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[✓] [Alchemy Addition] Lector Alchemy Pack II


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LECTOR ALCHEMY PACK II
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KEEP FIGHTING AGAINST EVIL!

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@Islamadon
@Shady Tales
@Wowj
@venstreni



[T1] HANGOVER CURE [OPEN]

 

BACKGROUND

Based upon an anecdotal Oyashiman hangover cure, Lector Oijin developed this  remedy to act as a quick reliever for young Novitiates and Lectors who frequently engage in solitary/celebratory drinking. The intent was to enable these men to perform their duties with energetic clarity the following day.

 

RECIPE

BASE: Maple Syrup

  • Mundane | Clarity x2

  • Mundane | Heat x1

  • Mundane | Grace x1

 

EFFECTS

When added to water and sipped slowly this golden brown concoction will cause its consumer to feel mildly warmer while also alleviating a variety of symptoms associated with hangovers over the duration of twenty narrative minutes. These symptoms include dehydration, headaches, fatigue, gastrointestinal irritation and inflammation of the body. NOTE: If consumed without the addition of water, this recipe may lead to further dehydration and body aches.

 

REDLINES

  1. Hangover Cure must be consumed with water to receive its benefits without consequences.

  2. Hangover Cure is incapable of acting as a meal supplement or a substitute for proper nutrition.

  3. Hangover Cure will not act as a source of heat when consumed.

  4. Hangover Cure, albeit relieving a body of fatigue, will not boost bodily energy nor restore exhausted individuals to peak potential.

  5. Hangover Cure will not alleviate magically induced fatigue.

  6. Does NOT require an ST signature.



[T1] INSTA-PATCH [OPEN]

 

BACKGROUND

Developed by Explorator engineers to aid in the mending of leaking Automatons, this sticky paste was soon discovered to have use in other repairs. Have a hole in your bucket? A crack in your ship’s hull? A draft from your window? A simple application of Insta-Patch will do the trick!

 

RECIPE

BASE: Honey

  • Mundane | Rigidity x1

  • Mundane | Curtailment x1

  • Mundane | Lethargy x1

 

EFFECTS

Taking the appearance of a dull paste-like substance, Insta-Patch can be applied to a surface in order to fill potential cracks or punctures. The paste will harden and create an air-tight seal [1] emote following application, provided that it is exposed to air. The strength of the dried paste is roughly equivalent to that of a tanned leather; it is durable, but prone to lacerations and punctures. The substance can be removed via tearing or the use of aqua vitae and other alcoholic substances.

 

RED LINES

  1. Insta-Patch cannot be used as a throwable potion akin to Tanglefoot. The paste would remain congealed.

  2. Insta-Patch cannot be used for long term medical treatment. The paste interferes with the healing of wounds and leaves it prone to infection. This said, it may temporarily stifle surface level bleeding.

  3. Insta-Patch cannot be used to suffocate another person by forceful ingestion; the fluids of the throat/stomach would keep it moist enough to not harden. 

  4. Insta-Patch, if applied over a surface, can be pried off akin to wax. Alcohol will also dissolve the substance.

  5. Insta-Patch lacks the durability to keep objects stuck together.

  6. Insta-Patch can only provide one application per bottle.

  7. Does NOT require an ST signature.



[T2] CARTILAGE BRACER [OPEN]

 

BACKGROUND

Designed by Lector Isaac who sought to remedy the flaccidness in the ears of one his Elven friends, Cartilage Bracer was discovered to strengthen all forms of cartilage. Through clinical testing, this potion proved useful in asserting the firmness of a boxer's nose and in protecting elven ears from being snipped away by preying angry knights.

 

RECIPE

BASE: Bone Broth

  • Mundane | Rigidity x3

  • Mundane | Endurance x2

  • Mundane | Connection x2

  • Mundane | Order x1

 

EFFECTS
When consumed, this light-blue potion would grant enhanced durability and strength [comparable to iron] to cartilage portions of the body for the duration of two narrative hours. Though the flesh itself is prone to laceration and burning, the cartilage itself would find itself acting akin to a strip of metal. Sharpened objects are unable to cut through the affected cartilage, albeit a heavy metal hammer or blunt object may find success in denting/crushing it.

