom can physically make contact with another phantom as if they were corporeal, feeling “pain” from the others attack even though they are not mortal.

 

There are many creatures whose form is made of ectoplasm. Your redline suggests that this can be taken from both low-level ghosts and from wights. Would there be a difference in their corporeal ability. dependent on the spirit it is taken from? For example, before they were phased out, gravens were able to manifest basic tools and weapons from their form with a strength equal to copper, which would (correct me if I'm wrong, their lore got wiped) be demanifest upon two blows from an aurum-based weapon. Corporeal phantoms, and other base-level ectoplasmic beings, take three significant blows to their form to begin demanifesting. However, these blades would be significantly smaller than the form of any geist manifest from a descendant, and, by this logic, would require significantly less damage from aurum (or holy/voidal magics) to demanifest. Would these weaknesses be reflected in Ghost-forged weapons? How would this be regulated, if they are a) so weak, compared to any other mundane-based weapon, b) so easily breakable, and c) so fluid based on the individual abilities of each ectoplasm-based creature? Would each weapon require some sort of staff-based signature? How can players be held accountable to dispose of weapons destroyed in RP? Except for very specific circumstances, ectoplasm demanifests once separated from its host. Could the same ectoplasm from a broken weapon be recollected before demanifesting to reforge the blade, or would smiths have to start from scratch once their weapon is destroyed?

 

For the sake of simplicity (and functionality), all further questions are going to assume that the ectoplasm used in these weapons would be akin to that in phantoms whose physical forms are completely divorced from non-ectoplasmic material (husks/corpses, menhirous stone, any other worldly material item), but are able to interact in corporeality with the world. This narrows the weapons' abilities down to that of a corporeal phantom. Would this weapon be able to interact, as graven-based weapons did, with other material objects? Or is this solely for interaction with ectoplasm-based creatures? If it can interract with mundane weapons, can the material be blocked? What grade of material, in weapon or armor, would be needed to deflect or halt a blow from such a weapon? If it is solely for use with or against ectoplasm-based creatures, would it be able to pass through any mundane material the being might cloak itself in (armor, menhirous stone, husk, etc)?  Assuming the latter, would the blade be visible to those without truesight /vivification? Or is this "dim blue-hue" selective to those who have these powers / abilities?

 

Finally, the introduction section references "other uses" for these materials. As evidenced by my questions, I do not believe these uses are made clear enough. More specifically, the Effects section notes that these weapons can "collect ectoplasm when in contact with spectral creatures or objects." How? Where is it stored - in the blade? If in the blade, does the ectoplasm add to the blade's mass and / or strength, or is the quality of the blade unaffected, save for the fact that it has more ectoplasm 'collected' in it? If not, are players, equipped only with this blade and no auxiliary materials, able to collect ectoplasm, or will it demanifest? Is there a way to collect ectoplasm from a creature without killing it, as is possible within other magic systems? Or does this require a creature to be killed? If so, is the amount of ectoplasm one can harvest scaled based on what type of creature it was taken from?

The amount of ectoplasm in different phantom types differs greatly; wouldn't it make sense that more ectoplasm could be taken from an apparition than from a revenant spirit? I feel that question could be generalized to different races and creatures, but I have neither the authority nor the knowledge to ask those questions.

 

These questions are not meant to be accusatory or destructive in any way, but to provide players exposed to this feat with more defined capabilities of this type of weapon, and any other Beastsmithed weapon. I hope that my feedback is both helpful and accepted, and that these considerations are applied in any future revisions or addendums to the lore. Hope you're having a wonderful day.


ur waffling

 

thanks for the feedback

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1 hour ago, Undubitably said:

Taken from Spectral beings outright, and anything within that boundary. LT can step in to help if needs be.

no, you can't demanifest a steel sword.

