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Da Dverga Ur Da Arakh Kadrin, The Smithing Guild


Papa Rock
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Da Dverga Ur Da Arakh Kadrin

ᛏᚺᛖ ᛟᚱᛞᛖᚱ ᛟᚠ ᛏᚺᛖ ᚹᚺᛁᛏᛖ ᚨᚾᚹᛁᛚ

+-={ ᛚᛟᚾᚷ ᛗᚨᛃ ᛏᚺᛖ ᛈᚱᛟᛋᛈᛖᚱ ᚨᚾᛞ ᛒᚱᛁᚾᚷ ᚨ ᚾᛖᚹ ᚨᚷᛖ ᛟᚠ ᚹᚨᚱᚹᛖᚾ ᚲᚱᚨᚠᛏᛋᛗᚨᚾᛋᚺᛁᛈ }=-+

 

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The great ancestors forging artifacts during their time, the relics of today.


 

Greetings Khazadmar, I am Ulfar of the Kornazkarumm. Long have the crafters within Kal’Darakaan and the lands of Urguan slumbered, our work fading as the world around us evolves into a newer society of Umros and Elgus. Therefor, it is time we strike the anvil harder, let the ringing of steel and rumbling of stone pierce through our deep dwedic halls to remind Almaris, “The khazadmar kadre will not be forgotten”. Through study of the guild’s past lives, I have made modifications and changes. From the ashes of the old guilds, not just from Almaris and Arcas, but from every barimmar past, rises the guild of the White Anvil. Here, we as dwarves will work together to train and learn, excel at our crafts once more. 

 

Yrrommar are allowed to join the guild and work alongside the mighty Khazadmar, they will learn our ways and climb our ranks, but are blacklisted from specific rankings that are unique to the dwarves alone. Additionally, Yrrommar can graduate the guild with a form of certificate presenting their rank along with a stamp or sigil of approval from the forgemaster. These certificates are very important in validating the skill of the smith, should they be foreigners. 



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Progression System

 


 

Those within the guild must learn and adapt in order to achieve greater heights, This takes many years to learn and even more to master, but when they have learned all they have to learn within their rank, they may apply to climb to the next ranking where they will have to go through a set of trials so that we can see what they have learned and if they qualify to ascend.

 

 

Chapters

 

Chapters are considered metallurgy knowledge, Chapter of Iron covering the basic to advanced techniques of Iron smithing to Steel smithing. Chapter of gold being the same, and so on for every other chapter for any metal. As you learn and climb the ranks, you gain access to more chapters which in turn allow you to learn more advanced metals.


 

Trials

 

The trials are tasks given to young smiths as they ascend the ranks as their skills increase and their minds widen. The trials are based on the current rank the smith is in to see what they have learned throughout their time within it, made by the Forge Lord or any Forge Hand that hosts the trial. Should they fail, they can retake the trials after a stone week. 

 


 

New Forge Lords

 

Should a Forge Lord step down or die, Yemekar’s pick or the Rhun Prophet will choose from the either the Forge hands or Forge Masters. In the case that the Forge Lord steps down, they may choose to apprentice someone in order to train them into becoming a Forge Lord.

 

Payment

 

Every labor will be paid at a minimum of 10 minas, though metalworkers seeking more pay should do orders/commissions which are paid at 20 minas minimum, potentially more if a commission says so. Some commissions will specify specific ranks required to be trusted to take the order. Such commissions will often pay higher.


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Hierarchy

 

((A key requirement to qualify for trials is to have a sustainable amount of rp throughout their time within the ranking. If there is an irl reason for inactivity, let us know. The more rp within the guild, the better.))

 

 

 

 

Forge Lord

 

Lord of the White Anvil, the Forge Lord is in charge of keeping the Metalworkers guild active and training his apprentices in the many techniques of metallurgy. He is obligated by oath of Yemekar to spread the knowledge of the forge to worthy apprentices, and is given great respect for his service.

 

 

 

Forge Hand

 

Assistants to the Forge Lord and High Overseers within the Workforce as a whole, Forge Hands help oversee the logistics of the White Anvil. They are expected as well to be masters of forgework and able to serve as teachers, leading lessons. Forge Hands are offered a free office in the headquarters of the guild, as well as a personal anvil. The guild is willing to accept four labors from him.

 

 

Forge Master

 

A veteran blacksmith capable of crafting in virtually all techniques. Highest quality craftsdwedship is expected from a Forge Master, and they are given a personal anvil and corner within the facilities of the Workforce for their dedication. Forge Masters are paid 20 minas for their labors unless otherwise stated, and the guild accepts four labors from them.

 

Chapter that you are opened to learning upon reaching Forge Master:

 

Spoiler

Chapter of Thanium Forging

 

 

Hammerer

 

The standard blacksmith rank within the White Anvil, it is any blacksmith who has become adept at numerous chapters, and is capable of teaching it to aspiring Forgelings and Apprentices. Hammerers are paid 15 minas for their labors unless otherwise stated, and the guild accepts four labors from them.

 

Chapters that they will learn before they can qualify for trials for Hammerer:

 

Spoiler

Chapter of Azhl

 

Chapter of Qalashi Steel


Chapter of Anorum


Chapter of Volatite/Boomsteel

 

 

Apprentice

 

A novice blacksmith who is still learning many of the basic chapters of forgework, but is capable of making standard quality works. Apprentices are paid 10 minas for their labors unless otherwise stated, and the guild accepts three labors from them.

 

Chapters that they will learn before they can qualify for trials for Apprentice:

Spoiler

Chapter of Star steel forging

 

Chapter of Black Steel


Chapter of Slayersteel


Chapter of Daemon Steel


Chapter of Magegold

 

 

Forgeling

 

An aspiring blacksmith with little knowledge beyond the concept of hammer and anvil. After their first dwarven quality craft, they may be considered an apprentice.

 

Chapters that they will learn before they can qualify for trials for High apprentice:

Spoiler

Chapter of Iron and Steel

 

Chapter of Goldsmithing

 

Chapter of Bronze Crafting

 


 

Initiation

 

In order to join the guild, you must speak with either the Forge Lord, any Forge Hand or Yemekar’s pick in roleplay.


 

Contacts

 

Rhun Prophet

 

Norli Starbreaker

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Yemekar's Pick

 

Ulfar Starbreaker

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Forge Lord

Nara Starbreaker

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Forge Hand

 

Charsi Doomforged

Hana Starbreaker

 

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Translations

 

Khazadmar, Dwarves

Yrrommar, Foreigners 

Kornazkarumm, Starbreakers

Umros, Humans

Elgus, Elves



 

Reference

 

https://www.lordofthecraft.net/forums/topic/82997-da-bak-kadrel-barimmar-~-the-great-smithing-guild/?tab=comments#comment-715879

 

 

 

 

Change Log:

Spoiler

7/10/2022: Updating the guild Ranks to new standards. 

  

9/11/2022: Leadership update.

 

 

Edited by Papa Rock
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Torsun nodded to himself after reading over the document detailing the hierarchy of the White Anvil.

"Ulfar 'as done vereh good work beneath meh. Tae Workin' Guilds grow stronger each day."

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