 

REDLINES

  1. Cartilage Bracer only grants enhanced strength to areas of the body that rely on cartilage.

  2. Cartilage Bracer is unable to reinforce one's throat or bodily joints.

  3. Cartilage Bracer does not increase the weight of cartilage.

  4. Cartilage Bracer does not grant the ability to make actual knife-ears or noses; it simply hardens the cartilage. Sharpening will not work.

  5. Cartilage Bracer makes cartilage able to withstand sharp objects, albeit surface level flesh remains vulnerable to damage.

  6. Hardened cartilage may still be bludgeoned by heavy metallic or similarly dense objects such as hammers, maces, clubs, etc. Fists and gauntlets do not meet this requirement.

  7. Does NOT require an ST signature.



[T2] SCENT MASK [OPEN]

 

BACKGROUND

Formulated by the Lector Inquisitorium, this recipe initially sought to bolster the effectiveness of the mundane methods at hiding one’s scent. In clinical trials against monstrosities, it was discovered that adding this substance to mud or other masks was entirely unnecessary as the oil itself masked the scent of man plenty.

 

RECIPE

BASE: Lard

  • Mundane | Blindness x2

  • Mundane | Endurance x2

  • Mundane | Impediment x1

  • Mundane | Dark x1

 

EFFECTS

When this murky oil is applied to a person or object, the subject’s scent would dissipate to a neutral aroma similar to the surrounding environment. Beasts (monstrous and natural) and Descendents would find themselves incapable of discerning the scent of the affected entity. When contact is made with water, however, this oil would run loose and the scent would be freed once more.

 

REDLINES

  1. Scent Mask renders applied surfaces scentless for the duration of the encounter or RP session.

  2. Scent Mask CANNOT be treated onto alchemical filters.

  3. Scent Mask will stain the applied object with a murky brown hue until washed away by water. This, in theory, will warn people from unknowingly consuming affected foods.

  4. Scent Mask cannot be applied to liquids or gaseous substances.

  5. Scent Mask will fail if an ample amount of water is applied to it; casual sweat and crying is not enough to overpower the oil. Extensive sweating, rain, bleeding, water spells, water splashes, etc. will.

  6. Does NOT require an ST signature.



[T3] EPISTLE SMOG [RARE]

 

BACKGROUND

Concocted as a means to aid the Lectorate in crowd control during the infamous Culling of Mort’on, this Explorator brewed vapor seeks to corral wily civilians and potential hostiles. Having been employed to great success by the Owyn’s March Cohort, this recipe found its way to the Third Mission of Almaris by virtue of the Grand Explorator. Its name derives from the Scroll of Spirit’s “Epistles” whereby Owyn admonished the members of Harren’s court and forced them to repent.

 

RECIPE

BASE: Onion Juice

  • Air | Chaos x2

  • Mundane | Death x2

  • Mundane | Poison x2

  • Mundane | Rage x3

 

EFFECTS

When shattered and exposed to air, this yellow-hued gaseous concoction would expand rapidly and encompass a 3x3x3 area before expanding to a 5x5x5 area the following emote. Lasting a total of [3] emotes, those within the affected area will find themselves beginning to cough wildly whilst having their vision obscured by tears. This causes aim and focus to deteriorate significantly, leaving those within vulnerable to attacks should they not vacate the affected area. This would disrupt the charging of spells [enchants excluded], the aiming of munitions and effective swordplay. This vapor can be dispersed via air displacement or alchemical filters. It is noted that this gas will cease to obstruct the breathing and eyesight of afflicted individuals should they leave its area of effect.