 

https://gyazo.com/c32f63b9f64b067c98f2d9d1f061fa5c

If their weapon breaks, they trash it. If not, /sreq

 

yea

its a steel sword, its visible

 

the uses can be figured out irp, rather than fully listed on the lore page -- where's the experimentation in that

 

its meant for all ghostly stuff

 

1 hour ago, Werew0lf said:


ur waffling

 

thanks for the feedback

alr based thanks guys :-D

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+1 for any smithing lore, 10/10 would want to learn again xD


Id say from a crafters point of biew this can bring a lot of interesting things to be made, as well as promote folks to actually go out and hunt things. and not be couped up in walls for 2-5 hours b hoping around the town squares.

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I absolutely love it, so long as its not hidden away and relatively open to folks +1

We need more epic gamer smiths

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@Werew0lf in the fae smithing section. Druids are not fae. Nor is their blood altered in any way once attuned. What qualifies would be Treelord sap (blood) as that is a descendant turned into a creature of the Aspects design.

 

The Fairy section confuses me as what you listed are fae creatures, just a specific type of fae so it just appears redundant in this unless you are going for a very specific effect that's differ than the fae smithing section.  

 

Paladins do not have altered blood either. The only thing that would happen here is regular descendant blood being used. Keepers or former Keepers would have had their blood altered for this to have what you are looking for. Aerials brood did alter their blood. Clerics didn't, but the Itharels did. So former ones would work there. Otherwise idk regarding current submissions of those types. I suggest reaching out to the lore creator of the malch knights regarding if their blood is effected by their connection. 

 

Other than these. Thank God for an update on this. 

 

 

 

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27 minutes ago, Delmodan said:

@Werew0lf in the fae smithing section. Druids are not fae. Nor is their blood altered in any way once attuned. What qualifies would be Treelord sap (blood) as that is a descendant turned into a creature of the Aspects design.

 

The Fairy section confuses me as what you listed are fae creatures, just a specific type of fae so it just appears redundant in this unless you are going for a very specific effect that's differ than the fae smithing section.  

 

Paladins do not have altered blood either. The only thing that would happen here is regular descendant blood being used. Keepers or former Keepers would have had their blood altered for this to have what you are looking for. Aerials brood did alter their blood. Clerics didn't, but the Itharels did. So former ones would work there. Otherwise idk regarding current submissions of those types. I suggest reaching out to the lore creator of the malch knights regarding if their blood is effected by their connection. 

 

Other than these. Thank God for an update on this. 

 

 

 

 

If the druids approached me or spoon on discord with some level of respect (outside of frothing from the mouth in their discord and whinging ye ive seen the screenshots its wild), it could have been easily fixed. I contacted @Keefyand we are changing the fae-smithing and sprite-smithing to remove druids as he showed me the lore and explained it nicely. 

I'll be contacting my friend Johann and ask in regards to Paladins. 

Thanks for the feedback! :D 

Edit: Fae and sprite section are different -- as you've already answered -- due to different effects (spoon wanted them) 

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While what goes on in discord towards any members of a community in a negative light isn't acceptable, I however wasn't doing such towards you nor anyone that made this lore. My response is purely from the knowledge of current lore that I have and I contacted you in a very common manner which is seen many times on lore submission threads. If you and spoon want to talk further or feel more comfortable talking on discord, I would be more than happy to discuss the contradictions I see. Either toss me a message at Vailoen#2666 or send me your discord to reach out.  Goodluck on your lore. 

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3 minutes ago, Delmodan said:

While what goes on in discord towards any members of a community in a negative light isn't acceptable, I however wasn't doing such towards you nor anyone that made this lore. My response is purely from the knowledge of current lore that I have and I contacted you in a very common manner which is seen many times on lore submission threads. If you and spoon want to talk further or feel more comfortable talking on discord, I would be more than happy to discuss the contradictions I see. Either toss me a message at Vailoen#2666 or send me your discord to reach out.  Goodluck on your lore. 

 

Of course, I wasn't referencing you. I just wanted others to be made aware not to repeat the same behaviour if they see their lore is on the post and it may be incorrect! 

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15 minutes ago, Werew0lf said:

 

Of course, I wasn't referencing you. I just wanted others to be made aware not to repeat the same behaviour if they see their lore is on the post and it may be incorrect! 

Understandable. I left that discord over a month ago and not involved. I just happened to notice your lore and gave it a read. 

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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