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[CA Lore] Wonks: Apostic Disciples of Saw Kon the Devourer, Honorific Deity of the Darkness


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Wonks: Apostic Disciples of Saw Kon the Devourer, Honorific Deity of the Darkness Within Sapient Mind-Wielding Entities

 


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Origins of the Servants of the Great Darkness:

 

At the exordium of reality, a great slithering darkness bestirred. It had no name, for this malignant entity existed before even the preconceptions of normative nomenclature had begun to ferment within the thought-makers of genitalia carrying beings. The hombre in the darkness was soon not unaccompanied by other thought-creating entities. These thinkers were not like the besterring slithering darkness, however. They were different, having already bestirred from the slumber and suffocation of the darkness and beginning to originate those concepts that would soon become commonplace to almost all. It was from them, these creators, that the bestirrer would receive its epithetic appellative cognomen: Saw Kon the devourer. 

 

As their nomenclature might suggest to the inquisitive ponderer of thought, the think-makers were not benignant in their impressional notions of the horrific moniker-bearer that they shared a perceptive discernment of reality with. Thus, bereft of means to expunge the consumer from their sapient reality, the personages accompanying Saw Kon in existence decided that he should be sent into involuntary unwilling autonomy-lacking exile, so that his slithering besteridness need not interrupt their fabrications. He was cast out from their ranks, his careful devouring in opposition to their forceful inserting a gap too vast to surmount. But the substantially eminante apostate of true darkness was not yet left without hope.

 

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From its substance it inaugurated a new race of creation, a figmentation of beings bereft from the divine which the besterring great slithering darkness engendered hatred against. Their pigment was unlike any seen; more akin to that of topiary life than anything else. Yet, these befoulments of creation were not stationary, as the sad existence that their topiary siblings had been relegated towards. These horrors, these monstrosities of the foulest creation possible possessed both arm and limb, eye and mouth, tooth and appendix. Their construct was such that they could both consume and digest, produce excrement and navigate the terraces of their material reality. Saw Kon the devourer looked upon his work and the muscles in his darkness-shroud being received electrical stimuli which ran from his brain such that it would create a slight crease around his mouth in the upward direction. All Saw Kon the devourer had to do, in his little time before his arch nemesis the inserters banished him to the darkness from whence he originated was assign a pejorative nomenclature based verbal pattern so that his creation might be identified on a broad scale. After scant slips of the timestream that binds all life, Saw-Kon had decided upon a pejorative nomenclature based verbal pattern for the beings he bereft as servants into material reality-based existence: they shall be knownst as: Wonks.

 


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Wonks:

 

Wonks most closely resemble talking, walking frog-people, and are servants of Saw-Kon the devourer, being of eternal darkness. As his servants, and through channeling his dark powers, they gain access to many supernatural abilities, which only improve as they grow older and grow more indebted to his dark power. As with all dark pacts to malignant entities, it comes with no negative side effects whatsoever, and tons of cool powers! Wonks, in a practice known to none but them, seek to bring the return of Saw-Kon the devourer, so that he might destroy their enemies. The Wonks, however, have not yet figured out how to do this. As Wonks grow older, they progress through 3 tiers. These tiers are outlined below. 

 


 

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Tier One: Baby Wonk

 

At this tier, the wonk is in a state of infancy, and just beginning to harness the dark energies of Saw Kon. They look like a baby frog person in this state, and have no hair, just like they continue to do in all other stages of development. This stage lasts for 2 [OOC] weeks. Due to their connection to Saw Kon, they have access to the following rudimentary abilities:

 

Orc Strength - [T1] [N] [C]

 

Baby Wonks have strength equivalent to that of an adult male orc.

 

 

Spoiler

Mechanics:

  • They are as strong as an adult male orc.

Redlines:

  • They are really strong

  • Due to baby wonks being infants, they only have this strength during the first 20 rounds of combat. 

  • All other Wonks have this strength permanently

 

 

Disguise Self - [T1] [N]

 

Baby Wonks may use illusory magic, from Saw Kon the devourer, to disguise their appearance.
 

 

Spoiler

Mechanics: 

  • The Wonk concentrates for a period of 2 emotes, and then proceeds to take the guise of another race.

  • This illusion is completely impenetrable, and will fool any who inquire into it.

 

Redlines:

  • In order to prevent disguises from stopping rp consequences for actions (i.e. going into a town to commit villainy rp and then returning at a later point with a disguise, or choosing to play a race that worships an evil god and is widely reviled but wanting to do slice of life rp in the middle of a town square on it anyway) Wonks may only have ONE distinct appearance for each race they choose to disguise as. 

  •  

 


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Tier two:  Adolescent Wonk

 

 

At this tier, the wonk is in a state of adolescence, and has gained some mastery of the dark energies of Saw Kon. They look like a teenage frog person in this state, and have no hair, just like they continue to do in all other stages of development. This stage lasts for 4 [OOC] weeks. Due to their growing connection to Saw Kon, they have access to all abilities available to Baby Wonks and the following abilities:

 

Fireball - [T2] [C]

 

The adolescent Wonk may tap into the energies of Saw Kon to hurl an explosive fireball at their opponents.

