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[✓] [MA] Animism: Rituals of the Elementals


Panashea
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+1 shamanism lore based

 

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I simply love Panashea lore

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Will my character finally not secretly hate on the elementals for abandoning him and the orcs? Or will the skygods deny us of this glorious MA. 

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On 9/26/2022 at 7:05 PM, ClassyBells said:

Who is sandy loam...

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Changelog 11/7

-Changed Reagents and Blood of Two to be Player signed+ dated and both expire in 1 month.

-Clarified that Fruum is, "A representation of the chaotic power and harm the Elemental Spirits bestow when an Animist establishes a magical connection"

-Changed Prayer to Four Emotes

-Clarified in General Boons that Animists cannot Spirit Walk.

-Clarified what spells Animists can and cannot use.

-Clarified that Reagents still invoke the negative effects associated with spending Fruum

-Clarified Absolution removes fruum from all users and fixed some text 

-Made Absolution execution more clear

-Removed Limitation on Absolution and gave it a resource cost.

-Clarified Blood of Two's aesthetic effects were purely for ritual.

-Clarified that Blood of Two was necessary for the rituals Creation, Evoke, Sacred Flame, and Dominion.

-Removed Multi-pacting penalty.

-Removed ST involvement from Dominion and increased recharge time.

-Increased Dominion usage.

-Changed Air Animism Tenants

-Made vent sus and clarified it cannot extinguish fire/oxygen.

-Hot Hands can be used indefinitely but will not keep the user protected from the cold.

-Reduced Purify emote count to 3.

-Removed descendants from Preserve.

-Removed ST involvement from Preserve.

-Made Precipitate 5x5

-Removed Emote count from Creation.

-Made Iron Hand, Iron Arm and changed the duration to as long as the user keeps their arm in the same position.

-Double clarified about ST materials and metal-stitching.

-Made Pilgrimage and Evoke understandable.

-Added Redlines to Transmute

-Changed Evoke's cooldown.

-Generally removed ST signature and involvement from spells and item interaction.

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This Lore has been accepted. Moved to Implemented Lore, it will be sorted to it's appropriate category soon. Please note that if this is playable lore, such as a magic or CA, you will need to write a guide for this piece. You will be contacted regarding the guide (or implementation if it isn’t needed) shortly.

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