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[✓] [Alchemy] Confectionary Alchemy


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Confectionary Alchemy

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https://i.pinimg.com/564x/ff/68/e8/ff68e85d7b6775b0dd0f9ee143d58ead.jpg

 

Confectionary Alchemy are recipe ingredients that are able to supplement other ingredients or added ingredients to recipes when it comes to cooking, brewing, baking, ext. The alchemy ingredients made will transfer their effects to the consumed food or drink of choice. The confection comes off as whimsy effects that provide no combat benefit or extra benefit if added to existing alchemy ingredients.

Alchemist Sugar [Common - T2]

 

Quote

 

Recipe

  • Base: 1x aqua vitae, 1x liquid mana.

  • 5x Raw Sugar (Sugar Cane)

  • 1x Swiftness (to indicate addictive nature)

  • 2x Large Egg Whites

 

Creation:

Mix Aqua Vitae with Liquid Mana, until evenly distributed, before adding in the raw sugar with swiftness, boiling down you wait till the colours of the mixture shows itself from the liquid mana. When the colours show dilute with the egg whites to soften and calm and congeal the liquid. Place a lid on the boilling mixture and wait until powder only remains. The process takes one narrative day.

 

Effects:

An unnaturally sweet baby blue-coloured substance with addictive properties. On its own it would make foods extremely and almost painfully sweet, and consuming too much would make one giddy, or sluggish, like a heightened and concentrated sugar might. In large quantities a consumer might find themselves in a state of induced euphoria, visions of spiralling colours at the edge of one's vision, hypersensitivity to sight, sound and touch with an unreasonable distrust of others while under the effect, prolonged use would result in addiction. Should the sugar be mixed in with mundane food, these effects would transfer along with the sweet taste. The substance lasts for one narrative hour or until they engage in combat where the euphoria, visions and colour effect ends, and the negative more prone effects persist till the full narrative hour is up. They would also be subsumed by whatever concoction they were mixed in with. 

 

Burning Alchemist Sugar would release multicolour sparks similar to the colours one might see on the edge of one's vision after consuming a lot of it, treating alchemist sugar whilst burning it would transfer the multi colour vision effect to the lens, seeing the world in pastel bright colours.

 

Long-time consumption of Alchemist Sugar, or concoctions derived from it, can lead to a variety of ailments. These might include an inability to lose weight quickly, constant lethargy, and/or difficulty focusing without its effect. As a result, one might suffer from consuming a lot of mundane sugar.

 

Alchemist Sugar will create a different form of treat depending on what it is mixed in with. Distilled Water will turn it into a liquid that must be drunk, Aqua Vitae would turn it into a candy-like glue substance, Liquid Mana would turn it into a vapour that must be breathed in, and mixing it in with nothing would make the final recipe just a powder. (Unless a specific recipe states a method that must be used.)

 

Redlines:

  • Does not require an ST signature. 

  • Common - T2.

  • The "giddy” effect or any other hypersensitivity doesn’t allow for superhuman reflexes, and cannot be used for CRP advantage. 

  • If combat starts when under the induced effects, they persist unless some intervention is had.

  • Can be treated to a lens, the lens effect persists even in combat. This allows someone to view the world in varying colours. (Think of 'pyro vision').

  • Addiction to alchemist sugar is entirely up to the player. It can not be forced. Any withdrawal symptoms are up to them as well.

  • Is addictive, though follows above redline.

  • Lasts up to one narrative hour.

  • Can be added to food as a supplement for sugar.

  • Able to create multiple signed items within the batch.

 

 

Essence of Freefall [Rare- T3]

 

Quote

 

Base: Aqua Vitae or Liquid Mana

Recipe: 

  • 1x Alchemist Sugar
  • 3x Balance
  • 2x Separation

 

Creation:

Mix Alchemist Sugar with another type of base, mix that final result with the symbols, whatever the result is must then be put in a container, and then tossed into the air and caught for 3 to 5 narrative minutes, alternatively alter position can be used to make it weightless for a 2 to 3 to simulate this effect. Once the mixture has been correctly mixed through, it’ll be filled with multicoloured bubbles floating about it.