 

Mechanics: 

  • After charging for 3 emotes, a wonk may hurl a combustive fireball at their enemy. 

  • This fireball explodes with the force of an M67 Fragmentation Grenade. 

 

 

Spoiler

Redlines:

  • If struck during the charging time, or disrupted by a loud noise, the Wonk loses focus, and the fireball dissipates, forcing them to begin the 3 emotes required to cast it again. 

Soul Katana - [T2] [C] [N]

 

Wonks may externalize their soul from their body, sharpening it into a really cool katana. This katana is unbreakable, and may cut through any object, as long as the Wonk feels no conflict about doing so. The katana is an extension of the wonk’s soul, and, if they are strong enough mentally, is thus as strong as they are.

 

 

Spoiler

Mechanics:

  • It takes 1 emote for a wonk to summon their Soul Katana

  • It can cut through anything as long as the wonk’s heart is behind it (wonks’ minds are completely under the control of their player (if a good wonk wants to kill an innocent child their katana won’t put up a fight unless their player wants it to)). 

  • Soul Katanas look really cool.

Redlines:

  • None. 

  •  



 

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Tier Three: Adult Wonk

 

Adult Wonks have finally reached adulthood. They are in the prime of their life,  and may thus engage in the wonk production ritual, to allow more new wonks to be made. This stage lasts for an unlimited amount of [OOC] weeks.


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Wonk Creation Ritual - [T3] [NC]

 

When two Wonks love eachother very much, something magical may happen. The ritual of Wonk Creation, also called “coital interaction,” is what happens when two Wonks decide to create a new wonk. The ritual is long and arduous, and, unless something catastrophic happens, will result in the creation of a new baby wonk. Sometimes, Wonk couples will engage in the ritual without the intent to create a child, and solely for the pleasure it provides, but this is frowned upon by the wonk community at large. 

 

Mechanics:

  • The Ritual begins with the female wonk channeling the power of saw-kon and creating a magical orb, containing a small piece of her soul, and projecting it from her body. 

  • The male wonk then utilizes his own magical powers, projecting thaumic pellets from his finger towards the orb. Typically, the wonks are quite close when this ritual is performed, to maximize the accuracy of the pellets, but the ritual may be conducted successfully provided the distance between the two is no greater than 10 feet (and the male is accurate)

  • The male and female wonk’s energies combine, and, after a period of great exultation for both of them, the female’s magic orb and the male’s thaumic pellets coagulate into a slowly forming baby wonk. If the male and female wish to maintain the exultation given to them by saw-kon during the rite, but without the hassle of taking care of a newborn wonk, the male may purposely miss the orb with his thaumic pellets, or wear a metal glove, which will prevent them from exiting the vicinity near his hand.

  • After 1 irl week, this infused orb will hatch into a new baby wonk!

Redlines:

  • ST supervision is required for this ritual to be sure that rp quality is maintained. The ST must ensure that the thaumic pellets make contact with the magical orb, or else no new wonk may be created.

  • Any ST supervising the Wonk creation ritual must give the participating wonks a signed magical orb, stating within its description whether or not the thaumic pellets were accurate, and thus created the beginnings of a new baby wonk.

  • This is the only way new wonks may be made; No non-wonk creation ritual involving CAs may be made. 

  • The Magical Orb, and the baby wonk growing within it, may be harmed by normal weaponry, thus killing the baby wonk before it has the chance to hatch from the magic orb in which it was raised. 

Wonk Immortality [T3] [P] [C] [NC]

Wonk adults do not age further. While they may be killed, they are immune to the scourges of time.

 

 

Spoiler

Redlines: 

  • They are hard to kill

 


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General Redlines:

  • In order to ensure RP quality, you may not become a wonk if I (blackhand7) oocly dislike you. I (blackhand7) may also revoke anyone’s wonk CA at any time, because I am awesome. This is backed up by the lore.

 

 


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Purpose:

When considering the advantages of a venture into the sublime, one often stops to wonder whether it is the literary word, or the imaginative odysseys it creates, that draw a reader like a moth to a flame to the enumerating post-modernist nature of the modern square-structured electronic entertainment plaything. I have concluded the opposite: that it is only through a realization of the integral fabric that ties man and mind together through which true enlightenment, albeit in a purely primitive apriori sense, and despite the lectures of Chauvinist empiricists, through which realization of the greater nature of the universal constant may be symbolically obtained. Therefore, I think it is cool to be able to shoot fireballs and have a katana while being a frog person, and I want to do it cuz it would be awesome. Also, I saw that my main rival got denied, so I figured I had a good chance. In conclusion, it is only through the thaumaturgical node that the inner demonic influences of the genetically based eldritch entity may be observed, and only through the aquatic and land-based amphibial mean that these shackles may be broken. 

 



 

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REDDIT GOLD!

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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YEs +1

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no way they put shadow on this

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Finally, a rewrite that could actually keep the race alive! +1 

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