 

REDLINES

  1. Epistle Smog is not fatal under any circumstance.

  2. Epistle Smog will disrupt the charging of spells [excluding enchants], the accurate aiming of projectiles and the skill of swordsmen. In essence, one cannot “power through” the sensation to cough and tear up unless they move out of the way or have adequate counters.

  3. Unobstructed breathing and eyesight will immediately return to those who leave the area of effect.

  4. Alchemical filters, goggles, face masks, and other biological counters [ex. Tawkin Mutations/Siliti] can provide adequate protection from the gas.

  5. Epistle Smog can be diffused by means of air displacement [air evocation, etc.] or alchemical air purifiers.

  6. This potion is considered “Rare” knowledge and must be learned through roleplay.

  7. Requires an ST Signature.



[T3] ORGAN MENDER [OPEN]

 

BACKGROUND

Developed in response to numerous botched medical procedures, the titular Organ Mender was designed to aid in stabilizing internal injuries without providing unnecessary risk to patients. 

 

RECIPE

BASE: Mandragora Oil

  • Mundane | Life x2

  • Mundane | Impediment x3

  • Mundane | Swiftness x2

  • Mundane | Order x2

 

EFFECTS

When consumed, this elixir will begin to cauterize and mend minor internal damage that may afflict the body one emote following consumption. The consumer will find themselves being rendered unconscious and left in an incapacitated state for the duration of [1] OOC day on the provision that they suffer from internal injuries. It is noted that although this potion aids in stabilizing internal injuries, this potion will not aid in the repair of vital organs such as the heart or unstabilized lungs.

 

REDLINES

  1. Organ Mender will not aid in the repair of vital organs such as Lungs [unless stabilized] or the Heart.

  2. Organ Mender will render the patient incapacitated, but conscious, for the duration of 1 OOC day.

  3. Organ Mender cannot be forcefully fed to a patient to induce incapacitation unless they suffer from internal injuries.

  4. Organ Mender will not aid in the mending of large gaps and/or sizeable holes in the body nor will it repair shredded and removed innards; it is effective in mending puncture wounds and deep lacerations.

  5. Does NOT require an ST signature.



CHANGELOG:

  1. Insta-Patch's durability has been clarified as being similar to that of tanned leather.
  2. Insta-Patch has been clarified to provide 1 application per bottle.
  3. Cartilage Bracer redline added which clarifies that it will not strengthen the throat or joints in the consumer's body.
  4. Cartilage Bracer duration lowered to 2 narrative hours.
  5. Epistle Smog duration has been lowered to [4] emotes.
  6. Epistle Smog has been clarified as not affecting those who leave its area of effect.
  7. Hydrophobic Oil has been removed.
  8. Strength Serum has been removed.

 

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Oijin huffs more alchemical fumes in the Lector lab.

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I LOVE DR BOB

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 Doesn't a bottle of water have the same effect as the hydrophobic potion? I am pretty sure you can just pour water (OR ANY OTHER LIQUID) onto the tanglefoot while it is still hardening and it washes it away.

 

Otherwise, solid +1 from me, I have always wanted a stink bomb for alchemy, but I was told it was a dumb idea.

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Spoiler

This looks flipping awesome

 

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4 hours ago, Deano said:

 Doesn't a bottle of water have the same effect as the hydrophobic potion? I am pretty sure you can just pour water (OR ANY OTHER LIQUID) onto the tanglefoot while it is still hardening and it washes it away.

 

Otherwise, solid +1 from me, I have always wanted a stink bomb for alchemy, but I was told it was a dumb idea.

Water does indeed have that effect; the main purpose of the Oil is to be treated onto items in place of Athin while also giving the opportunity to thwart both liquid cockatrice breath and Tanglefoot if you'd rather just use a bottle as a 2 emote shield.

With regards to your stink bombs, I'm pretty sure you can fill smoke whispers up with some rotten eggs and sulfur and it'll make it smell pretty bad! I've seen it done before.

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+-0 no pilk! can't vote! unheld promises!

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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