 

Effects:

Consuming the Essence of Freefall, outside of any combat situation, would allow oneself to become untethered to the ground and buoyant to gravity around them. Floating only at most a foot off the surface with no tug and pull to force them down, one may move as if freefalling, however if in movement the consumer would slowly fall to the ground having a 'slowfalling' effect. Should one feel threatened, panicked or enter combat in any form the effect ends and sends the consumer to be stunned briefly while suffering the effects of extreme vertigo and nausea. The effect lasts for four emotes, or ten narrative minutes. Represented by ethereal multi-coloured bubbles bursting around the consumer's body, with each passing narrative minute / emote, fewer bubbles are seen. If more is taken before the effect ends it resets the duration but doubles the negatives when it eventually runs out.

 

Redlines:

  • Requires ST signature. 

  • Rare - T3.

  • If you move while induced under the effects, instead of floating. One slowfalls to the ground.

  • Can not be used to bypass mechanical limitations, except in cases of 'slowfalling'.

  • As soon as combat starts or when the potion effects end, one would fall to the ground. The person will suffer the negative effects of extreme vertigo and nausea.

  • If someone was given the concoction unknowingly they would not need to roleplay vertigo induced by coming off the substance, but it is encouraged for anyone who willingly took it to roleplay such an effect.

  • Should one step off of a long drop such as a cliff the potion would slowfail, if the user is threatened by such a height the effect ends. 

  • Able to create multiple signed items within the batch.

 

 

Filling Fixens [Common - T2]

 

Quote

 

Base:  1/- Base distilled water.

Recipe

  • A morsel of food, candy, drink or other mundane ingredients.
  • 1x Alchemist Sugar
  • 2x Balance
  • 3x Slowness

 

Creation:

Take a base liquid such as Aqua Vitae, (Cows Milk, Distilled Water, ext)  and ferment with Alchemist Sugar and the various symbols. This will leave a jam-like spread which can then be coated or dropped onto any mundane ingredient, which could be eaten or drunk in a few bites. This would then soak into the ingredient until it is completely gone.

 

Effects:

The liquid when consumed would send a faux full course meal slowly rotating through the effects of each course if added after, starting with the first base ingredient. The food would have the added sweetness of the alchemist sugar but not enough to sully the food. The course meals or even drinks one might sense as they continue to eat, chew, drink or consume the liquid gives a faux sensation through the mind causing the individual to believe they’re consuming the [base] food added. The course meals added with Filling Fixens wouldn't nourish one as if they ate the full course meal(s) when the consumed item is fully eaten/drank, only an illusion of nouishment. After the feast has satisfied the consumer it’ll leave one with a dry and bitter aftertaste, as if having cinnamon and lemon in one bite for a few narrative minutes.

 

Redlines:

  • Does not require an ST signature. 

  • Common - T2.

  • When consumed it wouldn't fill an individual up as if they had eaten a full course meal on the base ingredients added. Only an illusion of the food providing such. The meal created would only provid nouishment of the food/drink added, eg: If added to a breadstick- you only have nouishment from the breadstick over any 'fixen' meal added.

  • Able to create multiple signed items within the batch.

 

 

 

 

Credits:

Evo: Writer

SriFoo: Co-Writer


 

 

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its gonna be like the ITIS episode from the boondocks

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DUDE NUB SKAHEN WAE

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i am being forced to comment on this by Jenny

Spoiler

read through it and it seems pretty nice, take my +1

 

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OH SHIT ITS MOTHER FECKING WILLY WONKA RP LETS GOOOOOOO

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Can you drown someone in the sugar.

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7 minutes ago, NeosFavGremlin said:

Can you drown someone in the sugar.

 

If you make enough of it like regular sugar

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liv laf luv this +10

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I don't personally see the point in this sort of alchemy, however I am not one to argue against new ideas because I do not like them as some do have hidden potential. I see some possible ideas in the realm of housemages with alchemy to use these potions in conjunction with their magic. However past that it may simply become another set of potions in the ocean of potions for some obsessive person to collect.

(Edit, forgot to add this) Don't care however, +1

Edited by Operator_Bugman
Cause I can
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9 hours ago, Operator_Bugman said:

I don't personally see the point in this sort of alchemy, however I am not one to argue against new ideas because I do not like them as some do have hidden potential. I see some possible ideas in the realm of housemages with alchemy to use these potions in conjunction with their magic. However past that it may simply become another set of potions in the ocean of potions for some obsessive person to collect.

(Edit, forgot to add this) Don't care however, +1

Housemagey guys can make liquid mana.

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